Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Force 32 bit surface for Magic Smoke. | Marco Nelissen | 2010-09-23 | 1 | -0/+2 |
* | Apparently we can now get motionevents before the renderer is created. | Marco Nelissen | 2010-09-15 | 1 | -2/+6 |
* | Convert to RenderScriptGL | Jason Sams | 2010-02-09 | 1 | -5/+6 |
* | Run the magic smoke wallpaper at lower priority, and make its animation | Marco Nelissen | 2009-12-02 | 1 | -0/+1 |
* | Remove surface from RS init and handle SurfaceChanged. | Jason Sams | 2009-11-12 | 1 | -1/+4 |
* | Don't let the magic smoke out! | Marco Nelissen | 2009-11-10 | 1 | -0/+114 |