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author | Chih-Chung Chang <chihchung@google.com> | 2012-02-11 07:19:47 +0800 |
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committer | Chih-Chung Chang <chihchung@google.com> | 2012-02-11 10:21:58 +0800 |
commit | 4e05190c04eab6f4700c557ae488f3d7e344d29c (patch) | |
tree | 824dcc1b3ea982629a6d9e2e3517f0c7790fdd7f /src/com/android/gallery3d/photoeditor | |
parent | 3d2225f6b0ff7f65620feaa283415a045718ffeb (diff) | |
download | android_packages_apps_Snap-4e05190c04eab6f4700c557ae488f3d7e344d29c.tar.gz android_packages_apps_Snap-4e05190c04eab6f4700c557ae488f3d7e344d29c.tar.bz2 android_packages_apps_Snap-4e05190c04eab6f4700c557ae488f3d7e344d29c.zip |
Use FloatMath instead of Math.
Change-Id: I41661b231f6c034dbca6af26d5950eda6c5fc7da
Diffstat (limited to 'src/com/android/gallery3d/photoeditor')
-rw-r--r-- | src/com/android/gallery3d/photoeditor/RendererUtils.java | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/com/android/gallery3d/photoeditor/RendererUtils.java b/src/com/android/gallery3d/photoeditor/RendererUtils.java index b92907df0..3edcff5f5 100644 --- a/src/com/android/gallery3d/photoeditor/RendererUtils.java +++ b/src/com/android/gallery3d/photoeditor/RendererUtils.java @@ -19,6 +19,7 @@ package com.android.gallery3d.photoeditor; import android.graphics.Bitmap; import android.opengl.GLES20; import android.opengl.GLUtils; +import android.util.FloatMath; import java.nio.ByteBuffer; import java.nio.ByteOrder; @@ -153,8 +154,8 @@ public class RendererUtils { public static void setRenderToRotate(RenderContext context, int srcWidth, int srcHeight, int dstWidth, int dstHeight, float degrees) { float radian = -degrees * DEGREE_TO_RADIAN; - float cosTheta = (float) Math.cos(radian); - float sinTheta = (float) Math.sin(radian); + float cosTheta = FloatMath.cos(radian); + float sinTheta = FloatMath.sin(radian); float cosWidth = cosTheta * srcWidth; float sinWidth = sinTheta * srcWidth; float cosHeight = cosTheta * srcHeight; @@ -205,8 +206,8 @@ public class RendererUtils { System.arraycopy(base, 0, vertices, 0, vertices.length); if (horizontalDegrees % 180f != 0) { float radian = (horizontalDegrees - horizontalRounds * 180) * DEGREE_TO_RADIAN; - float cosTheta = (float) Math.cos(radian); - float sinTheta = (float) Math.sin(radian); + float cosTheta = FloatMath.cos(radian); + float sinTheta = FloatMath.sin(radian); float scale = length / (length + sinTheta * base[0]); vertices[0] = cosTheta * base[0] * scale; @@ -223,8 +224,8 @@ public class RendererUtils { if (verticalDegrees % 180f != 0) { float radian = (verticalDegrees - verticalRounds * 180) * DEGREE_TO_RADIAN; - float cosTheta = (float) Math.cos(radian); - float sinTheta = (float) Math.sin(radian); + float cosTheta = FloatMath.cos(radian); + float sinTheta = FloatMath.sin(radian); float scale = length / (length + sinTheta * base[1]); vertices[0] = base[0] * scale; |