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* Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-231-170/+71
* Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams2009-12-151-54/+158
* Improve logging code to dump more detaild rs object info. Fix bug with prede...Jason Sams2009-09-271-0/+18
* Improved object lifecycle tracking and fix leaks.Jason Sams2009-09-251-0/+4
* Improve renderscript context teardown. Track object in the system and then f...Jason Sams2009-09-251-4/+5
* Removed last bits of predefined element types from native code. Predefined t...Jason Sams2009-09-241-197/+0
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams2009-08-271-3/+3
* Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-181-6/+0
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-33/+33
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-12/+7
* Cleanup logging and fix a startup race condition that manifested on Firestone.Jason Sams2009-06-231-2/+0
* Generalize bitmap support and add remaining GL formats.Jason Sams2009-06-031-0/+104
* Implement first pass bitmap to allocation support. The Java bindings can cre...Jason Sams2009-05-271-0/+4
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+326