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authorAlex Sakhartchouk <alexst@google.com>2010-05-21 12:53:13 -0700
committerAlex Sakhartchouk <alexst@google.com>2010-05-21 14:00:10 -0700
commitfb6b614bcea88a587a7ea4530be45ff0ffa0210e (patch)
treea2a4b9bd296205421c718f1581e9b5824c7305ee /rsShaderCache.cpp
parent66070bf7aae61cedde97cfdeb6a64f435abe8cde (diff)
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Removed unnecessary change based on comments.
Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Diffstat (limited to 'rsShaderCache.cpp')
-rw-r--r--rsShaderCache.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/rsShaderCache.cpp b/rsShaderCache.cpp
index 4711d1b1..0218dc5f 100644
--- a/rsShaderCache.cpp
+++ b/rsShaderCache.cpp
@@ -14,10 +14,14 @@
* limitations under the License.
*/
+#ifndef ANDROID_RS_BUILD_FOR_HOST
#include "rsContext.h"
-
#include <GLES/gl.h>
#include <GLES2/gl2.h>
+#else
+#include "rsContextHostStub.h"
+#include <OpenGL/gl.h>
+#endif //ANDROID_RS_BUILD_FOR_HOST
using namespace android;
using namespace android::renderscript;