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author | halcanary <halcanary@google.com> | 2015-08-27 07:41:13 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-08-27 07:41:16 -0700 |
commit | 96fcdcc219d2a0d3579719b84b28bede76efba64 (patch) | |
tree | 0ec5ea0193d8292df8bf5ed9dd8498a5eb5763dd /src/gpu/gl/GrGLGpu.h | |
parent | 435af2f736c85c3274a0c6760a3523810750d237 (diff) | |
download | platform_external_skqp-96fcdcc219d2a0d3579719b84b28bede76efba64.tar.gz platform_external_skqp-96fcdcc219d2a0d3579719b84b28bede76efba64.tar.bz2 platform_external_skqp-96fcdcc219d2a0d3579719b84b28bede76efba64.zip |
Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
Diffstat (limited to 'src/gpu/gl/GrGLGpu.h')
-rw-r--r-- | src/gpu/gl/GrGLGpu.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h index 4be8a76fba..f6d6a471e9 100644 --- a/src/gpu/gl/GrGLGpu.h +++ b/src/gpu/gl/GrGLGpu.h @@ -254,7 +254,7 @@ private: void setScratchTextureUnit(); // bounds is region that may be modified and therefore has to be resolved. - // NULL means whole target. Can be an empty rect. + // nullptr means whole target. Can be an empty rect. void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); void flushStencil(const GrStencilSettings&); @@ -339,7 +339,7 @@ private: */ class HWGeometryState { public: - HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); } + HWGeometryState() { fVBOVertexArray = nullptr; this->invalidate(); } ~HWGeometryState() { delete fVBOVertexArray; } @@ -418,7 +418,7 @@ private: /** * Binds the vertex array object that should be used to render from the vertex buffer. * The vertex array is bound and its attrib array state object is returned. The vertex - * buffer is bound. The index buffer (if non-NULL) is bound to the vertex array. The + * buffer is bound. The index buffer (if non-nullptr) is bound to the vertex array. The * returned GrGLAttribArrayState should be used to set vertex attribute arrays. */ GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGLGpu* gpu, |