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// { dg-do run }
#include <typeinfo>
template <typename T> const char *print_type (const T &) {
return typeid(T).name();
}
/* no template */ void pp1 (int) {}
template <typename X> void pp2 (X) {}
int main () {
if (print_type (&pp1) != print_type (&pp2<int>))
return 1;
}
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