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-rw-r--r--gcc-4.9/libobjc/selector.c640
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diff --git a/gcc-4.9/libobjc/selector.c b/gcc-4.9/libobjc/selector.c
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+/* GNU Objective C Runtime selector related functions
+ Copyright (C) 1993-2014 Free Software Foundation, Inc.
+ Contributed by Kresten Krab Thorup
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under the
+terms of the GNU General Public License as published by the Free Software
+Foundation; either version 3, or (at your option) any later version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+#include "objc-private/common.h"
+#include "objc/runtime.h"
+#include "objc/thr.h"
+#include "objc-private/hash.h"
+#include "objc-private/objc-list.h"
+#include "objc-private/module-abi-8.h"
+#include "objc-private/runtime.h"
+#include "objc-private/sarray.h"
+#include "objc-private/selector.h"
+#include <stdlib.h> /* For malloc. */
+
+/* Initial selector hash table size. Value doesn't matter much. */
+#define SELECTOR_HASH_SIZE 128
+
+/* Tables mapping selector names to uid and opposite. */
+static struct sarray *__objc_selector_array = 0; /* uid -> sel !T:MUTEX */
+static struct sarray *__objc_selector_names = 0; /* uid -> name !T:MUTEX */
+static cache_ptr __objc_selector_hash = 0; /* name -> uid !T:MUTEX */
+
+/* Number of selectors stored in each of the above tables. */
+unsigned int __objc_selector_max_index = 0; /* !T:MUTEX */
+
+/* Forward-declare an internal function. */
+static SEL
+__sel_register_typed_name (const char *name, const char *types,
+ struct objc_selector *orig, BOOL is_const);
+
+void __objc_init_selector_tables (void)
+{
+ __objc_selector_array = sarray_new (SELECTOR_HASH_SIZE, 0);
+ __objc_selector_names = sarray_new (SELECTOR_HASH_SIZE, 0);
+ __objc_selector_hash
+ = objc_hash_new (SELECTOR_HASH_SIZE,
+ (hash_func_type) objc_hash_string,
+ (compare_func_type) objc_compare_strings);
+}
+
+/* Register a bunch of selectors from the table of selectors in a
+ module. 'selectors' should not be NULL. The list is terminated by
+ a selectors with a NULL sel_id. The selectors are assumed to
+ contain the 'name' in the sel_id field; this is replaced with the
+ final selector id after they are registered. */
+void
+__objc_register_selectors_from_module (struct objc_selector *selectors)
+{
+ int i;
+
+ for (i = 0; selectors[i].sel_id; ++i)
+ {
+ const char *name, *type;
+ name = (char *) selectors[i].sel_id;
+ type = (char *) selectors[i].sel_types;
+ /* Constructors are constant static data and we can safely store
+ pointers to them in the runtime structures, so we set
+ is_const == YES. */
+ __sel_register_typed_name (name, type, (struct objc_selector *) &(selectors[i]),
+ /* is_const */ YES);
+ }
+}
+
+/* This routine is given a class and records all of the methods in its
+ class structure in the record table. */
+void
+__objc_register_selectors_from_class (Class class)
+{
+ struct objc_method_list * method_list;
+
+ method_list = class->methods;
+ while (method_list)
+ {
+ __objc_register_selectors_from_list (method_list);
+ method_list = method_list->method_next;
+ }
+}
+
+
+/* This routine is given a list of methods and records each of the
+ methods in the record table. This is the routine that does the
+ actual recording work.
+
+ The name and type pointers in the method list must be permanent and
+ immutable. */
+void
+__objc_register_selectors_from_list (struct objc_method_list *method_list)
+{
+ int i = 0;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+ while (i < method_list->method_count)
+ {
+ Method method = &method_list->method_list[i];
+ if (method->method_name)
+ {
+ method->method_name
+ = __sel_register_typed_name ((const char *) method->method_name,
+ method->method_types, 0, YES);
+ }
+ i += 1;
+ }
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+/* The same as __objc_register_selectors_from_list, but works on a
+ struct objc_method_description_list* instead of a struct
+ objc_method_list*. This is only used for protocols, which have
+ lists of method descriptions, not methods. */
+void
+__objc_register_selectors_from_description_list
+(struct objc_method_description_list *method_list)
+{
+ int i = 0;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+ while (i < method_list->count)
+ {
+ struct objc_method_description *method = &method_list->list[i];
+ if (method->name)
+ {
+ method->name
+ = __sel_register_typed_name ((const char *) method->name,
+ method->types, 0, YES);
+ }
+ i += 1;
+ }
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+/* Register instance methods as class methods for root classes. */
+void __objc_register_instance_methods_to_class (Class class)
+{
+ struct objc_method_list *method_list;
+ struct objc_method_list *class_method_list;
+ int max_methods_no = 16;
+ struct objc_method_list *new_list;
+ Method curr_method;
+
+ /* Only if a root class. */
+ if (class->super_class)
+ return;
+
+ /* Allocate a method list to hold the new class methods. */
+ new_list = objc_calloc (sizeof (struct objc_method_list)
+ + sizeof (struct objc_method[max_methods_no]), 1);
+ method_list = class->methods;
+ class_method_list = class->class_pointer->methods;
+ curr_method = &new_list->method_list[0];
+
+ /* Iterate through the method lists for the class. */
+ while (method_list)
+ {
+ int i;
+
+ /* Iterate through the methods from this method list. */
+ for (i = 0; i < method_list->method_count; i++)
+ {
+ Method mth = &method_list->method_list[i];
+ if (mth->method_name
+ && ! search_for_method_in_list (class_method_list,
+ mth->method_name))
+ {
+ /* This instance method isn't a class method. Add it
+ into the new_list. */
+ *curr_method = *mth;
+
+ /* Reallocate the method list if necessary. */
+ if (++new_list->method_count == max_methods_no)
+ new_list =
+ objc_realloc (new_list, sizeof (struct objc_method_list)
+ + sizeof (struct
+ objc_method[max_methods_no += 16]));
+ curr_method = &new_list->method_list[new_list->method_count];
+ }
+ }
+
+ method_list = method_list->method_next;
+ }
+
+ /* If we created any new class methods then attach the method list
+ to the class. */
+ if (new_list->method_count)
+ {
+ new_list =
+ objc_realloc (new_list, sizeof (struct objc_method_list)
+ + sizeof (struct objc_method[new_list->method_count]));
+ new_list->method_next = class->class_pointer->methods;
+ class->class_pointer->methods = new_list;
+ }
+ else
+ objc_free(new_list);
+
+ __objc_update_dispatch_table_for_class (class->class_pointer);
+}
+
+BOOL
+sel_isEqual (SEL s1, SEL s2)
+{
+ if (s1 == 0 || s2 == 0)
+ return s1 == s2;
+ else
+ return s1->sel_id == s2->sel_id;
+}
+
+/* Return YES iff t1 and t2 have same method types. Ignore the
+ argframe layout. */
+static BOOL
+sel_types_match (const char *t1, const char *t2)
+{
+ if (! t1 || ! t2)
+ return NO;
+ while (*t1 && *t2)
+ {
+ if (*t1 == '+') t1++;
+ if (*t2 == '+') t2++;
+ while (isdigit ((unsigned char) *t1)) t1++;
+ while (isdigit ((unsigned char) *t2)) t2++;
+ /* xxx Remove these next two lines when qualifiers are put in
+ all selectors, not just Protocol selectors. */
+ t1 = objc_skip_type_qualifiers (t1);
+ t2 = objc_skip_type_qualifiers (t2);
+ if (! *t1 && ! *t2)
+ return YES;
+ if (*t1 != *t2)
+ return NO;
+ t1++;
+ t2++;
+ }
+ return NO;
+}
+
+/* Return selector representing name. */
+SEL
+sel_get_any_uid (const char *name)
+{
+ struct objc_list *l;
+ sidx i;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
+ if (soffset_decode (i) == 0)
+ {
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return 0;
+ }
+
+ l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
+ objc_mutex_unlock (__objc_runtime_mutex);
+
+ if (l == 0)
+ return 0;
+
+ return (SEL) l->head;
+}
+
+SEL
+sel_getTypedSelector (const char *name)
+{
+ sidx i;
+
+ if (name == NULL)
+ return NULL;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ /* Look for a typed selector. */
+ i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
+ if (i != 0)
+ {
+ struct objc_list *l;
+ SEL returnValue = NULL;
+
+ for (l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
+ l; l = l->tail)
+ {
+ SEL s = (SEL) l->head;
+ if (s->sel_types)
+ {
+ if (returnValue == NULL)
+ {
+ /* First typed selector that we find. Keep it in
+ returnValue, but keep checking as we want to
+ detect conflicts. */
+ returnValue = s;
+ }
+ else
+ {
+ /* We had already found a typed selectors, so we
+ have multiple ones. Double-check that they have
+ different types, just in case for some reason we
+ got duplicates with the same types. If so, it's
+ OK, we'll ignore the duplicate. */
+ if (returnValue->sel_types == s->sel_types)
+ continue;
+ else if (sel_types_match (returnValue->sel_types, s->sel_types))
+ continue;
+ else
+ {
+ /* The types of the two selectors are different;
+ it's a conflict. Too bad. Return NULL. */
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return NULL;
+ }
+ }
+ }
+ }
+
+ if (returnValue != NULL)
+ {
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return returnValue;
+ }
+ }
+
+ /* No typed selector found. Return NULL. */
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return 0;
+}
+
+SEL *
+sel_copyTypedSelectorList (const char *name, unsigned int *numberOfReturnedSelectors)
+{
+ unsigned int count = 0;
+ SEL *returnValue = NULL;
+ sidx i;
+
+ if (name == NULL)
+ {
+ if (numberOfReturnedSelectors)
+ *numberOfReturnedSelectors = 0;
+ return NULL;
+ }
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ /* Count how many selectors we have. */
+ i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
+ if (i != 0)
+ {
+ struct objc_list *selector_list = NULL;
+ selector_list = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
+
+ /* Count how many selectors we have. */
+ {
+ struct objc_list *l;
+ for (l = selector_list; l; l = l->tail)
+ count++;
+ }
+
+ if (count != 0)
+ {
+ /* Allocate enough memory to hold them. */
+ returnValue = (SEL *)(malloc (sizeof (SEL) * (count + 1)));
+
+ /* Copy the selectors. */
+ {
+ unsigned int j;
+ for (j = 0; j < count; j++)
+ {
+ returnValue[j] = (SEL)(selector_list->head);
+ selector_list = selector_list->tail;
+ }
+ returnValue[j] = NULL;
+ }
+ }
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+
+ if (numberOfReturnedSelectors)
+ *numberOfReturnedSelectors = count;
+
+ return returnValue;
+}
+
+/* Get the name of a selector. If the selector is unknown, the empty
+ string "" is returned. */
+const char *sel_getName (SEL selector)
+{
+ const char *ret;
+
+ if (selector == NULL)
+ return "<null selector>";
+
+ objc_mutex_lock (__objc_runtime_mutex);
+ if ((soffset_decode ((sidx)selector->sel_id) > 0)
+ && (soffset_decode ((sidx)selector->sel_id) <= __objc_selector_max_index))
+ ret = sarray_get_safe (__objc_selector_names, (sidx) selector->sel_id);
+ else
+ ret = 0;
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return ret;
+}
+
+BOOL
+sel_is_mapped (SEL selector)
+{
+ unsigned int idx = soffset_decode ((sidx)selector->sel_id);
+ return ((idx > 0) && (idx <= __objc_selector_max_index));
+}
+
+const char *sel_getTypeEncoding (SEL selector)
+{
+ if (selector)
+ return selector->sel_types;
+ else
+ return 0;
+}
+
+/* The uninstalled dispatch table. */
+extern struct sarray *__objc_uninstalled_dtable;
+
+/* __sel_register_typed_name allocates lots of struct objc_selector:s
+ of 8 (16, if pointers are 64 bits) bytes at startup. To reduce the
+ number of malloc calls and memory lost to malloc overhead, we
+ allocate objc_selector:s in blocks here. This is only called from
+ __sel_register_typed_name, and __sel_register_typed_name may only
+ be called when __objc_runtime_mutex is locked.
+
+ Note that the objc_selector:s allocated from
+ __sel_register_typed_name are never freed.
+
+ 62 because 62 * sizeof (struct objc_selector) = 496 (992). This
+ should let malloc add some overhead and use a nice, round 512
+ (1024) byte chunk. */
+#define SELECTOR_POOL_SIZE 62
+static struct objc_selector *selector_pool;
+static int selector_pool_left;
+
+static struct objc_selector *
+pool_alloc_selector(void)
+{
+ if (!selector_pool_left)
+ {
+ selector_pool = objc_malloc (sizeof (struct objc_selector)
+ * SELECTOR_POOL_SIZE);
+ selector_pool_left = SELECTOR_POOL_SIZE;
+ }
+ return &selector_pool[--selector_pool_left];
+}
+
+/* Store the passed selector name in the selector record and return
+ its selector value (value returned by sel_get_uid). Assume that
+ the calling function has locked down __objc_runtime_mutex. The
+ 'is_const' parameter tells us if the name and types parameters are
+ really constant or not. If YES then they are constant and we can
+ just store the pointers. If NO then we need to copy name and types
+ because the pointers may disappear later on. If the 'orig'
+ parameter is not NULL, then we are registering a selector from a
+ module, and 'orig' is that selector. In this case, we can put the
+ selector in the tables if needed, and orig->sel_id is updated with
+ the selector ID of the registered selector, and 'orig' is
+ returned. */
+static SEL
+__sel_register_typed_name (const char *name, const char *types,
+ struct objc_selector *orig, BOOL is_const)
+{
+ struct objc_selector *j;
+ sidx i;
+ struct objc_list *l;
+
+ i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
+ if (soffset_decode (i) != 0)
+ {
+ /* There are already selectors with that name. Examine them to
+ see if the one we're registering already exists. */
+ for (l = (struct objc_list *)sarray_get_safe (__objc_selector_array, i);
+ l; l = l->tail)
+ {
+ SEL s = (SEL)l->head;
+ if (types == 0 || s->sel_types == 0)
+ {
+ if (s->sel_types == types)
+ {
+ if (orig)
+ {
+ orig->sel_id = (void *)i;
+ return orig;
+ }
+ else
+ return s;
+ }
+ }
+ else if (sel_types_match (s->sel_types, types))
+ {
+ if (orig)
+ {
+ orig->sel_id = (void *)i;
+ return orig;
+ }
+ else
+ return s;
+ }
+ }
+ /* A selector with this specific name/type combination does not
+ exist yet. We need to register it. */
+ if (orig)
+ j = orig;
+ else
+ j = pool_alloc_selector ();
+
+ j->sel_id = (void *)i;
+ /* Can we use the pointer or must we copy types ? Don't copy if
+ NULL. */
+ if ((is_const) || (types == 0))
+ j->sel_types = types;
+ else
+ {
+ j->sel_types = (char *)objc_malloc (strlen (types) + 1);
+ strcpy ((char *)j->sel_types, types);
+ }
+ l = (struct objc_list *)sarray_get_safe (__objc_selector_array, i);
+ }
+ else
+ {
+ /* There are no other selectors with this name registered in the
+ runtime tables. */
+ const char *new_name;
+
+ /* Determine i. */
+ __objc_selector_max_index += 1;
+ i = soffset_encode (__objc_selector_max_index);
+
+ /* Prepare the selector. */
+ if (orig)
+ j = orig;
+ else
+ j = pool_alloc_selector ();
+
+ j->sel_id = (void *)i;
+ /* Can we use the pointer or must we copy types ? Don't copy if
+ NULL. */
+ if (is_const || (types == 0))
+ j->sel_types = types;
+ else
+ {
+ j->sel_types = (char *)objc_malloc (strlen (types) + 1);
+ strcpy ((char *)j->sel_types, types);
+ }
+
+ /* Since this is the first selector with this name, we need to
+ register the correspondence between 'i' (the sel_id) and
+ 'name' (the actual string) in __objc_selector_names and
+ __objc_selector_hash. */
+
+ /* Can we use the pointer or must we copy name ? Don't copy if
+ NULL. (FIXME: Can the name really be NULL here ?) */
+ if (is_const || (name == 0))
+ new_name = name;
+ else
+ {
+ new_name = (char *)objc_malloc (strlen (name) + 1);
+ strcpy ((char *)new_name, name);
+ }
+
+ /* This maps the sel_id to the name. */
+ sarray_at_put_safe (__objc_selector_names, i, (void *)new_name);
+
+ /* This maps the name to the sel_id. */
+ objc_hash_add (&__objc_selector_hash, (void *)new_name, (void *)i);
+
+ l = 0;
+ }
+
+ DEBUG_PRINTF ("Record selector %s[%s] as: %ld\n", name, types,
+ (long)soffset_decode (i));
+
+ /* Now add the selector to the list of selectors with that id. */
+ l = list_cons ((void *)j, l);
+ sarray_at_put_safe (__objc_selector_array, i, (void *)l);
+
+ sarray_realloc (__objc_uninstalled_dtable, __objc_selector_max_index + 1);
+
+ return (SEL)j;
+}
+
+SEL
+sel_registerName (const char *name)
+{
+ SEL ret;
+
+ if (name == NULL)
+ return NULL;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+ /* Assume that name is not constant static memory and needs to be
+ copied before put into a runtime structure. is_const == NO. */
+ ret = __sel_register_typed_name (name, 0, 0, NO);
+ objc_mutex_unlock (__objc_runtime_mutex);
+
+ return ret;
+}
+
+SEL
+sel_registerTypedName (const char *name, const char *type)
+{
+ SEL ret;
+
+ if (name == NULL)
+ return NULL;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+ /* Assume that name and type are not constant static memory and need
+ to be copied before put into a runtime structure. is_const ==
+ NO. */
+ ret = __sel_register_typed_name (name, type, 0, NO);
+ objc_mutex_unlock (__objc_runtime_mutex);
+
+ return ret;
+}
+
+/* Return the selector representing name. */
+SEL
+sel_getUid (const char *name)
+{
+ return sel_registerTypedName (name, 0);
+}