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diff --git a/gcc-4.9/libobjc/sarray.c b/gcc-4.9/libobjc/sarray.c
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+/* Sparse Arrays for Objective C dispatch tables
+ Copyright (C) 1993-2014 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+#include "objc-private/common.h"
+#include "objc-private/sarray.h"
+#include "objc/runtime.h" /* For objc_malloc */
+#include "objc/thr.h" /* For objc_mutex_lock */
+#include "objc-private/module-abi-8.h"
+#include "objc-private/runtime.h"
+#include <stdio.h>
+#include <string.h> /* For memset */
+#include <assert.h> /* For assert */
+
+int nbuckets = 0; /* !T:MUTEX */
+int nindices = 0; /* !T:MUTEX */
+int narrays = 0; /* !T:MUTEX */
+int idxsize = 0; /* !T:MUTEX */
+
+static void *first_free_data = NULL; /* !T:MUTEX */
+
+#ifdef OBJC_SPARSE2
+const char *__objc_sparse2_id = "2 level sparse indices";
+#endif
+
+#ifdef OBJC_SPARSE3
+const char *__objc_sparse3_id = "3 level sparse indices";
+#endif
+
+/* This function removes any structures left over from free operations
+ that were not safe in a multi-threaded environment. */
+void
+sarray_remove_garbage (void)
+{
+ void **vp;
+ void *np;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ vp = first_free_data;
+ first_free_data = NULL;
+
+ while (vp)
+ {
+ np = *vp;
+ objc_free (vp);
+ vp = np;
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+/* Free a block of dynamically allocated memory. If we are in
+ multi-threaded mode, it is ok to free it. If not, we add it to the
+ garbage heap to be freed later. */
+static void
+sarray_free_garbage (void *vp)
+{
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ if (__objc_runtime_threads_alive == 1)
+ {
+ objc_free (vp);
+ if (first_free_data)
+ sarray_remove_garbage ();
+ }
+ else
+ {
+ *(void **)vp = first_free_data;
+ first_free_data = vp;
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+/* sarray_at_put copies data in such a way as to be thread reader
+ safe. */
+void
+sarray_at_put (struct sarray *array, sidx index, void *element)
+{
+#ifdef OBJC_SPARSE3
+ struct sindex **the_index;
+ struct sindex *new_index;
+#endif
+ struct sbucket **the_bucket;
+ struct sbucket *new_bucket;
+#ifdef OBJC_SPARSE3
+ size_t ioffset;
+#endif
+ size_t boffset;
+ size_t eoffset;
+#ifdef PRECOMPUTE_SELECTORS
+ union sofftype xx;
+ xx.idx = index;
+#ifdef OBJC_SPARSE3
+ ioffset = xx.off.ioffset;
+#endif
+ boffset = xx.off.boffset;
+ eoffset = xx.off.eoffset;
+#else /* not PRECOMPUTE_SELECTORS */
+#ifdef OBJC_SPARSE3
+ ioffset = index/INDEX_CAPACITY;
+ boffset = (index/BUCKET_SIZE)%INDEX_SIZE;
+ eoffset = index%BUCKET_SIZE;
+#else
+ boffset = index/BUCKET_SIZE;
+ eoffset = index%BUCKET_SIZE;
+#endif
+#endif /* not PRECOMPUTE_SELECTORS */
+
+ assert (soffset_decode (index) < array->capacity); /* Range check */
+
+#ifdef OBJC_SPARSE3
+ the_index = &(array->indices[ioffset]);
+ the_bucket = &((*the_index)->buckets[boffset]);
+#else
+ the_bucket = &(array->buckets[boffset]);
+#endif
+
+ if ((*the_bucket)->elems[eoffset] == element)
+ return; /* Great! we just avoided a lazy copy. */
+
+#ifdef OBJC_SPARSE3
+
+ /* First, perform lazy copy/allocation of index if needed. */
+
+ if ((*the_index) == array->empty_index)
+ {
+ /* The index was previously empty, allocate a new. */
+ new_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
+ memcpy (new_index, array->empty_index, sizeof (struct sindex));
+ new_index->version.version = array->version.version;
+ *the_index = new_index; /* Prepared for install. */
+ the_bucket = &((*the_index)->buckets[boffset]);
+
+ nindices += 1;
+ }
+ else if ((*the_index)->version.version != array->version.version)
+ {
+ /* This index must be lazy copied. */
+ struct sindex *old_index = *the_index;
+ new_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
+ memcpy (new_index, old_index, sizeof (struct sindex));
+ new_index->version.version = array->version.version;
+ *the_index = new_index; /* Prepared for install. */
+ the_bucket = &((*the_index)->buckets[boffset]);
+
+ nindices += 1;
+ }
+
+#endif /* OBJC_SPARSE3 */
+
+ /* Next, perform lazy allocation/copy of the bucket if needed. */
+ if ((*the_bucket) == array->empty_bucket)
+ {
+ /* The bucket was previously empty (or something like that),
+ allocate a new. This is the effect of `lazy' allocation. */
+ new_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
+ memcpy ((void *) new_bucket, (const void *) array->empty_bucket,
+ sizeof (struct sbucket));
+ new_bucket->version.version = array->version.version;
+ *the_bucket = new_bucket; /* Prepared for install. */
+
+ nbuckets += 1;
+
+ }
+ else if ((*the_bucket)->version.version != array->version.version)
+ {
+ /* Perform lazy copy. */
+ struct sbucket *old_bucket = *the_bucket;
+ new_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
+ memcpy (new_bucket, old_bucket, sizeof (struct sbucket));
+ new_bucket->version.version = array->version.version;
+ *the_bucket = new_bucket; /* Prepared for install. */
+
+ nbuckets += 1;
+ }
+ (*the_bucket)->elems[eoffset] = element;
+}
+
+void
+sarray_at_put_safe (struct sarray *array, sidx index, void *element)
+{
+ if (soffset_decode (index) >= array->capacity)
+ sarray_realloc (array, soffset_decode (index) + 1);
+ sarray_at_put (array, index, element);
+}
+
+struct sarray *
+sarray_new (int size, void *default_element)
+{
+ struct sarray *arr;
+#ifdef OBJC_SPARSE3
+ size_t num_indices = ((size - 1)/(INDEX_CAPACITY)) + 1;
+ struct sindex **new_indices;
+#else /* OBJC_SPARSE2 */
+ size_t num_indices = ((size - 1)/BUCKET_SIZE) + 1;
+ struct sbucket **new_buckets;
+#endif
+ size_t counter;
+
+ assert (size > 0);
+
+ /* Allocate core array. */
+ arr = (struct sarray *) objc_malloc (sizeof (struct sarray));
+ arr->version.version = 0;
+
+ /* Initialize members. */
+#ifdef OBJC_SPARSE3
+ arr->capacity = num_indices*INDEX_CAPACITY;
+ new_indices = (struct sindex **)
+ objc_malloc (sizeof (struct sindex *) * num_indices);
+
+ arr->empty_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
+ arr->empty_index->version.version = 0;
+
+ narrays += 1;
+ idxsize += num_indices;
+ nindices += 1;
+
+#else /* OBJC_SPARSE2 */
+ arr->capacity = num_indices*BUCKET_SIZE;
+ new_buckets = (struct sbucket **)
+ objc_malloc (sizeof (struct sbucket *) * num_indices);
+
+ narrays += 1;
+ idxsize += num_indices;
+
+#endif
+
+ arr->empty_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
+ arr->empty_bucket->version.version = 0;
+
+ nbuckets += 1;
+
+ arr->ref_count = 1;
+ arr->is_copy_of = (struct sarray *) 0;
+
+ for (counter = 0; counter < BUCKET_SIZE; counter++)
+ arr->empty_bucket->elems[counter] = default_element;
+
+#ifdef OBJC_SPARSE3
+ for (counter = 0; counter < INDEX_SIZE; counter++)
+ arr->empty_index->buckets[counter] = arr->empty_bucket;
+
+ for (counter = 0; counter < num_indices; counter++)
+ new_indices[counter] = arr->empty_index;
+
+#else /* OBJC_SPARSE2 */
+
+ for (counter = 0; counter < num_indices; counter++)
+ new_buckets[counter] = arr->empty_bucket;
+
+#endif
+
+#ifdef OBJC_SPARSE3
+ arr->indices = new_indices;
+#else /* OBJC_SPARSE2 */
+ arr->buckets = new_buckets;
+#endif
+
+ return arr;
+}
+
+
+/* Reallocate the sparse array to hold `newsize' entries Note: We
+ really allocate and then free. We have to do this to ensure that
+ any concurrent readers notice the update. */
+void
+sarray_realloc (struct sarray *array, int newsize)
+{
+#ifdef OBJC_SPARSE3
+ size_t old_max_index = (array->capacity - 1)/INDEX_CAPACITY;
+ size_t new_max_index = ((newsize - 1)/INDEX_CAPACITY);
+ size_t rounded_size = (new_max_index + 1) * INDEX_CAPACITY;
+
+ struct sindex **new_indices;
+ struct sindex **old_indices;
+
+#else /* OBJC_SPARSE2 */
+ size_t old_max_index = (array->capacity - 1)/BUCKET_SIZE;
+ size_t new_max_index = ((newsize - 1)/BUCKET_SIZE);
+ size_t rounded_size = (new_max_index + 1) * BUCKET_SIZE;
+
+ struct sbucket **new_buckets;
+ struct sbucket **old_buckets;
+
+#endif
+
+ size_t counter;
+
+ assert (newsize > 0);
+
+ /* The size is the same, just ignore the request. */
+ if (rounded_size <= array->capacity)
+ return;
+
+ assert (array->ref_count == 1); /* stop if lazy copied... */
+
+ /* We are asked to extend the array -- allocate new bucket table,
+ and insert empty_bucket in newly allocated places. */
+ if (rounded_size > array->capacity)
+ {
+#ifdef OBJC_SPARSE3
+ new_max_index += 4;
+ rounded_size = (new_max_index + 1) * INDEX_CAPACITY;
+#else /* OBJC_SPARSE2 */
+ new_max_index += 4;
+ rounded_size = (new_max_index + 1) * BUCKET_SIZE;
+#endif
+
+ /* Update capacity. */
+ array->capacity = rounded_size;
+
+#ifdef OBJC_SPARSE3
+ /* Alloc to force re-read by any concurrent readers. */
+ old_indices = array->indices;
+ new_indices = (struct sindex **)
+ objc_malloc ((new_max_index + 1) * sizeof (struct sindex *));
+#else /* OBJC_SPARSE2 */
+ old_buckets = array->buckets;
+ new_buckets = (struct sbucket **)
+ objc_malloc ((new_max_index + 1) * sizeof (struct sbucket *));
+#endif
+
+ /* Copy buckets below old_max_index (they are still valid). */
+ for (counter = 0; counter <= old_max_index; counter++ )
+ {
+#ifdef OBJC_SPARSE3
+ new_indices[counter] = old_indices[counter];
+#else /* OBJC_SPARSE2 */
+ new_buckets[counter] = old_buckets[counter];
+#endif
+ }
+
+#ifdef OBJC_SPARSE3
+ /* Reset entries above old_max_index to empty_bucket. */
+ for (counter = old_max_index + 1; counter <= new_max_index; counter++)
+ new_indices[counter] = array->empty_index;
+#else /* OBJC_SPARSE2 */
+ /* Reset entries above old_max_index to empty_bucket. */
+ for (counter = old_max_index + 1; counter <= new_max_index; counter++)
+ new_buckets[counter] = array->empty_bucket;
+#endif
+
+#ifdef OBJC_SPARSE3
+ /* Install the new indices. */
+ array->indices = new_indices;
+#else /* OBJC_SPARSE2 */
+ array->buckets = new_buckets;
+#endif
+
+#ifdef OBJC_SPARSE3
+ /* Free the old indices. */
+ sarray_free_garbage (old_indices);
+#else /* OBJC_SPARSE2 */
+ sarray_free_garbage (old_buckets);
+#endif
+
+ idxsize += (new_max_index-old_max_index);
+ return;
+ }
+}
+
+
+/* Free a sparse array allocated with sarray_new */
+void
+sarray_free (struct sarray *array) {
+#ifdef OBJC_SPARSE3
+ size_t old_max_index = (array->capacity - 1)/INDEX_CAPACITY;
+ struct sindex **old_indices;
+#else
+ size_t old_max_index = (array->capacity - 1)/BUCKET_SIZE;
+ struct sbucket **old_buckets;
+#endif
+ size_t counter = 0;
+
+ assert (array->ref_count != 0); /* Freed multiple times!!! */
+
+ if (--(array->ref_count) != 0) /* There exists copies of me */
+ return;
+
+#ifdef OBJC_SPARSE3
+ old_indices = array->indices;
+#else
+ old_buckets = array->buckets;
+#endif
+
+ /* Free all entries that do not point to empty_bucket. */
+ for (counter = 0; counter <= old_max_index; counter++ )
+ {
+#ifdef OBJC_SPARSE3
+ struct sindex *idx = old_indices[counter];
+ if ((idx != array->empty_index)
+ && (idx->version.version == array->version.version))
+ {
+ int c2;
+ for (c2 = 0; c2 < INDEX_SIZE; c2++)
+ {
+ struct sbucket *bkt = idx->buckets[c2];
+ if ((bkt != array->empty_bucket)
+ && (bkt->version.version == array->version.version))
+ {
+ sarray_free_garbage (bkt);
+ nbuckets -= 1;
+ }
+ }
+ sarray_free_garbage (idx);
+ nindices -= 1;
+ }
+#else /* OBJC_SPARSE2 */
+ struct sbucket *bkt = old_buckets[counter];
+ if ((bkt != array->empty_bucket)
+ && (bkt->version.version == array->version.version))
+ {
+ sarray_free_garbage (bkt);
+ nbuckets -= 1;
+ }
+#endif
+ }
+
+#ifdef OBJC_SPARSE3
+ /* Free empty_index. */
+ if (array->empty_index->version.version == array->version.version)
+ {
+ sarray_free_garbage (array->empty_index);
+ nindices -= 1;
+ }
+#endif
+
+ /* Free empty_bucket. */
+ if (array->empty_bucket->version.version == array->version.version)
+ {
+ sarray_free_garbage (array->empty_bucket);
+ nbuckets -= 1;
+ }
+ idxsize -= (old_max_index + 1);
+ narrays -= 1;
+
+#ifdef OBJC_SPARSE3
+ /* Free bucket table. */
+ sarray_free_garbage (array->indices);
+#else
+ /* Free bucket table. */
+ sarray_free_garbage (array->buckets);
+#endif
+
+ /* If this is a copy of another array, we free it (which might just
+ decrement its reference count so it will be freed when no longer
+ in use). */
+ if (array->is_copy_of)
+ sarray_free (array->is_copy_of);
+
+ /* Free array. */
+ sarray_free_garbage (array);
+}
+
+/* This is a lazy copy. Only the core of the structure is actually
+ copied. */
+struct sarray *
+sarray_lazy_copy (struct sarray *oarr)
+{
+ struct sarray *arr;
+
+#ifdef OBJC_SPARSE3
+ size_t num_indices = ((oarr->capacity - 1)/INDEX_CAPACITY) + 1;
+ struct sindex **new_indices;
+#else /* OBJC_SPARSE2 */
+ size_t num_indices = ((oarr->capacity - 1)/BUCKET_SIZE) + 1;
+ struct sbucket **new_buckets;
+#endif
+
+ /* Allocate core array. */
+ arr = (struct sarray *) objc_malloc (sizeof (struct sarray)); /* !!! */
+ arr->version.version = oarr->version.version + 1;
+#ifdef OBJC_SPARSE3
+ arr->empty_index = oarr->empty_index;
+#endif
+ arr->empty_bucket = oarr->empty_bucket;
+ arr->ref_count = 1;
+ oarr->ref_count += 1;
+ arr->is_copy_of = oarr;
+ arr->capacity = oarr->capacity;
+
+#ifdef OBJC_SPARSE3
+ /* Copy bucket table. */
+ new_indices = (struct sindex **)
+ objc_malloc (sizeof (struct sindex *) * num_indices);
+ memcpy (new_indices, oarr->indices, sizeof (struct sindex *) * num_indices);
+ arr->indices = new_indices;
+#else
+ /* Copy bucket table. */
+ new_buckets = (struct sbucket **)
+ objc_malloc (sizeof (struct sbucket *) * num_indices);
+ memcpy (new_buckets, oarr->buckets, sizeof (struct sbucket *) * num_indices);
+ arr->buckets = new_buckets;
+#endif
+
+ idxsize += num_indices;
+ narrays += 1;
+
+ return arr;
+}