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-rw-r--r--gcc-4.9/gcc/testsuite/gcc.c-torture/execute/990326-1.c407
1 files changed, 407 insertions, 0 deletions
diff --git a/gcc-4.9/gcc/testsuite/gcc.c-torture/execute/990326-1.c b/gcc-4.9/gcc/testsuite/gcc.c-torture/execute/990326-1.c
new file mode 100644
index 000000000..d7427cf85
--- /dev/null
+++ b/gcc-4.9/gcc/testsuite/gcc.c-torture/execute/990326-1.c
@@ -0,0 +1,407 @@
+struct a {
+ char a, b;
+ short c;
+};
+
+int
+a1()
+{
+ static struct a x = { 1, 2, ~1 }, y = { 65, 2, ~2 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+a2()
+{
+ static struct a x = { 1, 66, ~1 }, y = { 1, 2, ~2 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+a3()
+{
+ static struct a x = { 9, 66, ~1 }, y = { 33, 18, ~2 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+struct b {
+ int c;
+ short b, a;
+};
+
+int
+b1()
+{
+ static struct b x = { ~1, 2, 1 }, y = { ~2, 2, 65 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+b2()
+{
+ static struct b x = { ~1, 66, 1 }, y = { ~2, 2, 1 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+b3()
+{
+ static struct b x = { ~1, 66, 9 }, y = { ~2, 18, 33 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+struct c {
+ unsigned int c:4, b:14, a:14;
+} __attribute__ ((aligned));
+
+int
+c1()
+{
+ static struct c x = { ~1, 2, 1 }, y = { ~2, 2, 65 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+c2()
+{
+ static struct c x = { ~1, 66, 1 }, y = { ~2, 2, 1 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+c3()
+{
+ static struct c x = { ~1, 66, 9 }, y = { ~2, 18, 33 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+struct d {
+ unsigned int a:14, b:14, c:4;
+} __attribute__ ((aligned));
+
+int
+d1()
+{
+ static struct d x = { 1, 2, ~1 }, y = { 65, 2, ~2 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+d2()
+{
+ static struct d x = { 1, 66, ~1 }, y = { 1, 2, ~2 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+d3()
+{
+ static struct d x = { 9, 66, ~1 }, y = { 33, 18, ~2 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+struct e {
+ int c:4, b:14, a:14;
+} __attribute__ ((aligned));
+
+int
+e1()
+{
+ static struct e x = { ~1, -2, -65 }, y = { ~2, -2, -1 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+e2()
+{
+ static struct e x = { ~1, -2, -1 }, y = { ~2, -66, -1 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+e3()
+{
+ static struct e x = { ~1, -18, -33 }, y = { ~2, -66, -9 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+int
+e4()
+{
+ static struct e x = { -1, -1, 0 };
+
+ return x.a == 0 && x.b & 0x2000;
+}
+
+struct f {
+ int a:14, b:14, c:4;
+} __attribute__ ((aligned));
+
+int
+f1()
+{
+ static struct f x = { -65, -2, ~1 }, y = { -1, -2, ~2 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+f2()
+{
+ static struct f x = { -1, -2, ~1 }, y = { -1, -66, ~2 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+f3()
+{
+ static struct f x = { -33, -18, ~1 }, y = { -9, -66, ~2 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+int
+f4()
+{
+ static struct f x = { 0, -1, -1 };
+
+ return x.a == 0 && x.b & 0x2000;
+}
+
+struct gx {
+ int c:4, b:14, a:14;
+} __attribute__ ((aligned));
+struct gy {
+ int b:14, a:14, c:4;
+} __attribute__ ((aligned));
+
+int
+g1()
+{
+ static struct gx x = { ~1, -2, -65 };
+ static struct gy y = { -2, -1, ~2 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+g2()
+{
+ static struct gx x = { ~1, -2, -1 };
+ static struct gy y = { -66, -1, ~2 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+g3()
+{
+ static struct gx x = { ~1, -18, -33 };
+ static struct gy y = { -66, -9, ~2 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+int
+g4()
+{
+ static struct gx x = { ~1, 0x0020, 0x0010 };
+ static struct gy y = { 0x0200, 0x0100, ~2 };
+
+ return ((x.a & 0x00f0) == (y.a & 0x0f00) &&
+ (x.b & 0x00f0) == (y.b & 0x0f00));
+}
+
+int
+g5()
+{
+ static struct gx x = { ~1, 0x0200, 0x0100 };
+ static struct gy y = { 0x0020, 0x0010, ~2 };
+
+ return ((x.a & 0x0f00) == (y.a & 0x00f0) &&
+ (x.b & 0x0f00) == (y.b & 0x00f0));
+}
+
+int
+g6()
+{
+ static struct gx x = { ~1, 0xfe20, 0xfd10 };
+ static struct gy y = { 0xc22f, 0xc11f, ~2 };
+
+ return ((x.a & 0x03ff) == (y.a & 0x3ff0) &&
+ (x.b & 0x03ff) == (y.b & 0x3ff0));
+}
+
+int
+g7()
+{
+ static struct gx x = { ~1, 0xc22f, 0xc11f };
+ static struct gy y = { 0xfe20, 0xfd10, ~2 };
+
+ return ((x.a & 0x3ff0) == (y.a & 0x03ff) &&
+ (x.b & 0x3ff0) == (y.b & 0x03ff));
+}
+
+struct hx {
+ int a:14, b:14, c:4;
+} __attribute__ ((aligned));
+struct hy {
+ int c:4, a:14, b:14;
+} __attribute__ ((aligned));
+
+int
+h1()
+{
+ static struct hx x = { -65, -2, ~1 };
+ static struct hy y = { ~2, -1, -2 };
+
+ return (x.a == (y.a & ~64) && x.b == y.b);
+}
+
+int
+h2()
+{
+ static struct hx x = { -1, -2, ~1 };
+ static struct hy y = { ~2, -1, -66 };
+
+ return (x.a == y.a && (x.b & ~64) == y.b);
+}
+
+int
+h3()
+{
+ static struct hx x = { -33, -18, ~1 };
+ static struct hy y = { ~2, -9, -66 };
+
+ return ((x.a & ~8) == (y.a & ~32) && (x.b & ~64) == (y.b & ~16));
+}
+
+int
+h4()
+{
+ static struct hx x = { 0x0010, 0x0020, ~1 };
+ static struct hy y = { ~2, 0x0100, 0x0200 };
+
+ return ((x.a & 0x00f0) == (y.a & 0x0f00) &&
+ (x.b & 0x00f0) == (y.b & 0x0f00));
+}
+
+int
+h5()
+{
+ static struct hx x = { 0x0100, 0x0200, ~1 };
+ static struct hy y = { ~2, 0x0010, 0x0020 };
+
+ return ((x.a & 0x0f00) == (y.a & 0x00f0) &&
+ (x.b & 0x0f00) == (y.b & 0x00f0));
+}
+
+int
+h6()
+{
+ static struct hx x = { 0xfd10, 0xfe20, ~1 };
+ static struct hy y = { ~2, 0xc11f, 0xc22f };
+
+ return ((x.a & 0x03ff) == (y.a & 0x3ff0) &&
+ (x.b & 0x03ff) == (y.b & 0x3ff0));
+}
+
+int
+h7()
+{
+ static struct hx x = { 0xc11f, 0xc22f, ~1 };
+ static struct hy y = { ~2, 0xfd10, 0xfe20 };
+
+ return ((x.a & 0x3ff0) == (y.a & 0x03ff) &&
+ (x.b & 0x3ff0) == (y.b & 0x03ff));
+}
+
+int
+main()
+{
+ if (!a1 ())
+ abort ();
+ if (!a2 ())
+ abort ();
+ if (!a3 ())
+ abort ();
+ if (!b1 ())
+ abort ();
+ if (!b2 ())
+ abort ();
+ if (!b3 ())
+ abort ();
+ if (!c1 ())
+ abort ();
+ if (!c2 ())
+ abort ();
+ if (!c3 ())
+ abort ();
+ if (!d1 ())
+ abort ();
+ if (!d2 ())
+ abort ();
+ if (!d3 ())
+ abort ();
+ if (!e1 ())
+ abort ();
+ if (!e2 ())
+ abort ();
+ if (!e3 ())
+ abort ();
+ if (!e4 ())
+ abort ();
+ if (!f1 ())
+ abort ();
+ if (!f2 ())
+ abort ();
+ if (!f3 ())
+ abort ();
+ if (!f4 ())
+ abort ();
+ if (!g1 ())
+ abort ();
+ if (!g2 ())
+ abort ();
+ if (!g3 ())
+ abort ();
+ if (g4 ())
+ abort ();
+ if (g5 ())
+ abort ();
+ if (!g6 ())
+ abort ();
+ if (!g7 ())
+ abort ();
+ if (!h1 ())
+ abort ();
+ if (!h2 ())
+ abort ();
+ if (!h3 ())
+ abort ();
+ if (h4 ())
+ abort ();
+ if (h5 ())
+ abort ();
+ if (!h6 ())
+ abort ();
+ if (!h7 ())
+ abort ();
+ exit (0);
+}