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-rw-r--r--gcc-4.9/gcc/testsuite/c-c++-common/dfp/usual-arith-conv.c117
1 files changed, 117 insertions, 0 deletions
diff --git a/gcc-4.9/gcc/testsuite/c-c++-common/dfp/usual-arith-conv.c b/gcc-4.9/gcc/testsuite/c-c++-common/dfp/usual-arith-conv.c
new file mode 100644
index 000000000..baff06bc1
--- /dev/null
+++ b/gcc-4.9/gcc/testsuite/c-c++-common/dfp/usual-arith-conv.c
@@ -0,0 +1,117 @@
+/* { dg-options "-O0" } */
+
+/* N1150 5.4: Usual arithmetic conversions.
+ C99 6.3.1.8[1] (New).
+
+ Test arithmetic operators with different decimal float types, and
+ between decimal float types and integer types. */
+
+#include "dfp-dbg.h"
+
+volatile _Decimal32 d32a, d32b, d32c;
+volatile _Decimal64 d64a, d64b, d64c;
+volatile _Decimal128 d128a, d128b, d128c;
+volatile int i;
+
+void
+init ()
+{
+ d32b = 123.456e94df;
+ d64b = 12.3456789012345e383dd;
+ d128b = 12345.6789012345678901e4000dl;
+
+ d32c = 1.3df;
+ d64c = 1.2dd;
+ d128c = 1.1dl;
+
+ i = 2;
+}
+
+int
+main ()
+{
+ init ();
+
+ /* Usual arithmetic conversions between decimal float types; addition. */
+ d128a = d128b + d32b;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d32b + d128b;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d128b + d64b;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d64b + d128b;
+ if (d128a < d128b)
+ FAILURE
+ d64a = d64b + d32b;
+ if (d64a < d64b)
+ FAILURE
+ d64a = d32b + d64b;
+ if (d64a < d64b)
+ FAILURE
+
+ /* Usual arithmetic conversions between decimal float types;
+ multiplication. */
+ d128a = d128b * d32c;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d32c * d128b;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d128b * d64c;
+ if (d128a < d128b)
+ FAILURE
+ d128a = d64c * d128b;
+ if (d128a < d128b)
+ FAILURE
+ d64a = d64b * d32c;
+ if (d64a < d64b)
+ FAILURE
+ d64a = d32c * d64b;
+ if (d64a < d64b)
+ FAILURE
+
+ /* Usual arithmetic conversions between decimal float and integer types. */
+ d32a = d32c + i;
+ if (d32a != d32c + 2.0df)
+ FAILURE
+ d32a = d32c - i;
+ if (d32a != d32c - 2.0df)
+ FAILURE
+ d32a = i * d32c;
+ if (d32a != d32c + d32c)
+ FAILURE
+ d32a = d32c / i;
+ if (d32a != d32c / 2.0df)
+ FAILURE
+
+ d64a = i + d64c;
+ if (d64a != d64c + 2.0dd)
+ FAILURE
+ d64a = d64c - i;
+ if (d64a != d64c - 2.0dd)
+ FAILURE
+ d64a = d64c * i;
+ if (d64a != d64c + d64c)
+ FAILURE
+ d64a = d64c / i;
+ if (d64a != d64c / 2.0dd)
+ FAILURE
+
+ d128a = d128c + i;
+ if (d128a != d128c + 2.0dl)
+ FAILURE
+ d128a = d128c - i;
+ if (d128a != d128c - 2.0dl)
+ FAILURE
+ d128a = i * d128c;
+ if (d128a != d128c + d128c)
+ FAILURE
+ d128a = d128c / i;
+ if (d128a != d128c / 2.0dl)
+ FAILURE
+
+ FINISH
+}