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+// gogo.h -- Go frontend parsed representation. -*- C++ -*-
+
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#ifndef GO_GOGO_H
+#define GO_GOGO_H
+
+#include "go-linemap.h"
+
+class Traverse;
+class Statement_inserter;
+class Type;
+class Type_hash_identical;
+class Type_equal;
+class Type_identical;
+class Typed_identifier;
+class Typed_identifier_list;
+class Function_type;
+class Expression;
+class Statement;
+class Temporary_statement;
+class Block;
+class Function;
+class Bindings;
+class Bindings_snapshot;
+class Package;
+class Variable;
+class Pointer_type;
+class Struct_type;
+class Struct_field;
+class Struct_field_list;
+class Array_type;
+class Map_type;
+class Channel_type;
+class Interface_type;
+class Named_type;
+class Forward_declaration_type;
+class Named_object;
+class Label;
+class Translate_context;
+class Backend;
+class Export;
+class Import;
+class Bexpression;
+class Bstatement;
+class Bblock;
+class Bvariable;
+class Blabel;
+class Bfunction;
+
+// This file declares the basic classes used to hold the internal
+// representation of Go which is built by the parser.
+
+// An initialization function for an imported package. This is a
+// magic function which initializes variables and runs the "init"
+// function.
+
+class Import_init
+{
+ public:
+ Import_init(const std::string& package_name, const std::string& init_name,
+ int priority)
+ : package_name_(package_name), init_name_(init_name), priority_(priority)
+ { }
+
+ // The name of the package being imported.
+ const std::string&
+ package_name() const
+ { return this->package_name_; }
+
+ // The name of the package's init function.
+ const std::string&
+ init_name() const
+ { return this->init_name_; }
+
+ // The priority of the initialization function. Functions with a
+ // lower priority number must be run first.
+ int
+ priority() const
+ { return this->priority_; }
+
+ private:
+ // The name of the package being imported.
+ std::string package_name_;
+ // The name of the package's init function.
+ std::string init_name_;
+ // The priority.
+ int priority_;
+};
+
+// For sorting purposes.
+
+inline bool
+operator<(const Import_init& i1, const Import_init& i2)
+{
+ if (i1.priority() < i2.priority())
+ return true;
+ if (i1.priority() > i2.priority())
+ return false;
+ if (i1.package_name() != i2.package_name())
+ return i1.package_name() < i2.package_name();
+ return i1.init_name() < i2.init_name();
+}
+
+// The holder for the internal representation of the entire
+// compilation unit.
+
+class Gogo
+{
+ public:
+ // Create the IR, passing in the sizes of the types "int" and
+ // "uintptr" in bits.
+ Gogo(Backend* backend, Linemap *linemap, int int_type_size, int pointer_size);
+
+ // Get the backend generator.
+ Backend*
+ backend()
+ { return this->backend_; }
+
+ // Get the Location generator.
+ Linemap*
+ linemap()
+ { return this->linemap_; }
+
+ // Get the package name.
+ const std::string&
+ package_name() const;
+
+ // Set the package name.
+ void
+ set_package_name(const std::string&, Location);
+
+ // Return whether this is the "main" package.
+ bool
+ is_main_package() const;
+
+ // If necessary, adjust the name to use for a hidden symbol. We add
+ // the package name, so that hidden symbols in different packages do
+ // not collide.
+ std::string
+ pack_hidden_name(const std::string& name, bool is_exported) const
+ {
+ return (is_exported
+ ? name
+ : '.' + this->pkgpath() + '.' + name);
+ }
+
+ // Unpack a name which may have been hidden. Returns the
+ // user-visible name of the object.
+ static std::string
+ unpack_hidden_name(const std::string& name)
+ { return name[0] != '.' ? name : name.substr(name.rfind('.') + 1); }
+
+ // Return whether a possibly packed name is hidden.
+ static bool
+ is_hidden_name(const std::string& name)
+ { return name[0] == '.'; }
+
+ // Return the package path of a hidden name.
+ static std::string
+ hidden_name_pkgpath(const std::string& name)
+ {
+ go_assert(Gogo::is_hidden_name(name));
+ return name.substr(1, name.rfind('.') - 1);
+ }
+
+ // Given a name which may or may not have been hidden, return the
+ // name to use in an error message.
+ static std::string
+ message_name(const std::string& name);
+
+ // Return whether a name is the blank identifier _.
+ static bool
+ is_sink_name(const std::string& name)
+ {
+ return (name[0] == '.'
+ && name[name.length() - 1] == '_'
+ && name[name.length() - 2] == '.');
+ }
+
+ // Convert a pkgpath into a string suitable for a symbol
+ static std::string
+ pkgpath_for_symbol(const std::string& pkgpath);
+
+ // Return the package path to use for reflect.Type.PkgPath.
+ const std::string&
+ pkgpath() const;
+
+ // Return the package path to use for a symbol name.
+ const std::string&
+ pkgpath_symbol() const;
+
+ // Set the package path from a command line option.
+ void
+ set_pkgpath(const std::string&);
+
+ // Set the prefix from a command line option.
+ void
+ set_prefix(const std::string&);
+
+ // Return whether pkgpath was set from a command line option.
+ bool
+ pkgpath_from_option() const
+ { return this->pkgpath_from_option_; }
+
+ // Return the relative import path as set from the command line.
+ // Returns an empty string if it was not set.
+ const std::string&
+ relative_import_path() const
+ { return this->relative_import_path_; }
+
+ // Set the relative import path from a command line option.
+ void
+ set_relative_import_path(const std::string& s)
+ {this->relative_import_path_ = s; }
+
+ // Return the priority to use for the package we are compiling.
+ // This is two more than the largest priority of any package we
+ // import.
+ int
+ package_priority() const;
+
+ // Import a package. FILENAME is the file name argument, LOCAL_NAME
+ // is the local name to give to the package. If LOCAL_NAME is empty
+ // the declarations are added to the global scope.
+ void
+ import_package(const std::string& filename, const std::string& local_name,
+ bool is_local_name_exported, Location);
+
+ // Whether we are the global binding level.
+ bool
+ in_global_scope() const;
+
+ // Look up a name in the current binding contours.
+ Named_object*
+ lookup(const std::string&, Named_object** pfunction) const;
+
+ // Look up a name in the current block.
+ Named_object*
+ lookup_in_block(const std::string&) const;
+
+ // Look up a name in the global namespace--the universal scope.
+ Named_object*
+ lookup_global(const char*) const;
+
+ // Add a new imported package. REAL_NAME is the real name of the
+ // package. ALIAS is the alias of the package; this may be the same
+ // as REAL_NAME. This sets *PADD_TO_GLOBALS if symbols added to
+ // this package should be added to the global namespace; this is
+ // true if the alias is ".". LOCATION is the location of the import
+ // statement. This returns the new package, or NULL on error.
+ Package*
+ add_imported_package(const std::string& real_name, const std::string& alias,
+ bool is_alias_exported,
+ const std::string& pkgpath,
+ Location location,
+ bool* padd_to_globals);
+
+ // Register a package. This package may or may not be imported.
+ // This returns the Package structure for the package, creating if
+ // it necessary.
+ Package*
+ register_package(const std::string& pkgpath, Location);
+
+ // Start compiling a function. ADD_METHOD_TO_TYPE is true if a
+ // method function should be added to the type of its receiver.
+ Named_object*
+ start_function(const std::string& name, Function_type* type,
+ bool add_method_to_type, Location);
+
+ // Finish compiling a function.
+ void
+ finish_function(Location);
+
+ // Return the current function.
+ Named_object*
+ current_function() const;
+
+ // Return the current block.
+ Block*
+ current_block();
+
+ // Start a new block. This is not initially associated with a
+ // function.
+ void
+ start_block(Location);
+
+ // Finish the current block and return it.
+ Block*
+ finish_block(Location);
+
+ // Declare an erroneous name. This is used to avoid knock-on errors
+ // after a parsing error.
+ Named_object*
+ add_erroneous_name(const std::string& name);
+
+ // Declare an unknown name. This is used while parsing. The name
+ // must be resolved by the end of the parse. Unknown names are
+ // always added at the package level.
+ Named_object*
+ add_unknown_name(const std::string& name, Location);
+
+ // Declare a function.
+ Named_object*
+ declare_function(const std::string&, Function_type*, Location);
+
+ // Declare a function at the package level. This is used for
+ // functions generated for a type.
+ Named_object*
+ declare_package_function(const std::string&, Function_type*, Location);
+
+ // Add a label.
+ Label*
+ add_label_definition(const std::string&, Location);
+
+ // Add a label reference. ISSUE_GOTO_ERRORS is true if we should
+ // report errors for a goto from the current location to the label
+ // location.
+ Label*
+ add_label_reference(const std::string&, Location,
+ bool issue_goto_errors);
+
+ // Return a snapshot of the current binding state.
+ Bindings_snapshot*
+ bindings_snapshot(Location);
+
+ // Add a statement to the current block.
+ void
+ add_statement(Statement*);
+
+ // Add a block to the current block.
+ void
+ add_block(Block*, Location);
+
+ // Add a constant.
+ Named_object*
+ add_constant(const Typed_identifier&, Expression*, int iota_value);
+
+ // Add a type.
+ void
+ add_type(const std::string&, Type*, Location);
+
+ // Add a named type. This is used for builtin types, and to add an
+ // imported type to the global scope.
+ void
+ add_named_type(Named_type*);
+
+ // Declare a type.
+ Named_object*
+ declare_type(const std::string&, Location);
+
+ // Declare a type at the package level. This is used when the
+ // parser sees an unknown name where a type name is required.
+ Named_object*
+ declare_package_type(const std::string&, Location);
+
+ // Define a type which was already declared.
+ void
+ define_type(Named_object*, Named_type*);
+
+ // Add a variable.
+ Named_object*
+ add_variable(const std::string&, Variable*);
+
+ // Add a sink--a reference to the blank identifier _.
+ Named_object*
+ add_sink();
+
+ // Add a type which needs to be verified. This is used for sink
+ // types, just to give appropriate error messages.
+ void
+ add_type_to_verify(Type* type);
+
+ // Add a named object to the current namespace. This is used for
+ // import . "package".
+ void
+ add_named_object(Named_object*);
+
+ // Add an identifier to the list of names seen in the file block.
+ void
+ add_file_block_name(const std::string& name, Location location)
+ { this->file_block_names_[name] = location; }
+
+ // Mark all local variables in current bindings as used. This is
+ // used when there is a parse error to avoid useless errors.
+ void
+ mark_locals_used();
+
+ // Return a name to use for an error case. This should only be used
+ // after reporting an error, and is used to avoid useless knockon
+ // errors.
+ static std::string
+ erroneous_name();
+
+ // Return whether the name indicates an error.
+ static bool
+ is_erroneous_name(const std::string&);
+
+ // Return a name to use for a thunk function. A thunk function is
+ // one we create during the compilation, for a go statement or a
+ // defer statement or a method expression.
+ static std::string
+ thunk_name();
+
+ // Return whether an object is a thunk.
+ static bool
+ is_thunk(const Named_object*);
+
+ // Note that we've seen an interface type. This is used to build
+ // all required interface method tables.
+ void
+ record_interface_type(Interface_type*);
+
+ // Note that we need an initialization function.
+ void
+ set_need_init_fn()
+ { this->need_init_fn_ = true; }
+
+ // Clear out all names in file scope. This is called when we start
+ // parsing a new file.
+ void
+ clear_file_scope();
+
+ // Record that VAR1 must be initialized after VAR2. This is used
+ // when VAR2 does not appear in VAR1's INIT or PREINIT.
+ void
+ record_var_depends_on(Variable* var1, Named_object* var2)
+ {
+ go_assert(this->var_deps_.find(var1) == this->var_deps_.end());
+ this->var_deps_[var1] = var2;
+ }
+
+ // Return the variable that VAR depends on, or NULL if none.
+ Named_object*
+ var_depends_on(Variable* var) const
+ {
+ Var_deps::const_iterator p = this->var_deps_.find(var);
+ return p != this->var_deps_.end() ? p->second : NULL;
+ }
+
+ // Queue up a type-specific function to be written out. This is
+ // used when a type-specific function is needed when not at the top
+ // level.
+ void
+ queue_specific_type_function(Type* type, Named_type* name,
+ const std::string& hash_name,
+ Function_type* hash_fntype,
+ const std::string& equal_name,
+ Function_type* equal_fntype);
+
+ // Write out queued specific type functions.
+ void
+ write_specific_type_functions();
+
+ // Whether we are done writing out specific type functions.
+ bool
+ specific_type_functions_are_written() const
+ { return this->specific_type_functions_are_written_; }
+
+ // Traverse the tree. See the Traverse class.
+ void
+ traverse(Traverse*);
+
+ // Define the predeclared global names.
+ void
+ define_global_names();
+
+ // Verify and complete all types.
+ void
+ verify_types();
+
+ // Lower the parse tree.
+ void
+ lower_parse_tree();
+
+ // Lower all the statements in a block.
+ void
+ lower_block(Named_object* function, Block*);
+
+ // Lower an expression.
+ void
+ lower_expression(Named_object* function, Statement_inserter*, Expression**);
+
+ // Lower a constant.
+ void
+ lower_constant(Named_object*);
+
+ // Flatten all the statements in a block.
+ void
+ flatten_block(Named_object* function, Block*);
+
+ // Flatten an expression.
+ void
+ flatten_expression(Named_object* function, Statement_inserter*, Expression**);
+
+ // Create all necessary function descriptors.
+ void
+ create_function_descriptors();
+
+ // Finalize the method lists and build stub methods for named types.
+ void
+ finalize_methods();
+
+ // Work out the types to use for unspecified variables and
+ // constants.
+ void
+ determine_types();
+
+ // Type check the program.
+ void
+ check_types();
+
+ // Check the types in a single block. This is used for complicated
+ // go statements.
+ void
+ check_types_in_block(Block*);
+
+ // Check for return statements.
+ void
+ check_return_statements();
+
+ // Do all exports.
+ void
+ do_exports();
+
+ // Add an import control function for an imported package to the
+ // list.
+ void
+ add_import_init_fn(const std::string& package_name,
+ const std::string& init_name, int prio);
+
+ // Turn short-cut operators (&&, ||) into explicit if statements.
+ void
+ remove_shortcuts();
+
+ // Use temporary variables to force order of evaluation.
+ void
+ order_evaluations();
+
+ // Flatten parse tree.
+ void
+ flatten();
+
+ // Build thunks for functions which call recover.
+ void
+ build_recover_thunks();
+
+ // Simplify statements which might use thunks: go and defer
+ // statements.
+ void
+ simplify_thunk_statements();
+
+ // Dump AST if -fgo-dump-ast is set
+ void
+ dump_ast(const char* basename);
+
+ // Convert named types to the backend representation.
+ void
+ convert_named_types();
+
+ // Convert named types in a list of bindings.
+ void
+ convert_named_types_in_bindings(Bindings*);
+
+ // True if named types have been converted to the backend
+ // representation.
+ bool
+ named_types_are_converted() const
+ { return this->named_types_are_converted_; }
+
+ // Write out the global values.
+ void
+ write_globals();
+
+ // Create trees for implicit builtin functions.
+ void
+ define_builtin_function_trees();
+
+ // Build a call to a builtin function. PDECL should point to a NULL
+ // initialized static pointer which will hold the fndecl. NAME is
+ // the name of the function. NARGS is the number of arguments.
+ // RETTYPE is the return type. It is followed by NARGS pairs of
+ // type and argument (both trees).
+ static tree
+ call_builtin(tree* pdecl, Location, const char* name, int nargs,
+ tree rettype, ...);
+
+ // Build a call to the runtime error function.
+ Expression*
+ runtime_error(int code, Location);
+
+ // Build a builtin struct with a list of fields.
+ static tree
+ builtin_struct(tree* ptype, const char* struct_name, tree struct_type,
+ int nfields, ...);
+
+ // Mark a function declaration as a builtin library function.
+ static void
+ mark_fndecl_as_builtin_library(tree fndecl);
+
+ // Build a constructor for a slice. SLICE_TYPE_TREE is the type of
+ // the slice. VALUES points to the values. COUNT is the size,
+ // CAPACITY is the capacity. If CAPACITY is NULL, it is set to
+ // COUNT.
+ static tree
+ slice_constructor(tree slice_type_tree, tree values, tree count,
+ tree capacity);
+
+ // Build required interface method tables.
+ void
+ build_interface_method_tables();
+
+ // Build an interface method table for a type: a list of function
+ // pointers, one for each interface method. This returns a decl.
+ tree
+ interface_method_table_for_type(const Interface_type*, Type*,
+ bool is_pointer);
+
+ // Return a tree which allocate SIZE bytes to hold values of type
+ // TYPE.
+ tree
+ allocate_memory(Type *type, tree size, Location);
+
+ // Return a type to use for pointer to const char.
+ static tree
+ const_char_pointer_type_tree();
+
+ // Build a string constant with the right type.
+ static tree
+ string_constant_tree(const std::string&);
+
+ // Build a Go string constant. This returns a pointer to the
+ // constant.
+ tree
+ go_string_constant_tree(const std::string&);
+
+ // Receive a value from a channel.
+ static tree
+ receive_from_channel(tree type_tree, tree type_descriptor_tree, tree channel,
+ Location);
+
+ private:
+ // During parsing, we keep a stack of functions. Each function on
+ // the stack is one that we are currently parsing. For each
+ // function, we keep track of the current stack of blocks.
+ struct Open_function
+ {
+ // The function.
+ Named_object* function;
+ // The stack of active blocks in the function.
+ std::vector<Block*> blocks;
+ };
+
+ // The stack of functions.
+ typedef std::vector<Open_function> Open_functions;
+
+ // Set up the built-in unsafe package.
+ void
+ import_unsafe(const std::string&, bool is_exported, Location);
+
+ // Return the current binding contour.
+ Bindings*
+ current_bindings();
+
+ const Bindings*
+ current_bindings() const;
+
+ // Get the name of the magic initialization function.
+ const std::string&
+ get_init_fn_name();
+
+ // Get the decl for the magic initialization function.
+ tree
+ initialization_function_decl();
+
+ // Write the magic initialization function.
+ void
+ write_initialization_function(tree fndecl, tree init_stmt_list);
+
+ // Initialize imported packages.
+ void
+ init_imports(tree*);
+
+ // Register variables with the garbage collector.
+ void
+ register_gc_vars(const std::vector<Named_object*>&, tree*);
+
+ // Build a pointer to a Go string constant. This returns a pointer
+ // to the pointer.
+ tree
+ ptr_go_string_constant_tree(const std::string&);
+
+ // Type used to map import names to packages.
+ typedef std::map<std::string, Package*> Imports;
+
+ // Type used to map package names to packages.
+ typedef std::map<std::string, Package*> Packages;
+
+ // Type used to map variables to the function calls that set them.
+ // This is used for initialization dependency analysis.
+ typedef std::map<Variable*, Named_object*> Var_deps;
+
+ // Type used to map identifiers in the file block to the location
+ // where they were defined.
+ typedef Unordered_map(std::string, Location) File_block_names;
+
+ // Type used to queue writing a type specific function.
+ struct Specific_type_function
+ {
+ Type* type;
+ Named_type* name;
+ std::string hash_name;
+ Function_type* hash_fntype;
+ std::string equal_name;
+ Function_type* equal_fntype;
+
+ Specific_type_function(Type* atype, Named_type* aname,
+ const std::string& ahash_name,
+ Function_type* ahash_fntype,
+ const std::string& aequal_name,
+ Function_type* aequal_fntype)
+ : type(atype), name(aname), hash_name(ahash_name),
+ hash_fntype(ahash_fntype), equal_name(aequal_name),
+ equal_fntype(aequal_fntype)
+ { }
+ };
+
+ // The backend generator.
+ Backend* backend_;
+ // The object used to keep track of file names and line numbers.
+ Linemap* linemap_;
+ // The package we are compiling.
+ Package* package_;
+ // The list of currently open functions during parsing.
+ Open_functions functions_;
+ // The global binding contour. This includes the builtin functions
+ // and the package we are compiling.
+ Bindings* globals_;
+ // The list of names we have seen in the file block.
+ File_block_names file_block_names_;
+ // Mapping from import file names to packages.
+ Imports imports_;
+ // Whether the magic unsafe package was imported.
+ bool imported_unsafe_;
+ // Mapping from package names we have seen to packages. This does
+ // not include the package we are compiling.
+ Packages packages_;
+ // The functions named "init", if there are any.
+ std::vector<Named_object*> init_functions_;
+ // A mapping from variables to the function calls that initialize
+ // them, if it is not stored in the variable's init or preinit.
+ // This is used for dependency analysis.
+ Var_deps var_deps_;
+ // Whether we need a magic initialization function.
+ bool need_init_fn_;
+ // The name of the magic initialization function.
+ std::string init_fn_name_;
+ // A list of import control variables for packages that we import.
+ std::set<Import_init> imported_init_fns_;
+ // The package path used for reflection data.
+ std::string pkgpath_;
+ // The package path to use for a symbol name.
+ std::string pkgpath_symbol_;
+ // The prefix to use for symbols, from the -fgo-prefix option.
+ std::string prefix_;
+ // Whether pkgpath_ has been set.
+ bool pkgpath_set_;
+ // Whether an explicit package path was set by -fgo-pkgpath.
+ bool pkgpath_from_option_;
+ // Whether an explicit prefix was set by -fgo-prefix.
+ bool prefix_from_option_;
+ // The relative import path, from the -fgo-relative-import-path
+ // option.
+ std::string relative_import_path_;
+ // A list of types to verify.
+ std::vector<Type*> verify_types_;
+ // A list of interface types defined while parsing.
+ std::vector<Interface_type*> interface_types_;
+ // Type specific functions to write out.
+ std::vector<Specific_type_function*> specific_type_functions_;
+ // Whether we are done writing out specific type functions.
+ bool specific_type_functions_are_written_;
+ // Whether named types have been converted.
+ bool named_types_are_converted_;
+};
+
+// A block of statements.
+
+class Block
+{
+ public:
+ Block(Block* enclosing, Location);
+
+ // Return the enclosing block.
+ const Block*
+ enclosing() const
+ { return this->enclosing_; }
+
+ // Return the bindings of the block.
+ Bindings*
+ bindings()
+ { return this->bindings_; }
+
+ const Bindings*
+ bindings() const
+ { return this->bindings_; }
+
+ // Look at the block's statements.
+ const std::vector<Statement*>*
+ statements() const
+ { return &this->statements_; }
+
+ // Return the start location. This is normally the location of the
+ // left curly brace which starts the block.
+ Location
+ start_location() const
+ { return this->start_location_; }
+
+ // Return the end location. This is normally the location of the
+ // right curly brace which ends the block.
+ Location
+ end_location() const
+ { return this->end_location_; }
+
+ // Add a statement to the block.
+ void
+ add_statement(Statement*);
+
+ // Add a statement to the front of the block.
+ void
+ add_statement_at_front(Statement*);
+
+ // Replace a statement in a block.
+ void
+ replace_statement(size_t index, Statement*);
+
+ // Add a Statement before statement number INDEX.
+ void
+ insert_statement_before(size_t index, Statement*);
+
+ // Add a Statement after statement number INDEX.
+ void
+ insert_statement_after(size_t index, Statement*);
+
+ // Set the end location of the block.
+ void
+ set_end_location(Location location)
+ { this->end_location_ = location; }
+
+ // Traverse the tree.
+ int
+ traverse(Traverse*);
+
+ // Set final types for unspecified variables and constants.
+ void
+ determine_types();
+
+ // Return true if execution of this block may fall through to the
+ // next block.
+ bool
+ may_fall_through() const;
+
+ // Convert the block to the backend representation.
+ Bblock*
+ get_backend(Translate_context*);
+
+ // Iterate over statements.
+
+ typedef std::vector<Statement*>::iterator iterator;
+
+ iterator
+ begin()
+ { return this->statements_.begin(); }
+
+ iterator
+ end()
+ { return this->statements_.end(); }
+
+ private:
+ // Enclosing block.
+ Block* enclosing_;
+ // Statements in the block.
+ std::vector<Statement*> statements_;
+ // Binding contour.
+ Bindings* bindings_;
+ // Location of start of block.
+ Location start_location_;
+ // Location of end of block.
+ Location end_location_;
+};
+
+// A function.
+
+class Function
+{
+ public:
+ Function(Function_type* type, Function*, Block*, Location);
+
+ // Return the function's type.
+ Function_type*
+ type() const
+ { return this->type_; }
+
+ // Return the enclosing function if there is one.
+ Function*
+ enclosing()
+ { return this->enclosing_; }
+
+ // Set the enclosing function. This is used when building thunks
+ // for functions which call recover.
+ void
+ set_enclosing(Function* enclosing)
+ {
+ go_assert(this->enclosing_ == NULL);
+ this->enclosing_ = enclosing;
+ }
+
+ // The result variables.
+ typedef std::vector<Named_object*> Results;
+
+ // Create the result variables in the outer block.
+ void
+ create_result_variables(Gogo*);
+
+ // Update the named result variables when cloning a function which
+ // calls recover.
+ void
+ update_result_variables();
+
+ // Return the result variables.
+ Results*
+ result_variables()
+ { return this->results_; }
+
+ bool
+ is_sink() const
+ { return this->is_sink_; }
+
+ void
+ set_is_sink()
+ { this->is_sink_ = true; }
+
+ // Whether the result variables have names.
+ bool
+ results_are_named() const
+ { return this->results_are_named_; }
+
+ // Whether this method should not be included in the type
+ // descriptor.
+ bool
+ nointerface() const
+ {
+ go_assert(this->is_method());
+ return this->nointerface_;
+ }
+
+ // Record that this method should not be included in the type
+ // descriptor.
+ void
+ set_nointerface()
+ {
+ go_assert(this->is_method());
+ this->nointerface_ = true;
+ }
+
+ // Record that this function is a stub method created for an unnamed
+ // type.
+ void
+ set_is_unnamed_type_stub_method()
+ {
+ go_assert(this->is_method());
+ this->is_unnamed_type_stub_method_ = true;
+ }
+
+ // Add a new field to the closure variable.
+ void
+ add_closure_field(Named_object* var, Location loc)
+ { this->closure_fields_.push_back(std::make_pair(var, loc)); }
+
+ // Whether this function needs a closure.
+ bool
+ needs_closure() const
+ { return !this->closure_fields_.empty(); }
+
+ // Return the closure variable, creating it if necessary. This is
+ // passed to the function as a static chain parameter.
+ Named_object*
+ closure_var();
+
+ // Set the closure variable. This is used when building thunks for
+ // functions which call recover.
+ void
+ set_closure_var(Named_object* v)
+ {
+ go_assert(this->closure_var_ == NULL);
+ this->closure_var_ = v;
+ }
+
+ // Return the variable for a reference to field INDEX in the closure
+ // variable.
+ Named_object*
+ enclosing_var(unsigned int index)
+ {
+ go_assert(index < this->closure_fields_.size());
+ return closure_fields_[index].first;
+ }
+
+ // Set the type of the closure variable if there is one.
+ void
+ set_closure_type();
+
+ // Get the block of statements associated with the function.
+ Block*
+ block() const
+ { return this->block_; }
+
+ // Get the location of the start of the function.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Return whether this function is actually a method.
+ bool
+ is_method() const;
+
+ // Add a label definition to the function.
+ Label*
+ add_label_definition(Gogo*, const std::string& label_name, Location);
+
+ // Add a label reference to a function. ISSUE_GOTO_ERRORS is true
+ // if we should report errors for a goto from the current location
+ // to the label location.
+ Label*
+ add_label_reference(Gogo*, const std::string& label_name,
+ Location, bool issue_goto_errors);
+
+ // Warn about labels that are defined but not used.
+ void
+ check_labels() const;
+
+ // Note that a new local type has been added. Return its index.
+ unsigned int
+ new_local_type_index()
+ { return this->local_type_count_++; }
+
+ // Whether this function calls the predeclared recover function.
+ bool
+ calls_recover() const
+ { return this->calls_recover_; }
+
+ // Record that this function calls the predeclared recover function.
+ // This is set during the lowering pass.
+ void
+ set_calls_recover()
+ { this->calls_recover_ = true; }
+
+ // Whether this is a recover thunk function.
+ bool
+ is_recover_thunk() const
+ { return this->is_recover_thunk_; }
+
+ // Record that this is a thunk built for a function which calls
+ // recover.
+ void
+ set_is_recover_thunk()
+ { this->is_recover_thunk_ = true; }
+
+ // Whether this function already has a recover thunk.
+ bool
+ has_recover_thunk() const
+ { return this->has_recover_thunk_; }
+
+ // Record that this function already has a recover thunk.
+ void
+ set_has_recover_thunk()
+ { this->has_recover_thunk_ = true; }
+
+ // Mark the function as going into a unique section.
+ void
+ set_in_unique_section()
+ { this->in_unique_section_ = true; }
+
+ // Swap with another function. Used only for the thunk which calls
+ // recover.
+ void
+ swap_for_recover(Function *);
+
+ // Traverse the tree.
+ int
+ traverse(Traverse*);
+
+ // Determine types in the function.
+ void
+ determine_types();
+
+ // Return an expression for the function descriptor, given the named
+ // object for this function. This may only be called for functions
+ // without a closure. This will be an immutable struct with one
+ // field that points to the function's code.
+ Expression*
+ descriptor(Gogo*, Named_object*);
+
+ // Set the descriptor for this function. This is used when a
+ // function declaration is followed by a function definition.
+ void
+ set_descriptor(Expression* descriptor)
+ {
+ go_assert(this->descriptor_ == NULL);
+ this->descriptor_ = descriptor;
+ }
+
+ // Return the backend representation.
+ Bfunction*
+ get_or_make_decl(Gogo*, Named_object*);
+
+ // Return the function's decl after it has been built.
+ tree
+ get_decl() const;
+
+ // Set the function decl to hold a tree of the function code.
+ void
+ build_tree(Gogo*, Named_object*);
+
+ // Get the value to return when not explicitly specified. May also
+ // add statements to execute first to STMT_LIST.
+ tree
+ return_value(Gogo*, Named_object*, Location, tree* stmt_list) const;
+
+ // Get a tree for the variable holding the defer stack.
+ Expression*
+ defer_stack(Location);
+
+ // Export the function.
+ void
+ export_func(Export*, const std::string& name) const;
+
+ // Export a function with a type.
+ static void
+ export_func_with_type(Export*, const std::string& name,
+ const Function_type*);
+
+ // Import a function.
+ static void
+ import_func(Import*, std::string* pname, Typed_identifier** receiver,
+ Typed_identifier_list** pparameters,
+ Typed_identifier_list** presults, bool* is_varargs);
+
+ private:
+ // Type for mapping from label names to Label objects.
+ typedef Unordered_map(std::string, Label*) Labels;
+
+ tree
+ make_receiver_parm_decl(Gogo*, Named_object*, tree);
+
+ tree
+ copy_parm_to_heap(Gogo*, Named_object*, tree);
+
+ void
+ build_defer_wrapper(Gogo*, Named_object*, tree*, tree*);
+
+ typedef std::vector<std::pair<Named_object*,
+ Location> > Closure_fields;
+
+ // The function's type.
+ Function_type* type_;
+ // The enclosing function. This is NULL when there isn't one, which
+ // is the normal case.
+ Function* enclosing_;
+ // The result variables, if any.
+ Results* results_;
+ // If there is a closure, this is the list of variables which appear
+ // in the closure. This is created by the parser, and then resolved
+ // to a real type when we lower parse trees.
+ Closure_fields closure_fields_;
+ // The closure variable, passed as a parameter using the static
+ // chain parameter. Normally NULL.
+ Named_object* closure_var_;
+ // The outer block of statements in the function.
+ Block* block_;
+ // The source location of the start of the function.
+ Location location_;
+ // Labels defined or referenced in the function.
+ Labels labels_;
+ // The number of local types defined in this function.
+ unsigned int local_type_count_;
+ // The function descriptor, if any.
+ Expression* descriptor_;
+ // The function decl.
+ Bfunction* fndecl_;
+ // The defer stack variable. A pointer to this variable is used to
+ // distinguish the defer stack for one function from another. This
+ // is NULL unless we actually need a defer stack.
+ Temporary_statement* defer_stack_;
+ // True if this function is sink-named. No code is generated.
+ bool is_sink_ : 1;
+ // True if the result variables are named.
+ bool results_are_named_ : 1;
+ // True if this method should not be included in the type descriptor.
+ bool nointerface_ : 1;
+ // True if this function is a stub method created for an unnamed
+ // type.
+ bool is_unnamed_type_stub_method_ : 1;
+ // True if this function calls the predeclared recover function.
+ bool calls_recover_ : 1;
+ // True if this a thunk built for a function which calls recover.
+ bool is_recover_thunk_ : 1;
+ // True if this function already has a recover thunk.
+ bool has_recover_thunk_ : 1;
+ // True if this function should be put in a unique section. This is
+ // turned on for field tracking.
+ bool in_unique_section_ : 1;
+};
+
+// A snapshot of the current binding state.
+
+class Bindings_snapshot
+{
+ public:
+ Bindings_snapshot(const Block*, Location);
+
+ // Report any errors appropriate for a goto from the current binding
+ // state of B to this one.
+ void
+ check_goto_from(const Block* b, Location);
+
+ // Report any errors appropriate for a goto from this binding state
+ // to the current state of B.
+ void
+ check_goto_to(const Block* b);
+
+ private:
+ bool
+ check_goto_block(Location, const Block*, const Block*, size_t*);
+
+ void
+ check_goto_defs(Location, const Block*, size_t, size_t);
+
+ // The current block.
+ const Block* block_;
+ // The number of names currently defined in each open block.
+ // Element 0 is this->block_, element 1 is
+ // this->block_->enclosing(), etc.
+ std::vector<size_t> counts_;
+ // The location where this snapshot was taken.
+ Location location_;
+};
+
+// A function declaration.
+
+class Function_declaration
+{
+ public:
+ Function_declaration(Function_type* fntype, Location location)
+ : fntype_(fntype), location_(location), asm_name_(), descriptor_(NULL),
+ fndecl_(NULL)
+ { }
+
+ Function_type*
+ type() const
+ { return this->fntype_; }
+
+ Location
+ location() const
+ { return this->location_; }
+
+ const std::string&
+ asm_name() const
+ { return this->asm_name_; }
+
+ // Set the assembler name.
+ void
+ set_asm_name(const std::string& asm_name)
+ { this->asm_name_ = asm_name; }
+
+ // Return an expression for the function descriptor, given the named
+ // object for this function. This may only be called for functions
+ // without a closure. This will be an immutable struct with one
+ // field that points to the function's code.
+ Expression*
+ descriptor(Gogo*, Named_object*);
+
+ // Return true if we have created a descriptor for this declaration.
+ bool
+ has_descriptor() const
+ { return this->descriptor_ != NULL; }
+
+ // Return a backend representation.
+ Bfunction*
+ get_or_make_decl(Gogo*, Named_object*);
+
+ // If there is a descriptor, build it into the backend
+ // representation.
+ void
+ build_backend_descriptor(Gogo*);
+
+ // Export a function declaration.
+ void
+ export_func(Export* exp, const std::string& name) const
+ { Function::export_func_with_type(exp, name, this->fntype_); }
+
+ private:
+ // The type of the function.
+ Function_type* fntype_;
+ // The location of the declaration.
+ Location location_;
+ // The assembler name: this is the name to use in references to the
+ // function. This is normally empty.
+ std::string asm_name_;
+ // The function descriptor, if any.
+ Expression* descriptor_;
+ // The function decl if needed.
+ Bfunction* fndecl_;
+};
+
+// A variable.
+
+class Variable
+{
+ public:
+ Variable(Type*, Expression*, bool is_global, bool is_parameter,
+ bool is_receiver, Location);
+
+ // Get the type of the variable.
+ Type*
+ type();
+
+ Type*
+ type() const;
+
+ // Return whether the type is defined yet.
+ bool
+ has_type() const;
+
+ // Get the initial value.
+ Expression*
+ init() const
+ { return this->init_; }
+
+ // Return whether there are any preinit statements.
+ bool
+ has_pre_init() const
+ { return this->preinit_ != NULL; }
+
+ // Return the preinit statements if any.
+ Block*
+ preinit() const
+ { return this->preinit_; }
+
+ // Return whether this is a global variable.
+ bool
+ is_global() const
+ { return this->is_global_; }
+
+ // Return whether this is a function parameter.
+ bool
+ is_parameter() const
+ { return this->is_parameter_; }
+
+ // Return whether this is the receiver parameter of a method.
+ bool
+ is_receiver() const
+ { return this->is_receiver_; }
+
+ // Change this parameter to be a receiver. This is used when
+ // creating the thunks created for functions which call recover.
+ void
+ set_is_receiver()
+ {
+ go_assert(this->is_parameter_);
+ this->is_receiver_ = true;
+ }
+
+ // Change this parameter to not be a receiver. This is used when
+ // creating the thunks created for functions which call recover.
+ void
+ set_is_not_receiver()
+ {
+ go_assert(this->is_parameter_);
+ this->is_receiver_ = false;
+ }
+
+ // Return whether this is the varargs parameter of a function.
+ bool
+ is_varargs_parameter() const
+ { return this->is_varargs_parameter_; }
+
+ // Whether this variable's address is taken.
+ bool
+ is_address_taken() const
+ { return this->is_address_taken_; }
+
+ // Whether this variable should live in the heap.
+ bool
+ is_in_heap() const
+ { return this->is_address_taken_ && !this->is_global_; }
+
+ // Note that something takes the address of this variable.
+ void
+ set_address_taken()
+ { this->is_address_taken_ = true; }
+
+ // Return whether the address is taken but does not escape.
+ bool
+ is_non_escaping_address_taken() const
+ { return this->is_non_escaping_address_taken_; }
+
+ // Note that something takes the address of this variable such that
+ // the address does not escape the function.
+ void
+ set_non_escaping_address_taken()
+ { this->is_non_escaping_address_taken_ = true; }
+
+ // Get the source location of the variable's declaration.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Record that this is the varargs parameter of a function.
+ void
+ set_is_varargs_parameter()
+ {
+ go_assert(this->is_parameter_);
+ this->is_varargs_parameter_ = true;
+ }
+
+ // Return whether the variable has been used.
+ bool
+ is_used() const
+ { return this->is_used_; }
+
+ // Mark that the variable has been used.
+ void
+ set_is_used()
+ { this->is_used_ = true; }
+
+ // Clear the initial value; used for error handling.
+ void
+ clear_init()
+ { this->init_ = NULL; }
+
+ // Set the initial value; used for converting shortcuts.
+ void
+ set_init(Expression* init)
+ { this->init_ = init; }
+
+ // Get the preinit block, a block of statements to be run before the
+ // initialization expression.
+ Block*
+ preinit_block(Gogo*);
+
+ // Add a statement to be run before the initialization expression.
+ // This is only used for global variables.
+ void
+ add_preinit_statement(Gogo*, Statement*);
+
+ // Lower the initialization expression after parsing is complete.
+ void
+ lower_init_expression(Gogo*, Named_object*, Statement_inserter*);
+
+ // Flatten the initialization expression after ordering evaluations.
+ void
+ flatten_init_expression(Gogo*, Named_object*, Statement_inserter*);
+
+ // A special case: the init value is used only to determine the
+ // type. This is used if the variable is defined using := with the
+ // comma-ok form of a map index or a receive expression. The init
+ // value is actually the map index expression or receive expression.
+ // We use this because we may not know the right type at parse time.
+ void
+ set_type_from_init_tuple()
+ { this->type_from_init_tuple_ = true; }
+
+ // Another special case: the init value is used only to determine
+ // the type. This is used if the variable is defined using := with
+ // a range clause. The init value is the range expression. The
+ // type of the variable is the index type of the range expression
+ // (i.e., the first value returned by a range).
+ void
+ set_type_from_range_index()
+ { this->type_from_range_index_ = true; }
+
+ // Another special case: like set_type_from_range_index, but the
+ // type is the value type of the range expression (i.e., the second
+ // value returned by a range).
+ void
+ set_type_from_range_value()
+ { this->type_from_range_value_ = true; }
+
+ // Another special case: the init value is used only to determine
+ // the type. This is used if the variable is defined using := with
+ // a case in a select statement. The init value is the channel.
+ // The type of the variable is the channel's element type.
+ void
+ set_type_from_chan_element()
+ { this->type_from_chan_element_ = true; }
+
+ // After we lower the select statement, we once again set the type
+ // from the initialization expression.
+ void
+ clear_type_from_chan_element()
+ {
+ go_assert(this->type_from_chan_element_);
+ this->type_from_chan_element_ = false;
+ }
+
+ // Note that this variable was created for a type switch clause.
+ void
+ set_is_type_switch_var()
+ { this->is_type_switch_var_ = true; }
+
+ // Mark the variable as going into a unique section.
+ void
+ set_in_unique_section()
+ {
+ go_assert(this->is_global_);
+ this->in_unique_section_ = true;
+ }
+
+ // Traverse the initializer expression.
+ int
+ traverse_expression(Traverse*, unsigned int traverse_mask);
+
+ // Determine the type of the variable if necessary.
+ void
+ determine_type();
+
+ // Get the backend representation of the variable.
+ Bvariable*
+ get_backend_variable(Gogo*, Named_object*, const Package*,
+ const std::string&);
+
+ // Get the initial value of the variable as a tree. This may only
+ // be called if has_pre_init() returns false.
+ tree
+ get_init_tree(Gogo*, Named_object* function);
+
+ // Return a series of statements which sets the value of the
+ // variable in DECL. This should only be called is has_pre_init()
+ // returns true. DECL may be NULL for a sink variable.
+ tree
+ get_init_block(Gogo*, Named_object* function, tree decl);
+
+ // Export the variable.
+ void
+ export_var(Export*, const std::string& name) const;
+
+ // Import a variable.
+ static void
+ import_var(Import*, std::string* pname, Type** ptype);
+
+ private:
+ // The type of a tuple.
+ Type*
+ type_from_tuple(Expression*, bool) const;
+
+ // The type of a range.
+ Type*
+ type_from_range(Expression*, bool, bool) const;
+
+ // The element type of a channel.
+ Type*
+ type_from_chan_element(Expression*, bool) const;
+
+ // The variable's type. This may be NULL if the type is set from
+ // the expression.
+ Type* type_;
+ // The initial value. This may be NULL if the variable should be
+ // initialized to the default value for the type.
+ Expression* init_;
+ // Statements to run before the init statement.
+ Block* preinit_;
+ // Location of variable definition.
+ Location location_;
+ // Backend representation.
+ Bvariable* backend_;
+ // Whether this is a global variable.
+ bool is_global_ : 1;
+ // Whether this is a function parameter.
+ bool is_parameter_ : 1;
+ // Whether this is the receiver parameter of a method.
+ bool is_receiver_ : 1;
+ // Whether this is the varargs parameter of a function.
+ bool is_varargs_parameter_ : 1;
+ // Whether this variable is ever referenced.
+ bool is_used_ : 1;
+ // Whether something takes the address of this variable. For a
+ // local variable this implies that the variable has to be on the
+ // heap.
+ bool is_address_taken_ : 1;
+ // Whether something takes the address of this variable such that
+ // the address does not escape the function.
+ bool is_non_escaping_address_taken_ : 1;
+ // True if we have seen this variable in a traversal.
+ bool seen_ : 1;
+ // True if we have lowered the initialization expression.
+ bool init_is_lowered_ : 1;
+ // True if we have flattened the initialization expression.
+ bool init_is_flattened_ : 1;
+ // True if init is a tuple used to set the type.
+ bool type_from_init_tuple_ : 1;
+ // True if init is a range clause and the type is the index type.
+ bool type_from_range_index_ : 1;
+ // True if init is a range clause and the type is the value type.
+ bool type_from_range_value_ : 1;
+ // True if init is a channel and the type is the channel's element type.
+ bool type_from_chan_element_ : 1;
+ // True if this is a variable created for a type switch case.
+ bool is_type_switch_var_ : 1;
+ // True if we have determined types.
+ bool determined_type_ : 1;
+ // True if this variable should be put in a unique section. This is
+ // used for field tracking.
+ bool in_unique_section_ : 1;
+};
+
+// A variable which is really the name for a function return value, or
+// part of one.
+
+class Result_variable
+{
+ public:
+ Result_variable(Type* type, Function* function, int index,
+ Location location)
+ : type_(type), function_(function), index_(index), location_(location),
+ backend_(NULL), is_address_taken_(false),
+ is_non_escaping_address_taken_(false)
+ { }
+
+ // Get the type of the result variable.
+ Type*
+ type() const
+ { return this->type_; }
+
+ // Get the function that this is associated with.
+ Function*
+ function() const
+ { return this->function_; }
+
+ // Index in the list of function results.
+ int
+ index() const
+ { return this->index_; }
+
+ // The location of the variable definition.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Whether this variable's address is taken.
+ bool
+ is_address_taken() const
+ { return this->is_address_taken_; }
+
+ // Note that something takes the address of this variable.
+ void
+ set_address_taken()
+ { this->is_address_taken_ = true; }
+
+ // Return whether the address is taken but does not escape.
+ bool
+ is_non_escaping_address_taken() const
+ { return this->is_non_escaping_address_taken_; }
+
+ // Note that something takes the address of this variable such that
+ // the address does not escape the function.
+ void
+ set_non_escaping_address_taken()
+ { this->is_non_escaping_address_taken_ = true; }
+
+ // Whether this variable should live in the heap.
+ bool
+ is_in_heap() const
+ { return this->is_address_taken_; }
+
+ // Set the function. This is used when cloning functions which call
+ // recover.
+ void
+ set_function(Function* function)
+ { this->function_ = function; }
+
+ // Get the backend representation of the variable.
+ Bvariable*
+ get_backend_variable(Gogo*, Named_object*, const std::string&);
+
+ private:
+ // Type of result variable.
+ Type* type_;
+ // Function with which this is associated.
+ Function* function_;
+ // Index in list of results.
+ int index_;
+ // Where the result variable is defined.
+ Location location_;
+ // Backend representation.
+ Bvariable* backend_;
+ // Whether something takes the address of this variable.
+ bool is_address_taken_;
+ // Whether something takes the address of this variable such that
+ // the address does not escape the function.
+ bool is_non_escaping_address_taken_;
+};
+
+// The value we keep for a named constant. This lets us hold a type
+// and an expression.
+
+class Named_constant
+{
+ public:
+ Named_constant(Type* type, Expression* expr, int iota_value,
+ Location location)
+ : type_(type), expr_(expr), iota_value_(iota_value), location_(location),
+ lowering_(false), is_sink_(false)
+ { }
+
+ Type*
+ type() const
+ { return this->type_; }
+
+ Expression*
+ expr() const
+ { return this->expr_; }
+
+ int
+ iota_value() const
+ { return this->iota_value_; }
+
+ Location
+ location() const
+ { return this->location_; }
+
+ // Whether we are lowering.
+ bool
+ lowering() const
+ { return this->lowering_; }
+
+ // Set that we are lowering.
+ void
+ set_lowering()
+ { this->lowering_ = true; }
+
+ // We are no longer lowering.
+ void
+ clear_lowering()
+ { this->lowering_ = false; }
+
+ bool
+ is_sink() const
+ { return this->is_sink_; }
+
+ void
+ set_is_sink()
+ { this->is_sink_ = true; }
+
+ // Traverse the expression.
+ int
+ traverse_expression(Traverse*);
+
+ // Determine the type of the constant if necessary.
+ void
+ determine_type();
+
+ // Indicate that we found and reported an error for this constant.
+ void
+ set_error();
+
+ // Export the constant.
+ void
+ export_const(Export*, const std::string& name) const;
+
+ // Import a constant.
+ static void
+ import_const(Import*, std::string*, Type**, Expression**);
+
+ private:
+ // The type of the constant.
+ Type* type_;
+ // The expression for the constant.
+ Expression* expr_;
+ // If the predeclared constant iota is used in EXPR_, this is the
+ // value it will have. We do this because at parse time we don't
+ // know whether the name "iota" will refer to the predeclared
+ // constant or to something else. We put in the right value in when
+ // we lower.
+ int iota_value_;
+ // The location of the definition.
+ Location location_;
+ // Whether we are currently lowering this constant.
+ bool lowering_;
+ // Whether this constant is blank named and needs only type checking.
+ bool is_sink_;
+};
+
+// A type declaration.
+
+class Type_declaration
+{
+ public:
+ Type_declaration(Location location)
+ : location_(location), in_function_(NULL), in_function_index_(0),
+ methods_(), issued_warning_(false)
+ { }
+
+ // Return the location.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Return the function in which this type is declared. This will
+ // return NULL for a type declared in global scope.
+ Named_object*
+ in_function(unsigned int* pindex)
+ {
+ *pindex = this->in_function_index_;
+ return this->in_function_;
+ }
+
+ // Set the function in which this type is declared.
+ void
+ set_in_function(Named_object* f, unsigned int index)
+ {
+ this->in_function_ = f;
+ this->in_function_index_ = index;
+ }
+
+ // Add a method to this type. This is used when methods are defined
+ // before the type.
+ Named_object*
+ add_method(const std::string& name, Function* function);
+
+ // Add a method declaration to this type.
+ Named_object*
+ add_method_declaration(const std::string& name, Package*,
+ Function_type* type, Location location);
+
+ // Return whether any methods were defined.
+ bool
+ has_methods() const;
+
+ // Return the methods.
+ const std::vector<Named_object*>*
+ methods() const
+ { return &this->methods_; }
+
+ // Define methods when the real type is known.
+ void
+ define_methods(Named_type*);
+
+ // This is called if we are trying to use this type. It returns
+ // true if we should issue a warning.
+ bool
+ using_type();
+
+ private:
+ // The location of the type declaration.
+ Location location_;
+ // If this type is declared in a function, a pointer back to the
+ // function in which it is defined.
+ Named_object* in_function_;
+ // The index of this type in IN_FUNCTION_.
+ unsigned int in_function_index_;
+ // Methods defined before the type is defined.
+ std::vector<Named_object*> methods_;
+ // True if we have issued a warning about a use of this type
+ // declaration when it is undefined.
+ bool issued_warning_;
+};
+
+// An unknown object. These are created by the parser for forward
+// references to names which have not been seen before. In a correct
+// program, these will always point to a real definition by the end of
+// the parse. Because they point to another Named_object, these may
+// only be referenced by Unknown_expression objects.
+
+class Unknown_name
+{
+ public:
+ Unknown_name(Location location)
+ : location_(location), real_named_object_(NULL)
+ { }
+
+ // Return the location where this name was first seen.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Return the real named object that this points to, or NULL if it
+ // was never resolved.
+ Named_object*
+ real_named_object() const
+ { return this->real_named_object_; }
+
+ // Set the real named object that this points to.
+ void
+ set_real_named_object(Named_object* no);
+
+ private:
+ // The location where this name was first seen.
+ Location location_;
+ // The real named object when it is known.
+ Named_object*
+ real_named_object_;
+};
+
+// A named object named. This is the result of a declaration. We
+// don't use a superclass because they all have to be handled
+// differently.
+
+class Named_object
+{
+ public:
+ enum Classification
+ {
+ // An uninitialized Named_object. We should never see this.
+ NAMED_OBJECT_UNINITIALIZED,
+ // An erroneous name. This indicates a parse error, to avoid
+ // later errors about undefined references.
+ NAMED_OBJECT_ERRONEOUS,
+ // An unknown name. This is used for forward references. In a
+ // correct program, these will all be resolved by the end of the
+ // parse.
+ NAMED_OBJECT_UNKNOWN,
+ // A const.
+ NAMED_OBJECT_CONST,
+ // A type.
+ NAMED_OBJECT_TYPE,
+ // A forward type declaration.
+ NAMED_OBJECT_TYPE_DECLARATION,
+ // A var.
+ NAMED_OBJECT_VAR,
+ // A result variable in a function.
+ NAMED_OBJECT_RESULT_VAR,
+ // The blank identifier--the special variable named _.
+ NAMED_OBJECT_SINK,
+ // A func.
+ NAMED_OBJECT_FUNC,
+ // A forward func declaration.
+ NAMED_OBJECT_FUNC_DECLARATION,
+ // A package.
+ NAMED_OBJECT_PACKAGE
+ };
+
+ // Return the classification.
+ Classification
+ classification() const
+ { return this->classification_; }
+
+ // Classifiers.
+
+ bool
+ is_erroneous() const
+ { return this->classification_ == NAMED_OBJECT_ERRONEOUS; }
+
+ bool
+ is_unknown() const
+ { return this->classification_ == NAMED_OBJECT_UNKNOWN; }
+
+ bool
+ is_const() const
+ { return this->classification_ == NAMED_OBJECT_CONST; }
+
+ bool
+ is_type() const
+ { return this->classification_ == NAMED_OBJECT_TYPE; }
+
+ bool
+ is_type_declaration() const
+ { return this->classification_ == NAMED_OBJECT_TYPE_DECLARATION; }
+
+ bool
+ is_variable() const
+ { return this->classification_ == NAMED_OBJECT_VAR; }
+
+ bool
+ is_result_variable() const
+ { return this->classification_ == NAMED_OBJECT_RESULT_VAR; }
+
+ bool
+ is_sink() const
+ { return this->classification_ == NAMED_OBJECT_SINK; }
+
+ bool
+ is_function() const
+ { return this->classification_ == NAMED_OBJECT_FUNC; }
+
+ bool
+ is_function_declaration() const
+ { return this->classification_ == NAMED_OBJECT_FUNC_DECLARATION; }
+
+ bool
+ is_package() const
+ { return this->classification_ == NAMED_OBJECT_PACKAGE; }
+
+ // Creators.
+
+ static Named_object*
+ make_erroneous_name(const std::string& name)
+ { return new Named_object(name, NULL, NAMED_OBJECT_ERRONEOUS); }
+
+ static Named_object*
+ make_unknown_name(const std::string& name, Location);
+
+ static Named_object*
+ make_constant(const Typed_identifier&, const Package*, Expression*,
+ int iota_value);
+
+ static Named_object*
+ make_type(const std::string&, const Package*, Type*, Location);
+
+ static Named_object*
+ make_type_declaration(const std::string&, const Package*, Location);
+
+ static Named_object*
+ make_variable(const std::string&, const Package*, Variable*);
+
+ static Named_object*
+ make_result_variable(const std::string&, Result_variable*);
+
+ static Named_object*
+ make_sink();
+
+ static Named_object*
+ make_function(const std::string&, const Package*, Function*);
+
+ static Named_object*
+ make_function_declaration(const std::string&, const Package*, Function_type*,
+ Location);
+
+ static Named_object*
+ make_package(const std::string& alias, Package* package);
+
+ // Getters.
+
+ Unknown_name*
+ unknown_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_UNKNOWN);
+ return this->u_.unknown_value;
+ }
+
+ const Unknown_name*
+ unknown_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_UNKNOWN);
+ return this->u_.unknown_value;
+ }
+
+ Named_constant*
+ const_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_CONST);
+ return this->u_.const_value;
+ }
+
+ const Named_constant*
+ const_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_CONST);
+ return this->u_.const_value;
+ }
+
+ Named_type*
+ type_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_TYPE);
+ return this->u_.type_value;
+ }
+
+ const Named_type*
+ type_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_TYPE);
+ return this->u_.type_value;
+ }
+
+ Type_declaration*
+ type_declaration_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_TYPE_DECLARATION);
+ return this->u_.type_declaration;
+ }
+
+ const Type_declaration*
+ type_declaration_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_TYPE_DECLARATION);
+ return this->u_.type_declaration;
+ }
+
+ Variable*
+ var_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_VAR);
+ return this->u_.var_value;
+ }
+
+ const Variable*
+ var_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_VAR);
+ return this->u_.var_value;
+ }
+
+ Result_variable*
+ result_var_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_RESULT_VAR);
+ return this->u_.result_var_value;
+ }
+
+ const Result_variable*
+ result_var_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_RESULT_VAR);
+ return this->u_.result_var_value;
+ }
+
+ Function*
+ func_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_FUNC);
+ return this->u_.func_value;
+ }
+
+ const Function*
+ func_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_FUNC);
+ return this->u_.func_value;
+ }
+
+ Function_declaration*
+ func_declaration_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_FUNC_DECLARATION);
+ return this->u_.func_declaration_value;
+ }
+
+ const Function_declaration*
+ func_declaration_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_FUNC_DECLARATION);
+ return this->u_.func_declaration_value;
+ }
+
+ Package*
+ package_value()
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_PACKAGE);
+ return this->u_.package_value;
+ }
+
+ const Package*
+ package_value() const
+ {
+ go_assert(this->classification_ == NAMED_OBJECT_PACKAGE);
+ return this->u_.package_value;
+ }
+
+ const std::string&
+ name() const
+ { return this->name_; }
+
+ // Return the name to use in an error message. The difference is
+ // that if this Named_object is defined in a different package, this
+ // will return PACKAGE.NAME.
+ std::string
+ message_name() const;
+
+ const Package*
+ package() const
+ { return this->package_; }
+
+ // Resolve an unknown value if possible. This returns the same
+ // Named_object or a new one.
+ Named_object*
+ resolve()
+ {
+ Named_object* ret = this;
+ if (this->is_unknown())
+ {
+ Named_object* r = this->unknown_value()->real_named_object();
+ if (r != NULL)
+ ret = r;
+ }
+ return ret;
+ }
+
+ const Named_object*
+ resolve() const
+ {
+ const Named_object* ret = this;
+ if (this->is_unknown())
+ {
+ const Named_object* r = this->unknown_value()->real_named_object();
+ if (r != NULL)
+ ret = r;
+ }
+ return ret;
+ }
+
+ // The location where this object was defined or referenced.
+ Location
+ location() const;
+
+ // Convert a variable to the backend representation.
+ Bvariable*
+ get_backend_variable(Gogo*, Named_object* function);
+
+ // Return the external identifier for this object.
+ std::string
+ get_id(Gogo*);
+
+ // Return a tree representing this object.
+ tree
+ get_tree(Gogo*, Named_object* function);
+
+ // Define a type declaration.
+ void
+ set_type_value(Named_type*);
+
+ // Define a function declaration.
+ void
+ set_function_value(Function*);
+
+ // Declare an unknown name as a type declaration.
+ void
+ declare_as_type();
+
+ // Export this object.
+ void
+ export_named_object(Export*) const;
+
+ private:
+ Named_object(const std::string&, const Package*, Classification);
+
+ // The name of the object.
+ std::string name_;
+ // The package that this object is in. This is NULL if it is in the
+ // file we are compiling.
+ const Package* package_;
+ // The type of object this is.
+ Classification classification_;
+ // The real data.
+ union
+ {
+ Unknown_name* unknown_value;
+ Named_constant* const_value;
+ Named_type* type_value;
+ Type_declaration* type_declaration;
+ Variable* var_value;
+ Result_variable* result_var_value;
+ Function* func_value;
+ Function_declaration* func_declaration_value;
+ Package* package_value;
+ } u_;
+ // The DECL tree for this object if we have already converted it.
+ tree tree_;
+};
+
+// A binding contour. This binds names to objects.
+
+class Bindings
+{
+ public:
+ // Type for mapping from names to objects.
+ typedef Unordered_map(std::string, Named_object*) Contour;
+
+ Bindings(Bindings* enclosing);
+
+ // Add an erroneous name.
+ Named_object*
+ add_erroneous_name(const std::string& name)
+ { return this->add_named_object(Named_object::make_erroneous_name(name)); }
+
+ // Add an unknown name.
+ Named_object*
+ add_unknown_name(const std::string& name, Location location)
+ {
+ return this->add_named_object(Named_object::make_unknown_name(name,
+ location));
+ }
+
+ // Add a constant.
+ Named_object*
+ add_constant(const Typed_identifier& tid, const Package* package,
+ Expression* expr, int iota_value)
+ {
+ return this->add_named_object(Named_object::make_constant(tid, package,
+ expr,
+ iota_value));
+ }
+
+ // Add a type.
+ Named_object*
+ add_type(const std::string& name, const Package* package, Type* type,
+ Location location)
+ {
+ return this->add_named_object(Named_object::make_type(name, package, type,
+ location));
+ }
+
+ // Add a named type. This is used for builtin types, and to add an
+ // imported type to the global scope.
+ Named_object*
+ add_named_type(Named_type* named_type);
+
+ // Add a type declaration.
+ Named_object*
+ add_type_declaration(const std::string& name, const Package* package,
+ Location location)
+ {
+ Named_object* no = Named_object::make_type_declaration(name, package,
+ location);
+ return this->add_named_object(no);
+ }
+
+ // Add a variable.
+ Named_object*
+ add_variable(const std::string& name, const Package* package,
+ Variable* variable)
+ {
+ return this->add_named_object(Named_object::make_variable(name, package,
+ variable));
+ }
+
+ // Add a result variable.
+ Named_object*
+ add_result_variable(const std::string& name, Result_variable* result)
+ {
+ return this->add_named_object(Named_object::make_result_variable(name,
+ result));
+ }
+
+ // Add a function.
+ Named_object*
+ add_function(const std::string& name, const Package*, Function* function);
+
+ // Add a function declaration.
+ Named_object*
+ add_function_declaration(const std::string& name, const Package* package,
+ Function_type* type, Location location);
+
+ // Add a package. The location is the location of the import
+ // statement.
+ Named_object*
+ add_package(const std::string& alias, Package* package)
+ {
+ Named_object* no = Named_object::make_package(alias, package);
+ return this->add_named_object(no);
+ }
+
+ // Define a type which was already declared.
+ void
+ define_type(Named_object*, Named_type*);
+
+ // Add a method to the list of objects. This is not added to the
+ // lookup table.
+ void
+ add_method(Named_object*);
+
+ // Add a named object to this binding.
+ Named_object*
+ add_named_object(Named_object* no)
+ { return this->add_named_object_to_contour(&this->bindings_, no); }
+
+ // Clear all names in file scope from the bindings.
+ void
+ clear_file_scope(Gogo*);
+
+ // Look up a name in this binding contour and in any enclosing
+ // binding contours. This returns NULL if the name is not found.
+ Named_object*
+ lookup(const std::string&) const;
+
+ // Look up a name in this binding contour without looking in any
+ // enclosing binding contours. Returns NULL if the name is not found.
+ Named_object*
+ lookup_local(const std::string&) const;
+
+ // Remove a name.
+ void
+ remove_binding(Named_object*);
+
+ // Mark all variables as used. This is used for some types of parse
+ // error.
+ void
+ mark_locals_used();
+
+ // Traverse the tree. See the Traverse class.
+ int
+ traverse(Traverse*, bool is_global);
+
+ // Iterate over definitions. This does not include things which
+ // were only declared.
+
+ typedef std::vector<Named_object*>::const_iterator
+ const_definitions_iterator;
+
+ const_definitions_iterator
+ begin_definitions() const
+ { return this->named_objects_.begin(); }
+
+ const_definitions_iterator
+ end_definitions() const
+ { return this->named_objects_.end(); }
+
+ // Return the number of definitions.
+ size_t
+ size_definitions() const
+ { return this->named_objects_.size(); }
+
+ // Return whether there are no definitions.
+ bool
+ empty_definitions() const
+ { return this->named_objects_.empty(); }
+
+ // Iterate over declarations. This is everything that has been
+ // declared, which includes everything which has been defined.
+
+ typedef Contour::const_iterator const_declarations_iterator;
+
+ const_declarations_iterator
+ begin_declarations() const
+ { return this->bindings_.begin(); }
+
+ const_declarations_iterator
+ end_declarations() const
+ { return this->bindings_.end(); }
+
+ // Return the number of declarations.
+ size_t
+ size_declarations() const
+ { return this->bindings_.size(); }
+
+ // Return whether there are no declarations.
+ bool
+ empty_declarations() const
+ { return this->bindings_.empty(); }
+
+ // Return the first declaration.
+ Named_object*
+ first_declaration()
+ { return this->bindings_.empty() ? NULL : this->bindings_.begin()->second; }
+
+ private:
+ Named_object*
+ add_named_object_to_contour(Contour*, Named_object*);
+
+ Named_object*
+ new_definition(Named_object*, Named_object*);
+
+ // Enclosing bindings.
+ Bindings* enclosing_;
+ // The list of objects.
+ std::vector<Named_object*> named_objects_;
+ // The mapping from names to objects.
+ Contour bindings_;
+};
+
+// A label.
+
+class Label
+{
+ public:
+ Label(const std::string& name)
+ : name_(name), location_(Linemap::unknown_location()), snapshot_(NULL),
+ refs_(), is_used_(false), blabel_(NULL)
+ { }
+
+ // Return the label's name.
+ const std::string&
+ name() const
+ { return this->name_; }
+
+ // Return whether the label has been defined.
+ bool
+ is_defined() const
+ { return !Linemap::is_unknown_location(this->location_); }
+
+ // Return whether the label has been used.
+ bool
+ is_used() const
+ { return this->is_used_; }
+
+ // Record that the label is used.
+ void
+ set_is_used()
+ { this->is_used_ = true; }
+
+ // Return the location of the definition.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Return the bindings snapshot.
+ Bindings_snapshot*
+ snapshot() const
+ { return this->snapshot_; }
+
+ // Add a snapshot of a goto which refers to this label.
+ void
+ add_snapshot_ref(Bindings_snapshot* snapshot)
+ {
+ go_assert(Linemap::is_unknown_location(this->location_));
+ this->refs_.push_back(snapshot);
+ }
+
+ // Return the list of snapshots of goto statements which refer to
+ // this label.
+ const std::vector<Bindings_snapshot*>&
+ refs() const
+ { return this->refs_; }
+
+ // Clear the references.
+ void
+ clear_refs();
+
+ // Define the label at LOCATION with the given bindings snapshot.
+ void
+ define(Location location, Bindings_snapshot* snapshot)
+ {
+ go_assert(Linemap::is_unknown_location(this->location_)
+ && this->snapshot_ == NULL);
+ this->location_ = location;
+ this->snapshot_ = snapshot;
+ }
+
+ // Return the backend representation for this label.
+ Blabel*
+ get_backend_label(Translate_context*);
+
+ // Return an expression for the address of this label. This is used
+ // to get the return address of a deferred function to see whether
+ // the function may call recover.
+ Bexpression*
+ get_addr(Translate_context*, Location location);
+
+ private:
+ // The name of the label.
+ std::string name_;
+ // The location of the definition. This is 0 if the label has not
+ // yet been defined.
+ Location location_;
+ // A snapshot of the set of bindings defined at this label, used to
+ // issue errors about invalid goto statements.
+ Bindings_snapshot* snapshot_;
+ // A list of snapshots of goto statements which refer to this label.
+ std::vector<Bindings_snapshot*> refs_;
+ // Whether the label has been used.
+ bool is_used_;
+ // The backend representation.
+ Blabel* blabel_;
+};
+
+// An unnamed label. These are used when lowering loops.
+
+class Unnamed_label
+{
+ public:
+ Unnamed_label(Location location)
+ : location_(location), blabel_(NULL)
+ { }
+
+ // Get the location where the label is defined.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Set the location where the label is defined.
+ void
+ set_location(Location location)
+ { this->location_ = location; }
+
+ // Return a statement which defines this label.
+ Bstatement*
+ get_definition(Translate_context*);
+
+ // Return a goto to this label from LOCATION.
+ Bstatement*
+ get_goto(Translate_context*, Location location);
+
+ private:
+ // Return the backend representation.
+ Blabel*
+ get_blabel(Translate_context*);
+
+ // The location where the label is defined.
+ Location location_;
+ // The backend representation of this label.
+ Blabel* blabel_;
+};
+
+// An imported package.
+
+class Package
+{
+ public:
+ Package(const std::string& pkgpath, Location location);
+
+ // Get the package path used for all symbols exported from this
+ // package.
+ const std::string&
+ pkgpath() const
+ { return this->pkgpath_; }
+
+ // Return the package path to use for a symbol name.
+ const std::string&
+ pkgpath_symbol() const
+ { return this->pkgpath_symbol_; }
+
+ // Return the location of the import statement.
+ Location
+ location() const
+ { return this->location_; }
+
+ // Return whether we know the name of this package yet.
+ bool
+ has_package_name() const
+ { return !this->package_name_.empty(); }
+
+ // The name that this package uses in its package clause. This may
+ // be different from the name in the associated Named_object if the
+ // import statement used an alias.
+ const std::string&
+ package_name() const
+ {
+ go_assert(!this->package_name_.empty());
+ return this->package_name_;
+ }
+
+ // The priority of this package. The init function of packages with
+ // lower priority must be run before the init function of packages
+ // with higher priority.
+ int
+ priority() const
+ { return this->priority_; }
+
+ // Set the priority.
+ void
+ set_priority(int priority);
+
+ // Return the bindings.
+ Bindings*
+ bindings()
+ { return this->bindings_; }
+
+ // Whether some symbol from the package was used.
+ bool
+ used() const
+ { return this->used_; }
+
+ // Note that some symbol from this package was used.
+ void
+ set_used() const
+ { this->used_ = true; }
+
+ // Clear the used field for the next file.
+ void
+ clear_used()
+ { this->used_ = false; }
+
+ // Whether this package was imported in the current file.
+ bool
+ is_imported() const
+ { return this->is_imported_; }
+
+ // Note that this package was imported in the current file.
+ void
+ set_is_imported()
+ { this->is_imported_ = true; }
+
+ // Clear the imported field for the next file.
+ void
+ clear_is_imported()
+ { this->is_imported_ = false; }
+
+ // Whether this package was imported with a name of "_".
+ bool
+ uses_sink_alias() const
+ { return this->uses_sink_alias_; }
+
+ // Note that this package was imported with a name of "_".
+ void
+ set_uses_sink_alias()
+ { this->uses_sink_alias_ = true; }
+
+ // Clear the sink alias field for the next file.
+ void
+ clear_uses_sink_alias()
+ { this->uses_sink_alias_ = false; }
+
+ // Look up a name in the package. Returns NULL if the name is not
+ // found.
+ Named_object*
+ lookup(const std::string& name) const
+ { return this->bindings_->lookup(name); }
+
+ // Set the name of the package.
+ void
+ set_package_name(const std::string& name, Location);
+
+ // Set the location of the package. This is used to record the most
+ // recent import location.
+ void
+ set_location(Location location)
+ { this->location_ = location; }
+
+ // Add a constant to the package.
+ Named_object*
+ add_constant(const Typed_identifier& tid, Expression* expr)
+ { return this->bindings_->add_constant(tid, this, expr, 0); }
+
+ // Add a type to the package.
+ Named_object*
+ add_type(const std::string& name, Type* type, Location location)
+ { return this->bindings_->add_type(name, this, type, location); }
+
+ // Add a type declaration to the package.
+ Named_object*
+ add_type_declaration(const std::string& name, Location location)
+ { return this->bindings_->add_type_declaration(name, this, location); }
+
+ // Add a variable to the package.
+ Named_object*
+ add_variable(const std::string& name, Variable* variable)
+ { return this->bindings_->add_variable(name, this, variable); }
+
+ // Add a function declaration to the package.
+ Named_object*
+ add_function_declaration(const std::string& name, Function_type* type,
+ Location loc)
+ { return this->bindings_->add_function_declaration(name, this, type, loc); }
+
+ // Determine types of constants.
+ void
+ determine_types();
+
+ private:
+ // The package path for type reflection data.
+ std::string pkgpath_;
+ // The package path for symbol names.
+ std::string pkgpath_symbol_;
+ // The name that this package uses in the package clause. This may
+ // be the empty string if it is not yet known.
+ std::string package_name_;
+ // The names in this package.
+ Bindings* bindings_;
+ // The priority of this package. A package has a priority higher
+ // than the priority of all of the packages that it imports. This
+ // is used to run init functions in the right order.
+ int priority_;
+ // The location of the import statement.
+ Location location_;
+ // True if some name from this package was used. This is mutable
+ // because we can use a package even if we have a const pointer to
+ // it.
+ mutable bool used_;
+ // True if this package was imported in the current file.
+ bool is_imported_;
+ // True if this package was imported with a name of "_".
+ bool uses_sink_alias_;
+};
+
+// Return codes for the traversal functions. This is not an enum
+// because we want to be able to declare traversal functions in other
+// header files without including this one.
+
+// Continue traversal as usual.
+const int TRAVERSE_CONTINUE = -1;
+
+// Exit traversal.
+const int TRAVERSE_EXIT = 0;
+
+// Continue traversal, but skip components of the current object.
+// E.g., if this is returned by Traverse::statement, we do not
+// traverse the expressions in the statement even if
+// traverse_expressions is set in the traverse_mask.
+const int TRAVERSE_SKIP_COMPONENTS = 1;
+
+// This class is used when traversing the parse tree. The caller uses
+// a subclass which overrides functions as desired.
+
+class Traverse
+{
+ public:
+ // These bitmasks say what to traverse.
+ static const unsigned int traverse_variables = 0x1;
+ static const unsigned int traverse_constants = 0x2;
+ static const unsigned int traverse_functions = 0x4;
+ static const unsigned int traverse_blocks = 0x8;
+ static const unsigned int traverse_statements = 0x10;
+ static const unsigned int traverse_expressions = 0x20;
+ static const unsigned int traverse_types = 0x40;
+
+ Traverse(unsigned int traverse_mask)
+ : traverse_mask_(traverse_mask), types_seen_(NULL), expressions_seen_(NULL)
+ { }
+
+ virtual ~Traverse();
+
+ // The bitmask of what to traverse.
+ unsigned int
+ traverse_mask() const
+ { return this->traverse_mask_; }
+
+ // Record that we are going to traverse a type. This returns true
+ // if the type has already been seen in this traversal. This is
+ // required because types, unlike expressions, can form a circular
+ // graph.
+ bool
+ remember_type(const Type*);
+
+ // Record that we are going to see an expression. This returns true
+ // if the expression has already been seen in this traversal. This
+ // is only needed for cases where multiple expressions can point to
+ // a single one.
+ bool
+ remember_expression(const Expression*);
+
+ // These functions return one of the TRAVERSE codes defined above.
+
+ // If traverse_variables is set in the mask, this is called for
+ // every variable in the tree.
+ virtual int
+ variable(Named_object*);
+
+ // If traverse_constants is set in the mask, this is called for
+ // every named constant in the tree. The bool parameter is true for
+ // a global constant.
+ virtual int
+ constant(Named_object*, bool);
+
+ // If traverse_functions is set in the mask, this is called for
+ // every function in the tree.
+ virtual int
+ function(Named_object*);
+
+ // If traverse_blocks is set in the mask, this is called for every
+ // block in the tree.
+ virtual int
+ block(Block*);
+
+ // If traverse_statements is set in the mask, this is called for
+ // every statement in the tree.
+ virtual int
+ statement(Block*, size_t* index, Statement*);
+
+ // If traverse_expressions is set in the mask, this is called for
+ // every expression in the tree.
+ virtual int
+ expression(Expression**);
+
+ // If traverse_types is set in the mask, this is called for every
+ // type in the tree.
+ virtual int
+ type(Type*);
+
+ private:
+ // A hash table for types we have seen during this traversal. Note
+ // that this uses the default hash functions for pointers rather
+ // than Type_hash_identical and Type_identical. This is because for
+ // traversal we care about seeing a specific type structure. If
+ // there are two separate instances of identical types, we want to
+ // traverse both.
+ typedef Unordered_set(const Type*) Types_seen;
+
+ typedef Unordered_set(const Expression*) Expressions_seen;
+
+ // Bitmask of what sort of objects to traverse.
+ unsigned int traverse_mask_;
+ // Types which have been seen in this traversal.
+ Types_seen* types_seen_;
+ // Expressions which have been seen in this traversal.
+ Expressions_seen* expressions_seen_;
+};
+
+// A class which makes it easier to insert new statements before the
+// current statement during a traversal.
+
+class Statement_inserter
+{
+ public:
+ // Empty constructor.
+ Statement_inserter()
+ : block_(NULL), pindex_(NULL), gogo_(NULL), var_(NULL)
+ { }
+
+ // Constructor for a statement in a block.
+ Statement_inserter(Block* block, size_t *pindex)
+ : block_(block), pindex_(pindex), gogo_(NULL), var_(NULL)
+ { }
+
+ // Constructor for a global variable.
+ Statement_inserter(Gogo* gogo, Variable* var)
+ : block_(NULL), pindex_(NULL), gogo_(gogo), var_(var)
+ { go_assert(var->is_global()); }
+
+ // We use the default copy constructor and assignment operator.
+
+ // Insert S before the statement we are traversing, or before the
+ // initialization expression of a global variable.
+ void
+ insert(Statement* s);
+
+ private:
+ // The block that the statement is in.
+ Block* block_;
+ // The index of the statement that we are traversing.
+ size_t* pindex_;
+ // The IR, needed when looking at an initializer expression for a
+ // global variable.
+ Gogo* gogo_;
+ // The global variable, when looking at an initializer expression.
+ Variable* var_;
+};
+
+// When translating the gogo IR into the backend data structure, this
+// is the context we pass down the blocks and statements.
+
+class Translate_context
+{
+ public:
+ Translate_context(Gogo* gogo, Named_object* function, Block* block,
+ Bblock* bblock)
+ : gogo_(gogo), backend_(gogo->backend()), function_(function),
+ block_(block), bblock_(bblock), is_const_(false)
+ { }
+
+ // Accessors.
+
+ Gogo*
+ gogo()
+ { return this->gogo_; }
+
+ Backend*
+ backend()
+ { return this->backend_; }
+
+ Named_object*
+ function()
+ { return this->function_; }
+
+ Block*
+ block()
+ { return this->block_; }
+
+ Bblock*
+ bblock()
+ { return this->bblock_; }
+
+ bool
+ is_const()
+ { return this->is_const_; }
+
+ // Make a constant context.
+ void
+ set_is_const()
+ { this->is_const_ = true; }
+
+ private:
+ // The IR for the entire compilation unit.
+ Gogo* gogo_;
+ // The generator for the backend data structures.
+ Backend* backend_;
+ // The function we are currently translating. NULL if not in a
+ // function, e.g., the initializer of a global variable.
+ Named_object* function_;
+ // The block we are currently translating. NULL if not in a
+ // function.
+ Block *block_;
+ // The backend representation of the current block. NULL if block_
+ // is NULL.
+ Bblock* bblock_;
+ // Whether this is being evaluated in a constant context. This is
+ // used for type descriptor initializers.
+ bool is_const_;
+};
+
+// Runtime error codes. These must match the values in
+// libgo/runtime/go-runtime-error.c.
+
+// Slice index out of bounds: negative or larger than the length of
+// the slice.
+static const int RUNTIME_ERROR_SLICE_INDEX_OUT_OF_BOUNDS = 0;
+
+// Array index out of bounds.
+static const int RUNTIME_ERROR_ARRAY_INDEX_OUT_OF_BOUNDS = 1;
+
+// String index out of bounds.
+static const int RUNTIME_ERROR_STRING_INDEX_OUT_OF_BOUNDS = 2;
+
+// Slice slice out of bounds: negative or larger than the length of
+// the slice or high bound less than low bound.
+static const int RUNTIME_ERROR_SLICE_SLICE_OUT_OF_BOUNDS = 3;
+
+// Array slice out of bounds.
+static const int RUNTIME_ERROR_ARRAY_SLICE_OUT_OF_BOUNDS = 4;
+
+// String slice out of bounds.
+static const int RUNTIME_ERROR_STRING_SLICE_OUT_OF_BOUNDS = 5;
+
+// Dereference of nil pointer. This is used when there is a
+// dereference of a pointer to a very large struct or array, to ensure
+// that a gigantic array is not used a proxy to access random memory
+// locations.
+static const int RUNTIME_ERROR_NIL_DEREFERENCE = 6;
+
+// Slice length or capacity out of bounds in make: negative or
+// overflow or length greater than capacity.
+static const int RUNTIME_ERROR_MAKE_SLICE_OUT_OF_BOUNDS = 7;
+
+// Map capacity out of bounds in make: negative or overflow.
+static const int RUNTIME_ERROR_MAKE_MAP_OUT_OF_BOUNDS = 8;
+
+// Channel capacity out of bounds in make: negative or overflow.
+static const int RUNTIME_ERROR_MAKE_CHAN_OUT_OF_BOUNDS = 9;
+
+// Division by zero.
+static const int RUNTIME_ERROR_DIVISION_BY_ZERO = 10;
+
+// This is used by some of the langhooks.
+extern Gogo* go_get_gogo();
+
+// Whether we have seen any errors. FIXME: Replace with a backend
+// interface.
+extern bool saw_errors();
+
+#endif // !defined(GO_GOGO_H)