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+//===-- interception.h ------------------------------------------*- C++ -*-===//
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file is a part of AddressSanitizer, an address sanity checker.
+//
+// Machinery for providing replacements/wrappers for system functions.
+//===----------------------------------------------------------------------===//
+
+#ifndef INTERCEPTION_H
+#define INTERCEPTION_H
+
+#if !defined(__linux__) && !defined(__APPLE__) && !defined(_WIN32)
+# error "Interception doesn't work on this operating system."
+#endif
+
+#include "sanitizer_common/sanitizer_internal_defs.h"
+
+// These typedefs should be used only in the interceptor definitions to replace
+// the standard system types (e.g. SSIZE_T instead of ssize_t)
+typedef __sanitizer::uptr SIZE_T;
+typedef __sanitizer::sptr SSIZE_T;
+typedef __sanitizer::sptr PTRDIFF_T;
+typedef __sanitizer::s64 INTMAX_T;
+// WARNING: OFF_T may be different from OS type off_t, depending on the value of
+// _FILE_OFFSET_BITS. This definition of OFF_T matches the ABI of system calls
+// like pread and mmap, as opposed to pread64 and mmap64.
+// Mac and Linux/x86-64 are special.
+#if defined(__APPLE__) || (defined(__linux__) && defined(__x86_64__))
+typedef __sanitizer::u64 OFF_T;
+#else
+typedef __sanitizer::uptr OFF_T;
+#endif
+typedef __sanitizer::u64 OFF64_T;
+
+// How to add an interceptor:
+// Suppose you need to wrap/replace system function (generally, from libc):
+// int foo(const char *bar, double baz);
+// You'll need to:
+// 1) define INTERCEPTOR(int, foo, const char *bar, double baz) { ... } in
+// your source file.
+// 2) Call "INTERCEPT_FUNCTION(foo)" prior to the first call of "foo".
+// INTERCEPT_FUNCTION(foo) evaluates to "true" iff the function was
+// intercepted successfully.
+// You can access original function by calling REAL(foo)(bar, baz).
+// By default, REAL(foo) will be visible only inside your interceptor, and if
+// you want to use it in other parts of RTL, you'll need to:
+// 3a) add DECLARE_REAL(int, foo, const char*, double) to a
+// header file.
+// However, if the call "INTERCEPT_FUNCTION(foo)" and definition for
+// INTERCEPTOR(..., foo, ...) are in different files, you'll instead need to:
+// 3b) add DECLARE_REAL_AND_INTERCEPTOR(int, foo, const char*, double)
+// to a header file.
+
+// Notes: 1. Things may not work properly if macro INTERCEPT(...) {...} or
+// DECLARE_REAL(...) are located inside namespaces.
+// 2. On Mac you can also use: "OVERRIDE_FUNCTION(foo, zoo);" to
+// effectively redirect calls from "foo" to "zoo". In this case
+// you aren't required to implement
+// INTERCEPTOR(int, foo, const char *bar, double baz) {...}
+// but instead you'll have to add
+// DEFINE_REAL(int, foo, const char *bar, double baz) in your
+// source file (to define a pointer to overriden function).
+
+// How it works:
+// To replace system functions on Linux we just need to declare functions
+// with same names in our library and then obtain the real function pointers
+// using dlsym().
+// There is one complication. A user may also intercept some of the functions
+// we intercept. To resolve this we declare our interceptors with __interceptor_
+// prefix, and then make actual interceptors weak aliases to __interceptor_
+// functions.
+// This is not so on Mac OS, where the two-level namespace makes
+// our replacement functions invisible to other libraries. This may be overcomed
+// using the DYLD_FORCE_FLAT_NAMESPACE, but some errors loading the shared
+// libraries in Chromium were noticed when doing so.
+// Instead we create a dylib containing a __DATA,__interpose section that
+// associates library functions with their wrappers. When this dylib is
+// preloaded before an executable using DYLD_INSERT_LIBRARIES, it routes all
+// the calls to interposed functions done through stubs to the wrapper
+// functions.
+
+#if defined(__APPLE__)
+# define WRAP(x) wrap_##x
+# define WRAPPER_NAME(x) "wrap_"#x
+# define INTERCEPTOR_ATTRIBUTE
+# define DECLARE_WRAPPER(ret_type, func, ...)
+#elif defined(_WIN32)
+# if defined(_DLL) // DLL CRT
+# define WRAP(x) x
+# define WRAPPER_NAME(x) #x
+# define INTERCEPTOR_ATTRIBUTE
+# else // Static CRT
+# define WRAP(x) wrap_##x
+# define WRAPPER_NAME(x) "wrap_"#x
+# define INTERCEPTOR_ATTRIBUTE
+# endif
+# define DECLARE_WRAPPER(ret_type, func, ...)
+#else
+# define WRAP(x) __interceptor_ ## x
+# define WRAPPER_NAME(x) "__interceptor_" #x
+# define INTERCEPTOR_ATTRIBUTE __attribute__((visibility("default")))
+# define DECLARE_WRAPPER(ret_type, func, ...) \
+ extern "C" ret_type func(__VA_ARGS__) \
+ __attribute__((weak, alias("__interceptor_" #func), visibility("default")));
+#endif
+
+#if !defined(__APPLE__)
+# define PTR_TO_REAL(x) real_##x
+# define REAL(x) __interception::PTR_TO_REAL(x)
+# define FUNC_TYPE(x) x##_f
+
+# define DECLARE_REAL(ret_type, func, ...) \
+ typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \
+ namespace __interception { \
+ extern FUNC_TYPE(func) PTR_TO_REAL(func); \
+ }
+#else // __APPLE__
+# define REAL(x) x
+# define DECLARE_REAL(ret_type, func, ...) \
+ extern "C" ret_type func(__VA_ARGS__);
+#endif // __APPLE__
+
+#define DECLARE_REAL_AND_INTERCEPTOR(ret_type, func, ...) \
+ DECLARE_REAL(ret_type, func, __VA_ARGS__) \
+ extern "C" ret_type WRAP(func)(__VA_ARGS__);
+
+// Generally, you don't need to use DEFINE_REAL by itself, as INTERCEPTOR
+// macros does its job. In exceptional cases you may need to call REAL(foo)
+// without defining INTERCEPTOR(..., foo, ...). For example, if you override
+// foo with an interceptor for other function.
+#if !defined(__APPLE__)
+# define DEFINE_REAL(ret_type, func, ...) \
+ typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \
+ namespace __interception { \
+ FUNC_TYPE(func) PTR_TO_REAL(func); \
+ }
+#else
+# define DEFINE_REAL(ret_type, func, ...)
+#endif
+
+#define INTERCEPTOR(ret_type, func, ...) \
+ DEFINE_REAL(ret_type, func, __VA_ARGS__) \
+ DECLARE_WRAPPER(ret_type, func, __VA_ARGS__) \
+ extern "C" \
+ INTERCEPTOR_ATTRIBUTE \
+ ret_type WRAP(func)(__VA_ARGS__)
+
+#if defined(_WIN32)
+# define INTERCEPTOR_WINAPI(ret_type, func, ...) \
+ typedef ret_type (__stdcall *FUNC_TYPE(func))(__VA_ARGS__); \
+ namespace __interception { \
+ FUNC_TYPE(func) PTR_TO_REAL(func); \
+ } \
+ DECLARE_WRAPPER(ret_type, func, __VA_ARGS__) \
+ extern "C" \
+ INTERCEPTOR_ATTRIBUTE \
+ ret_type __stdcall WRAP(func)(__VA_ARGS__)
+#endif
+
+// ISO C++ forbids casting between pointer-to-function and pointer-to-object,
+// so we use casting via an integral type __interception::uptr,
+// assuming that system is POSIX-compliant. Using other hacks seem
+// challenging, as we don't even pass function type to
+// INTERCEPT_FUNCTION macro, only its name.
+namespace __interception {
+#if defined(_WIN64)
+typedef unsigned long long uptr; // NOLINT
+#else
+typedef unsigned long uptr; // NOLINT
+#endif // _WIN64
+} // namespace __interception
+
+#define INCLUDED_FROM_INTERCEPTION_LIB
+
+#if defined(__linux__)
+# include "interception_linux.h"
+# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_LINUX(func)
+#elif defined(__APPLE__)
+# include "interception_mac.h"
+# define OVERRIDE_FUNCTION(old_func, new_func) \
+ OVERRIDE_FUNCTION_MAC(old_func, new_func)
+# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_MAC(func)
+#else // defined(_WIN32)
+# include "interception_win.h"
+# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_WIN(func)
+#endif
+
+#undef INCLUDED_FROM_INTERCEPTION_LIB
+
+#endif // INTERCEPTION_H