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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Interacting with C</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.77.1" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="containers.html" title="Chapter 9.  Containers" /><link rel="prev" href="unordered_associative.html" title="Unordered Associative" /><link rel="next" href="iterators.html" title="Chapter 10.  Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="unordered_associative.html">Prev</a> </td><th width="60%" align="center">Chapter 9. 
- Containers
-
-</th><td width="20%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="std.containers.c"></a>Interacting with C</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="containers.c.vs_array"></a>Containers vs. Arrays</h3></div></div></div><p>
- You're writing some code and can't decide whether to use builtin
- arrays or some kind of container. There are compelling reasons
- to use one of the container classes, but you're afraid that
- you'll eventually run into difficulties, change everything back
- to arrays, and then have to change all the code that uses those
- data types to keep up with the change.
- </p><p>
- If your code makes use of the standard algorithms, this isn't as
- scary as it sounds. The algorithms don't know, nor care, about
- the kind of <span class="quote">“<span class="quote">container</span>”</span> on which they work, since
- the algorithms are only given endpoints to work with. For the
- container classes, these are iterators (usually
- <code class="code">begin()</code> and <code class="code">end()</code>, but not always).
- For builtin arrays, these are the address of the first element
- and the <a class="link" href="iterators.html#iterators.predefined.end" title="One Past the End">past-the-end</a> element.
- </p><p>
- Some very simple wrapper functions can hide all of that from the
- rest of the code. For example, a pair of functions called
- <code class="code">beginof</code> can be written, one that takes an array,
- another that takes a vector. The first returns a pointer to the
- first element, and the second returns the vector's
- <code class="code">begin()</code> iterator.
- </p><p>
- The functions should be made template functions, and should also
- be declared inline. As pointed out in the comments in the code
- below, this can lead to <code class="code">beginof</code> being optimized out
- of existence, so you pay absolutely nothing in terms of increased
- code size or execution time.
- </p><p>
- The result is that if all your algorithm calls look like
- </p><pre class="programlisting">
- std::transform(beginof(foo), endof(foo), beginof(foo), SomeFunction);
- </pre><p>
- then the type of foo can change from an array of ints to a vector
- of ints to a deque of ints and back again, without ever changing
- any client code.
- </p><pre class="programlisting">
-// beginof
-template&lt;typename T&gt;
- inline typename vector&lt;T&gt;::iterator
- beginof(vector&lt;T&gt; &amp;v)
- { return v.begin(); }
-
-template&lt;typename T, unsigned int sz&gt;
- inline T*
- beginof(T (&amp;array)[sz]) { return array; }
-
-// endof
-template&lt;typename T&gt;
- inline typename vector&lt;T&gt;::iterator
- endof(vector&lt;T&gt; &amp;v)
- { return v.end(); }
-
-template&lt;typename T, unsigned int sz&gt;
- inline T*
- endof(T (&amp;array)[sz]) { return array + sz; }
-
-// lengthof
-template&lt;typename T&gt;
- inline typename vector&lt;T&gt;::size_type
- lengthof(vector&lt;T&gt; &amp;v)
- { return v.size(); }
-
-template&lt;typename T, unsigned int sz&gt;
- inline unsigned int
- lengthof(T (&amp;)[sz]) { return sz; }
-</pre><p>
- Astute readers will notice two things at once: first, that the
- container class is still a <code class="code">vector&lt;T&gt;</code> instead
- of a more general <code class="code">Container&lt;T&gt;</code>. This would
- mean that three functions for <code class="code">deque</code> would have to be
- added, another three for <code class="code">list</code>, and so on. This is
- due to problems with getting template resolution correct; I find
- it easier just to give the extra three lines and avoid confusion.
- </p><p>
- Second, the line
- </p><pre class="programlisting">
- inline unsigned int lengthof (T (&amp;)[sz]) { return sz; }
- </pre><p>
- looks just weird! Hint: unused parameters can be left nameless.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="unordered_associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Unordered Associative </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 10. 
- Iterators
-
-</td></tr></table></div></body></html> \ No newline at end of file