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-rw-r--r--gcc-4.8.1/libgo/go/os/exec.go70
1 files changed, 0 insertions, 70 deletions
diff --git a/gcc-4.8.1/libgo/go/os/exec.go b/gcc-4.8.1/libgo/go/os/exec.go
deleted file mode 100644
index 5aea3098b..000000000
--- a/gcc-4.8.1/libgo/go/os/exec.go
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package os
-
-import (
- "runtime"
- "sync/atomic"
- "syscall"
-)
-
-// Process stores the information about a process created by StartProcess.
-type Process struct {
- Pid int
- handle uintptr
- isdone uint32 // process has been successfully waited on, non zero if true
-}
-
-func newProcess(pid int, handle uintptr) *Process {
- p := &Process{Pid: pid, handle: handle}
- runtime.SetFinalizer(p, (*Process).Release)
- return p
-}
-
-func (p *Process) setDone() {
- atomic.StoreUint32(&p.isdone, 1)
-}
-
-func (p *Process) done() bool {
- return atomic.LoadUint32(&p.isdone) > 0
-}
-
-// ProcAttr holds the attributes that will be applied to a new process
-// started by StartProcess.
-type ProcAttr struct {
- // If Dir is non-empty, the child changes into the directory before
- // creating the process.
- Dir string
- // If Env is non-nil, it gives the environment variables for the
- // new process in the form returned by Environ.
- // If it is nil, the result of Environ will be used.
- Env []string
- // Files specifies the open files inherited by the new process. The
- // first three entries correspond to standard input, standard output, and
- // standard error. An implementation may support additional entries,
- // depending on the underlying operating system. A nil entry corresponds
- // to that file being closed when the process starts.
- Files []*File
-
- // Operating system-specific process creation attributes.
- // Note that setting this field means that your program
- // may not execute properly or even compile on some
- // operating systems.
- Sys *syscall.SysProcAttr
-}
-
-// A Signal represents an operating system signal.
-// The usual underlying implementation is operating system-dependent:
-// on Unix it is syscall.Signal.
-type Signal interface {
- String() string
- Signal() // to distinguish from other Stringers
-}
-
-// Getpid returns the process id of the caller.
-func Getpid() int { return syscall.Getpid() }
-
-// Getppid returns the process id of the caller's parent.
-func Getppid() int { return syscall.Getppid() }