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Diffstat (limited to 'gcc-4.4.0/gcc/vec.h')
-rw-r--r-- | gcc-4.4.0/gcc/vec.h | 1198 |
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diff --git a/gcc-4.4.0/gcc/vec.h b/gcc-4.4.0/gcc/vec.h deleted file mode 100644 index adbd16aac..000000000 --- a/gcc-4.4.0/gcc/vec.h +++ /dev/null @@ -1,1198 +0,0 @@ -/* Vector API for GNU compiler. - Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc. - Contributed by Nathan Sidwell <nathan@codesourcery.com> - -This file is part of GCC. - -GCC is free software; you can redistribute it and/or modify it under -the terms of the GNU General Public License as published by the Free -Software Foundation; either version 3, or (at your option) any later -version. - -GCC is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or -FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -for more details. - -You should have received a copy of the GNU General Public License -along with GCC; see the file COPYING3. If not see -<http://www.gnu.org/licenses/>. */ - -#ifndef GCC_VEC_H -#define GCC_VEC_H - -/* The macros here implement a set of templated vector types and - associated interfaces. These templates are implemented with - macros, as we're not in C++ land. The interface functions are - typesafe and use static inline functions, sometimes backed by - out-of-line generic functions. The vectors are designed to - interoperate with the GTY machinery. - - Because of the different behavior of structure objects, scalar - objects and of pointers, there are three flavors, one for each of - these variants. Both the structure object and pointer variants - pass pointers to objects around -- in the former case the pointers - are stored into the vector and in the latter case the pointers are - dereferenced and the objects copied into the vector. The scalar - object variant is suitable for int-like objects, and the vector - elements are returned by value. - - There are both 'index' and 'iterate' accessors. The iterator - returns a boolean iteration condition and updates the iteration - variable passed by reference. Because the iterator will be - inlined, the address-of can be optimized away. - - The vectors are implemented using the trailing array idiom, thus - they are not resizeable without changing the address of the vector - object itself. This means you cannot have variables or fields of - vector type -- always use a pointer to a vector. The one exception - is the final field of a structure, which could be a vector type. - You will have to use the embedded_size & embedded_init calls to - create such objects, and they will probably not be resizeable (so - don't use the 'safe' allocation variants). The trailing array - idiom is used (rather than a pointer to an array of data), because, - if we allow NULL to also represent an empty vector, empty vectors - occupy minimal space in the structure containing them. - - Each operation that increases the number of active elements is - available in 'quick' and 'safe' variants. The former presumes that - there is sufficient allocated space for the operation to succeed - (it dies if there is not). The latter will reallocate the - vector, if needed. Reallocation causes an exponential increase in - vector size. If you know you will be adding N elements, it would - be more efficient to use the reserve operation before adding the - elements with the 'quick' operation. This will ensure there are at - least as many elements as you ask for, it will exponentially - increase if there are too few spare slots. If you want reserve a - specific number of slots, but do not want the exponential increase - (for instance, you know this is the last allocation), use the - reserve_exact operation. You can also create a vector of a - specific size from the get go. - - You should prefer the push and pop operations, as they append and - remove from the end of the vector. If you need to remove several - items in one go, use the truncate operation. The insert and remove - operations allow you to change elements in the middle of the - vector. There are two remove operations, one which preserves the - element ordering 'ordered_remove', and one which does not - 'unordered_remove'. The latter function copies the end element - into the removed slot, rather than invoke a memmove operation. The - 'lower_bound' function will determine where to place an item in the - array using insert that will maintain sorted order. - - When a vector type is defined, first a non-memory managed version - is created. You can then define either or both garbage collected - and heap allocated versions. The allocation mechanism is specified - when the type is defined, and is therefore part of the type. If - you need both gc'd and heap allocated versions, you still must have - *exactly* one definition of the common non-memory managed base vector. - - If you need to directly manipulate a vector, then the 'address' - accessor will return the address of the start of the vector. Also - the 'space' predicate will tell you whether there is spare capacity - in the vector. You will not normally need to use these two functions. - - Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to - get the non-memory allocation version, and then a - DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed - vectors. Variables of vector type are declared using a - VEC(TYPEDEF,ALLOC) macro. The ALLOC argument specifies the - allocation strategy, and can be either 'gc' or 'heap' for garbage - collected and heap allocated respectively. It can be 'none' to get - a vector that must be explicitly allocated (for instance as a - trailing array of another structure). The characters O, P and I - indicate whether TYPEDEF is a pointer (P), object (O) or integral - (I) type. Be careful to pick the correct one, as you'll get an - awkward and inefficient API if you use the wrong one. There is a - check, which results in a compile-time warning, for the P and I - versions, but there is no check for the O versions, as that is not - possible in plain C. Due to the way GTY works, you must annotate - any structures you wish to insert or reference from a vector with a - GTY(()) tag. You need to do this even if you never declare the GC - allocated variants. - - An example of their use would be, - - DEF_VEC_P(tree); // non-managed tree vector. - DEF_VEC_ALLOC_P(tree,gc); // gc'd vector of tree pointers. This must - // appear at file scope. - - struct my_struct { - VEC(tree,gc) *v; // A (pointer to) a vector of tree pointers. - }; - - struct my_struct *s; - - if (VEC_length(tree,s->v)) { we have some contents } - VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end - for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++) - { do something with elt } - -*/ - -/* Macros to invoke API calls. A single macro works for both pointer - and object vectors, but the argument and return types might well be - different. In each macro, T is the typedef of the vector elements, - and A is the allocation strategy. The allocation strategy is only - present when it is required. Some of these macros pass the vector, - V, by reference (by taking its address), this is noted in the - descriptions. */ - -/* Length of vector - unsigned VEC_T_length(const VEC(T) *v); - - Return the number of active elements in V. V can be NULL, in which - case zero is returned. */ - -#define VEC_length(T,V) (VEC_OP(T,base,length)(VEC_BASE(V))) - - -/* Check if vector is empty - int VEC_T_empty(const VEC(T) *v); - - Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */ - -#define VEC_empty(T,V) (VEC_length (T,V) == 0) - - -/* Get the final element of the vector. - T VEC_T_last(VEC(T) *v); // Integer - T VEC_T_last(VEC(T) *v); // Pointer - T *VEC_T_last(VEC(T) *v); // Object - - Return the final element. V must not be empty. */ - -#define VEC_last(T,V) (VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO)) - -/* Index into vector - T VEC_T_index(VEC(T) *v, unsigned ix); // Integer - T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer - T *VEC_T_index(VEC(T) *v, unsigned ix); // Object - - Return the IX'th element. If IX must be in the domain of V. */ - -#define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO)) - -/* Iterate over vector - int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer - int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer - int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object - - Return iteration condition and update PTR to point to the IX'th - element. At the end of iteration, sets PTR to NULL. Use this to - iterate over the elements of a vector as follows, - - for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++) - continue; */ - -#define VEC_iterate(T,V,I,P) (VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P))) - -/* Allocate new vector. - VEC(T,A) *VEC_T_A_alloc(int reserve); - - Allocate a new vector with space for RESERVE objects. If RESERVE - is zero, NO vector is created. */ - -#define VEC_alloc(T,A,N) (VEC_OP(T,A,alloc)(N MEM_STAT_INFO)) - -/* Free a vector. - void VEC_T_A_free(VEC(T,A) *&); - - Free a vector and set it to NULL. */ - -#define VEC_free(T,A,V) (VEC_OP(T,A,free)(&V)) - -/* Use these to determine the required size and initialization of a - vector embedded within another structure (as the final member). - - size_t VEC_T_embedded_size(int reserve); - void VEC_T_embedded_init(VEC(T) *v, int reserve); - - These allow the caller to perform the memory allocation. */ - -#define VEC_embedded_size(T,N) (VEC_OP(T,base,embedded_size)(N)) -#define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N)) - -/* Copy a vector. - VEC(T,A) *VEC_T_A_copy(VEC(T) *); - - Copy the live elements of a vector into a new vector. The new and - old vectors need not be allocated by the same mechanism. */ - -#define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO)) - -/* Determine if a vector has additional capacity. - - int VEC_T_space (VEC(T) *v,int reserve) - - If V has space for RESERVE additional entries, return nonzero. You - usually only need to use this if you are doing your own vector - reallocation, for instance on an embedded vector. This returns - nonzero in exactly the same circumstances that VEC_T_reserve - will. */ - -#define VEC_space(T,V,R) \ - (VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO)) - -/* Reserve space. - int VEC_T_A_reserve(VEC(T,A) *&v, int reserve); - - Ensure that V has at least RESERVE slots available. This will - create additional headroom. Note this can cause V to be - reallocated. Returns nonzero iff reallocation actually - occurred. */ - -#define VEC_reserve(T,A,V,R) \ - (VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Reserve space exactly. - int VEC_T_A_reserve_exact(VEC(T,A) *&v, int reserve); - - Ensure that V has at least RESERVE slots available. This will not - create additional headroom. Note this can cause V to be - reallocated. Returns nonzero iff reallocation actually - occurred. */ - -#define VEC_reserve_exact(T,A,V,R) \ - (VEC_OP(T,A,reserve_exact)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Push object with no reallocation - T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer - T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer - T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object - - Push a new element onto the end, returns a pointer to the slot - filled in. For object vectors, the new value can be NULL, in which - case NO initialization is performed. There must - be sufficient space in the vector. */ - -#define VEC_quick_push(T,V,O) \ - (VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO)) - -/* Push object with reallocation - T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer - T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer - T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object - - Push a new element onto the end, returns a pointer to the slot - filled in. For object vectors, the new value can be NULL, in which - case NO initialization is performed. Reallocates V, if needed. */ - -#define VEC_safe_push(T,A,V,O) \ - (VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Pop element off end - T VEC_T_pop (VEC(T) *v); // Integer - T VEC_T_pop (VEC(T) *v); // Pointer - void VEC_T_pop (VEC(T) *v); // Object - - Pop the last element off the end. Returns the element popped, for - pointer vectors. */ - -#define VEC_pop(T,V) (VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO)) - -/* Truncate to specific length - void VEC_T_truncate (VEC(T) *v, unsigned len); - - Set the length as specified. The new length must be less than or - equal to the current length. This is an O(1) operation. */ - -#define VEC_truncate(T,V,I) \ - (VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO)) - -/* Grow to a specific length. - void VEC_T_A_safe_grow (VEC(T,A) *&v, int len); - - Grow the vector to a specific length. The LEN must be as - long or longer than the current length. The new elements are - uninitialized. */ - -#define VEC_safe_grow(T,A,V,I) \ - (VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Grow to a specific length. - void VEC_T_A_safe_grow_cleared (VEC(T,A) *&v, int len); - - Grow the vector to a specific length. The LEN must be as - long or longer than the current length. The new elements are - initialized to zero. */ - -#define VEC_safe_grow_cleared(T,A,V,I) \ - (VEC_OP(T,A,safe_grow_cleared)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Replace element - T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer - T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer - T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object - - Replace the IXth element of V with a new value, VAL. For pointer - vectors returns the original value. For object vectors returns a - pointer to the new value. For object vectors the new value can be - NULL, in which case no overwriting of the slot is actually - performed. */ - -#define VEC_replace(T,V,I,O) \ - (VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO)) - -/* Insert object with no reallocation - T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer - T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer - T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object - - Insert an element, VAL, at the IXth position of V. Return a pointer - to the slot created. For vectors of object, the new value can be - NULL, in which case no initialization of the inserted slot takes - place. There must be sufficient space. */ - -#define VEC_quick_insert(T,V,I,O) \ - (VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO)) - -/* Insert object with reallocation - T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer - T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer - T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object - - Insert an element, VAL, at the IXth position of V. Return a pointer - to the slot created. For vectors of object, the new value can be - NULL, in which case no initialization of the inserted slot takes - place. Reallocate V, if necessary. */ - -#define VEC_safe_insert(T,A,V,I,O) \ - (VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO)) - -/* Remove element retaining order - T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer - T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer - void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object - - Remove an element from the IXth position of V. Ordering of - remaining elements is preserved. For pointer vectors returns the - removed object. This is an O(N) operation due to a memmove. */ - -#define VEC_ordered_remove(T,V,I) \ - (VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO)) - -/* Remove element destroying order - T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer - T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer - void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object - - Remove an element from the IXth position of V. Ordering of - remaining elements is destroyed. For pointer vectors returns the - removed object. This is an O(1) operation. */ - -#define VEC_unordered_remove(T,V,I) \ - (VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO)) - -/* Remove a block of elements - void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len); - - Remove LEN elements starting at the IXth. Ordering is retained. - This is an O(1) operation. */ - -#define VEC_block_remove(T,V,I,L) \ - (VEC_OP(T,base,block_remove)(VEC_BASE(V),I,L VEC_CHECK_INFO)) - -/* Get the address of the array of elements - T *VEC_T_address (VEC(T) v) - - If you need to directly manipulate the array (for instance, you - want to feed it to qsort), use this accessor. */ - -#define VEC_address(T,V) (VEC_OP(T,base,address)(VEC_BASE(V))) - -/* Find the first index in the vector not less than the object. - unsigned VEC_T_lower_bound (VEC(T) *v, const T val, - bool (*lessthan) (const T, const T)); // Integer - unsigned VEC_T_lower_bound (VEC(T) *v, const T val, - bool (*lessthan) (const T, const T)); // Pointer - unsigned VEC_T_lower_bound (VEC(T) *v, const T *val, - bool (*lessthan) (const T*, const T*)); // Object - - Find the first position in which VAL could be inserted without - changing the ordering of V. LESSTHAN is a function that returns - true if the first argument is strictly less than the second. */ - -#define VEC_lower_bound(T,V,O,LT) \ - (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO)) - -/* Reallocate an array of elements with prefix. */ -extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL); -extern void *vec_gc_p_reserve_exact (void *, int MEM_STAT_DECL); -extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL); -extern void *vec_gc_o_reserve_exact (void *, int, size_t, size_t - MEM_STAT_DECL); -extern void ggc_free (void *); -#define vec_gc_free(V) ggc_free (V) -extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL); -extern void *vec_heap_p_reserve_exact (void *, int MEM_STAT_DECL); -extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL); -extern void *vec_heap_o_reserve_exact (void *, int, size_t, size_t - MEM_STAT_DECL); -extern void dump_vec_loc_statistics (void); -#ifdef GATHER_STATISTICS -void vec_heap_free (void *); -#else -#define vec_heap_free(V) free (V) -#endif - -#if ENABLE_CHECKING -#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__ -#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_ -#define VEC_CHECK_PASS ,file_,line_,function_ - -#define VEC_ASSERT(EXPR,OP,T,A) \ - (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0)) - -extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL) - ATTRIBUTE_NORETURN; -#define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS) -#else -#define VEC_CHECK_INFO -#define VEC_CHECK_DECL -#define VEC_CHECK_PASS -#define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR) -#endif - -/* Note: gengtype has hardwired knowledge of the expansions of the - VEC, DEF_VEC_*, and DEF_VEC_ALLOC_* macros. If you change the - expansions of these macros you may need to change gengtype too. */ - -#define VEC(T,A) VEC_##T##_##A -#define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP - -/* Base of vector type, not user visible. */ -#define VEC_T(T,B) \ -typedef struct VEC(T,B) \ -{ \ - unsigned num; \ - unsigned alloc; \ - T vec[1]; \ -} VEC(T,B) - -#define VEC_T_GTY(T,B) \ -typedef struct VEC(T,B) GTY(()) \ -{ \ - unsigned num; \ - unsigned alloc; \ - T GTY ((length ("%h.num"))) vec[1]; \ -} VEC(T,B) - -/* Derived vector type, user visible. */ -#define VEC_TA_GTY(T,B,A,GTY) \ -typedef struct VEC(T,A) GTY \ -{ \ - VEC(T,B) base; \ -} VEC(T,A) - -#define VEC_TA(T,B,A) \ -typedef struct VEC(T,A) \ -{ \ - VEC(T,B) base; \ -} VEC(T,A) - -/* Convert to base type. */ -#define VEC_BASE(P) ((P) ? &(P)->base : 0) - -/* Vector of integer-like object. */ -#define DEF_VEC_I(T) \ -static inline void VEC_OP (T,must_be,integral_type) (void) \ -{ \ - (void)~(T)0; \ -} \ - \ -VEC_T(T,base); \ -VEC_TA(T,base,none); \ -DEF_VEC_FUNC_P(T) \ -struct vec_swallow_trailing_semi -#define DEF_VEC_ALLOC_I(T,A) \ -VEC_TA(T,base,A); \ -DEF_VEC_ALLOC_FUNC_I(T,A) \ -struct vec_swallow_trailing_semi - -/* Vector of pointer to object. */ -#define DEF_VEC_P(T) \ -static inline void VEC_OP (T,must_be,pointer_type) (void) \ -{ \ - (void)((T)1 == (void *)1); \ -} \ - \ -VEC_T_GTY(T,base); \ -VEC_TA(T,base,none); \ -DEF_VEC_FUNC_P(T) \ -struct vec_swallow_trailing_semi -#define DEF_VEC_ALLOC_P(T,A) \ -VEC_TA(T,base,A); \ -DEF_VEC_ALLOC_FUNC_P(T,A) \ -struct vec_swallow_trailing_semi - -#define DEF_VEC_FUNC_P(T) \ -static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \ -{ \ - return vec_ ? vec_->num : 0; \ -} \ - \ -static inline T VEC_OP (T,base,last) \ - (const VEC(T,base) *vec_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ && vec_->num, "last", T, base); \ - \ - return vec_->vec[vec_->num - 1]; \ -} \ - \ -static inline T VEC_OP (T,base,index) \ - (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \ - \ - return vec_->vec[ix_]; \ -} \ - \ -static inline int VEC_OP (T,base,iterate) \ - (const VEC(T,base) *vec_, unsigned ix_, T *ptr) \ -{ \ - if (vec_ && ix_ < vec_->num) \ - { \ - *ptr = vec_->vec[ix_]; \ - return 1; \ - } \ - else \ - { \ - *ptr = 0; \ - return 0; \ - } \ -} \ - \ -static inline size_t VEC_OP (T,base,embedded_size) \ - (int alloc_) \ -{ \ - return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \ -} \ - \ -static inline void VEC_OP (T,base,embedded_init) \ - (VEC(T,base) *vec_, int alloc_) \ -{ \ - vec_->num = 0; \ - vec_->alloc = alloc_; \ -} \ - \ -static inline int VEC_OP (T,base,space) \ - (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (alloc_ >= 0, "space", T, base); \ - return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \ -} \ - \ -static inline T *VEC_OP (T,base,quick_push) \ - (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \ - slot_ = &vec_->vec[vec_->num++]; \ - *slot_ = obj_; \ - \ - return slot_; \ -} \ - \ -static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \ -{ \ - T obj_; \ - \ - VEC_ASSERT (vec_->num, "pop", T, base); \ - obj_ = vec_->vec[--vec_->num]; \ - \ - return obj_; \ -} \ - \ -static inline void VEC_OP (T,base,truncate) \ - (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \ - if (vec_) \ - vec_->num = size_; \ -} \ - \ -static inline T VEC_OP (T,base,replace) \ - (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \ -{ \ - T old_obj_; \ - \ - VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \ - old_obj_ = vec_->vec[ix_]; \ - vec_->vec[ix_] = obj_; \ - \ - return old_obj_; \ -} \ - \ -static inline T *VEC_OP (T,base,quick_insert) \ - (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \ - VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \ - slot_ = &vec_->vec[ix_]; \ - memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \ - *slot_ = obj_; \ - \ - return slot_; \ -} \ - \ -static inline T VEC_OP (T,base,ordered_remove) \ - (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - T obj_; \ - \ - VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \ - slot_ = &vec_->vec[ix_]; \ - obj_ = *slot_; \ - memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \ - \ - return obj_; \ -} \ - \ -static inline T VEC_OP (T,base,unordered_remove) \ - (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - T obj_; \ - \ - VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \ - slot_ = &vec_->vec[ix_]; \ - obj_ = *slot_; \ - *slot_ = vec_->vec[--vec_->num]; \ - \ - return obj_; \ -} \ - \ -static inline void VEC_OP (T,base,block_remove) \ - (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \ - slot_ = &vec_->vec[ix_]; \ - vec_->num -= len_; \ - memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \ -} \ - \ -static inline T *VEC_OP (T,base,address) \ - (VEC(T,base) *vec_) \ -{ \ - return vec_ ? vec_->vec : 0; \ -} \ - \ -static inline unsigned VEC_OP (T,base,lower_bound) \ - (VEC(T,base) *vec_, const T obj_, \ - bool (*lessthan_)(const T, const T) VEC_CHECK_DECL) \ -{ \ - unsigned int len_ = VEC_OP (T,base, length) (vec_); \ - unsigned int half_, middle_; \ - unsigned int first_ = 0; \ - while (len_ > 0) \ - { \ - T middle_elem_; \ - half_ = len_ >> 1; \ - middle_ = first_; \ - middle_ += half_; \ - middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \ - if (lessthan_ (middle_elem_, obj_)) \ - { \ - first_ = middle_; \ - ++first_; \ - len_ = len_ - half_ - 1; \ - } \ - else \ - len_ = half_; \ - } \ - return first_; \ -} - -#define DEF_VEC_ALLOC_FUNC_P(T,A) \ -static inline VEC(T,A) *VEC_OP (T,A,alloc) \ - (int alloc_ MEM_STAT_DECL) \ -{ \ - return (VEC(T,A) *) vec_##A##_p_reserve_exact (NULL, alloc_ \ - PASS_MEM_STAT); \ -} \ - \ -static inline void VEC_OP (T,A,free) \ - (VEC(T,A) **vec_) \ -{ \ - if (*vec_) \ - vec_##A##_free (*vec_); \ - *vec_ = NULL; \ -} \ - \ -static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \ -{ \ - size_t len_ = vec_ ? vec_->num : 0; \ - VEC (T,A) *new_vec_ = NULL; \ - \ - if (len_) \ - { \ - new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve_exact \ - (NULL, len_ PASS_MEM_STAT)); \ - \ - new_vec_->base.num = len_; \ - memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \ - } \ - return new_vec_; \ -} \ - \ -static inline int VEC_OP (T,A,reserve) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline int VEC_OP (T,A,reserve_exact) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_p_reserve_exact (*vec_, alloc_ \ - PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_ASSERT (size_ >= 0 \ - && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \ - "grow", T, A); \ - VEC_OP (T,A,reserve_exact) (vec_, \ - size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \ - VEC_CHECK_PASS PASS_MEM_STAT); \ - VEC_BASE (*vec_)->num = size_; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow_cleared) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \ - VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \ - memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \ - sizeof (T) * (size_ - oldsize)); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_push) \ - (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_insert) \ - (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \ - VEC_CHECK_PASS); \ -} - -/* Vector of object. */ -#define DEF_VEC_O(T) \ -VEC_T_GTY(T,base); \ -VEC_TA(T,base,none); \ -DEF_VEC_FUNC_O(T) \ -struct vec_swallow_trailing_semi -#define DEF_VEC_ALLOC_O(T,A) \ -VEC_TA(T,base,A); \ -DEF_VEC_ALLOC_FUNC_O(T,A) \ -struct vec_swallow_trailing_semi - -#define DEF_VEC_FUNC_O(T) \ -static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \ -{ \ - return vec_ ? vec_->num : 0; \ -} \ - \ -static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ && vec_->num, "last", T, base); \ - \ - return &vec_->vec[vec_->num - 1]; \ -} \ - \ -static inline T *VEC_OP (T,base,index) \ - (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \ - \ - return &vec_->vec[ix_]; \ -} \ - \ -static inline int VEC_OP (T,base,iterate) \ - (VEC(T,base) *vec_, unsigned ix_, T **ptr) \ -{ \ - if (vec_ && ix_ < vec_->num) \ - { \ - *ptr = &vec_->vec[ix_]; \ - return 1; \ - } \ - else \ - { \ - *ptr = 0; \ - return 0; \ - } \ -} \ - \ -static inline size_t VEC_OP (T,base,embedded_size) \ - (int alloc_) \ -{ \ - return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \ -} \ - \ -static inline void VEC_OP (T,base,embedded_init) \ - (VEC(T,base) *vec_, int alloc_) \ -{ \ - vec_->num = 0; \ - vec_->alloc = alloc_; \ -} \ - \ -static inline int VEC_OP (T,base,space) \ - (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (alloc_ >= 0, "space", T, base); \ - return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \ -} \ - \ -static inline T *VEC_OP (T,base,quick_push) \ - (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \ - slot_ = &vec_->vec[vec_->num++]; \ - if (obj_) \ - *slot_ = *obj_; \ - \ - return slot_; \ -} \ - \ -static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_->num, "pop", T, base); \ - --vec_->num; \ -} \ - \ -static inline void VEC_OP (T,base,truncate) \ - (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \ - if (vec_) \ - vec_->num = size_; \ -} \ - \ -static inline T *VEC_OP (T,base,replace) \ - (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \ - slot_ = &vec_->vec[ix_]; \ - if (obj_) \ - *slot_ = *obj_; \ - \ - return slot_; \ -} \ - \ -static inline T *VEC_OP (T,base,quick_insert) \ - (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \ - VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \ - slot_ = &vec_->vec[ix_]; \ - memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \ - if (obj_) \ - *slot_ = *obj_; \ - \ - return slot_; \ -} \ - \ -static inline void VEC_OP (T,base,ordered_remove) \ - (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \ - slot_ = &vec_->vec[ix_]; \ - memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \ -} \ - \ -static inline void VEC_OP (T,base,unordered_remove) \ - (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \ -{ \ - VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \ - vec_->vec[ix_] = vec_->vec[--vec_->num]; \ -} \ - \ -static inline void VEC_OP (T,base,block_remove) \ - (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \ -{ \ - T *slot_; \ - \ - VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \ - slot_ = &vec_->vec[ix_]; \ - vec_->num -= len_; \ - memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \ -} \ - \ -static inline T *VEC_OP (T,base,address) \ - (VEC(T,base) *vec_) \ -{ \ - return vec_ ? vec_->vec : 0; \ -} \ - \ -static inline unsigned VEC_OP (T,base,lower_bound) \ - (VEC(T,base) *vec_, const T *obj_, \ - bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL) \ -{ \ - unsigned int len_ = VEC_OP (T, base, length) (vec_); \ - unsigned int half_, middle_; \ - unsigned int first_ = 0; \ - while (len_ > 0) \ - { \ - T *middle_elem_; \ - half_ = len_ >> 1; \ - middle_ = first_; \ - middle_ += half_; \ - middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \ - if (lessthan_ (middle_elem_, obj_)) \ - { \ - first_ = middle_; \ - ++first_; \ - len_ = len_ - half_ - 1; \ - } \ - else \ - len_ = half_; \ - } \ - return first_; \ -} - -#define DEF_VEC_ALLOC_FUNC_O(T,A) \ -static inline VEC(T,A) *VEC_OP (T,A,alloc) \ - (int alloc_ MEM_STAT_DECL) \ -{ \ - return (VEC(T,A) *) vec_##A##_o_reserve_exact (NULL, alloc_, \ - offsetof (VEC(T,A),base.vec), \ - sizeof (T) \ - PASS_MEM_STAT); \ -} \ - \ -static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \ -{ \ - size_t len_ = vec_ ? vec_->num : 0; \ - VEC (T,A) *new_vec_ = NULL; \ - \ - if (len_) \ - { \ - new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \ - (NULL, len_, \ - offsetof (VEC(T,A),base.vec), sizeof (T) \ - PASS_MEM_STAT)); \ - \ - new_vec_->base.num = len_; \ - memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \ - } \ - return new_vec_; \ -} \ - \ -static inline void VEC_OP (T,A,free) \ - (VEC(T,A) **vec_) \ -{ \ - if (*vec_) \ - vec_##A##_free (*vec_); \ - *vec_ = NULL; \ -} \ - \ -static inline int VEC_OP (T,A,reserve) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \ - offsetof (VEC(T,A),base.vec),\ - sizeof (T) \ - PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline int VEC_OP (T,A,reserve_exact) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \ - (*vec_, alloc_, \ - offsetof (VEC(T,A),base.vec), \ - sizeof (T) PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_ASSERT (size_ >= 0 \ - && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \ - "grow", T, A); \ - VEC_OP (T,A,reserve_exact) (vec_, \ - size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \ - VEC_CHECK_PASS PASS_MEM_STAT); \ - VEC_BASE (*vec_)->num = size_; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow_cleared) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \ - VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \ - memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \ - sizeof (T) * (size_ - oldsize)); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_push) \ - (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_insert) \ - (VEC(T,A) **vec_, unsigned ix_, const T *obj_ \ - VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \ - VEC_CHECK_PASS); \ -} - -#define DEF_VEC_ALLOC_FUNC_I(T,A) \ -static inline VEC(T,A) *VEC_OP (T,A,alloc) \ - (int alloc_ MEM_STAT_DECL) \ -{ \ - return (VEC(T,A) *) vec_##A##_o_reserve_exact \ - (NULL, alloc_, offsetof (VEC(T,A),base.vec), \ - sizeof (T) PASS_MEM_STAT); \ -} \ - \ -static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \ -{ \ - size_t len_ = vec_ ? vec_->num : 0; \ - VEC (T,A) *new_vec_ = NULL; \ - \ - if (len_) \ - { \ - new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \ - (NULL, len_, \ - offsetof (VEC(T,A),base.vec), sizeof (T) \ - PASS_MEM_STAT)); \ - \ - new_vec_->base.num = len_; \ - memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \ - } \ - return new_vec_; \ -} \ - \ -static inline void VEC_OP (T,A,free) \ - (VEC(T,A) **vec_) \ -{ \ - if (*vec_) \ - vec_##A##_free (*vec_); \ - *vec_ = NULL; \ -} \ - \ -static inline int VEC_OP (T,A,reserve) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \ - offsetof (VEC(T,A),base.vec),\ - sizeof (T) \ - PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline int VEC_OP (T,A,reserve_exact) \ - (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \ - VEC_CHECK_PASS); \ - \ - if (extend) \ - *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \ - (*vec_, alloc_, offsetof (VEC(T,A),base.vec), \ - sizeof (T) PASS_MEM_STAT); \ - \ - return extend; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_ASSERT (size_ >= 0 \ - && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \ - "grow", T, A); \ - VEC_OP (T,A,reserve_exact) (vec_, \ - size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \ - VEC_CHECK_PASS PASS_MEM_STAT); \ - VEC_BASE (*vec_)->num = size_; \ -} \ - \ -static inline void VEC_OP (T,A,safe_grow_cleared) \ - (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \ - VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \ - memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \ - sizeof (T) * (size_ - oldsize)); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_push) \ - (VEC(T,A) **vec_, const T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \ -} \ - \ -static inline T *VEC_OP (T,A,safe_insert) \ - (VEC(T,A) **vec_, unsigned ix_, const T obj_ \ - VEC_CHECK_DECL MEM_STAT_DECL) \ -{ \ - VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \ - \ - return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \ - VEC_CHECK_PASS); \ -} - -#endif /* GCC_VEC_H */ |