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authorBen Cheng <bccheng@google.com>2014-03-25 22:37:19 -0700
committerBen Cheng <bccheng@google.com>2014-03-25 22:37:19 -0700
commit1bc5aee63eb72b341f506ad058502cd0361f0d10 (patch)
treec607e8252f3405424ff15bc2d00aa38dadbb2518 /gcc-4.9/gcc/sbitmap.h
parent283a0bf58fcf333c58a2a92c3ebbc41fb9eb1fdb (diff)
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Initial checkin of GCC 4.9.0 from trunk (r208799).
Change-Id: I48a3c08bb98542aa215912a75f03c0890e497dba
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+/* Simple bitmaps.
+ Copyright (C) 1999-2014 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
+
+#ifndef GCC_SBITMAP_H
+#define GCC_SBITMAP_H
+
+/* Implementation of sets using simple bitmap vectors.
+
+ This set representation is suitable for non-sparse sets with a known
+ (a priori) universe. The set is represented as a simple array of the
+ host's fastest unsigned integer. For a given member I in the set:
+ - the element for I will be at sbitmap[I / (bits per element)]
+ - the position for I within element is I % (bits per element)
+
+ This representation is very space-efficient for large non-sparse sets
+ with random access patterns.
+
+ The following operations can be performed in O(1) time:
+
+ * set_size : SBITMAP_SIZE
+ * member_p : bitmap_bit_p
+ * add_member : bitmap_set_bit
+ * remove_member : bitmap_clear_bit
+
+ Most other operations on this set representation are O(U) where U is
+ the size of the set universe:
+
+ * clear : bitmap_clear
+ * choose_one : bitmap_first_set_bit /
+ bitmap_last_set_bit
+ * forall : EXECUTE_IF_SET_IN_BITMAP
+ * set_copy : bitmap_copy
+ * set_intersection : bitmap_and
+ * set_union : bitmap_ior
+ * set_difference : bitmap_and_compl
+ * set_disjuction : (not implemented)
+ * set_compare : bitmap_equal_p
+
+ Some operations on 3 sets that occur frequently in in data flow problems
+ are also implemented:
+
+ * A | (B & C) : bitmap_or_and
+ * A | (B & ~C) : bitmap_ior_and_compl
+ * A & (B | C) : bitmap_and_or
+
+ Most of the set functions have two variants: One that returns non-zero
+ if members were added or removed from the target set, and one that just
+ performs the operation without feedback. The former operations are a
+ bit more expensive but the result can often be used to avoid iterations
+ on other sets.
+
+ Allocating a bitmap is done with sbitmap_alloc, and resizing is
+ performed with sbitmap_resize.
+
+ The storage requirements for simple bitmap sets is O(U) where U is the
+ size of the set universe (colloquially the number of bits in the bitmap).
+
+ This set representation works well for relatively small data flow problems
+ (there are special routines for that, see sbitmap_vector_*). The set
+ operations can be vectorized and there is almost no computating overhead,
+ so that even sparse simple bitmap sets outperform dedicated sparse set
+ representations like linked-list bitmaps. For larger problems, the size
+ overhead of simple bitmap sets gets too high and other set representations
+ have to be used. */
+
+#define SBITMAP_ELT_BITS (HOST_BITS_PER_WIDEST_FAST_INT * 1u)
+#define SBITMAP_ELT_TYPE unsigned HOST_WIDEST_FAST_INT
+
+struct simple_bitmap_def
+{
+ unsigned char *popcount; /* Population count. */
+ unsigned int n_bits; /* Number of bits. */
+ unsigned int size; /* Size in elements. */
+ SBITMAP_ELT_TYPE elms[1]; /* The elements. */
+};
+
+/* Return the set size needed for N elements. */
+#define SBITMAP_SET_SIZE(N) (((N) + SBITMAP_ELT_BITS - 1) / SBITMAP_ELT_BITS)
+
+/* Return the number of bits in BITMAP. */
+#define SBITMAP_SIZE(BITMAP) ((BITMAP)->n_bits)
+
+/* Test if bit number bitno in the bitmap is set. */
+static inline SBITMAP_ELT_TYPE
+bitmap_bit_p (const_sbitmap map, int bitno)
+{
+ size_t i = bitno / SBITMAP_ELT_BITS;
+ unsigned int s = bitno % SBITMAP_ELT_BITS;
+ return (map->elms[i] >> s) & (SBITMAP_ELT_TYPE) 1;
+}
+
+/* Set bit number BITNO in the sbitmap MAP. */
+
+static inline void
+bitmap_set_bit (sbitmap map, int bitno)
+{
+ gcc_checking_assert (! map->popcount);
+ map->elms[bitno / SBITMAP_ELT_BITS]
+ |= (SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS;
+}
+
+/* Reset bit number BITNO in the sbitmap MAP. */
+
+static inline void
+bitmap_clear_bit (sbitmap map, int bitno)
+{
+ gcc_checking_assert (! map->popcount);
+ map->elms[bitno / SBITMAP_ELT_BITS]
+ &= ~((SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS);
+}
+
+/* The iterator for sbitmap. */
+struct sbitmap_iterator {
+ /* The pointer to the first word of the bitmap. */
+ const SBITMAP_ELT_TYPE *ptr;
+
+ /* The size of the bitmap. */
+ unsigned int size;
+
+ /* The current word index. */
+ unsigned int word_num;
+
+ /* The current bit index (not modulo SBITMAP_ELT_BITS). */
+ unsigned int bit_num;
+
+ /* The words currently visited. */
+ SBITMAP_ELT_TYPE word;
+};
+
+/* Initialize the iterator I with sbitmap BMP and the initial index
+ MIN. */
+
+static inline void
+bmp_iter_set_init (sbitmap_iterator *i, const_sbitmap bmp,
+ unsigned int min, unsigned *bit_no ATTRIBUTE_UNUSED)
+{
+ i->word_num = min / (unsigned int) SBITMAP_ELT_BITS;
+ i->bit_num = min;
+ i->size = bmp->size;
+ i->ptr = bmp->elms;
+
+ if (i->word_num >= i->size)
+ i->word = 0;
+ else
+ i->word = (i->ptr[i->word_num]
+ >> (i->bit_num % (unsigned int) SBITMAP_ELT_BITS));
+}
+
+/* Return true if we have more bits to visit, in which case *N is set
+ to the index of the bit to be visited. Otherwise, return
+ false. */
+
+static inline bool
+bmp_iter_set (sbitmap_iterator *i, unsigned int *n)
+{
+ /* Skip words that are zeros. */
+ for (; i->word == 0; i->word = i->ptr[i->word_num])
+ {
+ i->word_num++;
+
+ /* If we have reached the end, break. */
+ if (i->word_num >= i->size)
+ return false;
+
+ i->bit_num = i->word_num * SBITMAP_ELT_BITS;
+ }
+
+ /* Skip bits that are zero. */
+ for (; (i->word & 1) == 0; i->word >>= 1)
+ i->bit_num++;
+
+ *n = i->bit_num;
+
+ return true;
+}
+
+/* Advance to the next bit. */
+
+static inline void
+bmp_iter_next (sbitmap_iterator *i, unsigned *bit_no ATTRIBUTE_UNUSED)
+{
+ i->word >>= 1;
+ i->bit_num++;
+}
+
+/* Loop over all elements of SBITMAP, starting with MIN. In each
+ iteration, N is set to the index of the bit being visited. ITER is
+ an instance of sbitmap_iterator used to iterate the bitmap. */
+
+#ifndef EXECUTE_IF_SET_IN_BITMAP
+/* See bitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP. */
+#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
+ for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
+ bmp_iter_set (&(ITER), &(BITNUM)); \
+ bmp_iter_next (&(ITER), &(BITNUM)))
+#endif
+
+inline void sbitmap_free (sbitmap map)
+{
+ free (map->popcount);
+ free (map);
+}
+
+inline void sbitmap_vector_free (sbitmap * vec)
+{
+ free (vec);
+}
+
+extern void dump_bitmap (FILE *, const_sbitmap);
+extern void debug_raw (const simple_bitmap_def &ref);
+extern void debug_raw (const simple_bitmap_def *ptr);
+extern void dump_bitmap_file (FILE *, const_sbitmap);
+extern void debug (const simple_bitmap_def &ref);
+extern void debug (const simple_bitmap_def *ptr);
+extern void dump_bitmap_vector (FILE *, const char *, const char *, sbitmap *,
+ int);
+extern sbitmap sbitmap_alloc (unsigned int);
+extern sbitmap sbitmap_alloc_with_popcount (unsigned int);
+extern sbitmap *sbitmap_vector_alloc (unsigned int, unsigned int);
+extern sbitmap sbitmap_resize (sbitmap, unsigned int, int);
+extern void bitmap_copy (sbitmap, const_sbitmap);
+extern int bitmap_equal_p (const_sbitmap, const_sbitmap);
+extern bool bitmap_empty_p (const_sbitmap);
+extern void bitmap_clear (sbitmap);
+extern void bitmap_ones (sbitmap);
+extern void bitmap_vector_clear (sbitmap *, unsigned int);
+extern void bitmap_vector_ones (sbitmap *, unsigned int);
+
+extern bool bitmap_ior_and_compl (sbitmap, const_sbitmap,
+ const_sbitmap, const_sbitmap);
+extern void bitmap_and_compl (sbitmap, const_sbitmap, const_sbitmap);
+extern void bitmap_not (sbitmap, const_sbitmap);
+extern bool bitmap_or_and (sbitmap, const_sbitmap,
+ const_sbitmap, const_sbitmap);
+extern bool bitmap_and_or (sbitmap, const_sbitmap,
+ const_sbitmap, const_sbitmap);
+extern bool bitmap_intersect_p (const_sbitmap, const_sbitmap);
+extern bool bitmap_and (sbitmap, const_sbitmap, const_sbitmap);
+extern bool bitmap_ior (sbitmap, const_sbitmap, const_sbitmap);
+extern bool bitmap_xor (sbitmap, const_sbitmap, const_sbitmap);
+extern bool bitmap_subset_p (const_sbitmap, const_sbitmap);
+
+extern int bitmap_first_set_bit (const_sbitmap);
+extern int bitmap_last_set_bit (const_sbitmap);
+
+extern void debug_bitmap (const_sbitmap);
+extern sbitmap sbitmap_realloc (sbitmap, unsigned int);
+extern unsigned long sbitmap_popcount (const_sbitmap, unsigned long);
+#endif /* ! GCC_SBITMAP_H */