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authorDan Albert <danalbert@google.com>2016-01-14 16:43:34 -0800
committerDan Albert <danalbert@google.com>2016-01-22 14:51:24 -0800
commit3186be22b6598fbd467b126347d1c7f48ccb7f71 (patch)
tree2b176d3ce027fa5340160978effeb88ec9054aaa /gcc-4.8.1/config/bootstrap-debug.mk
parenta45222a0e5951558bd896b0513bf638eb376e086 (diff)
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Check in a pristine copy of GCC 4.8.1.
The copy of GCC that we use for Android is still not working for mingw. Rather than finding all the differences that have crept into our GCC, just check in a copy from ftp://ftp.gnu.org/gnu/gcc/gcc-4.9.3/gcc-4.8.1.tar.bz2. GCC 4.8.1 was chosen because it is what we have been using for mingw thus far, and the emulator doesn't yet work when upgrading to 4.9. Bug: http://b/26523949 Change-Id: Iedc0f05243d4332cc27ccd46b8a4b203c88dcaa3
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diff --git a/gcc-4.8.1/config/bootstrap-debug.mk b/gcc-4.8.1/config/bootstrap-debug.mk
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+# This BUILD_CONFIG option builds checks that toggling debug
+# information generation doesn't affect the generated object code.
+
+# It is very lightweight: in addition to not performing any additional
+# compilation (unlike bootstrap-debug-lean), it actually speeds up
+# stage2, for no debug information is generated when compiling with
+# the unoptimized stage1.
+
+# For more thorough testing, see bootstrap-debug-lean.mk
+
+STAGE2_CFLAGS += -gtoggle
+do-compare = $(SHELL) $(srcdir)/contrib/compare-debug $$f1 $$f2