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+/* Object file "section" support for the BFD library.
+ Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
+ 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011,
+ 2012, 2013
+ Free Software Foundation, Inc.
+ Written by Cygnus Support.
+
+ This file is part of BFD, the Binary File Descriptor library.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+/*
+SECTION
+ Sections
+
+ The raw data contained within a BFD is maintained through the
+ section abstraction. A single BFD may have any number of
+ sections. It keeps hold of them by pointing to the first;
+ each one points to the next in the list.
+
+ Sections are supported in BFD in <<section.c>>.
+
+@menu
+@* Section Input::
+@* Section Output::
+@* typedef asection::
+@* section prototypes::
+@end menu
+
+INODE
+Section Input, Section Output, Sections, Sections
+SUBSECTION
+ Section input
+
+ When a BFD is opened for reading, the section structures are
+ created and attached to the BFD.
+
+ Each section has a name which describes the section in the
+ outside world---for example, <<a.out>> would contain at least
+ three sections, called <<.text>>, <<.data>> and <<.bss>>.
+
+ Names need not be unique; for example a COFF file may have several
+ sections named <<.data>>.
+
+ Sometimes a BFD will contain more than the ``natural'' number of
+ sections. A back end may attach other sections containing
+ constructor data, or an application may add a section (using
+ <<bfd_make_section>>) to the sections attached to an already open
+ BFD. For example, the linker creates an extra section
+ <<COMMON>> for each input file's BFD to hold information about
+ common storage.
+
+ The raw data is not necessarily read in when
+ the section descriptor is created. Some targets may leave the
+ data in place until a <<bfd_get_section_contents>> call is
+ made. Other back ends may read in all the data at once. For
+ example, an S-record file has to be read once to determine the
+ size of the data. An IEEE-695 file doesn't contain raw data in
+ sections, but data and relocation expressions intermixed, so
+ the data area has to be parsed to get out the data and
+ relocations.
+
+INODE
+Section Output, typedef asection, Section Input, Sections
+
+SUBSECTION
+ Section output
+
+ To write a new object style BFD, the various sections to be
+ written have to be created. They are attached to the BFD in
+ the same way as input sections; data is written to the
+ sections using <<bfd_set_section_contents>>.
+
+ Any program that creates or combines sections (e.g., the assembler
+ and linker) must use the <<asection>> fields <<output_section>> and
+ <<output_offset>> to indicate the file sections to which each
+ section must be written. (If the section is being created from
+ scratch, <<output_section>> should probably point to the section
+ itself and <<output_offset>> should probably be zero.)
+
+ The data to be written comes from input sections attached
+ (via <<output_section>> pointers) to
+ the output sections. The output section structure can be
+ considered a filter for the input section: the output section
+ determines the vma of the output data and the name, but the
+ input section determines the offset into the output section of
+ the data to be written.
+
+ E.g., to create a section "O", starting at 0x100, 0x123 long,
+ containing two subsections, "A" at offset 0x0 (i.e., at vma
+ 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
+ structures would look like:
+
+| section name "A"
+| output_offset 0x00
+| size 0x20
+| output_section -----------> section name "O"
+| | vma 0x100
+| section name "B" | size 0x123
+| output_offset 0x20 |
+| size 0x103 |
+| output_section --------|
+
+SUBSECTION
+ Link orders
+
+ The data within a section is stored in a @dfn{link_order}.
+ These are much like the fixups in <<gas>>. The link_order
+ abstraction allows a section to grow and shrink within itself.
+
+ A link_order knows how big it is, and which is the next
+ link_order and where the raw data for it is; it also points to
+ a list of relocations which apply to it.
+
+ The link_order is used by the linker to perform relaxing on
+ final code. The compiler creates code which is as big as
+ necessary to make it work without relaxing, and the user can
+ select whether to relax. Sometimes relaxing takes a lot of
+ time. The linker runs around the relocations to see if any
+ are attached to data which can be shrunk, if so it does it on
+ a link_order by link_order basis.
+
+*/
+
+#include "sysdep.h"
+#include "bfd.h"
+#include "libbfd.h"
+#include "bfdlink.h"
+
+/*
+DOCDD
+INODE
+typedef asection, section prototypes, Section Output, Sections
+SUBSECTION
+ typedef asection
+
+ Here is the section structure:
+
+CODE_FRAGMENT
+.
+.typedef struct bfd_section
+.{
+. {* The name of the section; the name isn't a copy, the pointer is
+. the same as that passed to bfd_make_section. *}
+. const char *name;
+.
+. {* A unique sequence number. *}
+. int id;
+.
+. {* Which section in the bfd; 0..n-1 as sections are created in a bfd. *}
+. int index;
+.
+. {* The next section in the list belonging to the BFD, or NULL. *}
+. struct bfd_section *next;
+.
+. {* The previous section in the list belonging to the BFD, or NULL. *}
+. struct bfd_section *prev;
+.
+. {* The field flags contains attributes of the section. Some
+. flags are read in from the object file, and some are
+. synthesized from other information. *}
+. flagword flags;
+.
+.#define SEC_NO_FLAGS 0x000
+.
+. {* Tells the OS to allocate space for this section when loading.
+. This is clear for a section containing debug information only. *}
+.#define SEC_ALLOC 0x001
+.
+. {* Tells the OS to load the section from the file when loading.
+. This is clear for a .bss section. *}
+.#define SEC_LOAD 0x002
+.
+. {* The section contains data still to be relocated, so there is
+. some relocation information too. *}
+.#define SEC_RELOC 0x004
+.
+. {* A signal to the OS that the section contains read only data. *}
+.#define SEC_READONLY 0x008
+.
+. {* The section contains code only. *}
+.#define SEC_CODE 0x010
+.
+. {* The section contains data only. *}
+.#define SEC_DATA 0x020
+.
+. {* The section will reside in ROM. *}
+.#define SEC_ROM 0x040
+.
+. {* The section contains constructor information. This section
+. type is used by the linker to create lists of constructors and
+. destructors used by <<g++>>. When a back end sees a symbol
+. which should be used in a constructor list, it creates a new
+. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
+. the symbol to it, and builds a relocation. To build the lists
+. of constructors, all the linker has to do is catenate all the
+. sections called <<__CTOR_LIST__>> and relocate the data
+. contained within - exactly the operations it would peform on
+. standard data. *}
+.#define SEC_CONSTRUCTOR 0x080
+.
+. {* The section has contents - a data section could be
+. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
+. <<SEC_HAS_CONTENTS>> *}
+.#define SEC_HAS_CONTENTS 0x100
+.
+. {* An instruction to the linker to not output the section
+. even if it has information which would normally be written. *}
+.#define SEC_NEVER_LOAD 0x200
+.
+. {* The section contains thread local data. *}
+.#define SEC_THREAD_LOCAL 0x400
+.
+. {* The section has GOT references. This flag is only for the
+. linker, and is currently only used by the elf32-hppa back end.
+. It will be set if global offset table references were detected
+. in this section, which indicate to the linker that the section
+. contains PIC code, and must be handled specially when doing a
+. static link. *}
+.#define SEC_HAS_GOT_REF 0x800
+.
+. {* The section contains common symbols (symbols may be defined
+. multiple times, the value of a symbol is the amount of
+. space it requires, and the largest symbol value is the one
+. used). Most targets have exactly one of these (which we
+. translate to bfd_com_section_ptr), but ECOFF has two. *}
+.#define SEC_IS_COMMON 0x1000
+.
+. {* The section contains only debugging information. For
+. example, this is set for ELF .debug and .stab sections.
+. strip tests this flag to see if a section can be
+. discarded. *}
+.#define SEC_DEBUGGING 0x2000
+.
+. {* The contents of this section are held in memory pointed to
+. by the contents field. This is checked by bfd_get_section_contents,
+. and the data is retrieved from memory if appropriate. *}
+.#define SEC_IN_MEMORY 0x4000
+.
+. {* The contents of this section are to be excluded by the
+. linker for executable and shared objects unless those
+. objects are to be further relocated. *}
+.#define SEC_EXCLUDE 0x8000
+.
+. {* The contents of this section are to be sorted based on the sum of
+. the symbol and addend values specified by the associated relocation
+. entries. Entries without associated relocation entries will be
+. appended to the end of the section in an unspecified order. *}
+.#define SEC_SORT_ENTRIES 0x10000
+.
+. {* When linking, duplicate sections of the same name should be
+. discarded, rather than being combined into a single section as
+. is usually done. This is similar to how common symbols are
+. handled. See SEC_LINK_DUPLICATES below. *}
+.#define SEC_LINK_ONCE 0x20000
+.
+. {* If SEC_LINK_ONCE is set, this bitfield describes how the linker
+. should handle duplicate sections. *}
+.#define SEC_LINK_DUPLICATES 0xc0000
+.
+. {* This value for SEC_LINK_DUPLICATES means that duplicate
+. sections with the same name should simply be discarded. *}
+.#define SEC_LINK_DUPLICATES_DISCARD 0x0
+.
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if there are any duplicate sections, although
+. it should still only link one copy. *}
+.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000
+.
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if any duplicate sections are a different size. *}
+.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000
+.
+. {* This value for SEC_LINK_DUPLICATES means that the linker
+. should warn if any duplicate sections contain different
+. contents. *}
+.#define SEC_LINK_DUPLICATES_SAME_CONTENTS \
+. (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE)
+.
+. {* This section was created by the linker as part of dynamic
+. relocation or other arcane processing. It is skipped when
+. going through the first-pass output, trusting that someone
+. else up the line will take care of it later. *}
+.#define SEC_LINKER_CREATED 0x100000
+.
+. {* This section should not be subject to garbage collection.
+. Also set to inform the linker that this section should not be
+. listed in the link map as discarded. *}
+.#define SEC_KEEP 0x200000
+.
+. {* This section contains "short" data, and should be placed
+. "near" the GP. *}
+.#define SEC_SMALL_DATA 0x400000
+.
+. {* Attempt to merge identical entities in the section.
+. Entity size is given in the entsize field. *}
+.#define SEC_MERGE 0x800000
+.
+. {* If given with SEC_MERGE, entities to merge are zero terminated
+. strings where entsize specifies character size instead of fixed
+. size entries. *}
+.#define SEC_STRINGS 0x1000000
+.
+. {* This section contains data about section groups. *}
+.#define SEC_GROUP 0x2000000
+.
+. {* The section is a COFF shared library section. This flag is
+. only for the linker. If this type of section appears in
+. the input file, the linker must copy it to the output file
+. without changing the vma or size. FIXME: Although this
+. was originally intended to be general, it really is COFF
+. specific (and the flag was renamed to indicate this). It
+. might be cleaner to have some more general mechanism to
+. allow the back end to control what the linker does with
+. sections. *}
+.#define SEC_COFF_SHARED_LIBRARY 0x4000000
+.
+. {* This input section should be copied to output in reverse order
+. as an array of pointers. This is for ELF linker internal use
+. only. *}
+.#define SEC_ELF_REVERSE_COPY 0x4000000
+.
+. {* This section contains data which may be shared with other
+. executables or shared objects. This is for COFF only. *}
+.#define SEC_COFF_SHARED 0x8000000
+.
+. {* When a section with this flag is being linked, then if the size of
+. the input section is less than a page, it should not cross a page
+. boundary. If the size of the input section is one page or more,
+. it should be aligned on a page boundary. This is for TI
+. TMS320C54X only. *}
+.#define SEC_TIC54X_BLOCK 0x10000000
+.
+. {* Conditionally link this section; do not link if there are no
+. references found to any symbol in the section. This is for TI
+. TMS320C54X only. *}
+.#define SEC_TIC54X_CLINK 0x20000000
+.
+. {* Indicate that section has the no read flag set. This happens
+. when memory read flag isn't set. *}
+.#define SEC_COFF_NOREAD 0x40000000
+.
+. {* End of section flags. *}
+.
+. {* Some internal packed boolean fields. *}
+.
+. {* See the vma field. *}
+. unsigned int user_set_vma : 1;
+.
+. {* A mark flag used by some of the linker backends. *}
+. unsigned int linker_mark : 1;
+.
+. {* Another mark flag used by some of the linker backends. Set for
+. output sections that have an input section. *}
+. unsigned int linker_has_input : 1;
+.
+. {* Mark flag used by some linker backends for garbage collection. *}
+. unsigned int gc_mark : 1;
+.
+. {* Section compression status. *}
+. unsigned int compress_status : 2;
+.#define COMPRESS_SECTION_NONE 0
+.#define COMPRESS_SECTION_DONE 1
+.#define DECOMPRESS_SECTION_SIZED 2
+.
+. {* The following flags are used by the ELF linker. *}
+.
+. {* Mark sections which have been allocated to segments. *}
+. unsigned int segment_mark : 1;
+.
+. {* Type of sec_info information. *}
+. unsigned int sec_info_type:3;
+.#define SEC_INFO_TYPE_NONE 0
+.#define SEC_INFO_TYPE_STABS 1
+.#define SEC_INFO_TYPE_MERGE 2
+.#define SEC_INFO_TYPE_EH_FRAME 3
+.#define SEC_INFO_TYPE_JUST_SYMS 4
+.
+. {* Nonzero if this section uses RELA relocations, rather than REL. *}
+. unsigned int use_rela_p:1;
+.
+. {* Bits used by various backends. The generic code doesn't touch
+. these fields. *}
+.
+. unsigned int sec_flg0:1;
+. unsigned int sec_flg1:1;
+. unsigned int sec_flg2:1;
+. unsigned int sec_flg3:1;
+. unsigned int sec_flg4:1;
+. unsigned int sec_flg5:1;
+.
+. {* End of internal packed boolean fields. *}
+.
+. {* The virtual memory address of the section - where it will be
+. at run time. The symbols are relocated against this. The
+. user_set_vma flag is maintained by bfd; if it's not set, the
+. backend can assign addresses (for example, in <<a.out>>, where
+. the default address for <<.data>> is dependent on the specific
+. target and various flags). *}
+. bfd_vma vma;
+.
+. {* The load address of the section - where it would be in a
+. rom image; really only used for writing section header
+. information. *}
+. bfd_vma lma;
+.
+. {* The size of the section in octets, as it will be output.
+. Contains a value even if the section has no contents (e.g., the
+. size of <<.bss>>). *}
+. bfd_size_type size;
+.
+. {* For input sections, the original size on disk of the section, in
+. octets. This field should be set for any section whose size is
+. changed by linker relaxation. It is required for sections where
+. the linker relaxation scheme doesn't cache altered section and
+. reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing
+. targets), and thus the original size needs to be kept to read the
+. section multiple times. For output sections, rawsize holds the
+. section size calculated on a previous linker relaxation pass. *}
+. bfd_size_type rawsize;
+.
+. {* The compressed size of the section in octets. *}
+. bfd_size_type compressed_size;
+.
+. {* Relaxation table. *}
+. struct relax_table *relax;
+.
+. {* Count of used relaxation table entries. *}
+. int relax_count;
+.
+.
+. {* If this section is going to be output, then this value is the
+. offset in *bytes* into the output section of the first byte in the
+. input section (byte ==> smallest addressable unit on the
+. target). In most cases, if this was going to start at the
+. 100th octet (8-bit quantity) in the output section, this value
+. would be 100. However, if the target byte size is 16 bits
+. (bfd_octets_per_byte is "2"), this value would be 50. *}
+. bfd_vma output_offset;
+.
+. {* The output section through which to map on output. *}
+. struct bfd_section *output_section;
+.
+. {* The alignment requirement of the section, as an exponent of 2 -
+. e.g., 3 aligns to 2^3 (or 8). *}
+. unsigned int alignment_power;
+.
+. {* If an input section, a pointer to a vector of relocation
+. records for the data in this section. *}
+. struct reloc_cache_entry *relocation;
+.
+. {* If an output section, a pointer to a vector of pointers to
+. relocation records for the data in this section. *}
+. struct reloc_cache_entry **orelocation;
+.
+. {* The number of relocation records in one of the above. *}
+. unsigned reloc_count;
+.
+. {* Information below is back end specific - and not always used
+. or updated. *}
+.
+. {* File position of section data. *}
+. file_ptr filepos;
+.
+. {* File position of relocation info. *}
+. file_ptr rel_filepos;
+.
+. {* File position of line data. *}
+. file_ptr line_filepos;
+.
+. {* Pointer to data for applications. *}
+. void *userdata;
+.
+. {* If the SEC_IN_MEMORY flag is set, this points to the actual
+. contents. *}
+. unsigned char *contents;
+.
+. {* Attached line number information. *}
+. alent *lineno;
+.
+. {* Number of line number records. *}
+. unsigned int lineno_count;
+.
+. {* Entity size for merging purposes. *}
+. unsigned int entsize;
+.
+. {* Points to the kept section if this section is a link-once section,
+. and is discarded. *}
+. struct bfd_section *kept_section;
+.
+. {* When a section is being output, this value changes as more
+. linenumbers are written out. *}
+. file_ptr moving_line_filepos;
+.
+. {* What the section number is in the target world. *}
+. int target_index;
+.
+. void *used_by_bfd;
+.
+. {* If this is a constructor section then here is a list of the
+. relocations created to relocate items within it. *}
+. struct relent_chain *constructor_chain;
+.
+. {* The BFD which owns the section. *}
+. bfd *owner;
+.
+. {* A symbol which points at this section only. *}
+. struct bfd_symbol *symbol;
+. struct bfd_symbol **symbol_ptr_ptr;
+.
+. {* Early in the link process, map_head and map_tail are used to build
+. a list of input sections attached to an output section. Later,
+. output sections use these fields for a list of bfd_link_order
+. structs. *}
+. union {
+. struct bfd_link_order *link_order;
+. struct bfd_section *s;
+. } map_head, map_tail;
+.} asection;
+.
+.{* Relax table contains information about instructions which can
+. be removed by relaxation -- replacing a long address with a
+. short address. *}
+.struct relax_table {
+. {* Address where bytes may be deleted. *}
+. bfd_vma addr;
+.
+. {* Number of bytes to be deleted. *}
+. int size;
+.};
+.
+.{* These sections are global, and are managed by BFD. The application
+. and target back end are not permitted to change the values in
+. these sections. *}
+.extern asection _bfd_std_section[4];
+.
+.#define BFD_ABS_SECTION_NAME "*ABS*"
+.#define BFD_UND_SECTION_NAME "*UND*"
+.#define BFD_COM_SECTION_NAME "*COM*"
+.#define BFD_IND_SECTION_NAME "*IND*"
+.
+.{* Pointer to the common section. *}
+.#define bfd_com_section_ptr (&_bfd_std_section[0])
+.{* Pointer to the undefined section. *}
+.#define bfd_und_section_ptr (&_bfd_std_section[1])
+.{* Pointer to the absolute section. *}
+.#define bfd_abs_section_ptr (&_bfd_std_section[2])
+.{* Pointer to the indirect section. *}
+.#define bfd_ind_section_ptr (&_bfd_std_section[3])
+.
+.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
+.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
+.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
+.
+.#define bfd_is_const_section(SEC) \
+. ( ((SEC) == bfd_abs_section_ptr) \
+. || ((SEC) == bfd_und_section_ptr) \
+. || ((SEC) == bfd_com_section_ptr) \
+. || ((SEC) == bfd_ind_section_ptr))
+.
+.{* Macros to handle insertion and deletion of a bfd's sections. These
+. only handle the list pointers, ie. do not adjust section_count,
+. target_index etc. *}
+.#define bfd_section_list_remove(ABFD, S) \
+. do \
+. { \
+. asection *_s = S; \
+. asection *_next = _s->next; \
+. asection *_prev = _s->prev; \
+. if (_prev) \
+. _prev->next = _next; \
+. else \
+. (ABFD)->sections = _next; \
+. if (_next) \
+. _next->prev = _prev; \
+. else \
+. (ABFD)->section_last = _prev; \
+. } \
+. while (0)
+.#define bfd_section_list_append(ABFD, S) \
+. do \
+. { \
+. asection *_s = S; \
+. bfd *_abfd = ABFD; \
+. _s->next = NULL; \
+. if (_abfd->section_last) \
+. { \
+. _s->prev = _abfd->section_last; \
+. _abfd->section_last->next = _s; \
+. } \
+. else \
+. { \
+. _s->prev = NULL; \
+. _abfd->sections = _s; \
+. } \
+. _abfd->section_last = _s; \
+. } \
+. while (0)
+.#define bfd_section_list_prepend(ABFD, S) \
+. do \
+. { \
+. asection *_s = S; \
+. bfd *_abfd = ABFD; \
+. _s->prev = NULL; \
+. if (_abfd->sections) \
+. { \
+. _s->next = _abfd->sections; \
+. _abfd->sections->prev = _s; \
+. } \
+. else \
+. { \
+. _s->next = NULL; \
+. _abfd->section_last = _s; \
+. } \
+. _abfd->sections = _s; \
+. } \
+. while (0)
+.#define bfd_section_list_insert_after(ABFD, A, S) \
+. do \
+. { \
+. asection *_a = A; \
+. asection *_s = S; \
+. asection *_next = _a->next; \
+. _s->next = _next; \
+. _s->prev = _a; \
+. _a->next = _s; \
+. if (_next) \
+. _next->prev = _s; \
+. else \
+. (ABFD)->section_last = _s; \
+. } \
+. while (0)
+.#define bfd_section_list_insert_before(ABFD, B, S) \
+. do \
+. { \
+. asection *_b = B; \
+. asection *_s = S; \
+. asection *_prev = _b->prev; \
+. _s->prev = _prev; \
+. _s->next = _b; \
+. _b->prev = _s; \
+. if (_prev) \
+. _prev->next = _s; \
+. else \
+. (ABFD)->sections = _s; \
+. } \
+. while (0)
+.#define bfd_section_removed_from_list(ABFD, S) \
+. ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S))
+.
+.#define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
+. {* name, id, index, next, prev, flags, user_set_vma, *} \
+. { NAME, IDX, 0, NULL, NULL, FLAGS, 0, \
+. \
+. {* linker_mark, linker_has_input, gc_mark, decompress_status, *} \
+. 0, 0, 1, 0, \
+. \
+. {* segment_mark, sec_info_type, use_rela_p, *} \
+. 0, 0, 0, \
+. \
+. {* sec_flg0, sec_flg1, sec_flg2, sec_flg3, sec_flg4, sec_flg5, *} \
+. 0, 0, 0, 0, 0, 0, \
+. \
+. {* vma, lma, size, rawsize, compressed_size, relax, relax_count, *} \
+. 0, 0, 0, 0, 0, 0, 0, \
+. \
+. {* output_offset, output_section, alignment_power, *} \
+. 0, &SEC, 0, \
+. \
+. {* relocation, orelocation, reloc_count, filepos, rel_filepos, *} \
+. NULL, NULL, 0, 0, 0, \
+. \
+. {* line_filepos, userdata, contents, lineno, lineno_count, *} \
+. 0, NULL, NULL, NULL, 0, \
+. \
+. {* entsize, kept_section, moving_line_filepos, *} \
+. 0, NULL, 0, \
+. \
+. {* target_index, used_by_bfd, constructor_chain, owner, *} \
+. 0, NULL, NULL, NULL, \
+. \
+. {* symbol, symbol_ptr_ptr, *} \
+. (struct bfd_symbol *) SYM, &SEC.symbol, \
+. \
+. {* map_head, map_tail *} \
+. { NULL }, { NULL } \
+. }
+.
+*/
+
+/* We use a macro to initialize the static asymbol structures because
+ traditional C does not permit us to initialize a union member while
+ gcc warns if we don't initialize it. */
+ /* the_bfd, name, value, attr, section [, udata] */
+#ifdef __STDC__
+#define GLOBAL_SYM_INIT(NAME, SECTION) \
+ { 0, NAME, 0, BSF_SECTION_SYM, SECTION, { 0 }}
+#else
+#define GLOBAL_SYM_INIT(NAME, SECTION) \
+ { 0, NAME, 0, BSF_SECTION_SYM, SECTION }
+#endif
+
+/* These symbols are global, not specific to any BFD. Therefore, anything
+ that tries to change them is broken, and should be repaired. */
+
+static const asymbol global_syms[] =
+{
+ GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, bfd_com_section_ptr),
+ GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, bfd_und_section_ptr),
+ GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, bfd_abs_section_ptr),
+ GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, bfd_ind_section_ptr)
+};
+
+#define STD_SECTION(NAME, IDX, FLAGS) \
+ BFD_FAKE_SECTION(_bfd_std_section[IDX], FLAGS, &global_syms[IDX], NAME, IDX)
+
+asection _bfd_std_section[] = {
+ STD_SECTION (BFD_COM_SECTION_NAME, 0, SEC_IS_COMMON),
+ STD_SECTION (BFD_UND_SECTION_NAME, 1, 0),
+ STD_SECTION (BFD_ABS_SECTION_NAME, 2, 0),
+ STD_SECTION (BFD_IND_SECTION_NAME, 3, 0)
+};
+#undef STD_SECTION
+
+/* Initialize an entry in the section hash table. */
+
+struct bfd_hash_entry *
+bfd_section_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ /* Allocate the structure if it has not already been allocated by a
+ subclass. */
+ if (entry == NULL)
+ {
+ entry = (struct bfd_hash_entry *)
+ bfd_hash_allocate (table, sizeof (struct section_hash_entry));
+ if (entry == NULL)
+ return entry;
+ }
+
+ /* Call the allocation method of the superclass. */
+ entry = bfd_hash_newfunc (entry, table, string);
+ if (entry != NULL)
+ memset (&((struct section_hash_entry *) entry)->section, 0,
+ sizeof (asection));
+
+ return entry;
+}
+
+#define section_hash_lookup(table, string, create, copy) \
+ ((struct section_hash_entry *) \
+ bfd_hash_lookup ((table), (string), (create), (copy)))
+
+/* Create a symbol whose only job is to point to this section. This
+ is useful for things like relocs which are relative to the base
+ of a section. */
+
+bfd_boolean
+_bfd_generic_new_section_hook (bfd *abfd, asection *newsect)
+{
+ newsect->symbol = bfd_make_empty_symbol (abfd);
+ if (newsect->symbol == NULL)
+ return FALSE;
+
+ newsect->symbol->name = newsect->name;
+ newsect->symbol->value = 0;
+ newsect->symbol->section = newsect;
+ newsect->symbol->flags = BSF_SECTION_SYM;
+
+ newsect->symbol_ptr_ptr = &newsect->symbol;
+ return TRUE;
+}
+
+/* Initializes a new section. NEWSECT->NAME is already set. */
+
+static asection *
+bfd_section_init (bfd *abfd, asection *newsect)
+{
+ static int section_id = 0x10; /* id 0 to 3 used by STD_SECTION. */
+
+ newsect->id = section_id;
+ newsect->index = abfd->section_count;
+ newsect->owner = abfd;
+
+ if (! BFD_SEND (abfd, _new_section_hook, (abfd, newsect)))
+ return NULL;
+
+ section_id++;
+ abfd->section_count++;
+ bfd_section_list_append (abfd, newsect);
+ return newsect;
+}
+
+/*
+DOCDD
+INODE
+section prototypes, , typedef asection, Sections
+SUBSECTION
+ Section prototypes
+
+These are the functions exported by the section handling part of BFD.
+*/
+
+/*
+FUNCTION
+ bfd_section_list_clear
+
+SYNOPSIS
+ void bfd_section_list_clear (bfd *);
+
+DESCRIPTION
+ Clears the section list, and also resets the section count and
+ hash table entries.
+*/
+
+void
+bfd_section_list_clear (bfd *abfd)
+{
+ abfd->sections = NULL;
+ abfd->section_last = NULL;
+ abfd->section_count = 0;
+ memset (abfd->section_htab.table, 0,
+ abfd->section_htab.size * sizeof (struct bfd_hash_entry *));
+ abfd->section_htab.count = 0;
+}
+
+/*
+FUNCTION
+ bfd_get_section_by_name
+
+SYNOPSIS
+ asection *bfd_get_section_by_name (bfd *abfd, const char *name);
+
+DESCRIPTION
+ Return the most recently created section attached to @var{abfd}
+ named @var{name}. Return NULL if no such section exists.
+*/
+
+asection *
+bfd_get_section_by_name (bfd *abfd, const char *name)
+{
+ struct section_hash_entry *sh;
+
+ sh = section_hash_lookup (&abfd->section_htab, name, FALSE, FALSE);
+ if (sh != NULL)
+ return &sh->section;
+
+ return NULL;
+}
+
+/*
+FUNCTION
+ bfd_get_next_section_by_name
+
+SYNOPSIS
+ asection *bfd_get_next_section_by_name (asection *sec);
+
+DESCRIPTION
+ Given @var{sec} is a section returned by @code{bfd_get_section_by_name},
+ return the next most recently created section attached to the same
+ BFD with the same name. Return NULL if no such section exists.
+*/
+
+asection *
+bfd_get_next_section_by_name (asection *sec)
+{
+ struct section_hash_entry *sh;
+ const char *name;
+ unsigned long hash;
+
+ sh = ((struct section_hash_entry *)
+ ((char *) sec - offsetof (struct section_hash_entry, section)));
+
+ hash = sh->root.hash;
+ name = sec->name;
+ for (sh = (struct section_hash_entry *) sh->root.next;
+ sh != NULL;
+ sh = (struct section_hash_entry *) sh->root.next)
+ if (sh->root.hash == hash
+ && strcmp (sh->root.string, name) == 0)
+ return &sh->section;
+
+ return NULL;
+}
+
+/*
+FUNCTION
+ bfd_get_linker_section
+
+SYNOPSIS
+ asection *bfd_get_linker_section (bfd *abfd, const char *name);
+
+DESCRIPTION
+ Return the linker created section attached to @var{abfd}
+ named @var{name}. Return NULL if no such section exists.
+*/
+
+asection *
+bfd_get_linker_section (bfd *abfd, const char *name)
+{
+ asection *sec = bfd_get_section_by_name (abfd, name);
+
+ while (sec != NULL && (sec->flags & SEC_LINKER_CREATED) == 0)
+ sec = bfd_get_next_section_by_name (sec);
+ return sec;
+}
+
+/*
+FUNCTION
+ bfd_get_section_by_name_if
+
+SYNOPSIS
+ asection *bfd_get_section_by_name_if
+ (bfd *abfd,
+ const char *name,
+ bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+
+DESCRIPTION
+ Call the provided function @var{func} for each section
+ attached to the BFD @var{abfd} whose name matches @var{name},
+ passing @var{obj} as an argument. The function will be called
+ as if by
+
+| func (abfd, the_section, obj);
+
+ It returns the first section for which @var{func} returns true,
+ otherwise <<NULL>>.
+
+*/
+
+asection *
+bfd_get_section_by_name_if (bfd *abfd, const char *name,
+ bfd_boolean (*operation) (bfd *,
+ asection *,
+ void *),
+ void *user_storage)
+{
+ struct section_hash_entry *sh;
+ unsigned long hash;
+
+ sh = section_hash_lookup (&abfd->section_htab, name, FALSE, FALSE);
+ if (sh == NULL)
+ return NULL;
+
+ hash = sh->root.hash;
+ do
+ {
+ if ((*operation) (abfd, &sh->section, user_storage))
+ return &sh->section;
+ sh = (struct section_hash_entry *) sh->root.next;
+ }
+ while (sh != NULL && sh->root.hash == hash
+ && strcmp (sh->root.string, name) == 0);
+
+ return NULL;
+}
+
+/*
+FUNCTION
+ bfd_get_unique_section_name
+
+SYNOPSIS
+ char *bfd_get_unique_section_name
+ (bfd *abfd, const char *templat, int *count);
+
+DESCRIPTION
+ Invent a section name that is unique in @var{abfd} by tacking
+ a dot and a digit suffix onto the original @var{templat}. If
+ @var{count} is non-NULL, then it specifies the first number
+ tried as a suffix to generate a unique name. The value
+ pointed to by @var{count} will be incremented in this case.
+*/
+
+char *
+bfd_get_unique_section_name (bfd *abfd, const char *templat, int *count)
+{
+ int num;
+ unsigned int len;
+ char *sname;
+
+ len = strlen (templat);
+ sname = (char *) bfd_malloc (len + 8);
+ if (sname == NULL)
+ return NULL;
+ memcpy (sname, templat, len);
+ num = 1;
+ if (count != NULL)
+ num = *count;
+
+ do
+ {
+ /* If we have a million sections, something is badly wrong. */
+ if (num > 999999)
+ abort ();
+ sprintf (sname + len, ".%d", num++);
+ }
+ while (section_hash_lookup (&abfd->section_htab, sname, FALSE, FALSE));
+
+ if (count != NULL)
+ *count = num;
+ return sname;
+}
+
+/*
+FUNCTION
+ bfd_make_section_old_way
+
+SYNOPSIS
+ asection *bfd_make_section_old_way (bfd *abfd, const char *name);
+
+DESCRIPTION
+ Create a new empty section called @var{name}
+ and attach it to the end of the chain of sections for the
+ BFD @var{abfd}. An attempt to create a section with a name which
+ is already in use returns its pointer without changing the
+ section chain.
+
+ It has the funny name since this is the way it used to be
+ before it was rewritten....
+
+ Possible errors are:
+ o <<bfd_error_invalid_operation>> -
+ If output has already started for this BFD.
+ o <<bfd_error_no_memory>> -
+ If memory allocation fails.
+
+*/
+
+asection *
+bfd_make_section_old_way (bfd *abfd, const char *name)
+{
+ asection *newsect;
+
+ if (abfd->output_has_begun)
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return NULL;
+ }
+
+ if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
+ newsect = bfd_abs_section_ptr;
+ else if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
+ newsect = bfd_com_section_ptr;
+ else if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
+ newsect = bfd_und_section_ptr;
+ else if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
+ newsect = bfd_ind_section_ptr;
+ else
+ {
+ struct section_hash_entry *sh;
+
+ sh = section_hash_lookup (&abfd->section_htab, name, TRUE, FALSE);
+ if (sh == NULL)
+ return NULL;
+
+ newsect = &sh->section;
+ if (newsect->name != NULL)
+ {
+ /* Section already exists. */
+ return newsect;
+ }
+
+ newsect->name = name;
+ return bfd_section_init (abfd, newsect);
+ }
+
+ /* Call new_section_hook when "creating" the standard abs, com, und
+ and ind sections to tack on format specific section data.
+ Also, create a proper section symbol. */
+ if (! BFD_SEND (abfd, _new_section_hook, (abfd, newsect)))
+ return NULL;
+ return newsect;
+}
+
+/*
+FUNCTION
+ bfd_make_section_anyway_with_flags
+
+SYNOPSIS
+ asection *bfd_make_section_anyway_with_flags
+ (bfd *abfd, const char *name, flagword flags);
+
+DESCRIPTION
+ Create a new empty section called @var{name} and attach it to the end of
+ the chain of sections for @var{abfd}. Create a new section even if there
+ is already a section with that name. Also set the attributes of the
+ new section to the value @var{flags}.
+
+ Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
+ o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
+ o <<bfd_error_no_memory>> - If memory allocation fails.
+*/
+
+sec_ptr
+bfd_make_section_anyway_with_flags (bfd *abfd, const char *name,
+ flagword flags)
+{
+ struct section_hash_entry *sh;
+ asection *newsect;
+
+ if (abfd->output_has_begun)
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return NULL;
+ }
+
+ sh = section_hash_lookup (&abfd->section_htab, name, TRUE, FALSE);
+ if (sh == NULL)
+ return NULL;
+
+ newsect = &sh->section;
+ if (newsect->name != NULL)
+ {
+ /* We are making a section of the same name. Put it in the
+ section hash table. Even though we can't find it directly by a
+ hash lookup, we'll be able to find the section by traversing
+ sh->root.next quicker than looking at all the bfd sections. */
+ struct section_hash_entry *new_sh;
+ new_sh = (struct section_hash_entry *)
+ bfd_section_hash_newfunc (NULL, &abfd->section_htab, name);
+ if (new_sh == NULL)
+ return NULL;
+
+ new_sh->root = sh->root;
+ sh->root.next = &new_sh->root;
+ newsect = &new_sh->section;
+ }
+
+ newsect->flags = flags;
+ newsect->name = name;
+ return bfd_section_init (abfd, newsect);
+}
+
+/*
+FUNCTION
+ bfd_make_section_anyway
+
+SYNOPSIS
+ asection *bfd_make_section_anyway (bfd *abfd, const char *name);
+
+DESCRIPTION
+ Create a new empty section called @var{name} and attach it to the end of
+ the chain of sections for @var{abfd}. Create a new section even if there
+ is already a section with that name.
+
+ Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
+ o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
+ o <<bfd_error_no_memory>> - If memory allocation fails.
+*/
+
+sec_ptr
+bfd_make_section_anyway (bfd *abfd, const char *name)
+{
+ return bfd_make_section_anyway_with_flags (abfd, name, 0);
+}
+
+/*
+FUNCTION
+ bfd_make_section_with_flags
+
+SYNOPSIS
+ asection *bfd_make_section_with_flags
+ (bfd *, const char *name, flagword flags);
+
+DESCRIPTION
+ Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
+ bfd_set_error ()) without changing the section chain if there is already a
+ section named @var{name}. Also set the attributes of the new section to
+ the value @var{flags}. If there is an error, return <<NULL>> and set
+ <<bfd_error>>.
+*/
+
+asection *
+bfd_make_section_with_flags (bfd *abfd, const char *name,
+ flagword flags)
+{
+ struct section_hash_entry *sh;
+ asection *newsect;
+
+ if (abfd->output_has_begun)
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return NULL;
+ }
+
+ if (strcmp (name, BFD_ABS_SECTION_NAME) == 0
+ || strcmp (name, BFD_COM_SECTION_NAME) == 0
+ || strcmp (name, BFD_UND_SECTION_NAME) == 0
+ || strcmp (name, BFD_IND_SECTION_NAME) == 0)
+ return NULL;
+
+ sh = section_hash_lookup (&abfd->section_htab, name, TRUE, FALSE);
+ if (sh == NULL)
+ return NULL;
+
+ newsect = &sh->section;
+ if (newsect->name != NULL)
+ {
+ /* Section already exists. */
+ return NULL;
+ }
+
+ newsect->name = name;
+ newsect->flags = flags;
+ return bfd_section_init (abfd, newsect);
+}
+
+/*
+FUNCTION
+ bfd_make_section
+
+SYNOPSIS
+ asection *bfd_make_section (bfd *, const char *name);
+
+DESCRIPTION
+ Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
+ bfd_set_error ()) without changing the section chain if there is already a
+ section named @var{name}. If there is an error, return <<NULL>> and set
+ <<bfd_error>>.
+*/
+
+asection *
+bfd_make_section (bfd *abfd, const char *name)
+{
+ return bfd_make_section_with_flags (abfd, name, 0);
+}
+
+/*
+FUNCTION
+ bfd_set_section_flags
+
+SYNOPSIS
+ bfd_boolean bfd_set_section_flags
+ (bfd *abfd, asection *sec, flagword flags);
+
+DESCRIPTION
+ Set the attributes of the section @var{sec} in the BFD
+ @var{abfd} to the value @var{flags}. Return <<TRUE>> on success,
+ <<FALSE>> on error. Possible error returns are:
+
+ o <<bfd_error_invalid_operation>> -
+ The section cannot have one or more of the attributes
+ requested. For example, a .bss section in <<a.out>> may not
+ have the <<SEC_HAS_CONTENTS>> field set.
+
+*/
+
+bfd_boolean
+bfd_set_section_flags (bfd *abfd ATTRIBUTE_UNUSED,
+ sec_ptr section,
+ flagword flags)
+{
+ section->flags = flags;
+ return TRUE;
+}
+
+/*
+FUNCTION
+ bfd_rename_section
+
+SYNOPSIS
+ void bfd_rename_section
+ (bfd *abfd, asection *sec, const char *newname);
+
+DESCRIPTION
+ Rename section @var{sec} in @var{abfd} to @var{newname}.
+*/
+
+void
+bfd_rename_section (bfd *abfd, sec_ptr sec, const char *newname)
+{
+ struct section_hash_entry *sh;
+
+ sh = (struct section_hash_entry *)
+ ((char *) sec - offsetof (struct section_hash_entry, section));
+ sh->section.name = newname;
+ bfd_hash_rename (&abfd->section_htab, newname, &sh->root);
+}
+
+/*
+FUNCTION
+ bfd_map_over_sections
+
+SYNOPSIS
+ void bfd_map_over_sections
+ (bfd *abfd,
+ void (*func) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+
+DESCRIPTION
+ Call the provided function @var{func} for each section
+ attached to the BFD @var{abfd}, passing @var{obj} as an
+ argument. The function will be called as if by
+
+| func (abfd, the_section, obj);
+
+ This is the preferred method for iterating over sections; an
+ alternative would be to use a loop:
+
+| asection *p;
+| for (p = abfd->sections; p != NULL; p = p->next)
+| func (abfd, p, ...)
+
+*/
+
+void
+bfd_map_over_sections (bfd *abfd,
+ void (*operation) (bfd *, asection *, void *),
+ void *user_storage)
+{
+ asection *sect;
+ unsigned int i = 0;
+
+ for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
+ (*operation) (abfd, sect, user_storage);
+
+ if (i != abfd->section_count) /* Debugging */
+ abort ();
+}
+
+/*
+FUNCTION
+ bfd_sections_find_if
+
+SYNOPSIS
+ asection *bfd_sections_find_if
+ (bfd *abfd,
+ bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+
+DESCRIPTION
+ Call the provided function @var{operation} for each section
+ attached to the BFD @var{abfd}, passing @var{obj} as an
+ argument. The function will be called as if by
+
+| operation (abfd, the_section, obj);
+
+ It returns the first section for which @var{operation} returns true.
+
+*/
+
+asection *
+bfd_sections_find_if (bfd *abfd,
+ bfd_boolean (*operation) (bfd *, asection *, void *),
+ void *user_storage)
+{
+ asection *sect;
+
+ for (sect = abfd->sections; sect != NULL; sect = sect->next)
+ if ((*operation) (abfd, sect, user_storage))
+ break;
+
+ return sect;
+}
+
+/*
+FUNCTION
+ bfd_set_section_size
+
+SYNOPSIS
+ bfd_boolean bfd_set_section_size
+ (bfd *abfd, asection *sec, bfd_size_type val);
+
+DESCRIPTION
+ Set @var{sec} to the size @var{val}. If the operation is
+ ok, then <<TRUE>> is returned, else <<FALSE>>.
+
+ Possible error returns:
+ o <<bfd_error_invalid_operation>> -
+ Writing has started to the BFD, so setting the size is invalid.
+
+*/
+
+bfd_boolean
+bfd_set_section_size (bfd *abfd, sec_ptr ptr, bfd_size_type val)
+{
+ /* Once you've started writing to any section you cannot create or change
+ the size of any others. */
+
+ if (abfd->output_has_begun)
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return FALSE;
+ }
+
+ ptr->size = val;
+ return TRUE;
+}
+
+/*
+FUNCTION
+ bfd_set_section_contents
+
+SYNOPSIS
+ bfd_boolean bfd_set_section_contents
+ (bfd *abfd, asection *section, const void *data,
+ file_ptr offset, bfd_size_type count);
+
+DESCRIPTION
+ Sets the contents of the section @var{section} in BFD
+ @var{abfd} to the data starting in memory at @var{data}. The
+ data is written to the output section starting at offset
+ @var{offset} for @var{count} octets.
+
+ Normally <<TRUE>> is returned, else <<FALSE>>. Possible error
+ returns are:
+ o <<bfd_error_no_contents>> -
+ The output section does not have the <<SEC_HAS_CONTENTS>>
+ attribute, so nothing can be written to it.
+ o and some more too
+
+ This routine is front end to the back end function
+ <<_bfd_set_section_contents>>.
+
+*/
+
+bfd_boolean
+bfd_set_section_contents (bfd *abfd,
+ sec_ptr section,
+ const void *location,
+ file_ptr offset,
+ bfd_size_type count)
+{
+ bfd_size_type sz;
+
+ if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
+ {
+ bfd_set_error (bfd_error_no_contents);
+ return FALSE;
+ }
+
+ sz = section->size;
+ if ((bfd_size_type) offset > sz
+ || count > sz
+ || offset + count > sz
+ || count != (size_t) count)
+ {
+ bfd_set_error (bfd_error_bad_value);
+ return FALSE;
+ }
+
+ if (!bfd_write_p (abfd))
+ {
+ bfd_set_error (bfd_error_invalid_operation);
+ return FALSE;
+ }
+
+ /* Record a copy of the data in memory if desired. */
+ if (section->contents
+ && location != section->contents + offset)
+ memcpy (section->contents + offset, location, (size_t) count);
+
+ if (BFD_SEND (abfd, _bfd_set_section_contents,
+ (abfd, section, location, offset, count)))
+ {
+ abfd->output_has_begun = TRUE;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/*
+FUNCTION
+ bfd_get_section_contents
+
+SYNOPSIS
+ bfd_boolean bfd_get_section_contents
+ (bfd *abfd, asection *section, void *location, file_ptr offset,
+ bfd_size_type count);
+
+DESCRIPTION
+ Read data from @var{section} in BFD @var{abfd}
+ into memory starting at @var{location}. The data is read at an
+ offset of @var{offset} from the start of the input section,
+ and is read for @var{count} bytes.
+
+ If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
+ flag set are requested or if the section does not have the
+ <<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
+ with zeroes. If no errors occur, <<TRUE>> is returned, else
+ <<FALSE>>.
+
+*/
+bfd_boolean
+bfd_get_section_contents (bfd *abfd,
+ sec_ptr section,
+ void *location,
+ file_ptr offset,
+ bfd_size_type count)
+{
+ bfd_size_type sz;
+
+ if (section->flags & SEC_CONSTRUCTOR)
+ {
+ memset (location, 0, (size_t) count);
+ return TRUE;
+ }
+
+ if (abfd->direction != write_direction && section->rawsize != 0)
+ sz = section->rawsize;
+ else
+ sz = section->size;
+ if ((bfd_size_type) offset > sz
+ || count > sz
+ || offset + count > sz
+ || count != (size_t) count)
+ {
+ bfd_set_error (bfd_error_bad_value);
+ return FALSE;
+ }
+
+ if (count == 0)
+ /* Don't bother. */
+ return TRUE;
+
+ if ((section->flags & SEC_HAS_CONTENTS) == 0)
+ {
+ memset (location, 0, (size_t) count);
+ return TRUE;
+ }
+
+ if ((section->flags & SEC_IN_MEMORY) != 0)
+ {
+ if (section->contents == NULL)
+ {
+ /* This can happen because of errors earlier on in the linking process.
+ We do not want to seg-fault here, so clear the flag and return an
+ error code. */
+ section->flags &= ~ SEC_IN_MEMORY;
+ bfd_set_error (bfd_error_invalid_operation);
+ return FALSE;
+ }
+
+ memmove (location, section->contents + offset, (size_t) count);
+ return TRUE;
+ }
+
+ return BFD_SEND (abfd, _bfd_get_section_contents,
+ (abfd, section, location, offset, count));
+}
+
+/*
+FUNCTION
+ bfd_malloc_and_get_section
+
+SYNOPSIS
+ bfd_boolean bfd_malloc_and_get_section
+ (bfd *abfd, asection *section, bfd_byte **buf);
+
+DESCRIPTION
+ Read all data from @var{section} in BFD @var{abfd}
+ into a buffer, *@var{buf}, malloc'd by this function.
+*/
+
+bfd_boolean
+bfd_malloc_and_get_section (bfd *abfd, sec_ptr sec, bfd_byte **buf)
+{
+ *buf = NULL;
+ return bfd_get_full_section_contents (abfd, sec, buf);
+}
+/*
+FUNCTION
+ bfd_copy_private_section_data
+
+SYNOPSIS
+ bfd_boolean bfd_copy_private_section_data
+ (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
+
+DESCRIPTION
+ Copy private section information from @var{isec} in the BFD
+ @var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
+ Return <<TRUE>> on success, <<FALSE>> on error. Possible error
+ returns are:
+
+ o <<bfd_error_no_memory>> -
+ Not enough memory exists to create private data for @var{osec}.
+
+.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
+. BFD_SEND (obfd, _bfd_copy_private_section_data, \
+. (ibfd, isection, obfd, osection))
+*/
+
+/*
+FUNCTION
+ bfd_generic_is_group_section
+
+SYNOPSIS
+ bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
+
+DESCRIPTION
+ Returns TRUE if @var{sec} is a member of a group.
+*/
+
+bfd_boolean
+bfd_generic_is_group_section (bfd *abfd ATTRIBUTE_UNUSED,
+ const asection *sec ATTRIBUTE_UNUSED)
+{
+ return FALSE;
+}
+
+/*
+FUNCTION
+ bfd_generic_discard_group
+
+SYNOPSIS
+ bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
+
+DESCRIPTION
+ Remove all members of @var{group} from the output.
+*/
+
+bfd_boolean
+bfd_generic_discard_group (bfd *abfd ATTRIBUTE_UNUSED,
+ asection *group ATTRIBUTE_UNUSED)
+{
+ return TRUE;
+}