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+/* linker.c -- BFD linker routines
+ Copyright 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
+ 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
+ Free Software Foundation, Inc.
+ Written by Steve Chamberlain and Ian Lance Taylor, Cygnus Support
+
+ This file is part of BFD, the Binary File Descriptor library.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+#include "sysdep.h"
+#include "bfd.h"
+#include "libbfd.h"
+#include "bfdlink.h"
+#include "genlink.h"
+
+/*
+SECTION
+ Linker Functions
+
+@cindex Linker
+ The linker uses three special entry points in the BFD target
+ vector. It is not necessary to write special routines for
+ these entry points when creating a new BFD back end, since
+ generic versions are provided. However, writing them can
+ speed up linking and make it use significantly less runtime
+ memory.
+
+ The first routine creates a hash table used by the other
+ routines. The second routine adds the symbols from an object
+ file to the hash table. The third routine takes all the
+ object files and links them together to create the output
+ file. These routines are designed so that the linker proper
+ does not need to know anything about the symbols in the object
+ files that it is linking. The linker merely arranges the
+ sections as directed by the linker script and lets BFD handle
+ the details of symbols and relocs.
+
+ The second routine and third routines are passed a pointer to
+ a <<struct bfd_link_info>> structure (defined in
+ <<bfdlink.h>>) which holds information relevant to the link,
+ including the linker hash table (which was created by the
+ first routine) and a set of callback functions to the linker
+ proper.
+
+ The generic linker routines are in <<linker.c>>, and use the
+ header file <<genlink.h>>. As of this writing, the only back
+ ends which have implemented versions of these routines are
+ a.out (in <<aoutx.h>>) and ECOFF (in <<ecoff.c>>). The a.out
+ routines are used as examples throughout this section.
+
+@menu
+@* Creating a Linker Hash Table::
+@* Adding Symbols to the Hash Table::
+@* Performing the Final Link::
+@end menu
+
+INODE
+Creating a Linker Hash Table, Adding Symbols to the Hash Table, Linker Functions, Linker Functions
+SUBSECTION
+ Creating a linker hash table
+
+@cindex _bfd_link_hash_table_create in target vector
+@cindex target vector (_bfd_link_hash_table_create)
+ The linker routines must create a hash table, which must be
+ derived from <<struct bfd_link_hash_table>> described in
+ <<bfdlink.c>>. @xref{Hash Tables}, for information on how to
+ create a derived hash table. This entry point is called using
+ the target vector of the linker output file.
+
+ The <<_bfd_link_hash_table_create>> entry point must allocate
+ and initialize an instance of the desired hash table. If the
+ back end does not require any additional information to be
+ stored with the entries in the hash table, the entry point may
+ simply create a <<struct bfd_link_hash_table>>. Most likely,
+ however, some additional information will be needed.
+
+ For example, with each entry in the hash table the a.out
+ linker keeps the index the symbol has in the final output file
+ (this index number is used so that when doing a relocatable
+ link the symbol index used in the output file can be quickly
+ filled in when copying over a reloc). The a.out linker code
+ defines the required structures and functions for a hash table
+ derived from <<struct bfd_link_hash_table>>. The a.out linker
+ hash table is created by the function
+ <<NAME(aout,link_hash_table_create)>>; it simply allocates
+ space for the hash table, initializes it, and returns a
+ pointer to it.
+
+ When writing the linker routines for a new back end, you will
+ generally not know exactly which fields will be required until
+ you have finished. You should simply create a new hash table
+ which defines no additional fields, and then simply add fields
+ as they become necessary.
+
+INODE
+Adding Symbols to the Hash Table, Performing the Final Link, Creating a Linker Hash Table, Linker Functions
+SUBSECTION
+ Adding symbols to the hash table
+
+@cindex _bfd_link_add_symbols in target vector
+@cindex target vector (_bfd_link_add_symbols)
+ The linker proper will call the <<_bfd_link_add_symbols>>
+ entry point for each object file or archive which is to be
+ linked (typically these are the files named on the command
+ line, but some may also come from the linker script). The
+ entry point is responsible for examining the file. For an
+ object file, BFD must add any relevant symbol information to
+ the hash table. For an archive, BFD must determine which
+ elements of the archive should be used and adding them to the
+ link.
+
+ The a.out version of this entry point is
+ <<NAME(aout,link_add_symbols)>>.
+
+@menu
+@* Differing file formats::
+@* Adding symbols from an object file::
+@* Adding symbols from an archive::
+@end menu
+
+INODE
+Differing file formats, Adding symbols from an object file, Adding Symbols to the Hash Table, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Differing file formats
+
+ Normally all the files involved in a link will be of the same
+ format, but it is also possible to link together different
+ format object files, and the back end must support that. The
+ <<_bfd_link_add_symbols>> entry point is called via the target
+ vector of the file to be added. This has an important
+ consequence: the function may not assume that the hash table
+ is the type created by the corresponding
+ <<_bfd_link_hash_table_create>> vector. All the
+ <<_bfd_link_add_symbols>> function can assume about the hash
+ table is that it is derived from <<struct
+ bfd_link_hash_table>>.
+
+ Sometimes the <<_bfd_link_add_symbols>> function must store
+ some information in the hash table entry to be used by the
+ <<_bfd_final_link>> function. In such a case the output bfd
+ xvec must be checked to make sure that the hash table was
+ created by an object file of the same format.
+
+ The <<_bfd_final_link>> routine must be prepared to handle a
+ hash entry without any extra information added by the
+ <<_bfd_link_add_symbols>> function. A hash entry without
+ extra information will also occur when the linker script
+ directs the linker to create a symbol. Note that, regardless
+ of how a hash table entry is added, all the fields will be
+ initialized to some sort of null value by the hash table entry
+ initialization function.
+
+ See <<ecoff_link_add_externals>> for an example of how to
+ check the output bfd before saving information (in this
+ case, the ECOFF external symbol debugging information) in a
+ hash table entry.
+
+INODE
+Adding symbols from an object file, Adding symbols from an archive, Differing file formats, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Adding symbols from an object file
+
+ When the <<_bfd_link_add_symbols>> routine is passed an object
+ file, it must add all externally visible symbols in that
+ object file to the hash table. The actual work of adding the
+ symbol to the hash table is normally handled by the function
+ <<_bfd_generic_link_add_one_symbol>>. The
+ <<_bfd_link_add_symbols>> routine is responsible for reading
+ all the symbols from the object file and passing the correct
+ information to <<_bfd_generic_link_add_one_symbol>>.
+
+ The <<_bfd_link_add_symbols>> routine should not use
+ <<bfd_canonicalize_symtab>> to read the symbols. The point of
+ providing this routine is to avoid the overhead of converting
+ the symbols into generic <<asymbol>> structures.
+
+@findex _bfd_generic_link_add_one_symbol
+ <<_bfd_generic_link_add_one_symbol>> handles the details of
+ combining common symbols, warning about multiple definitions,
+ and so forth. It takes arguments which describe the symbol to
+ add, notably symbol flags, a section, and an offset. The
+ symbol flags include such things as <<BSF_WEAK>> or
+ <<BSF_INDIRECT>>. The section is a section in the object
+ file, or something like <<bfd_und_section_ptr>> for an undefined
+ symbol or <<bfd_com_section_ptr>> for a common symbol.
+
+ If the <<_bfd_final_link>> routine is also going to need to
+ read the symbol information, the <<_bfd_link_add_symbols>>
+ routine should save it somewhere attached to the object file
+ BFD. However, the information should only be saved if the
+ <<keep_memory>> field of the <<info>> argument is TRUE, so
+ that the <<-no-keep-memory>> linker switch is effective.
+
+ The a.out function which adds symbols from an object file is
+ <<aout_link_add_object_symbols>>, and most of the interesting
+ work is in <<aout_link_add_symbols>>. The latter saves
+ pointers to the hash tables entries created by
+ <<_bfd_generic_link_add_one_symbol>> indexed by symbol number,
+ so that the <<_bfd_final_link>> routine does not have to call
+ the hash table lookup routine to locate the entry.
+
+INODE
+Adding symbols from an archive, , Adding symbols from an object file, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Adding symbols from an archive
+
+ When the <<_bfd_link_add_symbols>> routine is passed an
+ archive, it must look through the symbols defined by the
+ archive and decide which elements of the archive should be
+ included in the link. For each such element it must call the
+ <<add_archive_element>> linker callback, and it must add the
+ symbols from the object file to the linker hash table. (The
+ callback may in fact indicate that a replacement BFD should be
+ used, in which case the symbols from that BFD should be added
+ to the linker hash table instead.)
+
+@findex _bfd_generic_link_add_archive_symbols
+ In most cases the work of looking through the symbols in the
+ archive should be done by the
+ <<_bfd_generic_link_add_archive_symbols>> function. This
+ function builds a hash table from the archive symbol table and
+ looks through the list of undefined symbols to see which
+ elements should be included.
+ <<_bfd_generic_link_add_archive_symbols>> is passed a function
+ to call to make the final decision about adding an archive
+ element to the link and to do the actual work of adding the
+ symbols to the linker hash table.
+
+ The function passed to
+ <<_bfd_generic_link_add_archive_symbols>> must read the
+ symbols of the archive element and decide whether the archive
+ element should be included in the link. If the element is to
+ be included, the <<add_archive_element>> linker callback
+ routine must be called with the element as an argument, and
+ the element's symbols must be added to the linker hash table
+ just as though the element had itself been passed to the
+ <<_bfd_link_add_symbols>> function. The <<add_archive_element>>
+ callback has the option to indicate that it would like to
+ replace the element archive with a substitute BFD, in which
+ case it is the symbols of that substitute BFD that must be
+ added to the linker hash table instead.
+
+ When the a.out <<_bfd_link_add_symbols>> function receives an
+ archive, it calls <<_bfd_generic_link_add_archive_symbols>>
+ passing <<aout_link_check_archive_element>> as the function
+ argument. <<aout_link_check_archive_element>> calls
+ <<aout_link_check_ar_symbols>>. If the latter decides to add
+ the element (an element is only added if it provides a real,
+ non-common, definition for a previously undefined or common
+ symbol) it calls the <<add_archive_element>> callback and then
+ <<aout_link_check_archive_element>> calls
+ <<aout_link_add_symbols>> to actually add the symbols to the
+ linker hash table - possibly those of a substitute BFD, if the
+ <<add_archive_element>> callback avails itself of that option.
+
+ The ECOFF back end is unusual in that it does not normally
+ call <<_bfd_generic_link_add_archive_symbols>>, because ECOFF
+ archives already contain a hash table of symbols. The ECOFF
+ back end searches the archive itself to avoid the overhead of
+ creating a new hash table.
+
+INODE
+Performing the Final Link, , Adding Symbols to the Hash Table, Linker Functions
+SUBSECTION
+ Performing the final link
+
+@cindex _bfd_link_final_link in target vector
+@cindex target vector (_bfd_final_link)
+ When all the input files have been processed, the linker calls
+ the <<_bfd_final_link>> entry point of the output BFD. This
+ routine is responsible for producing the final output file,
+ which has several aspects. It must relocate the contents of
+ the input sections and copy the data into the output sections.
+ It must build an output symbol table including any local
+ symbols from the input files and the global symbols from the
+ hash table. When producing relocatable output, it must
+ modify the input relocs and write them into the output file.
+ There may also be object format dependent work to be done.
+
+ The linker will also call the <<write_object_contents>> entry
+ point when the BFD is closed. The two entry points must work
+ together in order to produce the correct output file.
+
+ The details of how this works are inevitably dependent upon
+ the specific object file format. The a.out
+ <<_bfd_final_link>> routine is <<NAME(aout,final_link)>>.
+
+@menu
+@* Information provided by the linker::
+@* Relocating the section contents::
+@* Writing the symbol table::
+@end menu
+
+INODE
+Information provided by the linker, Relocating the section contents, Performing the Final Link, Performing the Final Link
+SUBSUBSECTION
+ Information provided by the linker
+
+ Before the linker calls the <<_bfd_final_link>> entry point,
+ it sets up some data structures for the function to use.
+
+ The <<input_bfds>> field of the <<bfd_link_info>> structure
+ will point to a list of all the input files included in the
+ link. These files are linked through the <<link_next>> field
+ of the <<bfd>> structure.
+
+ Each section in the output file will have a list of
+ <<link_order>> structures attached to the <<map_head.link_order>>
+ field (the <<link_order>> structure is defined in
+ <<bfdlink.h>>). These structures describe how to create the
+ contents of the output section in terms of the contents of
+ various input sections, fill constants, and, eventually, other
+ types of information. They also describe relocs that must be
+ created by the BFD backend, but do not correspond to any input
+ file; this is used to support -Ur, which builds constructors
+ while generating a relocatable object file.
+
+INODE
+Relocating the section contents, Writing the symbol table, Information provided by the linker, Performing the Final Link
+SUBSUBSECTION
+ Relocating the section contents
+
+ The <<_bfd_final_link>> function should look through the
+ <<link_order>> structures attached to each section of the
+ output file. Each <<link_order>> structure should either be
+ handled specially, or it should be passed to the function
+ <<_bfd_default_link_order>> which will do the right thing
+ (<<_bfd_default_link_order>> is defined in <<linker.c>>).
+
+ For efficiency, a <<link_order>> of type
+ <<bfd_indirect_link_order>> whose associated section belongs
+ to a BFD of the same format as the output BFD must be handled
+ specially. This type of <<link_order>> describes part of an
+ output section in terms of a section belonging to one of the
+ input files. The <<_bfd_final_link>> function should read the
+ contents of the section and any associated relocs, apply the
+ relocs to the section contents, and write out the modified
+ section contents. If performing a relocatable link, the
+ relocs themselves must also be modified and written out.
+
+@findex _bfd_relocate_contents
+@findex _bfd_final_link_relocate
+ The functions <<_bfd_relocate_contents>> and
+ <<_bfd_final_link_relocate>> provide some general support for
+ performing the actual relocations, notably overflow checking.
+ Their arguments include information about the symbol the
+ relocation is against and a <<reloc_howto_type>> argument
+ which describes the relocation to perform. These functions
+ are defined in <<reloc.c>>.
+
+ The a.out function which handles reading, relocating, and
+ writing section contents is <<aout_link_input_section>>. The
+ actual relocation is done in <<aout_link_input_section_std>>
+ and <<aout_link_input_section_ext>>.
+
+INODE
+Writing the symbol table, , Relocating the section contents, Performing the Final Link
+SUBSUBSECTION
+ Writing the symbol table
+
+ The <<_bfd_final_link>> function must gather all the symbols
+ in the input files and write them out. It must also write out
+ all the symbols in the global hash table. This must be
+ controlled by the <<strip>> and <<discard>> fields of the
+ <<bfd_link_info>> structure.
+
+ The local symbols of the input files will not have been
+ entered into the linker hash table. The <<_bfd_final_link>>
+ routine must consider each input file and include the symbols
+ in the output file. It may be convenient to do this when
+ looking through the <<link_order>> structures, or it may be
+ done by stepping through the <<input_bfds>> list.
+
+ The <<_bfd_final_link>> routine must also traverse the global
+ hash table to gather all the externally visible symbols. It
+ is possible that most of the externally visible symbols may be
+ written out when considering the symbols of each input file,
+ but it is still necessary to traverse the hash table since the
+ linker script may have defined some symbols that are not in
+ any of the input files.
+
+ The <<strip>> field of the <<bfd_link_info>> structure
+ controls which symbols are written out. The possible values
+ are listed in <<bfdlink.h>>. If the value is <<strip_some>>,
+ then the <<keep_hash>> field of the <<bfd_link_info>>
+ structure is a hash table of symbols to keep; each symbol
+ should be looked up in this hash table, and only symbols which
+ are present should be included in the output file.
+
+ If the <<strip>> field of the <<bfd_link_info>> structure
+ permits local symbols to be written out, the <<discard>> field
+ is used to further controls which local symbols are included
+ in the output file. If the value is <<discard_l>>, then all
+ local symbols which begin with a certain prefix are discarded;
+ this is controlled by the <<bfd_is_local_label_name>> entry point.
+
+ The a.out backend handles symbols by calling
+ <<aout_link_write_symbols>> on each input BFD and then
+ traversing the global hash table with the function
+ <<aout_link_write_other_symbol>>. It builds a string table
+ while writing out the symbols, which is written to the output
+ file at the end of <<NAME(aout,final_link)>>.
+*/
+
+static bfd_boolean generic_link_add_object_symbols
+ (bfd *, struct bfd_link_info *, bfd_boolean collect);
+static bfd_boolean generic_link_add_symbols
+ (bfd *, struct bfd_link_info *, bfd_boolean);
+static bfd_boolean generic_link_check_archive_element_no_collect
+ (bfd *, struct bfd_link_info *, bfd_boolean *);
+static bfd_boolean generic_link_check_archive_element_collect
+ (bfd *, struct bfd_link_info *, bfd_boolean *);
+static bfd_boolean generic_link_check_archive_element
+ (bfd *, struct bfd_link_info *, bfd_boolean *, bfd_boolean);
+static bfd_boolean generic_link_add_symbol_list
+ (bfd *, struct bfd_link_info *, bfd_size_type count, asymbol **,
+ bfd_boolean);
+static bfd_boolean generic_add_output_symbol
+ (bfd *, size_t *psymalloc, asymbol *);
+static bfd_boolean default_data_link_order
+ (bfd *, struct bfd_link_info *, asection *, struct bfd_link_order *);
+static bfd_boolean default_indirect_link_order
+ (bfd *, struct bfd_link_info *, asection *, struct bfd_link_order *,
+ bfd_boolean);
+
+/* The link hash table structure is defined in bfdlink.h. It provides
+ a base hash table which the backend specific hash tables are built
+ upon. */
+
+/* Routine to create an entry in the link hash table. */
+
+struct bfd_hash_entry *
+_bfd_link_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ /* Allocate the structure if it has not already been allocated by a
+ subclass. */
+ if (entry == NULL)
+ {
+ entry = (struct bfd_hash_entry *)
+ bfd_hash_allocate (table, sizeof (struct bfd_link_hash_entry));
+ if (entry == NULL)
+ return entry;
+ }
+
+ /* Call the allocation method of the superclass. */
+ entry = bfd_hash_newfunc (entry, table, string);
+ if (entry)
+ {
+ struct bfd_link_hash_entry *h = (struct bfd_link_hash_entry *) entry;
+
+ /* Initialize the local fields. */
+ memset ((char *) &h->root + sizeof (h->root), 0,
+ sizeof (*h) - sizeof (h->root));
+ }
+
+ return entry;
+}
+
+/* Initialize a link hash table. The BFD argument is the one
+ responsible for creating this table. */
+
+bfd_boolean
+_bfd_link_hash_table_init
+ (struct bfd_link_hash_table *table,
+ bfd *abfd ATTRIBUTE_UNUSED,
+ struct bfd_hash_entry *(*newfunc) (struct bfd_hash_entry *,
+ struct bfd_hash_table *,
+ const char *),
+ unsigned int entsize)
+{
+ table->undefs = NULL;
+ table->undefs_tail = NULL;
+ table->type = bfd_link_generic_hash_table;
+
+ return bfd_hash_table_init (&table->table, newfunc, entsize);
+}
+
+/* Look up a symbol in a link hash table. If follow is TRUE, we
+ follow bfd_link_hash_indirect and bfd_link_hash_warning links to
+ the real symbol. */
+
+struct bfd_link_hash_entry *
+bfd_link_hash_lookup (struct bfd_link_hash_table *table,
+ const char *string,
+ bfd_boolean create,
+ bfd_boolean copy,
+ bfd_boolean follow)
+{
+ struct bfd_link_hash_entry *ret;
+
+ ret = ((struct bfd_link_hash_entry *)
+ bfd_hash_lookup (&table->table, string, create, copy));
+
+ if (follow && ret != NULL)
+ {
+ while (ret->type == bfd_link_hash_indirect
+ || ret->type == bfd_link_hash_warning)
+ ret = ret->u.i.link;
+ }
+
+ return ret;
+}
+
+/* Look up a symbol in the main linker hash table if the symbol might
+ be wrapped. This should only be used for references to an
+ undefined symbol, not for definitions of a symbol. */
+
+struct bfd_link_hash_entry *
+bfd_wrapped_link_hash_lookup (bfd *abfd,
+ struct bfd_link_info *info,
+ const char *string,
+ bfd_boolean create,
+ bfd_boolean copy,
+ bfd_boolean follow)
+{
+ bfd_size_type amt;
+
+ if (info->wrap_hash != NULL)
+ {
+ const char *l;
+ char prefix = '\0';
+
+ l = string;
+ if (*l == bfd_get_symbol_leading_char (abfd) || *l == info->wrap_char)
+ {
+ prefix = *l;
+ ++l;
+ }
+
+#undef WRAP
+#define WRAP "__wrap_"
+
+ if (bfd_hash_lookup (info->wrap_hash, l, FALSE, FALSE) != NULL)
+ {
+ char *n;
+ struct bfd_link_hash_entry *h;
+
+ /* This symbol is being wrapped. We want to replace all
+ references to SYM with references to __wrap_SYM. */
+
+ amt = strlen (l) + sizeof WRAP + 1;
+ n = (char *) bfd_malloc (amt);
+ if (n == NULL)
+ return NULL;
+
+ n[0] = prefix;
+ n[1] = '\0';
+ strcat (n, WRAP);
+ strcat (n, l);
+ h = bfd_link_hash_lookup (info->hash, n, create, TRUE, follow);
+ free (n);
+ return h;
+ }
+
+#undef WRAP
+
+#undef REAL
+#define REAL "__real_"
+
+ if (*l == '_'
+ && CONST_STRNEQ (l, REAL)
+ && bfd_hash_lookup (info->wrap_hash, l + sizeof REAL - 1,
+ FALSE, FALSE) != NULL)
+ {
+ char *n;
+ struct bfd_link_hash_entry *h;
+
+ /* This is a reference to __real_SYM, where SYM is being
+ wrapped. We want to replace all references to __real_SYM
+ with references to SYM. */
+
+ amt = strlen (l + sizeof REAL - 1) + 2;
+ n = (char *) bfd_malloc (amt);
+ if (n == NULL)
+ return NULL;
+
+ n[0] = prefix;
+ n[1] = '\0';
+ strcat (n, l + sizeof REAL - 1);
+ h = bfd_link_hash_lookup (info->hash, n, create, TRUE, follow);
+ free (n);
+ return h;
+ }
+
+#undef REAL
+ }
+
+ return bfd_link_hash_lookup (info->hash, string, create, copy, follow);
+}
+
+/* Traverse a generic link hash table. Differs from bfd_hash_traverse
+ in the treatment of warning symbols. When warning symbols are
+ created they replace the real symbol, so you don't get to see the
+ real symbol in a bfd_hash_travere. This traversal calls func with
+ the real symbol. */
+
+void
+bfd_link_hash_traverse
+ (struct bfd_link_hash_table *htab,
+ bfd_boolean (*func) (struct bfd_link_hash_entry *, void *),
+ void *info)
+{
+ unsigned int i;
+
+ htab->table.frozen = 1;
+ for (i = 0; i < htab->table.size; i++)
+ {
+ struct bfd_link_hash_entry *p;
+
+ p = (struct bfd_link_hash_entry *) htab->table.table[i];
+ for (; p != NULL; p = (struct bfd_link_hash_entry *) p->root.next)
+ if (!(*func) (p->type == bfd_link_hash_warning ? p->u.i.link : p, info))
+ goto out;
+ }
+ out:
+ htab->table.frozen = 0;
+}
+
+/* Add a symbol to the linker hash table undefs list. */
+
+void
+bfd_link_add_undef (struct bfd_link_hash_table *table,
+ struct bfd_link_hash_entry *h)
+{
+ BFD_ASSERT (h->u.undef.next == NULL);
+ if (table->undefs_tail != NULL)
+ table->undefs_tail->u.undef.next = h;
+ if (table->undefs == NULL)
+ table->undefs = h;
+ table->undefs_tail = h;
+}
+
+/* The undefs list was designed so that in normal use we don't need to
+ remove entries. However, if symbols on the list are changed from
+ bfd_link_hash_undefined to either bfd_link_hash_undefweak or
+ bfd_link_hash_new for some reason, then they must be removed from the
+ list. Failure to do so might result in the linker attempting to add
+ the symbol to the list again at a later stage. */
+
+void
+bfd_link_repair_undef_list (struct bfd_link_hash_table *table)
+{
+ struct bfd_link_hash_entry **pun;
+
+ pun = &table->undefs;
+ while (*pun != NULL)
+ {
+ struct bfd_link_hash_entry *h = *pun;
+
+ if (h->type == bfd_link_hash_new
+ || h->type == bfd_link_hash_undefweak)
+ {
+ *pun = h->u.undef.next;
+ h->u.undef.next = NULL;
+ if (h == table->undefs_tail)
+ {
+ if (pun == &table->undefs)
+ table->undefs_tail = NULL;
+ else
+ /* pun points at an u.undef.next field. Go back to
+ the start of the link_hash_entry. */
+ table->undefs_tail = (struct bfd_link_hash_entry *)
+ ((char *) pun - ((char *) &h->u.undef.next - (char *) h));
+ break;
+ }
+ }
+ else
+ pun = &h->u.undef.next;
+ }
+}
+
+/* Routine to create an entry in a generic link hash table. */
+
+struct bfd_hash_entry *
+_bfd_generic_link_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ /* Allocate the structure if it has not already been allocated by a
+ subclass. */
+ if (entry == NULL)
+ {
+ entry = (struct bfd_hash_entry *)
+ bfd_hash_allocate (table, sizeof (struct generic_link_hash_entry));
+ if (entry == NULL)
+ return entry;
+ }
+
+ /* Call the allocation method of the superclass. */
+ entry = _bfd_link_hash_newfunc (entry, table, string);
+ if (entry)
+ {
+ struct generic_link_hash_entry *ret;
+
+ /* Set local fields. */
+ ret = (struct generic_link_hash_entry *) entry;
+ ret->written = FALSE;
+ ret->sym = NULL;
+ }
+
+ return entry;
+}
+
+/* Create a generic link hash table. */
+
+struct bfd_link_hash_table *
+_bfd_generic_link_hash_table_create (bfd *abfd)
+{
+ struct generic_link_hash_table *ret;
+ bfd_size_type amt = sizeof (struct generic_link_hash_table);
+
+ ret = (struct generic_link_hash_table *) bfd_malloc (amt);
+ if (ret == NULL)
+ return NULL;
+ if (! _bfd_link_hash_table_init (&ret->root, abfd,
+ _bfd_generic_link_hash_newfunc,
+ sizeof (struct generic_link_hash_entry)))
+ {
+ free (ret);
+ return NULL;
+ }
+ return &ret->root;
+}
+
+void
+_bfd_generic_link_hash_table_free (struct bfd_link_hash_table *hash)
+{
+ struct generic_link_hash_table *ret
+ = (struct generic_link_hash_table *) hash;
+
+ bfd_hash_table_free (&ret->root.table);
+ free (ret);
+}
+
+/* Grab the symbols for an object file when doing a generic link. We
+ store the symbols in the outsymbols field. We need to keep them
+ around for the entire link to ensure that we only read them once.
+ If we read them multiple times, we might wind up with relocs and
+ the hash table pointing to different instances of the symbol
+ structure. */
+
+bfd_boolean
+bfd_generic_link_read_symbols (bfd *abfd)
+{
+ if (bfd_get_outsymbols (abfd) == NULL)
+ {
+ long symsize;
+ long symcount;
+
+ symsize = bfd_get_symtab_upper_bound (abfd);
+ if (symsize < 0)
+ return FALSE;
+ bfd_get_outsymbols (abfd) = (struct bfd_symbol **) bfd_alloc (abfd,
+ symsize);
+ if (bfd_get_outsymbols (abfd) == NULL && symsize != 0)
+ return FALSE;
+ symcount = bfd_canonicalize_symtab (abfd, bfd_get_outsymbols (abfd));
+ if (symcount < 0)
+ return FALSE;
+ bfd_get_symcount (abfd) = symcount;
+ }
+
+ return TRUE;
+}
+
+/* Generic function to add symbols to from an object file to the
+ global hash table. This version does not automatically collect
+ constructors by name. */
+
+bfd_boolean
+_bfd_generic_link_add_symbols (bfd *abfd, struct bfd_link_info *info)
+{
+ return generic_link_add_symbols (abfd, info, FALSE);
+}
+
+/* Generic function to add symbols from an object file to the global
+ hash table. This version automatically collects constructors by
+ name, as the collect2 program does. It should be used for any
+ target which does not provide some other mechanism for setting up
+ constructors and destructors; these are approximately those targets
+ for which gcc uses collect2 and do not support stabs. */
+
+bfd_boolean
+_bfd_generic_link_add_symbols_collect (bfd *abfd, struct bfd_link_info *info)
+{
+ return generic_link_add_symbols (abfd, info, TRUE);
+}
+
+/* Indicate that we are only retrieving symbol values from this
+ section. We want the symbols to act as though the values in the
+ file are absolute. */
+
+void
+_bfd_generic_link_just_syms (asection *sec,
+ struct bfd_link_info *info ATTRIBUTE_UNUSED)
+{
+ sec->sec_info_type = SEC_INFO_TYPE_JUST_SYMS;
+ sec->output_section = bfd_abs_section_ptr;
+ sec->output_offset = sec->vma;
+}
+
+/* Copy the type of a symbol assiciated with a linker hast table entry.
+ Override this so that symbols created in linker scripts get their
+ type from the RHS of the assignment.
+ The default implementation does nothing. */
+void
+_bfd_generic_copy_link_hash_symbol_type (bfd *abfd ATTRIBUTE_UNUSED,
+ struct bfd_link_hash_entry * hdest ATTRIBUTE_UNUSED,
+ struct bfd_link_hash_entry * hsrc ATTRIBUTE_UNUSED)
+{
+}
+
+/* Add symbols from an object file to the global hash table. */
+
+static bfd_boolean
+generic_link_add_symbols (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean collect)
+{
+ bfd_boolean ret;
+
+ switch (bfd_get_format (abfd))
+ {
+ case bfd_object:
+ ret = generic_link_add_object_symbols (abfd, info, collect);
+ break;
+ case bfd_archive:
+ ret = (_bfd_generic_link_add_archive_symbols
+ (abfd, info,
+ (collect
+ ? generic_link_check_archive_element_collect
+ : generic_link_check_archive_element_no_collect)));
+ break;
+ default:
+ bfd_set_error (bfd_error_wrong_format);
+ ret = FALSE;
+ }
+
+ return ret;
+}
+
+/* Add symbols from an object file to the global hash table. */
+
+static bfd_boolean
+generic_link_add_object_symbols (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean collect)
+{
+ bfd_size_type symcount;
+ struct bfd_symbol **outsyms;
+
+ if (!bfd_generic_link_read_symbols (abfd))
+ return FALSE;
+ symcount = _bfd_generic_link_get_symcount (abfd);
+ outsyms = _bfd_generic_link_get_symbols (abfd);
+ return generic_link_add_symbol_list (abfd, info, symcount, outsyms, collect);
+}
+
+/* We build a hash table of all symbols defined in an archive. */
+
+/* An archive symbol may be defined by multiple archive elements.
+ This linked list is used to hold the elements. */
+
+struct archive_list
+{
+ struct archive_list *next;
+ unsigned int indx;
+};
+
+/* An entry in an archive hash table. */
+
+struct archive_hash_entry
+{
+ struct bfd_hash_entry root;
+ /* Where the symbol is defined. */
+ struct archive_list *defs;
+};
+
+/* An archive hash table itself. */
+
+struct archive_hash_table
+{
+ struct bfd_hash_table table;
+};
+
+/* Create a new entry for an archive hash table. */
+
+static struct bfd_hash_entry *
+archive_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ struct archive_hash_entry *ret = (struct archive_hash_entry *) entry;
+
+ /* Allocate the structure if it has not already been allocated by a
+ subclass. */
+ if (ret == NULL)
+ ret = (struct archive_hash_entry *)
+ bfd_hash_allocate (table, sizeof (struct archive_hash_entry));
+ if (ret == NULL)
+ return NULL;
+
+ /* Call the allocation method of the superclass. */
+ ret = ((struct archive_hash_entry *)
+ bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string));
+
+ if (ret)
+ {
+ /* Initialize the local fields. */
+ ret->defs = NULL;
+ }
+
+ return &ret->root;
+}
+
+/* Initialize an archive hash table. */
+
+static bfd_boolean
+archive_hash_table_init
+ (struct archive_hash_table *table,
+ struct bfd_hash_entry *(*newfunc) (struct bfd_hash_entry *,
+ struct bfd_hash_table *,
+ const char *),
+ unsigned int entsize)
+{
+ return bfd_hash_table_init (&table->table, newfunc, entsize);
+}
+
+/* Look up an entry in an archive hash table. */
+
+#define archive_hash_lookup(t, string, create, copy) \
+ ((struct archive_hash_entry *) \
+ bfd_hash_lookup (&(t)->table, (string), (create), (copy)))
+
+/* Allocate space in an archive hash table. */
+
+#define archive_hash_allocate(t, size) bfd_hash_allocate (&(t)->table, (size))
+
+/* Free an archive hash table. */
+
+#define archive_hash_table_free(t) bfd_hash_table_free (&(t)->table)
+
+/* Generic function to add symbols from an archive file to the global
+ hash file. This function presumes that the archive symbol table
+ has already been read in (this is normally done by the
+ bfd_check_format entry point). It looks through the undefined and
+ common symbols and searches the archive symbol table for them. If
+ it finds an entry, it includes the associated object file in the
+ link.
+
+ The old linker looked through the archive symbol table for
+ undefined symbols. We do it the other way around, looking through
+ undefined symbols for symbols defined in the archive. The
+ advantage of the newer scheme is that we only have to look through
+ the list of undefined symbols once, whereas the old method had to
+ re-search the symbol table each time a new object file was added.
+
+ The CHECKFN argument is used to see if an object file should be
+ included. CHECKFN should set *PNEEDED to TRUE if the object file
+ should be included, and must also call the bfd_link_info
+ add_archive_element callback function and handle adding the symbols
+ to the global hash table. CHECKFN must notice if the callback
+ indicates a substitute BFD, and arrange to add those symbols instead
+ if it does so. CHECKFN should only return FALSE if some sort of
+ error occurs.
+
+ For some formats, such as a.out, it is possible to look through an
+ object file but not actually include it in the link. The
+ archive_pass field in a BFD is used to avoid checking the symbols
+ of an object files too many times. When an object is included in
+ the link, archive_pass is set to -1. If an object is scanned but
+ not included, archive_pass is set to the pass number. The pass
+ number is incremented each time a new object file is included. The
+ pass number is used because when a new object file is included it
+ may create new undefined symbols which cause a previously examined
+ object file to be included. */
+
+bfd_boolean
+_bfd_generic_link_add_archive_symbols
+ (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean (*checkfn) (bfd *, struct bfd_link_info *, bfd_boolean *))
+{
+ carsym *arsyms;
+ carsym *arsym_end;
+ register carsym *arsym;
+ int pass;
+ struct archive_hash_table arsym_hash;
+ unsigned int indx;
+ struct bfd_link_hash_entry **pundef;
+
+ if (! bfd_has_map (abfd))
+ {
+ /* An empty archive is a special case. */
+ if (bfd_openr_next_archived_file (abfd, NULL) == NULL)
+ return TRUE;
+ bfd_set_error (bfd_error_no_armap);
+ return FALSE;
+ }
+
+ arsyms = bfd_ardata (abfd)->symdefs;
+ arsym_end = arsyms + bfd_ardata (abfd)->symdef_count;
+
+ /* In order to quickly determine whether an symbol is defined in
+ this archive, we build a hash table of the symbols. */
+ if (! archive_hash_table_init (&arsym_hash, archive_hash_newfunc,
+ sizeof (struct archive_hash_entry)))
+ return FALSE;
+ for (arsym = arsyms, indx = 0; arsym < arsym_end; arsym++, indx++)
+ {
+ struct archive_hash_entry *arh;
+ struct archive_list *l, **pp;
+
+ arh = archive_hash_lookup (&arsym_hash, arsym->name, TRUE, FALSE);
+ if (arh == NULL)
+ goto error_return;
+ l = ((struct archive_list *)
+ archive_hash_allocate (&arsym_hash, sizeof (struct archive_list)));
+ if (l == NULL)
+ goto error_return;
+ l->indx = indx;
+ for (pp = &arh->defs; *pp != NULL; pp = &(*pp)->next)
+ ;
+ *pp = l;
+ l->next = NULL;
+ }
+
+ /* The archive_pass field in the archive itself is used to
+ initialize PASS, sine we may search the same archive multiple
+ times. */
+ pass = abfd->archive_pass + 1;
+
+ /* New undefined symbols are added to the end of the list, so we
+ only need to look through it once. */
+ pundef = &info->hash->undefs;
+ while (*pundef != NULL)
+ {
+ struct bfd_link_hash_entry *h;
+ struct archive_hash_entry *arh;
+ struct archive_list *l;
+
+ h = *pundef;
+
+ /* When a symbol is defined, it is not necessarily removed from
+ the list. */
+ if (h->type != bfd_link_hash_undefined
+ && h->type != bfd_link_hash_common)
+ {
+ /* Remove this entry from the list, for general cleanliness
+ and because we are going to look through the list again
+ if we search any more libraries. We can't remove the
+ entry if it is the tail, because that would lose any
+ entries we add to the list later on (it would also cause
+ us to lose track of whether the symbol has been
+ referenced). */
+ if (*pundef != info->hash->undefs_tail)
+ *pundef = (*pundef)->u.undef.next;
+ else
+ pundef = &(*pundef)->u.undef.next;
+ continue;
+ }
+
+ /* Look for this symbol in the archive symbol map. */
+ arh = archive_hash_lookup (&arsym_hash, h->root.string, FALSE, FALSE);
+ if (arh == NULL)
+ {
+ /* If we haven't found the exact symbol we're looking for,
+ let's look for its import thunk */
+ if (info->pei386_auto_import)
+ {
+ bfd_size_type amt = strlen (h->root.string) + 10;
+ char *buf = (char *) bfd_malloc (amt);
+ if (buf == NULL)
+ return FALSE;
+
+ sprintf (buf, "__imp_%s", h->root.string);
+ arh = archive_hash_lookup (&arsym_hash, buf, FALSE, FALSE);
+ free(buf);
+ }
+ if (arh == NULL)
+ {
+ pundef = &(*pundef)->u.undef.next;
+ continue;
+ }
+ }
+ /* Look at all the objects which define this symbol. */
+ for (l = arh->defs; l != NULL; l = l->next)
+ {
+ bfd *element;
+ bfd_boolean needed;
+
+ /* If the symbol has gotten defined along the way, quit. */
+ if (h->type != bfd_link_hash_undefined
+ && h->type != bfd_link_hash_common)
+ break;
+
+ element = bfd_get_elt_at_index (abfd, l->indx);
+ if (element == NULL)
+ goto error_return;
+
+ /* If we've already included this element, or if we've
+ already checked it on this pass, continue. */
+ if (element->archive_pass == -1
+ || element->archive_pass == pass)
+ continue;
+
+ /* If we can't figure this element out, just ignore it. */
+ if (! bfd_check_format (element, bfd_object))
+ {
+ element->archive_pass = -1;
+ continue;
+ }
+
+ /* CHECKFN will see if this element should be included, and
+ go ahead and include it if appropriate. */
+ if (! (*checkfn) (element, info, &needed))
+ goto error_return;
+
+ if (! needed)
+ element->archive_pass = pass;
+ else
+ {
+ element->archive_pass = -1;
+
+ /* Increment the pass count to show that we may need to
+ recheck object files which were already checked. */
+ ++pass;
+ }
+ }
+
+ pundef = &(*pundef)->u.undef.next;
+ }
+
+ archive_hash_table_free (&arsym_hash);
+
+ /* Save PASS in case we are called again. */
+ abfd->archive_pass = pass;
+
+ return TRUE;
+
+ error_return:
+ archive_hash_table_free (&arsym_hash);
+ return FALSE;
+}
+
+/* See if we should include an archive element. This version is used
+ when we do not want to automatically collect constructors based on
+ the symbol name, presumably because we have some other mechanism
+ for finding them. */
+
+static bfd_boolean
+generic_link_check_archive_element_no_collect (
+ bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean *pneeded)
+{
+ return generic_link_check_archive_element (abfd, info, pneeded, FALSE);
+}
+
+/* See if we should include an archive element. This version is used
+ when we want to automatically collect constructors based on the
+ symbol name, as collect2 does. */
+
+static bfd_boolean
+generic_link_check_archive_element_collect (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean *pneeded)
+{
+ return generic_link_check_archive_element (abfd, info, pneeded, TRUE);
+}
+
+/* See if we should include an archive element. Optionally collect
+ constructors. */
+
+static bfd_boolean
+generic_link_check_archive_element (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_boolean *pneeded,
+ bfd_boolean collect)
+{
+ asymbol **pp, **ppend;
+
+ *pneeded = FALSE;
+
+ if (!bfd_generic_link_read_symbols (abfd))
+ return FALSE;
+
+ pp = _bfd_generic_link_get_symbols (abfd);
+ ppend = pp + _bfd_generic_link_get_symcount (abfd);
+ for (; pp < ppend; pp++)
+ {
+ asymbol *p;
+ struct bfd_link_hash_entry *h;
+
+ p = *pp;
+
+ /* We are only interested in globally visible symbols. */
+ if (! bfd_is_com_section (p->section)
+ && (p->flags & (BSF_GLOBAL | BSF_INDIRECT | BSF_WEAK)) == 0)
+ continue;
+
+ /* We are only interested if we know something about this
+ symbol, and it is undefined or common. An undefined weak
+ symbol (type bfd_link_hash_undefweak) is not considered to be
+ a reference when pulling files out of an archive. See the
+ SVR4 ABI, p. 4-27. */
+ h = bfd_link_hash_lookup (info->hash, bfd_asymbol_name (p), FALSE,
+ FALSE, TRUE);
+ if (h == NULL
+ || (h->type != bfd_link_hash_undefined
+ && h->type != bfd_link_hash_common))
+ continue;
+
+ /* P is a symbol we are looking for. */
+
+ if (! bfd_is_com_section (p->section))
+ {
+ bfd_size_type symcount;
+ asymbol **symbols;
+ bfd *oldbfd = abfd;
+
+ /* This object file defines this symbol, so pull it in. */
+ if (!(*info->callbacks
+ ->add_archive_element) (info, abfd, bfd_asymbol_name (p),
+ &abfd))
+ return FALSE;
+ /* Potentially, the add_archive_element hook may have set a
+ substitute BFD for us. */
+ if (abfd != oldbfd
+ && !bfd_generic_link_read_symbols (abfd))
+ return FALSE;
+ symcount = _bfd_generic_link_get_symcount (abfd);
+ symbols = _bfd_generic_link_get_symbols (abfd);
+ if (! generic_link_add_symbol_list (abfd, info, symcount,
+ symbols, collect))
+ return FALSE;
+ *pneeded = TRUE;
+ return TRUE;
+ }
+
+ /* P is a common symbol. */
+
+ if (h->type == bfd_link_hash_undefined)
+ {
+ bfd *symbfd;
+ bfd_vma size;
+ unsigned int power;
+
+ symbfd = h->u.undef.abfd;
+ if (symbfd == NULL)
+ {
+ /* This symbol was created as undefined from outside
+ BFD. We assume that we should link in the object
+ file. This is for the -u option in the linker. */
+ if (!(*info->callbacks
+ ->add_archive_element) (info, abfd, bfd_asymbol_name (p),
+ &abfd))
+ return FALSE;
+ /* Potentially, the add_archive_element hook may have set a
+ substitute BFD for us. But no symbols are going to get
+ registered by anything we're returning to from here. */
+ *pneeded = TRUE;
+ return TRUE;
+ }
+
+ /* Turn the symbol into a common symbol but do not link in
+ the object file. This is how a.out works. Object
+ formats that require different semantics must implement
+ this function differently. This symbol is already on the
+ undefs list. We add the section to a common section
+ attached to symbfd to ensure that it is in a BFD which
+ will be linked in. */
+ h->type = bfd_link_hash_common;
+ h->u.c.p = (struct bfd_link_hash_common_entry *)
+ bfd_hash_allocate (&info->hash->table,
+ sizeof (struct bfd_link_hash_common_entry));
+ if (h->u.c.p == NULL)
+ return FALSE;
+
+ size = bfd_asymbol_value (p);
+ h->u.c.size = size;
+
+ power = bfd_log2 (size);
+ if (power > 4)
+ power = 4;
+ h->u.c.p->alignment_power = power;
+
+ if (p->section == bfd_com_section_ptr)
+ h->u.c.p->section = bfd_make_section_old_way (symbfd, "COMMON");
+ else
+ h->u.c.p->section = bfd_make_section_old_way (symbfd,
+ p->section->name);
+ h->u.c.p->section->flags |= SEC_ALLOC;
+ }
+ else
+ {
+ /* Adjust the size of the common symbol if necessary. This
+ is how a.out works. Object formats that require
+ different semantics must implement this function
+ differently. */
+ if (bfd_asymbol_value (p) > h->u.c.size)
+ h->u.c.size = bfd_asymbol_value (p);
+ }
+ }
+
+ /* This archive element is not needed. */
+ return TRUE;
+}
+
+/* Add the symbols from an object file to the global hash table. ABFD
+ is the object file. INFO is the linker information. SYMBOL_COUNT
+ is the number of symbols. SYMBOLS is the list of symbols. COLLECT
+ is TRUE if constructors should be automatically collected by name
+ as is done by collect2. */
+
+static bfd_boolean
+generic_link_add_symbol_list (bfd *abfd,
+ struct bfd_link_info *info,
+ bfd_size_type symbol_count,
+ asymbol **symbols,
+ bfd_boolean collect)
+{
+ asymbol **pp, **ppend;
+
+ pp = symbols;
+ ppend = symbols + symbol_count;
+ for (; pp < ppend; pp++)
+ {
+ asymbol *p;
+
+ p = *pp;
+
+ if ((p->flags & (BSF_INDIRECT
+ | BSF_WARNING
+ | BSF_GLOBAL
+ | BSF_CONSTRUCTOR
+ | BSF_WEAK)) != 0
+ || bfd_is_und_section (bfd_get_section (p))
+ || bfd_is_com_section (bfd_get_section (p))
+ || bfd_is_ind_section (bfd_get_section (p)))
+ {
+ const char *name;
+ const char *string;
+ struct generic_link_hash_entry *h;
+ struct bfd_link_hash_entry *bh;
+
+ string = name = bfd_asymbol_name (p);
+ if (((p->flags & BSF_INDIRECT) != 0
+ || bfd_is_ind_section (p->section))
+ && pp + 1 < ppend)
+ {
+ pp++;
+ string = bfd_asymbol_name (*pp);
+ }
+ else if ((p->flags & BSF_WARNING) != 0
+ && pp + 1 < ppend)
+ {
+ /* The name of P is actually the warning string, and the
+ next symbol is the one to warn about. */
+ pp++;
+ name = bfd_asymbol_name (*pp);
+ }
+
+ bh = NULL;
+ if (! (_bfd_generic_link_add_one_symbol
+ (info, abfd, name, p->flags, bfd_get_section (p),
+ p->value, string, FALSE, collect, &bh)))
+ return FALSE;
+ h = (struct generic_link_hash_entry *) bh;
+
+ /* If this is a constructor symbol, and the linker didn't do
+ anything with it, then we want to just pass the symbol
+ through to the output file. This will happen when
+ linking with -r. */
+ if ((p->flags & BSF_CONSTRUCTOR) != 0
+ && (h == NULL || h->root.type == bfd_link_hash_new))
+ {
+ p->udata.p = NULL;
+ continue;
+ }
+
+ /* Save the BFD symbol so that we don't lose any backend
+ specific information that may be attached to it. We only
+ want this one if it gives more information than the
+ existing one; we don't want to replace a defined symbol
+ with an undefined one. This routine may be called with a
+ hash table other than the generic hash table, so we only
+ do this if we are certain that the hash table is a
+ generic one. */
+ if (info->output_bfd->xvec == abfd->xvec)
+ {
+ if (h->sym == NULL
+ || (! bfd_is_und_section (bfd_get_section (p))
+ && (! bfd_is_com_section (bfd_get_section (p))
+ || bfd_is_und_section (bfd_get_section (h->sym)))))
+ {
+ h->sym = p;
+ /* BSF_OLD_COMMON is a hack to support COFF reloc
+ reading, and it should go away when the COFF
+ linker is switched to the new version. */
+ if (bfd_is_com_section (bfd_get_section (p)))
+ p->flags |= BSF_OLD_COMMON;
+ }
+ }
+
+ /* Store a back pointer from the symbol to the hash
+ table entry for the benefit of relaxation code until
+ it gets rewritten to not use asymbol structures.
+ Setting this is also used to check whether these
+ symbols were set up by the generic linker. */
+ p->udata.p = h;
+ }
+ }
+
+ return TRUE;
+}
+
+/* We use a state table to deal with adding symbols from an object
+ file. The first index into the state table describes the symbol
+ from the object file. The second index into the state table is the
+ type of the symbol in the hash table. */
+
+/* The symbol from the object file is turned into one of these row
+ values. */
+
+enum link_row
+{
+ UNDEF_ROW, /* Undefined. */
+ UNDEFW_ROW, /* Weak undefined. */
+ DEF_ROW, /* Defined. */
+ DEFW_ROW, /* Weak defined. */
+ COMMON_ROW, /* Common. */
+ INDR_ROW, /* Indirect. */
+ WARN_ROW, /* Warning. */
+ SET_ROW /* Member of set. */
+};
+
+/* apparently needed for Hitachi 3050R(HI-UX/WE2)? */
+#undef FAIL
+
+/* The actions to take in the state table. */
+
+enum link_action
+{
+ FAIL, /* Abort. */
+ UND, /* Mark symbol undefined. */
+ WEAK, /* Mark symbol weak undefined. */
+ DEF, /* Mark symbol defined. */
+ DEFW, /* Mark symbol weak defined. */
+ COM, /* Mark symbol common. */
+ REF, /* Mark defined symbol referenced. */
+ CREF, /* Possibly warn about common reference to defined symbol. */
+ CDEF, /* Define existing common symbol. */
+ NOACT, /* No action. */
+ BIG, /* Mark symbol common using largest size. */
+ MDEF, /* Multiple definition error. */
+ MIND, /* Multiple indirect symbols. */
+ IND, /* Make indirect symbol. */
+ CIND, /* Make indirect symbol from existing common symbol. */
+ SET, /* Add value to set. */
+ MWARN, /* Make warning symbol. */
+ WARN, /* Issue warning. */
+ CWARN, /* Warn if referenced, else MWARN. */
+ CYCLE, /* Repeat with symbol pointed to. */
+ REFC, /* Mark indirect symbol referenced and then CYCLE. */
+ WARNC /* Issue warning and then CYCLE. */
+};
+
+/* The state table itself. The first index is a link_row and the
+ second index is a bfd_link_hash_type. */
+
+static const enum link_action link_action[8][8] =
+{
+ /* current\prev new undef undefw def defw com indr warn */
+ /* UNDEF_ROW */ {UND, NOACT, UND, REF, REF, NOACT, REFC, WARNC },
+ /* UNDEFW_ROW */ {WEAK, NOACT, NOACT, REF, REF, NOACT, REFC, WARNC },
+ /* DEF_ROW */ {DEF, DEF, DEF, MDEF, DEF, CDEF, MDEF, CYCLE },
+ /* DEFW_ROW */ {DEFW, DEFW, DEFW, NOACT, NOACT, NOACT, NOACT, CYCLE },
+ /* COMMON_ROW */ {COM, COM, COM, CREF, COM, BIG, REFC, WARNC },
+ /* INDR_ROW */ {IND, IND, IND, MDEF, IND, CIND, MIND, CYCLE },
+ /* WARN_ROW */ {MWARN, WARN, WARN, CWARN, CWARN, WARN, CWARN, NOACT },
+ /* SET_ROW */ {SET, SET, SET, SET, SET, SET, CYCLE, CYCLE }
+};
+
+/* Most of the entries in the LINK_ACTION table are straightforward,
+ but a few are somewhat subtle.
+
+ A reference to an indirect symbol (UNDEF_ROW/indr or
+ UNDEFW_ROW/indr) is counted as a reference both to the indirect
+ symbol and to the symbol the indirect symbol points to.
+
+ A reference to a warning symbol (UNDEF_ROW/warn or UNDEFW_ROW/warn)
+ causes the warning to be issued.
+
+ A common definition of an indirect symbol (COMMON_ROW/indr) is
+ treated as a multiple definition error. Likewise for an indirect
+ definition of a common symbol (INDR_ROW/com).
+
+ An indirect definition of a warning (INDR_ROW/warn) does not cause
+ the warning to be issued.
+
+ If a warning is created for an indirect symbol (WARN_ROW/indr) no
+ warning is created for the symbol the indirect symbol points to.
+
+ Adding an entry to a set does not count as a reference to a set,
+ and no warning is issued (SET_ROW/warn). */
+
+/* Return the BFD in which a hash entry has been defined, if known. */
+
+static bfd *
+hash_entry_bfd (struct bfd_link_hash_entry *h)
+{
+ while (h->type == bfd_link_hash_warning)
+ h = h->u.i.link;
+ switch (h->type)
+ {
+ default:
+ return NULL;
+ case bfd_link_hash_undefined:
+ case bfd_link_hash_undefweak:
+ return h->u.undef.abfd;
+ case bfd_link_hash_defined:
+ case bfd_link_hash_defweak:
+ return h->u.def.section->owner;
+ case bfd_link_hash_common:
+ return h->u.c.p->section->owner;
+ }
+ /*NOTREACHED*/
+}
+
+/* Add a symbol to the global hash table.
+ ABFD is the BFD the symbol comes from.
+ NAME is the name of the symbol.
+ FLAGS is the BSF_* bits associated with the symbol.
+ SECTION is the section in which the symbol is defined; this may be
+ bfd_und_section_ptr or bfd_com_section_ptr.
+ VALUE is the value of the symbol, relative to the section.
+ STRING is used for either an indirect symbol, in which case it is
+ the name of the symbol to indirect to, or a warning symbol, in
+ which case it is the warning string.
+ COPY is TRUE if NAME or STRING must be copied into locally
+ allocated memory if they need to be saved.
+ COLLECT is TRUE if we should automatically collect gcc constructor
+ or destructor names as collect2 does.
+ HASHP, if not NULL, is a place to store the created hash table
+ entry; if *HASHP is not NULL, the caller has already looked up
+ the hash table entry, and stored it in *HASHP. */
+
+bfd_boolean
+_bfd_generic_link_add_one_symbol (struct bfd_link_info *info,
+ bfd *abfd,
+ const char *name,
+ flagword flags,
+ asection *section,
+ bfd_vma value,
+ const char *string,
+ bfd_boolean copy,
+ bfd_boolean collect,
+ struct bfd_link_hash_entry **hashp)
+{
+ enum link_row row;
+ struct bfd_link_hash_entry *h;
+ bfd_boolean cycle;
+
+ BFD_ASSERT (section != NULL);
+
+ if (bfd_is_ind_section (section)
+ || (flags & BSF_INDIRECT) != 0)
+ row = INDR_ROW;
+ else if ((flags & BSF_WARNING) != 0)
+ row = WARN_ROW;
+ else if ((flags & BSF_CONSTRUCTOR) != 0)
+ row = SET_ROW;
+ else if (bfd_is_und_section (section))
+ {
+ if ((flags & BSF_WEAK) != 0)
+ row = UNDEFW_ROW;
+ else
+ row = UNDEF_ROW;
+ }
+ else if ((flags & BSF_WEAK) != 0)
+ row = DEFW_ROW;
+ else if (bfd_is_com_section (section))
+ row = COMMON_ROW;
+ else
+ row = DEF_ROW;
+
+ if (hashp != NULL && *hashp != NULL)
+ h = *hashp;
+ else
+ {
+ if (row == UNDEF_ROW || row == UNDEFW_ROW)
+ h = bfd_wrapped_link_hash_lookup (abfd, info, name, TRUE, copy, FALSE);
+ else
+ h = bfd_link_hash_lookup (info->hash, name, TRUE, copy, FALSE);
+ if (h == NULL)
+ {
+ if (hashp != NULL)
+ *hashp = NULL;
+ return FALSE;
+ }
+ }
+
+ if (info->notice_all
+ || (info->notice_hash != NULL
+ && bfd_hash_lookup (info->notice_hash, name, FALSE, FALSE) != NULL))
+ {
+ if (! (*info->callbacks->notice) (info, h,
+ abfd, section, value, flags, string))
+ return FALSE;
+ }
+
+ if (hashp != NULL)
+ *hashp = h;
+
+ do
+ {
+ enum link_action action;
+
+ cycle = FALSE;
+ action = link_action[(int) row][(int) h->type];
+ switch (action)
+ {
+ case FAIL:
+ abort ();
+
+ case NOACT:
+ /* Do nothing. */
+ break;
+
+ case UND:
+ /* Make a new undefined symbol. */
+ h->type = bfd_link_hash_undefined;
+ h->u.undef.abfd = abfd;
+ bfd_link_add_undef (info->hash, h);
+ break;
+
+ case WEAK:
+ /* Make a new weak undefined symbol. */
+ h->type = bfd_link_hash_undefweak;
+ h->u.undef.abfd = abfd;
+ break;
+
+ case CDEF:
+ /* We have found a definition for a symbol which was
+ previously common. */
+ BFD_ASSERT (h->type == bfd_link_hash_common);
+ if (! ((*info->callbacks->multiple_common)
+ (info, h, abfd, bfd_link_hash_defined, 0)))
+ return FALSE;
+ /* Fall through. */
+ case DEF:
+ case DEFW:
+ {
+ enum bfd_link_hash_type oldtype;
+
+ /* Define a symbol. */
+ oldtype = h->type;
+ if (action == DEFW)
+ h->type = bfd_link_hash_defweak;
+ else
+ h->type = bfd_link_hash_defined;
+ h->u.def.section = section;
+ h->u.def.value = value;
+
+ /* If we have been asked to, we act like collect2 and
+ identify all functions that might be global
+ constructors and destructors and pass them up in a
+ callback. We only do this for certain object file
+ types, since many object file types can handle this
+ automatically. */
+ if (collect && name[0] == '_')
+ {
+ const char *s;
+
+ /* A constructor or destructor name starts like this:
+ _+GLOBAL_[_.$][ID][_.$] where the first [_.$] and
+ the second are the same character (we accept any
+ character there, in case a new object file format
+ comes along with even worse naming restrictions). */
+
+#define CONS_PREFIX "GLOBAL_"
+#define CONS_PREFIX_LEN (sizeof CONS_PREFIX - 1)
+
+ s = name + 1;
+ while (*s == '_')
+ ++s;
+ if (s[0] == 'G' && CONST_STRNEQ (s, CONS_PREFIX))
+ {
+ char c;
+
+ c = s[CONS_PREFIX_LEN + 1];
+ if ((c == 'I' || c == 'D')
+ && s[CONS_PREFIX_LEN] == s[CONS_PREFIX_LEN + 2])
+ {
+ /* If this is a definition of a symbol which
+ was previously weakly defined, we are in
+ trouble. We have already added a
+ constructor entry for the weak defined
+ symbol, and now we are trying to add one
+ for the new symbol. Fortunately, this case
+ should never arise in practice. */
+ if (oldtype == bfd_link_hash_defweak)
+ abort ();
+
+ if (! ((*info->callbacks->constructor)
+ (info, c == 'I',
+ h->root.string, abfd, section, value)))
+ return FALSE;
+ }
+ }
+ }
+ }
+
+ break;
+
+ case COM:
+ /* We have found a common definition for a symbol. */
+ if (h->type == bfd_link_hash_new)
+ bfd_link_add_undef (info->hash, h);
+ h->type = bfd_link_hash_common;
+ h->u.c.p = (struct bfd_link_hash_common_entry *)
+ bfd_hash_allocate (&info->hash->table,
+ sizeof (struct bfd_link_hash_common_entry));
+ if (h->u.c.p == NULL)
+ return FALSE;
+
+ h->u.c.size = value;
+
+ /* Select a default alignment based on the size. This may
+ be overridden by the caller. */
+ {
+ unsigned int power;
+
+ power = bfd_log2 (value);
+ if (power > 4)
+ power = 4;
+ h->u.c.p->alignment_power = power;
+ }
+
+ /* The section of a common symbol is only used if the common
+ symbol is actually allocated. It basically provides a
+ hook for the linker script to decide which output section
+ the common symbols should be put in. In most cases, the
+ section of a common symbol will be bfd_com_section_ptr,
+ the code here will choose a common symbol section named
+ "COMMON", and the linker script will contain *(COMMON) in
+ the appropriate place. A few targets use separate common
+ sections for small symbols, and they require special
+ handling. */
+ if (section == bfd_com_section_ptr)
+ {
+ h->u.c.p->section = bfd_make_section_old_way (abfd, "COMMON");
+ h->u.c.p->section->flags |= SEC_ALLOC;
+ }
+ else if (section->owner != abfd)
+ {
+ h->u.c.p->section = bfd_make_section_old_way (abfd,
+ section->name);
+ h->u.c.p->section->flags |= SEC_ALLOC;
+ }
+ else
+ h->u.c.p->section = section;
+ break;
+
+ case REF:
+ /* A reference to a defined symbol. */
+ if (h->u.undef.next == NULL && info->hash->undefs_tail != h)
+ h->u.undef.next = h;
+ break;
+
+ case BIG:
+ /* We have found a common definition for a symbol which
+ already had a common definition. Use the maximum of the
+ two sizes, and use the section required by the larger symbol. */
+ BFD_ASSERT (h->type == bfd_link_hash_common);
+ if (! ((*info->callbacks->multiple_common)
+ (info, h, abfd, bfd_link_hash_common, value)))
+ return FALSE;
+ if (value > h->u.c.size)
+ {
+ unsigned int power;
+
+ h->u.c.size = value;
+
+ /* Select a default alignment based on the size. This may
+ be overridden by the caller. */
+ power = bfd_log2 (value);
+ if (power > 4)
+ power = 4;
+ h->u.c.p->alignment_power = power;
+
+ /* Some systems have special treatment for small commons,
+ hence we want to select the section used by the larger
+ symbol. This makes sure the symbol does not go in a
+ small common section if it is now too large. */
+ if (section == bfd_com_section_ptr)
+ {
+ h->u.c.p->section
+ = bfd_make_section_old_way (abfd, "COMMON");
+ h->u.c.p->section->flags |= SEC_ALLOC;
+ }
+ else if (section->owner != abfd)
+ {
+ h->u.c.p->section
+ = bfd_make_section_old_way (abfd, section->name);
+ h->u.c.p->section->flags |= SEC_ALLOC;
+ }
+ else
+ h->u.c.p->section = section;
+ }
+ break;
+
+ case CREF:
+ /* We have found a common definition for a symbol which
+ was already defined. */
+ if (! ((*info->callbacks->multiple_common)
+ (info, h, abfd, bfd_link_hash_common, value)))
+ return FALSE;
+ break;
+
+ case MIND:
+ /* Multiple indirect symbols. This is OK if they both point
+ to the same symbol. */
+ if (strcmp (h->u.i.link->root.string, string) == 0)
+ break;
+ /* Fall through. */
+ case MDEF:
+ /* Handle a multiple definition. */
+ if (! ((*info->callbacks->multiple_definition)
+ (info, h, abfd, section, value)))
+ return FALSE;
+ break;
+
+ case CIND:
+ /* Create an indirect symbol from an existing common symbol. */
+ BFD_ASSERT (h->type == bfd_link_hash_common);
+ if (! ((*info->callbacks->multiple_common)
+ (info, h, abfd, bfd_link_hash_indirect, 0)))
+ return FALSE;
+ /* Fall through. */
+ case IND:
+ /* Create an indirect symbol. */
+ {
+ struct bfd_link_hash_entry *inh;
+
+ /* STRING is the name of the symbol we want to indirect
+ to. */
+ inh = bfd_wrapped_link_hash_lookup (abfd, info, string, TRUE,
+ copy, FALSE);
+ if (inh == NULL)
+ return FALSE;
+ if (inh->type == bfd_link_hash_indirect
+ && inh->u.i.link == h)
+ {
+ (*_bfd_error_handler)
+ (_("%B: indirect symbol `%s' to `%s' is a loop"),
+ abfd, name, string);
+ bfd_set_error (bfd_error_invalid_operation);
+ return FALSE;
+ }
+ if (inh->type == bfd_link_hash_new)
+ {
+ inh->type = bfd_link_hash_undefined;
+ inh->u.undef.abfd = abfd;
+ bfd_link_add_undef (info->hash, inh);
+ }
+
+ /* If the indirect symbol has been referenced, we need to
+ push the reference down to the symbol we are
+ referencing. */
+ if (h->type != bfd_link_hash_new)
+ {
+ row = UNDEF_ROW;
+ cycle = TRUE;
+ }
+
+ h->type = bfd_link_hash_indirect;
+ h->u.i.link = inh;
+ }
+ break;
+
+ case SET:
+ /* Add an entry to a set. */
+ if (! (*info->callbacks->add_to_set) (info, h, BFD_RELOC_CTOR,
+ abfd, section, value))
+ return FALSE;
+ break;
+
+ case WARNC:
+ /* Issue a warning and cycle. */
+ if (h->u.i.warning != NULL)
+ {
+ if (! (*info->callbacks->warning) (info, h->u.i.warning,
+ h->root.string, abfd,
+ NULL, 0))
+ return FALSE;
+ /* Only issue a warning once. */
+ h->u.i.warning = NULL;
+ }
+ /* Fall through. */
+ case CYCLE:
+ /* Try again with the referenced symbol. */
+ h = h->u.i.link;
+ cycle = TRUE;
+ break;
+
+ case REFC:
+ /* A reference to an indirect symbol. */
+ if (h->u.undef.next == NULL && info->hash->undefs_tail != h)
+ h->u.undef.next = h;
+ h = h->u.i.link;
+ cycle = TRUE;
+ break;
+
+ case WARN:
+ /* Issue a warning. */
+ if (! (*info->callbacks->warning) (info, string, h->root.string,
+ hash_entry_bfd (h), NULL, 0))
+ return FALSE;
+ break;
+
+ case CWARN:
+ /* Warn if this symbol has been referenced already,
+ otherwise add a warning. A symbol has been referenced if
+ the u.undef.next field is not NULL, or it is the tail of the
+ undefined symbol list. The REF case above helps to
+ ensure this. */
+ if (h->u.undef.next != NULL || info->hash->undefs_tail == h)
+ {
+ if (! (*info->callbacks->warning) (info, string, h->root.string,
+ hash_entry_bfd (h), NULL, 0))
+ return FALSE;
+ break;
+ }
+ /* Fall through. */
+ case MWARN:
+ /* Make a warning symbol. */
+ {
+ struct bfd_link_hash_entry *sub;
+
+ /* STRING is the warning to give. */
+ sub = ((struct bfd_link_hash_entry *)
+ ((*info->hash->table.newfunc)
+ (NULL, &info->hash->table, h->root.string)));
+ if (sub == NULL)
+ return FALSE;
+ *sub = *h;
+ sub->type = bfd_link_hash_warning;
+ sub->u.i.link = h;
+ if (! copy)
+ sub->u.i.warning = string;
+ else
+ {
+ char *w;
+ size_t len = strlen (string) + 1;
+
+ w = (char *) bfd_hash_allocate (&info->hash->table, len);
+ if (w == NULL)
+ return FALSE;
+ memcpy (w, string, len);
+ sub->u.i.warning = w;
+ }
+
+ bfd_hash_replace (&info->hash->table,
+ (struct bfd_hash_entry *) h,
+ (struct bfd_hash_entry *) sub);
+ if (hashp != NULL)
+ *hashp = sub;
+ }
+ break;
+ }
+ }
+ while (cycle);
+
+ return TRUE;
+}
+
+/* Generic final link routine. */
+
+bfd_boolean
+_bfd_generic_final_link (bfd *abfd, struct bfd_link_info *info)
+{
+ bfd *sub;
+ asection *o;
+ struct bfd_link_order *p;
+ size_t outsymalloc;
+ struct generic_write_global_symbol_info wginfo;
+
+ bfd_get_outsymbols (abfd) = NULL;
+ bfd_get_symcount (abfd) = 0;
+ outsymalloc = 0;
+
+ /* Mark all sections which will be included in the output file. */
+ for (o = abfd->sections; o != NULL; o = o->next)
+ for (p = o->map_head.link_order; p != NULL; p = p->next)
+ if (p->type == bfd_indirect_link_order)
+ p->u.indirect.section->linker_mark = TRUE;
+
+ /* Build the output symbol table. */
+ for (sub = info->input_bfds; sub != NULL; sub = sub->link_next)
+ if (! _bfd_generic_link_output_symbols (abfd, sub, info, &outsymalloc))
+ return FALSE;
+
+ /* Accumulate the global symbols. */
+ wginfo.info = info;
+ wginfo.output_bfd = abfd;
+ wginfo.psymalloc = &outsymalloc;
+ _bfd_generic_link_hash_traverse (_bfd_generic_hash_table (info),
+ _bfd_generic_link_write_global_symbol,
+ &wginfo);
+
+ /* Make sure we have a trailing NULL pointer on OUTSYMBOLS. We
+ shouldn't really need one, since we have SYMCOUNT, but some old
+ code still expects one. */
+ if (! generic_add_output_symbol (abfd, &outsymalloc, NULL))
+ return FALSE;
+
+ if (info->relocatable)
+ {
+ /* Allocate space for the output relocs for each section. */
+ for (o = abfd->sections; o != NULL; o = o->next)
+ {
+ o->reloc_count = 0;
+ for (p = o->map_head.link_order; p != NULL; p = p->next)
+ {
+ if (p->type == bfd_section_reloc_link_order
+ || p->type == bfd_symbol_reloc_link_order)
+ ++o->reloc_count;
+ else if (p->type == bfd_indirect_link_order)
+ {
+ asection *input_section;
+ bfd *input_bfd;
+ long relsize;
+ arelent **relocs;
+ asymbol **symbols;
+ long reloc_count;
+
+ input_section = p->u.indirect.section;
+ input_bfd = input_section->owner;
+ relsize = bfd_get_reloc_upper_bound (input_bfd,
+ input_section);
+ if (relsize < 0)
+ return FALSE;
+ relocs = (arelent **) bfd_malloc (relsize);
+ if (!relocs && relsize != 0)
+ return FALSE;
+ symbols = _bfd_generic_link_get_symbols (input_bfd);
+ reloc_count = bfd_canonicalize_reloc (input_bfd,
+ input_section,
+ relocs,
+ symbols);
+ free (relocs);
+ if (reloc_count < 0)
+ return FALSE;
+ BFD_ASSERT ((unsigned long) reloc_count
+ == input_section->reloc_count);
+ o->reloc_count += reloc_count;
+ }
+ }
+ if (o->reloc_count > 0)
+ {
+ bfd_size_type amt;
+
+ amt = o->reloc_count;
+ amt *= sizeof (arelent *);
+ o->orelocation = (struct reloc_cache_entry **) bfd_alloc (abfd, amt);
+ if (!o->orelocation)
+ return FALSE;
+ o->flags |= SEC_RELOC;
+ /* Reset the count so that it can be used as an index
+ when putting in the output relocs. */
+ o->reloc_count = 0;
+ }
+ }
+ }
+
+ /* Handle all the link order information for the sections. */
+ for (o = abfd->sections; o != NULL; o = o->next)
+ {
+ for (p = o->map_head.link_order; p != NULL; p = p->next)
+ {
+ switch (p->type)
+ {
+ case bfd_section_reloc_link_order:
+ case bfd_symbol_reloc_link_order:
+ if (! _bfd_generic_reloc_link_order (abfd, info, o, p))
+ return FALSE;
+ break;
+ case bfd_indirect_link_order:
+ if (! default_indirect_link_order (abfd, info, o, p, TRUE))
+ return FALSE;
+ break;
+ default:
+ if (! _bfd_default_link_order (abfd, info, o, p))
+ return FALSE;
+ break;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+/* Add an output symbol to the output BFD. */
+
+static bfd_boolean
+generic_add_output_symbol (bfd *output_bfd, size_t *psymalloc, asymbol *sym)
+{
+ if (bfd_get_symcount (output_bfd) >= *psymalloc)
+ {
+ asymbol **newsyms;
+ bfd_size_type amt;
+
+ if (*psymalloc == 0)
+ *psymalloc = 124;
+ else
+ *psymalloc *= 2;
+ amt = *psymalloc;
+ amt *= sizeof (asymbol *);
+ newsyms = (asymbol **) bfd_realloc (bfd_get_outsymbols (output_bfd), amt);
+ if (newsyms == NULL)
+ return FALSE;
+ bfd_get_outsymbols (output_bfd) = newsyms;
+ }
+
+ bfd_get_outsymbols (output_bfd) [bfd_get_symcount (output_bfd)] = sym;
+ if (sym != NULL)
+ ++ bfd_get_symcount (output_bfd);
+
+ return TRUE;
+}
+
+/* Handle the symbols for an input BFD. */
+
+bfd_boolean
+_bfd_generic_link_output_symbols (bfd *output_bfd,
+ bfd *input_bfd,
+ struct bfd_link_info *info,
+ size_t *psymalloc)
+{
+ asymbol **sym_ptr;
+ asymbol **sym_end;
+
+ if (!bfd_generic_link_read_symbols (input_bfd))
+ return FALSE;
+
+ /* Create a filename symbol if we are supposed to. */
+ if (info->create_object_symbols_section != NULL)
+ {
+ asection *sec;
+
+ for (sec = input_bfd->sections; sec != NULL; sec = sec->next)
+ {
+ if (sec->output_section == info->create_object_symbols_section)
+ {
+ asymbol *newsym;
+
+ newsym = bfd_make_empty_symbol (input_bfd);
+ if (!newsym)
+ return FALSE;
+ newsym->name = input_bfd->filename;
+ newsym->value = 0;
+ newsym->flags = BSF_LOCAL | BSF_FILE;
+ newsym->section = sec;
+
+ if (! generic_add_output_symbol (output_bfd, psymalloc,
+ newsym))
+ return FALSE;
+
+ break;
+ }
+ }
+ }
+
+ /* Adjust the values of the globally visible symbols, and write out
+ local symbols. */
+ sym_ptr = _bfd_generic_link_get_symbols (input_bfd);
+ sym_end = sym_ptr + _bfd_generic_link_get_symcount (input_bfd);
+ for (; sym_ptr < sym_end; sym_ptr++)
+ {
+ asymbol *sym;
+ struct generic_link_hash_entry *h;
+ bfd_boolean output;
+
+ h = NULL;
+ sym = *sym_ptr;
+ if ((sym->flags & (BSF_INDIRECT
+ | BSF_WARNING
+ | BSF_GLOBAL
+ | BSF_CONSTRUCTOR
+ | BSF_WEAK)) != 0
+ || bfd_is_und_section (bfd_get_section (sym))
+ || bfd_is_com_section (bfd_get_section (sym))
+ || bfd_is_ind_section (bfd_get_section (sym)))
+ {
+ if (sym->udata.p != NULL)
+ h = (struct generic_link_hash_entry *) sym->udata.p;
+ else if ((sym->flags & BSF_CONSTRUCTOR) != 0)
+ {
+ /* This case normally means that the main linker code
+ deliberately ignored this constructor symbol. We
+ should just pass it through. This will screw up if
+ the constructor symbol is from a different,
+ non-generic, object file format, but the case will
+ only arise when linking with -r, which will probably
+ fail anyhow, since there will be no way to represent
+ the relocs in the output format being used. */
+ h = NULL;
+ }
+ else if (bfd_is_und_section (bfd_get_section (sym)))
+ h = ((struct generic_link_hash_entry *)
+ bfd_wrapped_link_hash_lookup (output_bfd, info,
+ bfd_asymbol_name (sym),
+ FALSE, FALSE, TRUE));
+ else
+ h = _bfd_generic_link_hash_lookup (_bfd_generic_hash_table (info),
+ bfd_asymbol_name (sym),
+ FALSE, FALSE, TRUE);
+
+ if (h != NULL)
+ {
+ /* Force all references to this symbol to point to
+ the same area in memory. It is possible that
+ this routine will be called with a hash table
+ other than a generic hash table, so we double
+ check that. */
+ if (info->output_bfd->xvec == input_bfd->xvec)
+ {
+ if (h->sym != NULL)
+ *sym_ptr = sym = h->sym;
+ }
+
+ switch (h->root.type)
+ {
+ default:
+ case bfd_link_hash_new:
+ abort ();
+ case bfd_link_hash_undefined:
+ break;
+ case bfd_link_hash_undefweak:
+ sym->flags |= BSF_WEAK;
+ break;
+ case bfd_link_hash_indirect:
+ h = (struct generic_link_hash_entry *) h->root.u.i.link;
+ /* fall through */
+ case bfd_link_hash_defined:
+ sym->flags |= BSF_GLOBAL;
+ sym->flags &=~ BSF_CONSTRUCTOR;
+ sym->value = h->root.u.def.value;
+ sym->section = h->root.u.def.section;
+ break;
+ case bfd_link_hash_defweak:
+ sym->flags |= BSF_WEAK;
+ sym->flags &=~ BSF_CONSTRUCTOR;
+ sym->value = h->root.u.def.value;
+ sym->section = h->root.u.def.section;
+ break;
+ case bfd_link_hash_common:
+ sym->value = h->root.u.c.size;
+ sym->flags |= BSF_GLOBAL;
+ if (! bfd_is_com_section (sym->section))
+ {
+ BFD_ASSERT (bfd_is_und_section (sym->section));
+ sym->section = bfd_com_section_ptr;
+ }
+ /* We do not set the section of the symbol to
+ h->root.u.c.p->section. That value was saved so
+ that we would know where to allocate the symbol
+ if it was defined. In this case the type is
+ still bfd_link_hash_common, so we did not define
+ it, so we do not want to use that section. */
+ break;
+ }
+ }
+ }
+
+ /* This switch is straight from the old code in
+ write_file_locals in ldsym.c. */
+ if (info->strip == strip_all
+ || (info->strip == strip_some
+ && bfd_hash_lookup (info->keep_hash, bfd_asymbol_name (sym),
+ FALSE, FALSE) == NULL))
+ output = FALSE;
+ else if ((sym->flags & (BSF_GLOBAL | BSF_WEAK)) != 0)
+ {
+ /* If this symbol is marked as occurring now, rather
+ than at the end, output it now. This is used for
+ COFF C_EXT FCN symbols. FIXME: There must be a
+ better way. */
+ if (bfd_asymbol_bfd (sym) == input_bfd
+ && (sym->flags & BSF_NOT_AT_END) != 0)
+ output = TRUE;
+ else
+ output = FALSE;
+ }
+ else if (bfd_is_ind_section (sym->section))
+ output = FALSE;
+ else if ((sym->flags & BSF_DEBUGGING) != 0)
+ {
+ if (info->strip == strip_none)
+ output = TRUE;
+ else
+ output = FALSE;
+ }
+ else if (bfd_is_und_section (sym->section)
+ || bfd_is_com_section (sym->section))
+ output = FALSE;
+ else if ((sym->flags & BSF_LOCAL) != 0)
+ {
+ if ((sym->flags & BSF_WARNING) != 0)
+ output = FALSE;
+ else
+ {
+ switch (info->discard)
+ {
+ default:
+ case discard_all:
+ output = FALSE;
+ break;
+ case discard_sec_merge:
+ output = TRUE;
+ if (info->relocatable
+ || ! (sym->section->flags & SEC_MERGE))
+ break;
+ /* FALLTHROUGH */
+ case discard_l:
+ if (bfd_is_local_label (input_bfd, sym))
+ output = FALSE;
+ else
+ output = TRUE;
+ break;
+ case discard_none:
+ output = TRUE;
+ break;
+ }
+ }
+ }
+ else if ((sym->flags & BSF_CONSTRUCTOR))
+ {
+ if (info->strip != strip_all)
+ output = TRUE;
+ else
+ output = FALSE;
+ }
+ else if (sym->flags == 0
+ && (sym->section->owner->flags & BFD_PLUGIN) != 0)
+ /* LTO doesn't set symbol information. We get here with the
+ generic linker for a symbol that was "common" but no longer
+ needs to be global. */
+ output = FALSE;
+ else
+ abort ();
+
+ /* If this symbol is in a section which is not being included
+ in the output file, then we don't want to output the
+ symbol. */
+ if (!bfd_is_abs_section (sym->section)
+ && bfd_section_removed_from_list (output_bfd,
+ sym->section->output_section))
+ output = FALSE;
+
+ if (output)
+ {
+ if (! generic_add_output_symbol (output_bfd, psymalloc, sym))
+ return FALSE;
+ if (h != NULL)
+ h->written = TRUE;
+ }
+ }
+
+ return TRUE;
+}
+
+/* Set the section and value of a generic BFD symbol based on a linker
+ hash table entry. */
+
+static void
+set_symbol_from_hash (asymbol *sym, struct bfd_link_hash_entry *h)
+{
+ switch (h->type)
+ {
+ default:
+ abort ();
+ break;
+ case bfd_link_hash_new:
+ /* This can happen when a constructor symbol is seen but we are
+ not building constructors. */
+ if (sym->section != NULL)
+ {
+ BFD_ASSERT ((sym->flags & BSF_CONSTRUCTOR) != 0);
+ }
+ else
+ {
+ sym->flags |= BSF_CONSTRUCTOR;
+ sym->section = bfd_abs_section_ptr;
+ sym->value = 0;
+ }
+ break;
+ case bfd_link_hash_undefined:
+ sym->section = bfd_und_section_ptr;
+ sym->value = 0;
+ break;
+ case bfd_link_hash_undefweak:
+ sym->section = bfd_und_section_ptr;
+ sym->value = 0;
+ sym->flags |= BSF_WEAK;
+ break;
+ case bfd_link_hash_defined:
+ sym->section = h->u.def.section;
+ sym->value = h->u.def.value;
+ break;
+ case bfd_link_hash_defweak:
+ sym->flags |= BSF_WEAK;
+ sym->section = h->u.def.section;
+ sym->value = h->u.def.value;
+ break;
+ case bfd_link_hash_common:
+ sym->value = h->u.c.size;
+ if (sym->section == NULL)
+ sym->section = bfd_com_section_ptr;
+ else if (! bfd_is_com_section (sym->section))
+ {
+ BFD_ASSERT (bfd_is_und_section (sym->section));
+ sym->section = bfd_com_section_ptr;
+ }
+ /* Do not set the section; see _bfd_generic_link_output_symbols. */
+ break;
+ case bfd_link_hash_indirect:
+ case bfd_link_hash_warning:
+ /* FIXME: What should we do here? */
+ break;
+ }
+}
+
+/* Write out a global symbol, if it hasn't already been written out.
+ This is called for each symbol in the hash table. */
+
+bfd_boolean
+_bfd_generic_link_write_global_symbol (struct generic_link_hash_entry *h,
+ void *data)
+{
+ struct generic_write_global_symbol_info *wginfo =
+ (struct generic_write_global_symbol_info *) data;
+ asymbol *sym;
+
+ if (h->written)
+ return TRUE;
+
+ h->written = TRUE;
+
+ if (wginfo->info->strip == strip_all
+ || (wginfo->info->strip == strip_some
+ && bfd_hash_lookup (wginfo->info->keep_hash, h->root.root.string,
+ FALSE, FALSE) == NULL))
+ return TRUE;
+
+ if (h->sym != NULL)
+ sym = h->sym;
+ else
+ {
+ sym = bfd_make_empty_symbol (wginfo->output_bfd);
+ if (!sym)
+ return FALSE;
+ sym->name = h->root.root.string;
+ sym->flags = 0;
+ }
+
+ set_symbol_from_hash (sym, &h->root);
+
+ sym->flags |= BSF_GLOBAL;
+
+ if (! generic_add_output_symbol (wginfo->output_bfd, wginfo->psymalloc,
+ sym))
+ {
+ /* FIXME: No way to return failure. */
+ abort ();
+ }
+
+ return TRUE;
+}
+
+/* Create a relocation. */
+
+bfd_boolean
+_bfd_generic_reloc_link_order (bfd *abfd,
+ struct bfd_link_info *info,
+ asection *sec,
+ struct bfd_link_order *link_order)
+{
+ arelent *r;
+
+ if (! info->relocatable)
+ abort ();
+ if (sec->orelocation == NULL)
+ abort ();
+
+ r = (arelent *) bfd_alloc (abfd, sizeof (arelent));
+ if (r == NULL)
+ return FALSE;
+
+ r->address = link_order->offset;
+ r->howto = bfd_reloc_type_lookup (abfd, link_order->u.reloc.p->reloc);
+ if (r->howto == 0)
+ {
+ bfd_set_error (bfd_error_bad_value);
+ return FALSE;
+ }
+
+ /* Get the symbol to use for the relocation. */
+ if (link_order->type == bfd_section_reloc_link_order)
+ r->sym_ptr_ptr = link_order->u.reloc.p->u.section->symbol_ptr_ptr;
+ else
+ {
+ struct generic_link_hash_entry *h;
+
+ h = ((struct generic_link_hash_entry *)
+ bfd_wrapped_link_hash_lookup (abfd, info,
+ link_order->u.reloc.p->u.name,
+ FALSE, FALSE, TRUE));
+ if (h == NULL
+ || ! h->written)
+ {
+ if (! ((*info->callbacks->unattached_reloc)
+ (info, link_order->u.reloc.p->u.name, NULL, NULL, 0)))
+ return FALSE;
+ bfd_set_error (bfd_error_bad_value);
+ return FALSE;
+ }
+ r->sym_ptr_ptr = &h->sym;
+ }
+
+ /* If this is an inplace reloc, write the addend to the object file.
+ Otherwise, store it in the reloc addend. */
+ if (! r->howto->partial_inplace)
+ r->addend = link_order->u.reloc.p->addend;
+ else
+ {
+ bfd_size_type size;
+ bfd_reloc_status_type rstat;
+ bfd_byte *buf;
+ bfd_boolean ok;
+ file_ptr loc;
+
+ size = bfd_get_reloc_size (r->howto);
+ buf = (bfd_byte *) bfd_zmalloc (size);
+ if (buf == NULL)
+ return FALSE;
+ rstat = _bfd_relocate_contents (r->howto, abfd,
+ (bfd_vma) link_order->u.reloc.p->addend,
+ buf);
+ switch (rstat)
+ {
+ case bfd_reloc_ok:
+ break;
+ default:
+ case bfd_reloc_outofrange:
+ abort ();
+ case bfd_reloc_overflow:
+ if (! ((*info->callbacks->reloc_overflow)
+ (info, NULL,
+ (link_order->type == bfd_section_reloc_link_order
+ ? bfd_section_name (abfd, link_order->u.reloc.p->u.section)
+ : link_order->u.reloc.p->u.name),
+ r->howto->name, link_order->u.reloc.p->addend,
+ NULL, NULL, 0)))
+ {
+ free (buf);
+ return FALSE;
+ }
+ break;
+ }
+ loc = link_order->offset * bfd_octets_per_byte (abfd);
+ ok = bfd_set_section_contents (abfd, sec, buf, loc, size);
+ free (buf);
+ if (! ok)
+ return FALSE;
+
+ r->addend = 0;
+ }
+
+ sec->orelocation[sec->reloc_count] = r;
+ ++sec->reloc_count;
+
+ return TRUE;
+}
+
+/* Allocate a new link_order for a section. */
+
+struct bfd_link_order *
+bfd_new_link_order (bfd *abfd, asection *section)
+{
+ bfd_size_type amt = sizeof (struct bfd_link_order);
+ struct bfd_link_order *new_lo;
+
+ new_lo = (struct bfd_link_order *) bfd_zalloc (abfd, amt);
+ if (!new_lo)
+ return NULL;
+
+ new_lo->type = bfd_undefined_link_order;
+
+ if (section->map_tail.link_order != NULL)
+ section->map_tail.link_order->next = new_lo;
+ else
+ section->map_head.link_order = new_lo;
+ section->map_tail.link_order = new_lo;
+
+ return new_lo;
+}
+
+/* Default link order processing routine. Note that we can not handle
+ the reloc_link_order types here, since they depend upon the details
+ of how the particular backends generates relocs. */
+
+bfd_boolean
+_bfd_default_link_order (bfd *abfd,
+ struct bfd_link_info *info,
+ asection *sec,
+ struct bfd_link_order *link_order)
+{
+ switch (link_order->type)
+ {
+ case bfd_undefined_link_order:
+ case bfd_section_reloc_link_order:
+ case bfd_symbol_reloc_link_order:
+ default:
+ abort ();
+ case bfd_indirect_link_order:
+ return default_indirect_link_order (abfd, info, sec, link_order,
+ FALSE);
+ case bfd_data_link_order:
+ return default_data_link_order (abfd, info, sec, link_order);
+ }
+}
+
+/* Default routine to handle a bfd_data_link_order. */
+
+static bfd_boolean
+default_data_link_order (bfd *abfd,
+ struct bfd_link_info *info ATTRIBUTE_UNUSED,
+ asection *sec,
+ struct bfd_link_order *link_order)
+{
+ bfd_size_type size;
+ size_t fill_size;
+ bfd_byte *fill;
+ file_ptr loc;
+ bfd_boolean result;
+
+ BFD_ASSERT ((sec->flags & SEC_HAS_CONTENTS) != 0);
+
+ size = link_order->size;
+ if (size == 0)
+ return TRUE;
+
+ fill = link_order->u.data.contents;
+ fill_size = link_order->u.data.size;
+ if (fill_size == 0)
+ {
+ fill = abfd->arch_info->fill (size, bfd_big_endian (abfd),
+ (sec->flags & SEC_CODE) != 0);
+ if (fill == NULL)
+ return FALSE;
+ }
+ else if (fill_size < size)
+ {
+ bfd_byte *p;
+ fill = (bfd_byte *) bfd_malloc (size);
+ if (fill == NULL)
+ return FALSE;
+ p = fill;
+ if (fill_size == 1)
+ memset (p, (int) link_order->u.data.contents[0], (size_t) size);
+ else
+ {
+ do
+ {
+ memcpy (p, link_order->u.data.contents, fill_size);
+ p += fill_size;
+ size -= fill_size;
+ }
+ while (size >= fill_size);
+ if (size != 0)
+ memcpy (p, link_order->u.data.contents, (size_t) size);
+ size = link_order->size;
+ }
+ }
+
+ loc = link_order->offset * bfd_octets_per_byte (abfd);
+ result = bfd_set_section_contents (abfd, sec, fill, loc, size);
+
+ if (fill != link_order->u.data.contents)
+ free (fill);
+ return result;
+}
+
+/* Default routine to handle a bfd_indirect_link_order. */
+
+static bfd_boolean
+default_indirect_link_order (bfd *output_bfd,
+ struct bfd_link_info *info,
+ asection *output_section,
+ struct bfd_link_order *link_order,
+ bfd_boolean generic_linker)
+{
+ asection *input_section;
+ bfd *input_bfd;
+ bfd_byte *contents = NULL;
+ bfd_byte *new_contents;
+ bfd_size_type sec_size;
+ file_ptr loc;
+
+ BFD_ASSERT ((output_section->flags & SEC_HAS_CONTENTS) != 0);
+
+ input_section = link_order->u.indirect.section;
+ input_bfd = input_section->owner;
+ if (input_section->size == 0)
+ return TRUE;
+
+ BFD_ASSERT (input_section->output_section == output_section);
+ BFD_ASSERT (input_section->output_offset == link_order->offset);
+ BFD_ASSERT (input_section->size == link_order->size);
+
+ if (info->relocatable
+ && input_section->reloc_count > 0
+ && output_section->orelocation == NULL)
+ {
+ /* Space has not been allocated for the output relocations.
+ This can happen when we are called by a specific backend
+ because somebody is attempting to link together different
+ types of object files. Handling this case correctly is
+ difficult, and sometimes impossible. */
+ (*_bfd_error_handler)
+ (_("Attempt to do relocatable link with %s input and %s output"),
+ bfd_get_target (input_bfd), bfd_get_target (output_bfd));
+ bfd_set_error (bfd_error_wrong_format);
+ return FALSE;
+ }
+
+ if (! generic_linker)
+ {
+ asymbol **sympp;
+ asymbol **symppend;
+
+ /* Get the canonical symbols. The generic linker will always
+ have retrieved them by this point, but we are being called by
+ a specific linker, presumably because we are linking
+ different types of object files together. */
+ if (!bfd_generic_link_read_symbols (input_bfd))
+ return FALSE;
+
+ /* Since we have been called by a specific linker, rather than
+ the generic linker, the values of the symbols will not be
+ right. They will be the values as seen in the input file,
+ not the values of the final link. We need to fix them up
+ before we can relocate the section. */
+ sympp = _bfd_generic_link_get_symbols (input_bfd);
+ symppend = sympp + _bfd_generic_link_get_symcount (input_bfd);
+ for (; sympp < symppend; sympp++)
+ {
+ asymbol *sym;
+ struct bfd_link_hash_entry *h;
+
+ sym = *sympp;
+
+ if ((sym->flags & (BSF_INDIRECT
+ | BSF_WARNING
+ | BSF_GLOBAL
+ | BSF_CONSTRUCTOR
+ | BSF_WEAK)) != 0
+ || bfd_is_und_section (bfd_get_section (sym))
+ || bfd_is_com_section (bfd_get_section (sym))
+ || bfd_is_ind_section (bfd_get_section (sym)))
+ {
+ /* sym->udata may have been set by
+ generic_link_add_symbol_list. */
+ if (sym->udata.p != NULL)
+ h = (struct bfd_link_hash_entry *) sym->udata.p;
+ else if (bfd_is_und_section (bfd_get_section (sym)))
+ h = bfd_wrapped_link_hash_lookup (output_bfd, info,
+ bfd_asymbol_name (sym),
+ FALSE, FALSE, TRUE);
+ else
+ h = bfd_link_hash_lookup (info->hash,
+ bfd_asymbol_name (sym),
+ FALSE, FALSE, TRUE);
+ if (h != NULL)
+ set_symbol_from_hash (sym, h);
+ }
+ }
+ }
+
+ if ((output_section->flags & (SEC_GROUP | SEC_LINKER_CREATED)) == SEC_GROUP
+ && input_section->size != 0)
+ {
+ /* Group section contents are set by bfd_elf_set_group_contents. */
+ if (!output_bfd->output_has_begun)
+ {
+ /* FIXME: This hack ensures bfd_elf_set_group_contents is called. */
+ if (!bfd_set_section_contents (output_bfd, output_section, "", 0, 1))
+ goto error_return;
+ }
+ new_contents = output_section->contents;
+ BFD_ASSERT (new_contents != NULL);
+ BFD_ASSERT (input_section->output_offset == 0);
+ }
+ else
+ {
+ /* Get and relocate the section contents. */
+ sec_size = (input_section->rawsize > input_section->size
+ ? input_section->rawsize
+ : input_section->size);
+ contents = (bfd_byte *) bfd_malloc (sec_size);
+ if (contents == NULL && sec_size != 0)
+ goto error_return;
+ new_contents = (bfd_get_relocated_section_contents
+ (output_bfd, info, link_order, contents,
+ info->relocatable,
+ _bfd_generic_link_get_symbols (input_bfd)));
+ if (!new_contents)
+ goto error_return;
+ }
+
+ /* Output the section contents. */
+ loc = input_section->output_offset * bfd_octets_per_byte (output_bfd);
+ if (! bfd_set_section_contents (output_bfd, output_section,
+ new_contents, loc, input_section->size))
+ goto error_return;
+
+ if (contents != NULL)
+ free (contents);
+ return TRUE;
+
+ error_return:
+ if (contents != NULL)
+ free (contents);
+ return FALSE;
+}
+
+/* A little routine to count the number of relocs in a link_order
+ list. */
+
+unsigned int
+_bfd_count_link_order_relocs (struct bfd_link_order *link_order)
+{
+ register unsigned int c;
+ register struct bfd_link_order *l;
+
+ c = 0;
+ for (l = link_order; l != NULL; l = l->next)
+ {
+ if (l->type == bfd_section_reloc_link_order
+ || l->type == bfd_symbol_reloc_link_order)
+ ++c;
+ }
+
+ return c;
+}
+
+/*
+FUNCTION
+ bfd_link_split_section
+
+SYNOPSIS
+ bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec);
+
+DESCRIPTION
+ Return nonzero if @var{sec} should be split during a
+ reloceatable or final link.
+
+.#define bfd_link_split_section(abfd, sec) \
+. BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec))
+.
+
+*/
+
+bfd_boolean
+_bfd_generic_link_split_section (bfd *abfd ATTRIBUTE_UNUSED,
+ asection *sec ATTRIBUTE_UNUSED)
+{
+ return FALSE;
+}
+
+/*
+FUNCTION
+ bfd_section_already_linked
+
+SYNOPSIS
+ bfd_boolean bfd_section_already_linked (bfd *abfd,
+ asection *sec,
+ struct bfd_link_info *info);
+
+DESCRIPTION
+ Check if @var{data} has been already linked during a reloceatable
+ or final link. Return TRUE if it has.
+
+.#define bfd_section_already_linked(abfd, sec, info) \
+. BFD_SEND (abfd, _section_already_linked, (abfd, sec, info))
+.
+
+*/
+
+/* Sections marked with the SEC_LINK_ONCE flag should only be linked
+ once into the output. This routine checks each section, and
+ arrange to discard it if a section of the same name has already
+ been linked. This code assumes that all relevant sections have the
+ SEC_LINK_ONCE flag set; that is, it does not depend solely upon the
+ section name. bfd_section_already_linked is called via
+ bfd_map_over_sections. */
+
+/* The hash table. */
+
+static struct bfd_hash_table _bfd_section_already_linked_table;
+
+/* Support routines for the hash table used by section_already_linked,
+ initialize the table, traverse, lookup, fill in an entry and remove
+ the table. */
+
+void
+bfd_section_already_linked_table_traverse
+ (bfd_boolean (*func) (struct bfd_section_already_linked_hash_entry *,
+ void *), void *info)
+{
+ bfd_hash_traverse (&_bfd_section_already_linked_table,
+ (bfd_boolean (*) (struct bfd_hash_entry *,
+ void *)) func,
+ info);
+}
+
+struct bfd_section_already_linked_hash_entry *
+bfd_section_already_linked_table_lookup (const char *name)
+{
+ return ((struct bfd_section_already_linked_hash_entry *)
+ bfd_hash_lookup (&_bfd_section_already_linked_table, name,
+ TRUE, FALSE));
+}
+
+bfd_boolean
+bfd_section_already_linked_table_insert
+ (struct bfd_section_already_linked_hash_entry *already_linked_list,
+ asection *sec)
+{
+ struct bfd_section_already_linked *l;
+
+ /* Allocate the memory from the same obstack as the hash table is
+ kept in. */
+ l = (struct bfd_section_already_linked *)
+ bfd_hash_allocate (&_bfd_section_already_linked_table, sizeof *l);
+ if (l == NULL)
+ return FALSE;
+ l->sec = sec;
+ l->next = already_linked_list->entry;
+ already_linked_list->entry = l;
+ return TRUE;
+}
+
+static struct bfd_hash_entry *
+already_linked_newfunc (struct bfd_hash_entry *entry ATTRIBUTE_UNUSED,
+ struct bfd_hash_table *table,
+ const char *string ATTRIBUTE_UNUSED)
+{
+ struct bfd_section_already_linked_hash_entry *ret =
+ (struct bfd_section_already_linked_hash_entry *)
+ bfd_hash_allocate (table, sizeof *ret);
+
+ if (ret == NULL)
+ return NULL;
+
+ ret->entry = NULL;
+
+ return &ret->root;
+}
+
+bfd_boolean
+bfd_section_already_linked_table_init (void)
+{
+ return bfd_hash_table_init_n (&_bfd_section_already_linked_table,
+ already_linked_newfunc,
+ sizeof (struct bfd_section_already_linked_hash_entry),
+ 42);
+}
+
+void
+bfd_section_already_linked_table_free (void)
+{
+ bfd_hash_table_free (&_bfd_section_already_linked_table);
+}
+
+/* Report warnings as appropriate for duplicate section SEC.
+ Return FALSE if we decide to keep SEC after all. */
+
+bfd_boolean
+_bfd_handle_already_linked (asection *sec,
+ struct bfd_section_already_linked *l,
+ struct bfd_link_info *info)
+{
+ switch (sec->flags & SEC_LINK_DUPLICATES)
+ {
+ default:
+ abort ();
+
+ case SEC_LINK_DUPLICATES_DISCARD:
+ /* If we found an LTO IR match for this comdat group on
+ the first pass, replace it with the LTO output on the
+ second pass. We can't simply choose real object
+ files over IR because the first pass may contain a
+ mix of LTO and normal objects and we must keep the
+ first match, be it IR or real. */
+ if (info->loading_lto_outputs
+ && (l->sec->owner->flags & BFD_PLUGIN) != 0)
+ {
+ l->sec = sec;
+ return FALSE;
+ }
+ break;
+
+ case SEC_LINK_DUPLICATES_ONE_ONLY:
+ info->callbacks->einfo
+ (_("%B: ignoring duplicate section `%A'\n"),
+ sec->owner, sec);
+ break;
+
+ case SEC_LINK_DUPLICATES_SAME_SIZE:
+ if ((l->sec->owner->flags & BFD_PLUGIN) != 0)
+ ;
+ else if (sec->size != l->sec->size)
+ info->callbacks->einfo
+ (_("%B: duplicate section `%A' has different size\n"),
+ sec->owner, sec);
+ break;
+
+ case SEC_LINK_DUPLICATES_SAME_CONTENTS:
+ if ((l->sec->owner->flags & BFD_PLUGIN) != 0)
+ ;
+ else if (sec->size != l->sec->size)
+ info->callbacks->einfo
+ (_("%B: duplicate section `%A' has different size\n"),
+ sec->owner, sec);
+ else if (sec->size != 0)
+ {
+ bfd_byte *sec_contents, *l_sec_contents = NULL;
+
+ if (!bfd_malloc_and_get_section (sec->owner, sec, &sec_contents))
+ info->callbacks->einfo
+ (_("%B: could not read contents of section `%A'\n"),
+ sec->owner, sec);
+ else if (!bfd_malloc_and_get_section (l->sec->owner, l->sec,
+ &l_sec_contents))
+ info->callbacks->einfo
+ (_("%B: could not read contents of section `%A'\n"),
+ l->sec->owner, l->sec);
+ else if (memcmp (sec_contents, l_sec_contents, sec->size) != 0)
+ info->callbacks->einfo
+ (_("%B: duplicate section `%A' has different contents\n"),
+ sec->owner, sec);
+
+ if (sec_contents)
+ free (sec_contents);
+ if (l_sec_contents)
+ free (l_sec_contents);
+ }
+ break;
+ }
+
+ /* Set the output_section field so that lang_add_section
+ does not create a lang_input_section structure for this
+ section. Since there might be a symbol in the section
+ being discarded, we must retain a pointer to the section
+ which we are really going to use. */
+ sec->output_section = bfd_abs_section_ptr;
+ sec->kept_section = l->sec;
+ return TRUE;
+}
+
+/* This is used on non-ELF inputs. */
+
+bfd_boolean
+_bfd_generic_section_already_linked (bfd *abfd ATTRIBUTE_UNUSED,
+ asection *sec,
+ struct bfd_link_info *info)
+{
+ const char *name;
+ struct bfd_section_already_linked *l;
+ struct bfd_section_already_linked_hash_entry *already_linked_list;
+
+ if ((sec->flags & SEC_LINK_ONCE) == 0)
+ return FALSE;
+
+ /* The generic linker doesn't handle section groups. */
+ if ((sec->flags & SEC_GROUP) != 0)
+ return FALSE;
+
+ /* FIXME: When doing a relocatable link, we may have trouble
+ copying relocations in other sections that refer to local symbols
+ in the section being discarded. Those relocations will have to
+ be converted somehow; as of this writing I'm not sure that any of
+ the backends handle that correctly.
+
+ It is tempting to instead not discard link once sections when
+ doing a relocatable link (technically, they should be discarded
+ whenever we are building constructors). However, that fails,
+ because the linker winds up combining all the link once sections
+ into a single large link once section, which defeats the purpose
+ of having link once sections in the first place. */
+
+ name = bfd_get_section_name (abfd, sec);
+
+ already_linked_list = bfd_section_already_linked_table_lookup (name);
+
+ l = already_linked_list->entry;
+ if (l != NULL)
+ {
+ /* The section has already been linked. See if we should
+ issue a warning. */
+ return _bfd_handle_already_linked (sec, l, info);
+ }
+
+ /* This is the first section with this name. Record it. */
+ if (!bfd_section_already_linked_table_insert (already_linked_list, sec))
+ info->callbacks->einfo (_("%F%P: already_linked_table: %E\n"));
+ return FALSE;
+}
+
+/* Choose a neighbouring section to S in OBFD that will be output, or
+ the absolute section if ADDR is out of bounds of the neighbours. */
+
+asection *
+_bfd_nearby_section (bfd *obfd, asection *s, bfd_vma addr)
+{
+ asection *next, *prev, *best;
+
+ /* Find preceding kept section. */
+ for (prev = s->prev; prev != NULL; prev = prev->prev)
+ if ((prev->flags & SEC_EXCLUDE) == 0
+ && !bfd_section_removed_from_list (obfd, prev))
+ break;
+
+ /* Find following kept section. Start at prev->next because
+ other sections may have been added after S was removed. */
+ if (s->prev != NULL)
+ next = s->prev->next;
+ else
+ next = s->owner->sections;
+ for (; next != NULL; next = next->next)
+ if ((next->flags & SEC_EXCLUDE) == 0
+ && !bfd_section_removed_from_list (obfd, next))
+ break;
+
+ /* Choose better of two sections, based on flags. The idea
+ is to choose a section that will be in the same segment
+ as S would have been if it was kept. */
+ best = next;
+ if (prev == NULL)
+ {
+ if (next == NULL)
+ best = bfd_abs_section_ptr;
+ }
+ else if (next == NULL)
+ best = prev;
+ else if (((prev->flags ^ next->flags)
+ & (SEC_ALLOC | SEC_THREAD_LOCAL | SEC_LOAD)) != 0)
+ {
+ if (((next->flags ^ s->flags)
+ & (SEC_ALLOC | SEC_THREAD_LOCAL)) != 0
+ /* We prefer to choose a loaded section. Section S
+ doesn't have SEC_LOAD set (it being excluded, that
+ part of the flag processing didn't happen) so we
+ can't compare that flag to those of NEXT and PREV. */
+ || ((prev->flags & SEC_LOAD) != 0
+ && (next->flags & SEC_LOAD) == 0))
+ best = prev;
+ }
+ else if (((prev->flags ^ next->flags) & SEC_READONLY) != 0)
+ {
+ if (((next->flags ^ s->flags) & SEC_READONLY) != 0)
+ best = prev;
+ }
+ else if (((prev->flags ^ next->flags) & SEC_CODE) != 0)
+ {
+ if (((next->flags ^ s->flags) & SEC_CODE) != 0)
+ best = prev;
+ }
+ else
+ {
+ /* Flags we care about are the same. Prefer the following
+ section if that will result in a positive valued sym. */
+ if (addr < next->vma)
+ best = prev;
+ }
+
+ return best;
+}
+
+/* Convert symbols in excluded output sections to use a kept section. */
+
+static bfd_boolean
+fix_syms (struct bfd_link_hash_entry *h, void *data)
+{
+ bfd *obfd = (bfd *) data;
+
+ if (h->type == bfd_link_hash_defined
+ || h->type == bfd_link_hash_defweak)
+ {
+ asection *s = h->u.def.section;
+ if (s != NULL
+ && s->output_section != NULL
+ && (s->output_section->flags & SEC_EXCLUDE) != 0
+ && bfd_section_removed_from_list (obfd, s->output_section))
+ {
+ asection *op;
+
+ h->u.def.value += s->output_offset + s->output_section->vma;
+ op = _bfd_nearby_section (obfd, s->output_section, h->u.def.value);
+ h->u.def.value -= op->vma;
+ h->u.def.section = op;
+ }
+ }
+
+ return TRUE;
+}
+
+void
+_bfd_fix_excluded_sec_syms (bfd *obfd, struct bfd_link_info *info)
+{
+ bfd_link_hash_traverse (info->hash, fix_syms, obfd);
+}
+
+/*
+FUNCTION
+ bfd_generic_define_common_symbol
+
+SYNOPSIS
+ bfd_boolean bfd_generic_define_common_symbol
+ (bfd *output_bfd, struct bfd_link_info *info,
+ struct bfd_link_hash_entry *h);
+
+DESCRIPTION
+ Convert common symbol @var{h} into a defined symbol.
+ Return TRUE on success and FALSE on failure.
+
+.#define bfd_define_common_symbol(output_bfd, info, h) \
+. BFD_SEND (output_bfd, _bfd_define_common_symbol, (output_bfd, info, h))
+.
+*/
+
+bfd_boolean
+bfd_generic_define_common_symbol (bfd *output_bfd,
+ struct bfd_link_info *info ATTRIBUTE_UNUSED,
+ struct bfd_link_hash_entry *h)
+{
+ unsigned int power_of_two;
+ bfd_vma alignment, size;
+ asection *section;
+
+ BFD_ASSERT (h != NULL && h->type == bfd_link_hash_common);
+
+ size = h->u.c.size;
+ power_of_two = h->u.c.p->alignment_power;
+ section = h->u.c.p->section;
+
+ /* Increase the size of the section to align the common symbol.
+ The alignment must be a power of two. */
+ alignment = bfd_octets_per_byte (output_bfd) << power_of_two;
+ BFD_ASSERT (alignment != 0 && (alignment & -alignment) == alignment);
+ section->size += alignment - 1;
+ section->size &= -alignment;
+
+ /* Adjust the section's overall alignment if necessary. */
+ if (power_of_two > section->alignment_power)
+ section->alignment_power = power_of_two;
+
+ /* Change the symbol from common to defined. */
+ h->type = bfd_link_hash_defined;
+ h->u.def.section = section;
+ h->u.def.value = section->size;
+
+ /* Increase the size of the section. */
+ section->size += size;
+
+ /* Make sure the section is allocated in memory, and make sure that
+ it is no longer a common section. */
+ section->flags |= SEC_ALLOC;
+ section->flags &= ~SEC_IS_COMMON;
+ return TRUE;
+}
+
+/*
+FUNCTION
+ bfd_find_version_for_sym
+
+SYNOPSIS
+ struct bfd_elf_version_tree * bfd_find_version_for_sym
+ (struct bfd_elf_version_tree *verdefs,
+ const char *sym_name, bfd_boolean *hide);
+
+DESCRIPTION
+ Search an elf version script tree for symbol versioning
+ info and export / don't-export status for a given symbol.
+ Return non-NULL on success and NULL on failure; also sets
+ the output @samp{hide} boolean parameter.
+
+*/
+
+struct bfd_elf_version_tree *
+bfd_find_version_for_sym (struct bfd_elf_version_tree *verdefs,
+ const char *sym_name,
+ bfd_boolean *hide)
+{
+ struct bfd_elf_version_tree *t;
+ struct bfd_elf_version_tree *local_ver, *global_ver, *exist_ver;
+ struct bfd_elf_version_tree *star_local_ver, *star_global_ver;
+
+ local_ver = NULL;
+ global_ver = NULL;
+ star_local_ver = NULL;
+ star_global_ver = NULL;
+ exist_ver = NULL;
+ for (t = verdefs; t != NULL; t = t->next)
+ {
+ if (t->globals.list != NULL)
+ {
+ struct bfd_elf_version_expr *d = NULL;
+
+ while ((d = (*t->match) (&t->globals, d, sym_name)) != NULL)
+ {
+ if (d->literal || strcmp (d->pattern, "*") != 0)
+ global_ver = t;
+ else
+ star_global_ver = t;
+ if (d->symver)
+ exist_ver = t;
+ d->script = 1;
+ /* If the match is a wildcard pattern, keep looking for
+ a more explicit, perhaps even local, match. */
+ if (d->literal)
+ break;
+ }
+
+ if (d != NULL)
+ break;
+ }
+
+ if (t->locals.list != NULL)
+ {
+ struct bfd_elf_version_expr *d = NULL;
+
+ while ((d = (*t->match) (&t->locals, d, sym_name)) != NULL)
+ {
+ if (d->literal || strcmp (d->pattern, "*") != 0)
+ local_ver = t;
+ else
+ star_local_ver = t;
+ /* If the match is a wildcard pattern, keep looking for
+ a more explicit, perhaps even global, match. */
+ if (d->literal)
+ {
+ /* An exact match overrides a global wildcard. */
+ global_ver = NULL;
+ star_global_ver = NULL;
+ break;
+ }
+ }
+
+ if (d != NULL)
+ break;
+ }
+ }
+
+ if (global_ver == NULL && local_ver == NULL)
+ global_ver = star_global_ver;
+
+ if (global_ver != NULL)
+ {
+ /* If we already have a versioned symbol that matches the
+ node for this symbol, then we don't want to create a
+ duplicate from the unversioned symbol. Instead hide the
+ unversioned symbol. */
+ *hide = exist_ver == global_ver;
+ return global_ver;
+ }
+
+ if (local_ver == NULL)
+ local_ver = star_local_ver;
+
+ if (local_ver != NULL)
+ {
+ *hide = TRUE;
+ return local_ver;
+ }
+
+ return NULL;
+}
+
+/*
+FUNCTION
+ bfd_hide_sym_by_version
+
+SYNOPSIS
+ bfd_boolean bfd_hide_sym_by_version
+ (struct bfd_elf_version_tree *verdefs, const char *sym_name);
+
+DESCRIPTION
+ Search an elf version script tree for symbol versioning
+ info for a given symbol. Return TRUE if the symbol is hidden.
+
+*/
+
+bfd_boolean
+bfd_hide_sym_by_version (struct bfd_elf_version_tree *verdefs,
+ const char *sym_name)
+{
+ bfd_boolean hidden = FALSE;
+ bfd_find_version_for_sym (verdefs, sym_name, &hidden);
+ return hidden;
+}