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-rw-r--r--binutils-2.25/bfd/cpu-ns32k.c810
1 files changed, 810 insertions, 0 deletions
diff --git a/binutils-2.25/bfd/cpu-ns32k.c b/binutils-2.25/bfd/cpu-ns32k.c
new file mode 100644
index 00000000..48a6bc69
--- /dev/null
+++ b/binutils-2.25/bfd/cpu-ns32k.c
@@ -0,0 +1,810 @@
+/* BFD support for the ns32k architecture.
+ Copyright 1990, 1991, 1994, 1995, 1998, 1999, 2000, 2001, 2002, 2003,
+ 2004, 2005, 2007, 2012 Free Software Foundation, Inc.
+ Almost totally rewritten by Ian Dall from initial work
+ by Andrew Cagney.
+
+ This file is part of BFD, the Binary File Descriptor library.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+#include "sysdep.h"
+#include "bfd.h"
+#include "libbfd.h"
+#include "ns32k.h"
+
+#define N(machine, printable, d, next) \
+{ 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
+ bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, }
+
+static const bfd_arch_info_type arch_info_struct[] =
+{
+ N(32532,"ns32k:32532",TRUE, 0), /* The word ns32k will match this too. */
+};
+
+const bfd_arch_info_type bfd_ns32k_arch =
+ N(32032,"ns32k:32032",FALSE, &arch_info_struct[0]);
+
+bfd_vma
+_bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
+{
+ bfd_signed_vma value;
+
+ switch (size)
+ {
+ case 1:
+ value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
+ break;
+
+ case 2:
+ value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
+ value = (value << 8) | (0xff & *buffer);
+ break;
+
+ case 4:
+ value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
+ value = (value << 8) | (0xff & *buffer++);
+ value = (value << 8) | (0xff & *buffer++);
+ value = (value << 8) | (0xff & *buffer);
+ break;
+
+ default:
+ abort ();
+ return 0;
+ }
+
+ return value;
+}
+
+void
+_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
+{
+ switch (size)
+ {
+ case 1:
+ value &= 0x7f;
+ *buffer++ = value;
+ break;
+
+ case 2:
+ value &= 0x3fff;
+ value |= 0x8000;
+ *buffer++ = (value >> 8);
+ *buffer++ = value;
+ break;
+
+ case 4:
+ value |= (bfd_vma) 0xc0000000;
+ *buffer++ = (value >> 24);
+ *buffer++ = (value >> 16);
+ *buffer++ = (value >> 8);
+ *buffer++ = value;
+ break;
+ }
+ return;
+}
+
+bfd_vma
+_bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
+{
+ bfd_vma value = 0;
+
+ switch (size)
+ {
+ case 4:
+ value = (value << 8) | (*buffer++ & 0xff);
+ value = (value << 8) | (*buffer++ & 0xff);
+ case 2:
+ value = (value << 8) | (*buffer++ & 0xff);
+ case 1:
+ value = (value << 8) | (*buffer++ & 0xff);
+ break;
+ default:
+ abort ();
+ }
+ return value;
+}
+
+void
+_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
+{
+ buffer += size - 1;
+ switch (size)
+ {
+ case 4:
+ *buffer-- = (value & 0xff); value >>= 8;
+ *buffer-- = (value & 0xff); value >>= 8;
+ case 2:
+ *buffer-- = (value & 0xff); value >>= 8;
+ case 1:
+ *buffer-- = (value & 0xff); value >>= 8;
+ }
+}
+
+/* This is just like the standard perform_relocation except we
+ use get_data and put_data which know about the ns32k storage
+ methods. This is probably a lot more complicated than it
+ needs to be! */
+
+static bfd_reloc_status_type
+do_ns32k_reloc (bfd * abfd,
+ arelent * reloc_entry,
+ struct bfd_symbol * symbol,
+ void * data,
+ asection * input_section,
+ bfd * output_bfd,
+ char ** error_message ATTRIBUTE_UNUSED,
+ bfd_vma (* get_data) (bfd_byte *, int),
+ void (* put_data) (bfd_vma, bfd_byte *, int))
+{
+ int overflow = 0;
+ bfd_vma relocation;
+ bfd_reloc_status_type flag = bfd_reloc_ok;
+ bfd_size_type addr = reloc_entry->address;
+ bfd_vma output_base = 0;
+ reloc_howto_type *howto = reloc_entry->howto;
+ asection *reloc_target_output_section;
+ bfd_byte *location;
+
+ if (bfd_is_abs_section (symbol->section)
+ && output_bfd != (bfd *) NULL)
+ {
+ reloc_entry->address += input_section->output_offset;
+ return bfd_reloc_ok;
+ }
+
+ /* If we are not producing relocatable output, return an error if
+ the symbol is not defined. An undefined weak symbol is
+ considered to have a value of zero (SVR4 ABI, p. 4-27). */
+ if (bfd_is_und_section (symbol->section)
+ && (symbol->flags & BSF_WEAK) == 0
+ && output_bfd == (bfd *) NULL)
+ flag = bfd_reloc_undefined;
+
+ /* Is the address of the relocation really within the section? */
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
+ return bfd_reloc_outofrange;
+
+ /* Work out which section the relocation is targeted at and the
+ initial relocation command value. */
+
+ /* Get symbol value. (Common symbols are special.) */
+ if (bfd_is_com_section (symbol->section))
+ relocation = 0;
+ else
+ relocation = symbol->value;
+
+ reloc_target_output_section = symbol->section->output_section;
+
+ /* Convert input-section-relative symbol value to absolute. */
+ if (output_bfd != NULL && ! howto->partial_inplace)
+ output_base = 0;
+ else
+ output_base = reloc_target_output_section->vma;
+
+ relocation += output_base + symbol->section->output_offset;
+
+ /* Add in supplied addend. */
+ relocation += reloc_entry->addend;
+
+ /* Here the variable relocation holds the final address of the
+ symbol we are relocating against, plus any addend. */
+
+ if (howto->pc_relative)
+ {
+ /* This is a PC relative relocation. We want to set RELOCATION
+ to the distance between the address of the symbol and the
+ location. RELOCATION is already the address of the symbol.
+
+ We start by subtracting the address of the section containing
+ the location.
+
+ If pcrel_offset is set, we must further subtract the position
+ of the location within the section. Some targets arrange for
+ the addend to be the negative of the position of the location
+ within the section; for example, i386-aout does this. For
+ i386-aout, pcrel_offset is FALSE. Some other targets do not
+ include the position of the location; for example, m88kbcs,
+ or ELF. For those targets, pcrel_offset is TRUE.
+
+ If we are producing relocatable output, then we must ensure
+ that this reloc will be correctly computed when the final
+ relocation is done. If pcrel_offset is FALSE we want to wind
+ up with the negative of the location within the section,
+ which means we must adjust the existing addend by the change
+ in the location within the section. If pcrel_offset is TRUE
+ we do not want to adjust the existing addend at all.
+
+ FIXME: This seems logical to me, but for the case of
+ producing relocatable output it is not what the code
+ actually does. I don't want to change it, because it seems
+ far too likely that something will break. */
+ relocation -=
+ input_section->output_section->vma + input_section->output_offset;
+
+ if (howto->pcrel_offset)
+ relocation -= reloc_entry->address;
+ }
+
+ if (output_bfd != (bfd *) NULL)
+ {
+ if (! howto->partial_inplace)
+ {
+ /* This is a partial relocation, and we want to apply the relocation
+ to the reloc entry rather than the raw data. Modify the reloc
+ inplace to reflect what we now know. */
+ reloc_entry->addend = relocation;
+ reloc_entry->address += input_section->output_offset;
+ return flag;
+ }
+ else
+ {
+ /* This is a partial relocation, but inplace, so modify the
+ reloc record a bit.
+
+ If we've relocated with a symbol with a section, change
+ into a ref to the section belonging to the symbol. */
+
+ reloc_entry->address += input_section->output_offset;
+
+ /* WTF?? */
+ if (abfd->xvec->flavour == bfd_target_coff_flavour)
+ {
+ /* For m68k-coff, the addend was being subtracted twice during
+ relocation with -r. Removing the line below this comment
+ fixes that problem; see PR 2953.
+
+ However, Ian wrote the following, regarding removing the line
+ below, which explains why it is still enabled: --djm
+
+ If you put a patch like that into BFD you need to check all
+ the COFF linkers. I am fairly certain that patch will break
+ coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
+ where I worked around the problem in a different way. There
+ may very well be a reason that the code works as it does.
+
+ Hmmm. The first obvious point is that bfd_perform_relocation
+ should not have any tests that depend upon the flavour. It's
+ seem like entirely the wrong place for such a thing. The
+ second obvious point is that the current code ignores the
+ reloc addend when producing relocatable output for COFF.
+ That's peculiar. In fact, I really have no idea what the
+ point of the line you want to remove is.
+
+ A typical COFF reloc subtracts the old value of the symbol
+ and adds in the new value to the location in the object file
+ (if it's a pc relative reloc it adds the difference between
+ the symbol value and the location). When relocating we need
+ to preserve that property.
+
+ BFD handles this by setting the addend to the negative of the
+ old value of the symbol. Unfortunately it handles common
+ symbols in a non-standard way (it doesn't subtract the old
+ value) but that's a different story (we can't change it
+ without losing backward compatibility with old object files)
+ (coff-i386 does subtract the old value, to be compatible with
+ existing coff-i386 targets, like SCO).
+
+ So everything works fine when not producing relocatable
+ output. When we are producing relocatable output, logically
+ we should do exactly what we do when not producing
+ relocatable output. Therefore, your patch is correct. In
+ fact, it should probably always just set reloc_entry->addend
+ to 0 for all cases, since it is, in fact, going to add the
+ value into the object file. This won't hurt the COFF code,
+ which doesn't use the addend; I'm not sure what it will do
+ to other formats (the thing to check for would be whether
+ any formats both use the addend and set partial_inplace).
+
+ When I wanted to make coff-i386 produce relocatable output,
+ I ran into the problem that you are running into: I wanted
+ to remove that line. Rather than risk it, I made the
+ coff-i386 relocs use a special function; it's coff_i386_reloc
+ in coff-i386.c. The function specifically adds the addend
+ field into the object file, knowing that bfd_perform_relocation
+ is not going to. If you remove that line, then coff-i386.c
+ will wind up adding the addend field in twice. It's trivial
+ to fix; it just needs to be done.
+
+ The problem with removing the line is just that it may break
+ some working code. With BFD it's hard to be sure of anything.
+ The right way to deal with this is simply to build and test at
+ least all the supported COFF targets. It should be
+ straightforward if time and disk space consuming. For each
+ target:
+ 1) build the linker
+ 2) generate some executable, and link it using -r (I would
+ probably use paranoia.o and link against newlib/libc.a,
+ which for all the supported targets would be available in
+ /usr/cygnus/progressive/H-host/target/lib/libc.a).
+ 3) make the change to reloc.c
+ 4) rebuild the linker
+ 5) repeat step 2
+ 6) if the resulting object files are the same, you have at
+ least made it no worse
+ 7) if they are different you have to figure out which
+ version is right. */
+ relocation -= reloc_entry->addend;
+ reloc_entry->addend = 0;
+ }
+ else
+ {
+ reloc_entry->addend = relocation;
+ }
+ }
+ }
+ else
+ {
+ reloc_entry->addend = 0;
+ }
+
+ /* FIXME: This overflow checking is incomplete, because the value
+ might have overflowed before we get here. For a correct check we
+ need to compute the value in a size larger than bitsize, but we
+ can't reasonably do that for a reloc the same size as a host
+ machine word.
+ FIXME: We should also do overflow checking on the result after
+ adding in the value contained in the object file. */
+ if (howto->complain_on_overflow != complain_overflow_dont)
+ {
+ bfd_vma check;
+
+ /* Get the value that will be used for the relocation, but
+ starting at bit position zero. */
+ if (howto->rightshift > howto->bitpos)
+ check = relocation >> (howto->rightshift - howto->bitpos);
+ else
+ check = relocation << (howto->bitpos - howto->rightshift);
+ switch (howto->complain_on_overflow)
+ {
+ case complain_overflow_signed:
+ {
+ /* Assumes two's complement. */
+ bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
+ bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
+
+ /* The above right shift is incorrect for a signed value.
+ Fix it up by forcing on the upper bits. */
+ if (howto->rightshift > howto->bitpos
+ && (bfd_signed_vma) relocation < 0)
+ check |= ((bfd_vma) - 1
+ & ~((bfd_vma) - 1
+ >> (howto->rightshift - howto->bitpos)));
+ if ((bfd_signed_vma) check > reloc_signed_max
+ || (bfd_signed_vma) check < reloc_signed_min)
+ flag = bfd_reloc_overflow;
+ }
+ break;
+ case complain_overflow_unsigned:
+ {
+ /* Assumes two's complement. This expression avoids
+ overflow if howto->bitsize is the number of bits in
+ bfd_vma. */
+ bfd_vma reloc_unsigned_max =
+ (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
+
+ if ((bfd_vma) check > reloc_unsigned_max)
+ flag = bfd_reloc_overflow;
+ }
+ break;
+ case complain_overflow_bitfield:
+ {
+ /* Assumes two's complement. This expression avoids
+ overflow if howto->bitsize is the number of bits in
+ bfd_vma. */
+ bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
+
+ if (((bfd_vma) check & ~reloc_bits) != 0
+ && (((bfd_vma) check & ~reloc_bits)
+ != (-(bfd_vma) 1 & ~reloc_bits)))
+ {
+ /* The above right shift is incorrect for a signed
+ value. See if turning on the upper bits fixes the
+ overflow. */
+ if (howto->rightshift > howto->bitpos
+ && (bfd_signed_vma) relocation < 0)
+ {
+ check |= ((bfd_vma) - 1
+ & ~((bfd_vma) - 1
+ >> (howto->rightshift - howto->bitpos)));
+ if (((bfd_vma) check & ~reloc_bits)
+ != (-(bfd_vma) 1 & ~reloc_bits))
+ flag = bfd_reloc_overflow;
+ }
+ else
+ flag = bfd_reloc_overflow;
+ }
+ }
+ break;
+ default:
+ abort ();
+ }
+ }
+
+ /* Either we are relocating all the way, or we don't want to apply
+ the relocation to the reloc entry (probably because there isn't
+ any room in the output format to describe addends to relocs). */
+
+ /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
+ (OSF version 1.3, compiler version 3.11). It miscompiles the
+ following program:
+
+ struct str
+ {
+ unsigned int i0;
+ } s = { 0 };
+
+ int
+ main ()
+ {
+ unsigned long x;
+
+ x = 0x100000000;
+ x <<= (unsigned long) s.i0;
+ if (x == 0)
+ printf ("failed\n");
+ else
+ printf ("succeeded (%lx)\n", x);
+ }
+ */
+
+ relocation >>= (bfd_vma) howto->rightshift;
+
+ /* Shift everything up to where it's going to be used. */
+ relocation <<= (bfd_vma) howto->bitpos;
+
+ /* Wait for the day when all have the mask in them. */
+
+ /* What we do:
+ i instruction to be left alone
+ o offset within instruction
+ r relocation offset to apply
+ S src mask
+ D dst mask
+ N ~dst mask
+ A part 1
+ B part 2
+ R result
+
+ Do this:
+ i i i i i o o o o o from bfd_get<size>
+ and S S S S S to get the size offset we want
+ + r r r r r r r r r r to get the final value to place
+ and D D D D D to chop to right size
+ -----------------------
+ A A A A A
+ And this:
+ ... i i i i i o o o o o from bfd_get<size>
+ and N N N N N get instruction
+ -----------------------
+ ... B B B B B
+
+ And then:
+ B B B B B
+ or A A A A A
+ -----------------------
+ R R R R R R R R R R put into bfd_put<size>. */
+
+#define DOIT(x) \
+ x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
+
+ location = (bfd_byte *) data + addr;
+ switch (howto->size)
+ {
+ case 0:
+ {
+ bfd_vma x = get_data (location, 1);
+ DOIT (x);
+ put_data ((bfd_vma) x, location, 1);
+ }
+ break;
+
+ case 1:
+ if (relocation)
+ {
+ bfd_vma x = get_data (location, 2);
+ DOIT (x);
+ put_data ((bfd_vma) x, location, 2);
+ }
+ break;
+ case 2:
+ if (relocation)
+ {
+ bfd_vma x = get_data (location, 4);
+ DOIT (x);
+ put_data ((bfd_vma) x, location, 4);
+ }
+ break;
+ case -2:
+ {
+ bfd_vma x = get_data (location, 4);
+ relocation = -relocation;
+ DOIT(x);
+ put_data ((bfd_vma) x, location, 4);
+ }
+ break;
+
+ case 3:
+ /* Do nothing. */
+ break;
+
+ case 4:
+#ifdef BFD64
+ if (relocation)
+ {
+ bfd_vma x = get_data (location, 8);
+ DOIT (x);
+ put_data (x, location, 8);
+ }
+#else
+ abort ();
+#endif
+ break;
+ default:
+ return bfd_reloc_other;
+ }
+ if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
+ return bfd_reloc_overflow;
+
+ return flag;
+}
+
+/* Relocate a given location using a given value and howto. */
+
+bfd_reloc_status_type
+_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
+ bfd *input_bfd ATTRIBUTE_UNUSED,
+ bfd_vma relocation,
+ bfd_byte *location,
+ bfd_vma (*get_data) (bfd_byte *, int),
+ void (*put_data) (bfd_vma, bfd_byte *, int))
+{
+ int size;
+ bfd_vma x;
+ bfd_boolean overflow;
+
+ /* If the size is negative, negate RELOCATION. This isn't very
+ general. */
+ if (howto->size < 0)
+ relocation = -relocation;
+
+ /* Get the value we are going to relocate. */
+ size = bfd_get_reloc_size (howto);
+ switch (size)
+ {
+ default:
+ case 0:
+ abort ();
+ case 1:
+ case 2:
+ case 4:
+#ifdef BFD64
+ case 8:
+#endif
+ x = get_data (location, size);
+ break;
+ }
+
+ /* Check for overflow. FIXME: We may drop bits during the addition
+ which we don't check for. We must either check at every single
+ operation, which would be tedious, or we must do the computations
+ in a type larger than bfd_vma, which would be inefficient. */
+ overflow = FALSE;
+ if (howto->complain_on_overflow != complain_overflow_dont)
+ {
+ bfd_vma check;
+ bfd_signed_vma signed_check;
+ bfd_vma add;
+ bfd_signed_vma signed_add;
+
+ if (howto->rightshift == 0)
+ {
+ check = relocation;
+ signed_check = (bfd_signed_vma) relocation;
+ }
+ else
+ {
+ /* Drop unwanted bits from the value we are relocating to. */
+ check = relocation >> howto->rightshift;
+
+ /* If this is a signed value, the rightshift just dropped
+ leading 1 bits (assuming twos complement). */
+ if ((bfd_signed_vma) relocation >= 0)
+ signed_check = check;
+ else
+ signed_check = (check
+ | ((bfd_vma) - 1
+ & ~((bfd_vma) - 1 >> howto->rightshift)));
+ }
+
+ /* Get the value from the object file. */
+ add = x & howto->src_mask;
+
+ /* Get the value from the object file with an appropriate sign.
+ The expression involving howto->src_mask isolates the upper
+ bit of src_mask. If that bit is set in the value we are
+ adding, it is negative, and we subtract out that number times
+ two. If src_mask includes the highest possible bit, then we
+ can not get the upper bit, but that does not matter since
+ signed_add needs no adjustment to become negative in that
+ case. */
+ signed_add = add;
+ if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
+ signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
+
+ /* Add the value from the object file, shifted so that it is a
+ straight number. */
+ if (howto->bitpos == 0)
+ {
+ check += add;
+ signed_check += signed_add;
+ }
+ else
+ {
+ check += add >> howto->bitpos;
+
+ /* For the signed case we use ADD, rather than SIGNED_ADD,
+ to avoid warnings from SVR4 cc. This is OK since we
+ explicitly handle the sign bits. */
+ if (signed_add >= 0)
+ signed_check += add >> howto->bitpos;
+ else
+ signed_check += ((add >> howto->bitpos)
+ | ((bfd_vma) - 1
+ & ~((bfd_vma) - 1 >> howto->bitpos)));
+ }
+
+ switch (howto->complain_on_overflow)
+ {
+ case complain_overflow_signed:
+ {
+ /* Assumes two's complement. */
+ bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
+ bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
+
+ if (signed_check > reloc_signed_max
+ || signed_check < reloc_signed_min)
+ overflow = TRUE;
+ }
+ break;
+ case complain_overflow_unsigned:
+ {
+ /* Assumes two's complement. This expression avoids
+ overflow if howto->bitsize is the number of bits in
+ bfd_vma. */
+ bfd_vma reloc_unsigned_max =
+ (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
+
+ if (check > reloc_unsigned_max)
+ overflow = TRUE;
+ }
+ break;
+ case complain_overflow_bitfield:
+ {
+ /* Assumes two's complement. This expression avoids
+ overflow if howto->bitsize is the number of bits in
+ bfd_vma. */
+ bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
+
+ if ((check & ~reloc_bits) != 0
+ && (((bfd_vma) signed_check & ~reloc_bits)
+ != (-(bfd_vma) 1 & ~reloc_bits)))
+ overflow = TRUE;
+ }
+ break;
+ default:
+ abort ();
+ }
+ }
+
+ /* Put RELOCATION in the right bits. */
+ relocation >>= (bfd_vma) howto->rightshift;
+ relocation <<= (bfd_vma) howto->bitpos;
+
+ /* Add RELOCATION to the right bits of X. */
+ x = ((x & ~howto->dst_mask)
+ | (((x & howto->src_mask) + relocation) & howto->dst_mask));
+
+ /* Put the relocated value back in the object file. */
+ switch (size)
+ {
+ default:
+ case 0:
+ abort ();
+ case 1:
+ case 2:
+ case 4:
+#ifdef BFD64
+ case 8:
+#endif
+ put_data (x, location, size);
+ break;
+ }
+
+ return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
+}
+
+bfd_reloc_status_type
+_bfd_ns32k_reloc_disp (bfd *abfd,
+ arelent *reloc_entry,
+ struct bfd_symbol *symbol,
+ void * data,
+ asection *input_section,
+ bfd *output_bfd,
+ char **error_message)
+{
+ return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
+ output_bfd, error_message,
+ _bfd_ns32k_get_displacement,
+ _bfd_ns32k_put_displacement);
+}
+
+bfd_reloc_status_type
+_bfd_ns32k_reloc_imm (bfd *abfd,
+ arelent *reloc_entry,
+ struct bfd_symbol *symbol,
+ void * data,
+ asection *input_section,
+ bfd *output_bfd,
+ char **error_message)
+{
+ return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
+ output_bfd, error_message, _bfd_ns32k_get_immediate,
+ _bfd_ns32k_put_immediate);
+}
+
+bfd_reloc_status_type
+_bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
+ bfd *input_bfd,
+ asection *input_section,
+ bfd_byte *contents,
+ bfd_vma address,
+ bfd_vma value,
+ bfd_vma addend)
+{
+ bfd_vma relocation;
+
+ /* Sanity check the address. */
+ if (address > bfd_get_section_limit (input_bfd, input_section))
+ return bfd_reloc_outofrange;
+
+ /* This function assumes that we are dealing with a basic relocation
+ against a symbol. We want to compute the value of the symbol to
+ relocate to. This is just VALUE, the value of the symbol, plus
+ ADDEND, any addend associated with the reloc. */
+ relocation = value + addend;
+
+ /* If the relocation is PC relative, we want to set RELOCATION to
+ the distance between the symbol (currently in RELOCATION) and the
+ location we are relocating. Some targets (e.g., i386-aout)
+ arrange for the contents of the section to be the negative of the
+ offset of the location within the section; for such targets
+ pcrel_offset is FALSE. Other targets (e.g., m88kbcs or ELF)
+ simply leave the contents of the section as zero; for such
+ targets pcrel_offset is TRUE. If pcrel_offset is FALSE we do not
+ need to subtract out the offset of the location within the
+ section (which is just ADDRESS). */
+ if (howto->pc_relative)
+ {
+ relocation -= (input_section->output_section->vma
+ + input_section->output_offset);
+ if (howto->pcrel_offset)
+ relocation -= address;
+ }
+
+ return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
+ contents + address);
+}