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authorJing Yu <jingyu@google.com>2011-01-30 22:09:54 -0800
committerJing Yu <jingyu@google.com>2011-01-30 22:09:54 -0800
commita9a8b9e7e4aee6a3846ba62703283d10849bc0a6 (patch)
treebfd550c5e600ab0c227d3615fb5183127604870d /binutils-20100303/bfd/hash.c
parent8a5a8339de3149b7f99caf08e9cb72467d60cd01 (diff)
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Upgrade binutils and gold.
upgrade binutils-2.19 to binutils-2.20.1 upgrade gold to a relatively new version binutils-20100303 Before, both binutils and gold were built from binutils-2.19. Now binutils will be built from binutils-2.20.1 and gold will be built from binutils-20100303. Change-Id: Ibd0130756723337d2b4783d5b1d5e5b02a1adc83
Diffstat (limited to 'binutils-20100303/bfd/hash.c')
-rw-r--r--binutils-20100303/bfd/hash.c857
1 files changed, 857 insertions, 0 deletions
diff --git a/binutils-20100303/bfd/hash.c b/binutils-20100303/bfd/hash.c
new file mode 100644
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+++ b/binutils-20100303/bfd/hash.c
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+/* hash.c -- hash table routines for BFD
+ Copyright 1993, 1994, 1995, 1997, 1999, 2001, 2002, 2003, 2004, 2005,
+ 2006, 2007, 2009 Free Software Foundation, Inc.
+ Written by Steve Chamberlain <sac@cygnus.com>
+
+ This file is part of BFD, the Binary File Descriptor library.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+#include "sysdep.h"
+#include "bfd.h"
+#include "libbfd.h"
+#include "objalloc.h"
+#include "libiberty.h"
+
+/*
+SECTION
+ Hash Tables
+
+@cindex Hash tables
+ BFD provides a simple set of hash table functions. Routines
+ are provided to initialize a hash table, to free a hash table,
+ to look up a string in a hash table and optionally create an
+ entry for it, and to traverse a hash table. There is
+ currently no routine to delete an string from a hash table.
+
+ The basic hash table does not permit any data to be stored
+ with a string. However, a hash table is designed to present a
+ base class from which other types of hash tables may be
+ derived. These derived types may store additional information
+ with the string. Hash tables were implemented in this way,
+ rather than simply providing a data pointer in a hash table
+ entry, because they were designed for use by the linker back
+ ends. The linker may create thousands of hash table entries,
+ and the overhead of allocating private data and storing and
+ following pointers becomes noticeable.
+
+ The basic hash table code is in <<hash.c>>.
+
+@menu
+@* Creating and Freeing a Hash Table::
+@* Looking Up or Entering a String::
+@* Traversing a Hash Table::
+@* Deriving a New Hash Table Type::
+@end menu
+
+INODE
+Creating and Freeing a Hash Table, Looking Up or Entering a String, Hash Tables, Hash Tables
+SUBSECTION
+ Creating and freeing a hash table
+
+@findex bfd_hash_table_init
+@findex bfd_hash_table_init_n
+ To create a hash table, create an instance of a <<struct
+ bfd_hash_table>> (defined in <<bfd.h>>) and call
+ <<bfd_hash_table_init>> (if you know approximately how many
+ entries you will need, the function <<bfd_hash_table_init_n>>,
+ which takes a @var{size} argument, may be used).
+ <<bfd_hash_table_init>> returns <<FALSE>> if some sort of
+ error occurs.
+
+@findex bfd_hash_newfunc
+ The function <<bfd_hash_table_init>> take as an argument a
+ function to use to create new entries. For a basic hash
+ table, use the function <<bfd_hash_newfunc>>. @xref{Deriving
+ a New Hash Table Type}, for why you would want to use a
+ different value for this argument.
+
+@findex bfd_hash_allocate
+ <<bfd_hash_table_init>> will create an objalloc which will be
+ used to allocate new entries. You may allocate memory on this
+ objalloc using <<bfd_hash_allocate>>.
+
+@findex bfd_hash_table_free
+ Use <<bfd_hash_table_free>> to free up all the memory that has
+ been allocated for a hash table. This will not free up the
+ <<struct bfd_hash_table>> itself, which you must provide.
+
+@findex bfd_hash_set_default_size
+ Use <<bfd_hash_set_default_size>> to set the default size of
+ hash table to use.
+
+INODE
+Looking Up or Entering a String, Traversing a Hash Table, Creating and Freeing a Hash Table, Hash Tables
+SUBSECTION
+ Looking up or entering a string
+
+@findex bfd_hash_lookup
+ The function <<bfd_hash_lookup>> is used both to look up a
+ string in the hash table and to create a new entry.
+
+ If the @var{create} argument is <<FALSE>>, <<bfd_hash_lookup>>
+ will look up a string. If the string is found, it will
+ returns a pointer to a <<struct bfd_hash_entry>>. If the
+ string is not found in the table <<bfd_hash_lookup>> will
+ return <<NULL>>. You should not modify any of the fields in
+ the returns <<struct bfd_hash_entry>>.
+
+ If the @var{create} argument is <<TRUE>>, the string will be
+ entered into the hash table if it is not already there.
+ Either way a pointer to a <<struct bfd_hash_entry>> will be
+ returned, either to the existing structure or to a newly
+ created one. In this case, a <<NULL>> return means that an
+ error occurred.
+
+ If the @var{create} argument is <<TRUE>>, and a new entry is
+ created, the @var{copy} argument is used to decide whether to
+ copy the string onto the hash table objalloc or not. If
+ @var{copy} is passed as <<FALSE>>, you must be careful not to
+ deallocate or modify the string as long as the hash table
+ exists.
+
+INODE
+Traversing a Hash Table, Deriving a New Hash Table Type, Looking Up or Entering a String, Hash Tables
+SUBSECTION
+ Traversing a hash table
+
+@findex bfd_hash_traverse
+ The function <<bfd_hash_traverse>> may be used to traverse a
+ hash table, calling a function on each element. The traversal
+ is done in a random order.
+
+ <<bfd_hash_traverse>> takes as arguments a function and a
+ generic <<void *>> pointer. The function is called with a
+ hash table entry (a <<struct bfd_hash_entry *>>) and the
+ generic pointer passed to <<bfd_hash_traverse>>. The function
+ must return a <<boolean>> value, which indicates whether to
+ continue traversing the hash table. If the function returns
+ <<FALSE>>, <<bfd_hash_traverse>> will stop the traversal and
+ return immediately.
+
+INODE
+Deriving a New Hash Table Type, , Traversing a Hash Table, Hash Tables
+SUBSECTION
+ Deriving a new hash table type
+
+ Many uses of hash tables want to store additional information
+ which each entry in the hash table. Some also find it
+ convenient to store additional information with the hash table
+ itself. This may be done using a derived hash table.
+
+ Since C is not an object oriented language, creating a derived
+ hash table requires sticking together some boilerplate
+ routines with a few differences specific to the type of hash
+ table you want to create.
+
+ An example of a derived hash table is the linker hash table.
+ The structures for this are defined in <<bfdlink.h>>. The
+ functions are in <<linker.c>>.
+
+ You may also derive a hash table from an already derived hash
+ table. For example, the a.out linker backend code uses a hash
+ table derived from the linker hash table.
+
+@menu
+@* Define the Derived Structures::
+@* Write the Derived Creation Routine::
+@* Write Other Derived Routines::
+@end menu
+
+INODE
+Define the Derived Structures, Write the Derived Creation Routine, Deriving a New Hash Table Type, Deriving a New Hash Table Type
+SUBSUBSECTION
+ Define the derived structures
+
+ You must define a structure for an entry in the hash table,
+ and a structure for the hash table itself.
+
+ The first field in the structure for an entry in the hash
+ table must be of the type used for an entry in the hash table
+ you are deriving from. If you are deriving from a basic hash
+ table this is <<struct bfd_hash_entry>>, which is defined in
+ <<bfd.h>>. The first field in the structure for the hash
+ table itself must be of the type of the hash table you are
+ deriving from itself. If you are deriving from a basic hash
+ table, this is <<struct bfd_hash_table>>.
+
+ For example, the linker hash table defines <<struct
+ bfd_link_hash_entry>> (in <<bfdlink.h>>). The first field,
+ <<root>>, is of type <<struct bfd_hash_entry>>. Similarly,
+ the first field in <<struct bfd_link_hash_table>>, <<table>>,
+ is of type <<struct bfd_hash_table>>.
+
+INODE
+Write the Derived Creation Routine, Write Other Derived Routines, Define the Derived Structures, Deriving a New Hash Table Type
+SUBSUBSECTION
+ Write the derived creation routine
+
+ You must write a routine which will create and initialize an
+ entry in the hash table. This routine is passed as the
+ function argument to <<bfd_hash_table_init>>.
+
+ In order to permit other hash tables to be derived from the
+ hash table you are creating, this routine must be written in a
+ standard way.
+
+ The first argument to the creation routine is a pointer to a
+ hash table entry. This may be <<NULL>>, in which case the
+ routine should allocate the right amount of space. Otherwise
+ the space has already been allocated by a hash table type
+ derived from this one.
+
+ After allocating space, the creation routine must call the
+ creation routine of the hash table type it is derived from,
+ passing in a pointer to the space it just allocated. This
+ will initialize any fields used by the base hash table.
+
+ Finally the creation routine must initialize any local fields
+ for the new hash table type.
+
+ Here is a boilerplate example of a creation routine.
+ @var{function_name} is the name of the routine.
+ @var{entry_type} is the type of an entry in the hash table you
+ are creating. @var{base_newfunc} is the name of the creation
+ routine of the hash table type your hash table is derived
+ from.
+
+EXAMPLE
+
+.struct bfd_hash_entry *
+.@var{function_name} (struct bfd_hash_entry *entry,
+. struct bfd_hash_table *table,
+. const char *string)
+.{
+. struct @var{entry_type} *ret = (@var{entry_type} *) entry;
+.
+. {* Allocate the structure if it has not already been allocated by a
+. derived class. *}
+. if (ret == NULL)
+. {
+. ret = bfd_hash_allocate (table, sizeof (* ret));
+. if (ret == NULL)
+. return NULL;
+. }
+.
+. {* Call the allocation method of the base class. *}
+. ret = ((@var{entry_type} *)
+. @var{base_newfunc} ((struct bfd_hash_entry *) ret, table, string));
+.
+. {* Initialize the local fields here. *}
+.
+. return (struct bfd_hash_entry *) ret;
+.}
+
+DESCRIPTION
+ The creation routine for the linker hash table, which is in
+ <<linker.c>>, looks just like this example.
+ @var{function_name} is <<_bfd_link_hash_newfunc>>.
+ @var{entry_type} is <<struct bfd_link_hash_entry>>.
+ @var{base_newfunc} is <<bfd_hash_newfunc>>, the creation
+ routine for a basic hash table.
+
+ <<_bfd_link_hash_newfunc>> also initializes the local fields
+ in a linker hash table entry: <<type>>, <<written>> and
+ <<next>>.
+
+INODE
+Write Other Derived Routines, , Write the Derived Creation Routine, Deriving a New Hash Table Type
+SUBSUBSECTION
+ Write other derived routines
+
+ You will want to write other routines for your new hash table,
+ as well.
+
+ You will want an initialization routine which calls the
+ initialization routine of the hash table you are deriving from
+ and initializes any other local fields. For the linker hash
+ table, this is <<_bfd_link_hash_table_init>> in <<linker.c>>.
+
+ You will want a lookup routine which calls the lookup routine
+ of the hash table you are deriving from and casts the result.
+ The linker hash table uses <<bfd_link_hash_lookup>> in
+ <<linker.c>> (this actually takes an additional argument which
+ it uses to decide how to return the looked up value).
+
+ You may want a traversal routine. This should just call the
+ traversal routine of the hash table you are deriving from with
+ appropriate casts. The linker hash table uses
+ <<bfd_link_hash_traverse>> in <<linker.c>>.
+
+ These routines may simply be defined as macros. For example,
+ the a.out backend linker hash table, which is derived from the
+ linker hash table, uses macros for the lookup and traversal
+ routines. These are <<aout_link_hash_lookup>> and
+ <<aout_link_hash_traverse>> in aoutx.h.
+*/
+
+/* The default number of entries to use when creating a hash table. */
+#define DEFAULT_SIZE 4051
+
+/* The following function returns a nearest prime number which is
+ greater than N, and near a power of two. Copied from libiberty.
+ Returns zero for ridiculously large N to signify an error. */
+
+static unsigned long
+higher_prime_number (unsigned long n)
+{
+ /* These are primes that are near, but slightly smaller than, a
+ power of two. */
+ static const unsigned long primes[] = {
+ (unsigned long) 127,
+ (unsigned long) 2039,
+ (unsigned long) 32749,
+ (unsigned long) 65521,
+ (unsigned long) 131071,
+ (unsigned long) 262139,
+ (unsigned long) 524287,
+ (unsigned long) 1048573,
+ (unsigned long) 2097143,
+ (unsigned long) 4194301,
+ (unsigned long) 8388593,
+ (unsigned long) 16777213,
+ (unsigned long) 33554393,
+ (unsigned long) 67108859,
+ (unsigned long) 134217689,
+ (unsigned long) 268435399,
+ (unsigned long) 536870909,
+ (unsigned long) 1073741789,
+ (unsigned long) 2147483647,
+ /* 4294967291L */
+ ((unsigned long) 2147483647) + ((unsigned long) 2147483644),
+ };
+
+ const unsigned long *low = &primes[0];
+ const unsigned long *high = &primes[sizeof (primes) / sizeof (primes[0])];
+
+ while (low != high)
+ {
+ const unsigned long *mid = low + (high - low) / 2;
+ if (n >= *mid)
+ low = mid + 1;
+ else
+ high = mid;
+ }
+
+ if (n >= *low)
+ return 0;
+
+ return *low;
+}
+
+static size_t bfd_default_hash_table_size = DEFAULT_SIZE;
+
+/* Create a new hash table, given a number of entries. */
+
+bfd_boolean
+bfd_hash_table_init_n (struct bfd_hash_table *table,
+ struct bfd_hash_entry *(*newfunc) (struct bfd_hash_entry *,
+ struct bfd_hash_table *,
+ const char *),
+ unsigned int entsize,
+ unsigned int size)
+{
+ unsigned int alloc;
+
+ alloc = size * sizeof (struct bfd_hash_entry *);
+
+ table->memory = (void *) objalloc_create ();
+ if (table->memory == NULL)
+ {
+ bfd_set_error (bfd_error_no_memory);
+ return FALSE;
+ }
+ table->table = (struct bfd_hash_entry **)
+ objalloc_alloc ((struct objalloc *) table->memory, alloc);
+ if (table->table == NULL)
+ {
+ bfd_set_error (bfd_error_no_memory);
+ return FALSE;
+ }
+ memset ((void *) table->table, 0, alloc);
+ table->size = size;
+ table->entsize = entsize;
+ table->count = 0;
+ table->frozen = 0;
+ table->newfunc = newfunc;
+ return TRUE;
+}
+
+/* Create a new hash table with the default number of entries. */
+
+bfd_boolean
+bfd_hash_table_init (struct bfd_hash_table *table,
+ struct bfd_hash_entry *(*newfunc) (struct bfd_hash_entry *,
+ struct bfd_hash_table *,
+ const char *),
+ unsigned int entsize)
+{
+ return bfd_hash_table_init_n (table, newfunc, entsize,
+ bfd_default_hash_table_size);
+}
+
+/* Free a hash table. */
+
+void
+bfd_hash_table_free (struct bfd_hash_table *table)
+{
+ objalloc_free ((struct objalloc *) table->memory);
+ table->memory = NULL;
+}
+
+/* Look up a string in a hash table. */
+
+struct bfd_hash_entry *
+bfd_hash_lookup (struct bfd_hash_table *table,
+ const char *string,
+ bfd_boolean create,
+ bfd_boolean copy)
+{
+ const unsigned char *s;
+ unsigned long hash;
+ unsigned int c;
+ struct bfd_hash_entry *hashp;
+ unsigned int len;
+ unsigned int _index;
+
+ hash = 0;
+ len = 0;
+ s = (const unsigned char *) string;
+ while ((c = *s++) != '\0')
+ {
+ hash += c + (c << 17);
+ hash ^= hash >> 2;
+ }
+ len = (s - (const unsigned char *) string) - 1;
+ hash += len + (len << 17);
+ hash ^= hash >> 2;
+
+ _index = hash % table->size;
+ for (hashp = table->table[_index];
+ hashp != NULL;
+ hashp = hashp->next)
+ {
+ if (hashp->hash == hash
+ && strcmp (hashp->string, string) == 0)
+ return hashp;
+ }
+
+ if (! create)
+ return NULL;
+
+ if (copy)
+ {
+ char *new_string;
+
+ new_string = (char *) objalloc_alloc ((struct objalloc *) table->memory,
+ len + 1);
+ if (!new_string)
+ {
+ bfd_set_error (bfd_error_no_memory);
+ return NULL;
+ }
+ memcpy (new_string, string, len + 1);
+ string = new_string;
+ }
+
+ return bfd_hash_insert (table, string, hash);
+}
+
+/* Insert an entry in a hash table. */
+
+struct bfd_hash_entry *
+bfd_hash_insert (struct bfd_hash_table *table,
+ const char *string,
+ unsigned long hash)
+{
+ struct bfd_hash_entry *hashp;
+ unsigned int _index;
+
+ hashp = (*table->newfunc) (NULL, table, string);
+ if (hashp == NULL)
+ return NULL;
+ hashp->string = string;
+ hashp->hash = hash;
+ _index = hash % table->size;
+ hashp->next = table->table[_index];
+ table->table[_index] = hashp;
+ table->count++;
+
+ if (!table->frozen && table->count > table->size * 3 / 4)
+ {
+ unsigned long newsize = higher_prime_number (table->size);
+ struct bfd_hash_entry **newtable;
+ unsigned int hi;
+ unsigned long alloc = newsize * sizeof (struct bfd_hash_entry *);
+
+ /* If we can't find a higher prime, or we can't possibly alloc
+ that much memory, don't try to grow the table. */
+ if (newsize == 0 || alloc / sizeof (struct bfd_hash_entry *) != newsize)
+ {
+ table->frozen = 1;
+ return hashp;
+ }
+
+ newtable = ((struct bfd_hash_entry **)
+ objalloc_alloc ((struct objalloc *) table->memory, alloc));
+ if (newtable == NULL)
+ {
+ table->frozen = 1;
+ return hashp;
+ }
+ memset ((PTR) newtable, 0, alloc);
+
+ for (hi = 0; hi < table->size; hi ++)
+ while (table->table[hi])
+ {
+ struct bfd_hash_entry *chain = table->table[hi];
+ struct bfd_hash_entry *chain_end = chain;
+
+ while (chain_end->next && chain_end->next->hash == chain->hash)
+ chain_end = chain_end->next;
+
+ table->table[hi] = chain_end->next;
+ _index = chain->hash % newsize;
+ chain_end->next = newtable[_index];
+ newtable[_index] = chain;
+ }
+ table->table = newtable;
+ table->size = newsize;
+ }
+
+ return hashp;
+}
+
+/* Replace an entry in a hash table. */
+
+void
+bfd_hash_replace (struct bfd_hash_table *table,
+ struct bfd_hash_entry *old,
+ struct bfd_hash_entry *nw)
+{
+ unsigned int _index;
+ struct bfd_hash_entry **pph;
+
+ _index = old->hash % table->size;
+ for (pph = &table->table[_index];
+ (*pph) != NULL;
+ pph = &(*pph)->next)
+ {
+ if (*pph == old)
+ {
+ *pph = nw;
+ return;
+ }
+ }
+
+ abort ();
+}
+
+/* Allocate space in a hash table. */
+
+void *
+bfd_hash_allocate (struct bfd_hash_table *table,
+ unsigned int size)
+{
+ void * ret;
+
+ ret = objalloc_alloc ((struct objalloc *) table->memory, size);
+ if (ret == NULL && size != 0)
+ bfd_set_error (bfd_error_no_memory);
+ return ret;
+}
+
+/* Base method for creating a new hash table entry. */
+
+struct bfd_hash_entry *
+bfd_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string ATTRIBUTE_UNUSED)
+{
+ if (entry == NULL)
+ entry = (struct bfd_hash_entry *) bfd_hash_allocate (table,
+ sizeof (* entry));
+ return entry;
+}
+
+/* Traverse a hash table. */
+
+void
+bfd_hash_traverse (struct bfd_hash_table *table,
+ bfd_boolean (*func) (struct bfd_hash_entry *, void *),
+ void * info)
+{
+ unsigned int i;
+
+ table->frozen = 1;
+ for (i = 0; i < table->size; i++)
+ {
+ struct bfd_hash_entry *p;
+
+ for (p = table->table[i]; p != NULL; p = p->next)
+ if (! (*func) (p, info))
+ goto out;
+ }
+ out:
+ table->frozen = 0;
+}
+
+void
+bfd_hash_set_default_size (bfd_size_type hash_size)
+{
+ /* Extend this prime list if you want more granularity of hash table size. */
+ static const bfd_size_type hash_size_primes[] =
+ {
+ 251, 509, 1021, 2039, 4051, 8599, 16699, 32749
+ };
+ size_t _index;
+
+ /* Work out best prime number near the hash_size. */
+ for (_index = 0; _index < ARRAY_SIZE (hash_size_primes) - 1; ++_index)
+ if (hash_size <= hash_size_primes[_index])
+ break;
+
+ bfd_default_hash_table_size = hash_size_primes[_index];
+}
+
+/* A few different object file formats (a.out, COFF, ELF) use a string
+ table. These functions support adding strings to a string table,
+ returning the byte offset, and writing out the table.
+
+ Possible improvements:
+ + look for strings matching trailing substrings of other strings
+ + better data structures? balanced trees?
+ + look at reducing memory use elsewhere -- maybe if we didn't have
+ to construct the entire symbol table at once, we could get by
+ with smaller amounts of VM? (What effect does that have on the
+ string table reductions?) */
+
+/* An entry in the strtab hash table. */
+
+struct strtab_hash_entry
+{
+ struct bfd_hash_entry root;
+ /* Index in string table. */
+ bfd_size_type index;
+ /* Next string in strtab. */
+ struct strtab_hash_entry *next;
+};
+
+/* The strtab hash table. */
+
+struct bfd_strtab_hash
+{
+ struct bfd_hash_table table;
+ /* Size of strtab--also next available index. */
+ bfd_size_type size;
+ /* First string in strtab. */
+ struct strtab_hash_entry *first;
+ /* Last string in strtab. */
+ struct strtab_hash_entry *last;
+ /* Whether to precede strings with a two byte length, as in the
+ XCOFF .debug section. */
+ bfd_boolean xcoff;
+};
+
+/* Routine to create an entry in a strtab. */
+
+static struct bfd_hash_entry *
+strtab_hash_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ struct strtab_hash_entry *ret = (struct strtab_hash_entry *) entry;
+
+ /* Allocate the structure if it has not already been allocated by a
+ subclass. */
+ if (ret == NULL)
+ ret = (struct strtab_hash_entry *) bfd_hash_allocate (table,
+ sizeof (* ret));
+ if (ret == NULL)
+ return NULL;
+
+ /* Call the allocation method of the superclass. */
+ ret = (struct strtab_hash_entry *)
+ bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string);
+
+ if (ret)
+ {
+ /* Initialize the local fields. */
+ ret->index = (bfd_size_type) -1;
+ ret->next = NULL;
+ }
+
+ return (struct bfd_hash_entry *) ret;
+}
+
+/* Look up an entry in an strtab. */
+
+#define strtab_hash_lookup(t, string, create, copy) \
+ ((struct strtab_hash_entry *) \
+ bfd_hash_lookup (&(t)->table, (string), (create), (copy)))
+
+/* Create a new strtab. */
+
+struct bfd_strtab_hash *
+_bfd_stringtab_init (void)
+{
+ struct bfd_strtab_hash *table;
+ bfd_size_type amt = sizeof (* table);
+
+ table = (struct bfd_strtab_hash *) bfd_malloc (amt);
+ if (table == NULL)
+ return NULL;
+
+ if (!bfd_hash_table_init (&table->table, strtab_hash_newfunc,
+ sizeof (struct strtab_hash_entry)))
+ {
+ free (table);
+ return NULL;
+ }
+
+ table->size = 0;
+ table->first = NULL;
+ table->last = NULL;
+ table->xcoff = FALSE;
+
+ return table;
+}
+
+/* Create a new strtab in which the strings are output in the format
+ used in the XCOFF .debug section: a two byte length precedes each
+ string. */
+
+struct bfd_strtab_hash *
+_bfd_xcoff_stringtab_init (void)
+{
+ struct bfd_strtab_hash *ret;
+
+ ret = _bfd_stringtab_init ();
+ if (ret != NULL)
+ ret->xcoff = TRUE;
+ return ret;
+}
+
+/* Free a strtab. */
+
+void
+_bfd_stringtab_free (struct bfd_strtab_hash *table)
+{
+ bfd_hash_table_free (&table->table);
+ free (table);
+}
+
+/* Get the index of a string in a strtab, adding it if it is not
+ already present. If HASH is FALSE, we don't really use the hash
+ table, and we don't eliminate duplicate strings. */
+
+bfd_size_type
+_bfd_stringtab_add (struct bfd_strtab_hash *tab,
+ const char *str,
+ bfd_boolean hash,
+ bfd_boolean copy)
+{
+ struct strtab_hash_entry *entry;
+
+ if (hash)
+ {
+ entry = strtab_hash_lookup (tab, str, TRUE, copy);
+ if (entry == NULL)
+ return (bfd_size_type) -1;
+ }
+ else
+ {
+ entry = (struct strtab_hash_entry *) bfd_hash_allocate (&tab->table,
+ sizeof (* entry));
+ if (entry == NULL)
+ return (bfd_size_type) -1;
+ if (! copy)
+ entry->root.string = str;
+ else
+ {
+ char *n;
+
+ n = (char *) bfd_hash_allocate (&tab->table, strlen (str) + 1);
+ if (n == NULL)
+ return (bfd_size_type) -1;
+ entry->root.string = n;
+ }
+ entry->index = (bfd_size_type) -1;
+ entry->next = NULL;
+ }
+
+ if (entry->index == (bfd_size_type) -1)
+ {
+ entry->index = tab->size;
+ tab->size += strlen (str) + 1;
+ if (tab->xcoff)
+ {
+ entry->index += 2;
+ tab->size += 2;
+ }
+ if (tab->first == NULL)
+ tab->first = entry;
+ else
+ tab->last->next = entry;
+ tab->last = entry;
+ }
+
+ return entry->index;
+}
+
+/* Get the number of bytes in a strtab. */
+
+bfd_size_type
+_bfd_stringtab_size (struct bfd_strtab_hash *tab)
+{
+ return tab->size;
+}
+
+/* Write out a strtab. ABFD must already be at the right location in
+ the file. */
+
+bfd_boolean
+_bfd_stringtab_emit (bfd *abfd, struct bfd_strtab_hash *tab)
+{
+ bfd_boolean xcoff;
+ struct strtab_hash_entry *entry;
+
+ xcoff = tab->xcoff;
+
+ for (entry = tab->first; entry != NULL; entry = entry->next)
+ {
+ const char *str;
+ size_t len;
+
+ str = entry->root.string;
+ len = strlen (str) + 1;
+
+ if (xcoff)
+ {
+ bfd_byte buf[2];
+
+ /* The output length includes the null byte. */
+ bfd_put_16 (abfd, (bfd_vma) len, buf);
+ if (bfd_bwrite ((void *) buf, (bfd_size_type) 2, abfd) != 2)
+ return FALSE;
+ }
+
+ if (bfd_bwrite ((void *) str, (bfd_size_type) len, abfd) != len)
+ return FALSE;
+ }
+
+ return TRUE;
+}