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author | Elliott Hughes <enh@google.com> | 2015-07-07 17:06:28 -0700 |
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committer | Elliott Hughes <enh@google.com> | 2015-07-07 17:06:28 -0700 |
commit | e75a9625a658e75feee8e2e2b6d42fa03d47b26d (patch) | |
tree | d15bb9a196ea7b28219911d7c26c93585454ed1d /binutils-2.24/bfd/cpu-ns32k.c | |
parent | 548e866f819455e730b5981cefed80dfb9c56033 (diff) | |
download | toolchain_binutils-e75a9625a658e75feee8e2e2b6d42fa03d47b26d.tar.gz toolchain_binutils-e75a9625a658e75feee8e2e2b6d42fa03d47b26d.tar.bz2 toolchain_binutils-e75a9625a658e75feee8e2e2b6d42fa03d47b26d.zip |
Remove binutils-2.24.
Change-Id: I26a47a29e4d16e75e21e9295504079a815c334c6
Diffstat (limited to 'binutils-2.24/bfd/cpu-ns32k.c')
-rw-r--r-- | binutils-2.24/bfd/cpu-ns32k.c | 810 |
1 files changed, 0 insertions, 810 deletions
diff --git a/binutils-2.24/bfd/cpu-ns32k.c b/binutils-2.24/bfd/cpu-ns32k.c deleted file mode 100644 index 48a6bc69..00000000 --- a/binutils-2.24/bfd/cpu-ns32k.c +++ /dev/null @@ -1,810 +0,0 @@ -/* BFD support for the ns32k architecture. - Copyright 1990, 1991, 1994, 1995, 1998, 1999, 2000, 2001, 2002, 2003, - 2004, 2005, 2007, 2012 Free Software Foundation, Inc. - Almost totally rewritten by Ian Dall from initial work - by Andrew Cagney. - - This file is part of BFD, the Binary File Descriptor library. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, - MA 02110-1301, USA. */ - -#include "sysdep.h" -#include "bfd.h" -#include "libbfd.h" -#include "ns32k.h" - -#define N(machine, printable, d, next) \ -{ 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \ - bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, } - -static const bfd_arch_info_type arch_info_struct[] = -{ - N(32532,"ns32k:32532",TRUE, 0), /* The word ns32k will match this too. */ -}; - -const bfd_arch_info_type bfd_ns32k_arch = - N(32032,"ns32k:32032",FALSE, &arch_info_struct[0]); - -bfd_vma -_bfd_ns32k_get_displacement (bfd_byte *buffer, int size) -{ - bfd_signed_vma value; - - switch (size) - { - case 1: - value = ((*buffer & 0x7f) ^ 0x40) - 0x40; - break; - - case 2: - value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; - value = (value << 8) | (0xff & *buffer); - break; - - case 4: - value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; - value = (value << 8) | (0xff & *buffer++); - value = (value << 8) | (0xff & *buffer++); - value = (value << 8) | (0xff & *buffer); - break; - - default: - abort (); - return 0; - } - - return value; -} - -void -_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size) -{ - switch (size) - { - case 1: - value &= 0x7f; - *buffer++ = value; - break; - - case 2: - value &= 0x3fff; - value |= 0x8000; - *buffer++ = (value >> 8); - *buffer++ = value; - break; - - case 4: - value |= (bfd_vma) 0xc0000000; - *buffer++ = (value >> 24); - *buffer++ = (value >> 16); - *buffer++ = (value >> 8); - *buffer++ = value; - break; - } - return; -} - -bfd_vma -_bfd_ns32k_get_immediate (bfd_byte *buffer, int size) -{ - bfd_vma value = 0; - - switch (size) - { - case 4: - value = (value << 8) | (*buffer++ & 0xff); - value = (value << 8) | (*buffer++ & 0xff); - case 2: - value = (value << 8) | (*buffer++ & 0xff); - case 1: - value = (value << 8) | (*buffer++ & 0xff); - break; - default: - abort (); - } - return value; -} - -void -_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size) -{ - buffer += size - 1; - switch (size) - { - case 4: - *buffer-- = (value & 0xff); value >>= 8; - *buffer-- = (value & 0xff); value >>= 8; - case 2: - *buffer-- = (value & 0xff); value >>= 8; - case 1: - *buffer-- = (value & 0xff); value >>= 8; - } -} - -/* This is just like the standard perform_relocation except we - use get_data and put_data which know about the ns32k storage - methods. This is probably a lot more complicated than it - needs to be! */ - -static bfd_reloc_status_type -do_ns32k_reloc (bfd * abfd, - arelent * reloc_entry, - struct bfd_symbol * symbol, - void * data, - asection * input_section, - bfd * output_bfd, - char ** error_message ATTRIBUTE_UNUSED, - bfd_vma (* get_data) (bfd_byte *, int), - void (* put_data) (bfd_vma, bfd_byte *, int)) -{ - int overflow = 0; - bfd_vma relocation; - bfd_reloc_status_type flag = bfd_reloc_ok; - bfd_size_type addr = reloc_entry->address; - bfd_vma output_base = 0; - reloc_howto_type *howto = reloc_entry->howto; - asection *reloc_target_output_section; - bfd_byte *location; - - if (bfd_is_abs_section (symbol->section) - && output_bfd != (bfd *) NULL) - { - reloc_entry->address += input_section->output_offset; - return bfd_reloc_ok; - } - - /* If we are not producing relocatable output, return an error if - the symbol is not defined. An undefined weak symbol is - considered to have a value of zero (SVR4 ABI, p. 4-27). */ - if (bfd_is_und_section (symbol->section) - && (symbol->flags & BSF_WEAK) == 0 - && output_bfd == (bfd *) NULL) - flag = bfd_reloc_undefined; - - /* Is the address of the relocation really within the section? */ - if (reloc_entry->address > bfd_get_section_limit (abfd, input_section)) - return bfd_reloc_outofrange; - - /* Work out which section the relocation is targeted at and the - initial relocation command value. */ - - /* Get symbol value. (Common symbols are special.) */ - if (bfd_is_com_section (symbol->section)) - relocation = 0; - else - relocation = symbol->value; - - reloc_target_output_section = symbol->section->output_section; - - /* Convert input-section-relative symbol value to absolute. */ - if (output_bfd != NULL && ! howto->partial_inplace) - output_base = 0; - else - output_base = reloc_target_output_section->vma; - - relocation += output_base + symbol->section->output_offset; - - /* Add in supplied addend. */ - relocation += reloc_entry->addend; - - /* Here the variable relocation holds the final address of the - symbol we are relocating against, plus any addend. */ - - if (howto->pc_relative) - { - /* This is a PC relative relocation. We want to set RELOCATION - to the distance between the address of the symbol and the - location. RELOCATION is already the address of the symbol. - - We start by subtracting the address of the section containing - the location. - - If pcrel_offset is set, we must further subtract the position - of the location within the section. Some targets arrange for - the addend to be the negative of the position of the location - within the section; for example, i386-aout does this. For - i386-aout, pcrel_offset is FALSE. Some other targets do not - include the position of the location; for example, m88kbcs, - or ELF. For those targets, pcrel_offset is TRUE. - - If we are producing relocatable output, then we must ensure - that this reloc will be correctly computed when the final - relocation is done. If pcrel_offset is FALSE we want to wind - up with the negative of the location within the section, - which means we must adjust the existing addend by the change - in the location within the section. If pcrel_offset is TRUE - we do not want to adjust the existing addend at all. - - FIXME: This seems logical to me, but for the case of - producing relocatable output it is not what the code - actually does. I don't want to change it, because it seems - far too likely that something will break. */ - relocation -= - input_section->output_section->vma + input_section->output_offset; - - if (howto->pcrel_offset) - relocation -= reloc_entry->address; - } - - if (output_bfd != (bfd *) NULL) - { - if (! howto->partial_inplace) - { - /* This is a partial relocation, and we want to apply the relocation - to the reloc entry rather than the raw data. Modify the reloc - inplace to reflect what we now know. */ - reloc_entry->addend = relocation; - reloc_entry->address += input_section->output_offset; - return flag; - } - else - { - /* This is a partial relocation, but inplace, so modify the - reloc record a bit. - - If we've relocated with a symbol with a section, change - into a ref to the section belonging to the symbol. */ - - reloc_entry->address += input_section->output_offset; - - /* WTF?? */ - if (abfd->xvec->flavour == bfd_target_coff_flavour) - { - /* For m68k-coff, the addend was being subtracted twice during - relocation with -r. Removing the line below this comment - fixes that problem; see PR 2953. - - However, Ian wrote the following, regarding removing the line - below, which explains why it is still enabled: --djm - - If you put a patch like that into BFD you need to check all - the COFF linkers. I am fairly certain that patch will break - coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c - where I worked around the problem in a different way. There - may very well be a reason that the code works as it does. - - Hmmm. The first obvious point is that bfd_perform_relocation - should not have any tests that depend upon the flavour. It's - seem like entirely the wrong place for such a thing. The - second obvious point is that the current code ignores the - reloc addend when producing relocatable output for COFF. - That's peculiar. In fact, I really have no idea what the - point of the line you want to remove is. - - A typical COFF reloc subtracts the old value of the symbol - and adds in the new value to the location in the object file - (if it's a pc relative reloc it adds the difference between - the symbol value and the location). When relocating we need - to preserve that property. - - BFD handles this by setting the addend to the negative of the - old value of the symbol. Unfortunately it handles common - symbols in a non-standard way (it doesn't subtract the old - value) but that's a different story (we can't change it - without losing backward compatibility with old object files) - (coff-i386 does subtract the old value, to be compatible with - existing coff-i386 targets, like SCO). - - So everything works fine when not producing relocatable - output. When we are producing relocatable output, logically - we should do exactly what we do when not producing - relocatable output. Therefore, your patch is correct. In - fact, it should probably always just set reloc_entry->addend - to 0 for all cases, since it is, in fact, going to add the - value into the object file. This won't hurt the COFF code, - which doesn't use the addend; I'm not sure what it will do - to other formats (the thing to check for would be whether - any formats both use the addend and set partial_inplace). - - When I wanted to make coff-i386 produce relocatable output, - I ran into the problem that you are running into: I wanted - to remove that line. Rather than risk it, I made the - coff-i386 relocs use a special function; it's coff_i386_reloc - in coff-i386.c. The function specifically adds the addend - field into the object file, knowing that bfd_perform_relocation - is not going to. If you remove that line, then coff-i386.c - will wind up adding the addend field in twice. It's trivial - to fix; it just needs to be done. - - The problem with removing the line is just that it may break - some working code. With BFD it's hard to be sure of anything. - The right way to deal with this is simply to build and test at - least all the supported COFF targets. It should be - straightforward if time and disk space consuming. For each - target: - 1) build the linker - 2) generate some executable, and link it using -r (I would - probably use paranoia.o and link against newlib/libc.a, - which for all the supported targets would be available in - /usr/cygnus/progressive/H-host/target/lib/libc.a). - 3) make the change to reloc.c - 4) rebuild the linker - 5) repeat step 2 - 6) if the resulting object files are the same, you have at - least made it no worse - 7) if they are different you have to figure out which - version is right. */ - relocation -= reloc_entry->addend; - reloc_entry->addend = 0; - } - else - { - reloc_entry->addend = relocation; - } - } - } - else - { - reloc_entry->addend = 0; - } - - /* FIXME: This overflow checking is incomplete, because the value - might have overflowed before we get here. For a correct check we - need to compute the value in a size larger than bitsize, but we - can't reasonably do that for a reloc the same size as a host - machine word. - FIXME: We should also do overflow checking on the result after - adding in the value contained in the object file. */ - if (howto->complain_on_overflow != complain_overflow_dont) - { - bfd_vma check; - - /* Get the value that will be used for the relocation, but - starting at bit position zero. */ - if (howto->rightshift > howto->bitpos) - check = relocation >> (howto->rightshift - howto->bitpos); - else - check = relocation << (howto->bitpos - howto->rightshift); - switch (howto->complain_on_overflow) - { - case complain_overflow_signed: - { - /* Assumes two's complement. */ - bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; - bfd_signed_vma reloc_signed_min = ~reloc_signed_max; - - /* The above right shift is incorrect for a signed value. - Fix it up by forcing on the upper bits. */ - if (howto->rightshift > howto->bitpos - && (bfd_signed_vma) relocation < 0) - check |= ((bfd_vma) - 1 - & ~((bfd_vma) - 1 - >> (howto->rightshift - howto->bitpos))); - if ((bfd_signed_vma) check > reloc_signed_max - || (bfd_signed_vma) check < reloc_signed_min) - flag = bfd_reloc_overflow; - } - break; - case complain_overflow_unsigned: - { - /* Assumes two's complement. This expression avoids - overflow if howto->bitsize is the number of bits in - bfd_vma. */ - bfd_vma reloc_unsigned_max = - (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; - - if ((bfd_vma) check > reloc_unsigned_max) - flag = bfd_reloc_overflow; - } - break; - case complain_overflow_bitfield: - { - /* Assumes two's complement. This expression avoids - overflow if howto->bitsize is the number of bits in - bfd_vma. */ - bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; - - if (((bfd_vma) check & ~reloc_bits) != 0 - && (((bfd_vma) check & ~reloc_bits) - != (-(bfd_vma) 1 & ~reloc_bits))) - { - /* The above right shift is incorrect for a signed - value. See if turning on the upper bits fixes the - overflow. */ - if (howto->rightshift > howto->bitpos - && (bfd_signed_vma) relocation < 0) - { - check |= ((bfd_vma) - 1 - & ~((bfd_vma) - 1 - >> (howto->rightshift - howto->bitpos))); - if (((bfd_vma) check & ~reloc_bits) - != (-(bfd_vma) 1 & ~reloc_bits)) - flag = bfd_reloc_overflow; - } - else - flag = bfd_reloc_overflow; - } - } - break; - default: - abort (); - } - } - - /* Either we are relocating all the way, or we don't want to apply - the relocation to the reloc entry (probably because there isn't - any room in the output format to describe addends to relocs). */ - - /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler - (OSF version 1.3, compiler version 3.11). It miscompiles the - following program: - - struct str - { - unsigned int i0; - } s = { 0 }; - - int - main () - { - unsigned long x; - - x = 0x100000000; - x <<= (unsigned long) s.i0; - if (x == 0) - printf ("failed\n"); - else - printf ("succeeded (%lx)\n", x); - } - */ - - relocation >>= (bfd_vma) howto->rightshift; - - /* Shift everything up to where it's going to be used. */ - relocation <<= (bfd_vma) howto->bitpos; - - /* Wait for the day when all have the mask in them. */ - - /* What we do: - i instruction to be left alone - o offset within instruction - r relocation offset to apply - S src mask - D dst mask - N ~dst mask - A part 1 - B part 2 - R result - - Do this: - i i i i i o o o o o from bfd_get<size> - and S S S S S to get the size offset we want - + r r r r r r r r r r to get the final value to place - and D D D D D to chop to right size - ----------------------- - A A A A A - And this: - ... i i i i i o o o o o from bfd_get<size> - and N N N N N get instruction - ----------------------- - ... B B B B B - - And then: - B B B B B - or A A A A A - ----------------------- - R R R R R R R R R R put into bfd_put<size>. */ - -#define DOIT(x) \ - x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) - - location = (bfd_byte *) data + addr; - switch (howto->size) - { - case 0: - { - bfd_vma x = get_data (location, 1); - DOIT (x); - put_data ((bfd_vma) x, location, 1); - } - break; - - case 1: - if (relocation) - { - bfd_vma x = get_data (location, 2); - DOIT (x); - put_data ((bfd_vma) x, location, 2); - } - break; - case 2: - if (relocation) - { - bfd_vma x = get_data (location, 4); - DOIT (x); - put_data ((bfd_vma) x, location, 4); - } - break; - case -2: - { - bfd_vma x = get_data (location, 4); - relocation = -relocation; - DOIT(x); - put_data ((bfd_vma) x, location, 4); - } - break; - - case 3: - /* Do nothing. */ - break; - - case 4: -#ifdef BFD64 - if (relocation) - { - bfd_vma x = get_data (location, 8); - DOIT (x); - put_data (x, location, 8); - } -#else - abort (); -#endif - break; - default: - return bfd_reloc_other; - } - if ((howto->complain_on_overflow != complain_overflow_dont) && overflow) - return bfd_reloc_overflow; - - return flag; -} - -/* Relocate a given location using a given value and howto. */ - -bfd_reloc_status_type -_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto, - bfd *input_bfd ATTRIBUTE_UNUSED, - bfd_vma relocation, - bfd_byte *location, - bfd_vma (*get_data) (bfd_byte *, int), - void (*put_data) (bfd_vma, bfd_byte *, int)) -{ - int size; - bfd_vma x; - bfd_boolean overflow; - - /* If the size is negative, negate RELOCATION. This isn't very - general. */ - if (howto->size < 0) - relocation = -relocation; - - /* Get the value we are going to relocate. */ - size = bfd_get_reloc_size (howto); - switch (size) - { - default: - case 0: - abort (); - case 1: - case 2: - case 4: -#ifdef BFD64 - case 8: -#endif - x = get_data (location, size); - break; - } - - /* Check for overflow. FIXME: We may drop bits during the addition - which we don't check for. We must either check at every single - operation, which would be tedious, or we must do the computations - in a type larger than bfd_vma, which would be inefficient. */ - overflow = FALSE; - if (howto->complain_on_overflow != complain_overflow_dont) - { - bfd_vma check; - bfd_signed_vma signed_check; - bfd_vma add; - bfd_signed_vma signed_add; - - if (howto->rightshift == 0) - { - check = relocation; - signed_check = (bfd_signed_vma) relocation; - } - else - { - /* Drop unwanted bits from the value we are relocating to. */ - check = relocation >> howto->rightshift; - - /* If this is a signed value, the rightshift just dropped - leading 1 bits (assuming twos complement). */ - if ((bfd_signed_vma) relocation >= 0) - signed_check = check; - else - signed_check = (check - | ((bfd_vma) - 1 - & ~((bfd_vma) - 1 >> howto->rightshift))); - } - - /* Get the value from the object file. */ - add = x & howto->src_mask; - - /* Get the value from the object file with an appropriate sign. - The expression involving howto->src_mask isolates the upper - bit of src_mask. If that bit is set in the value we are - adding, it is negative, and we subtract out that number times - two. If src_mask includes the highest possible bit, then we - can not get the upper bit, but that does not matter since - signed_add needs no adjustment to become negative in that - case. */ - signed_add = add; - if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0) - signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1; - - /* Add the value from the object file, shifted so that it is a - straight number. */ - if (howto->bitpos == 0) - { - check += add; - signed_check += signed_add; - } - else - { - check += add >> howto->bitpos; - - /* For the signed case we use ADD, rather than SIGNED_ADD, - to avoid warnings from SVR4 cc. This is OK since we - explicitly handle the sign bits. */ - if (signed_add >= 0) - signed_check += add >> howto->bitpos; - else - signed_check += ((add >> howto->bitpos) - | ((bfd_vma) - 1 - & ~((bfd_vma) - 1 >> howto->bitpos))); - } - - switch (howto->complain_on_overflow) - { - case complain_overflow_signed: - { - /* Assumes two's complement. */ - bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; - bfd_signed_vma reloc_signed_min = ~reloc_signed_max; - - if (signed_check > reloc_signed_max - || signed_check < reloc_signed_min) - overflow = TRUE; - } - break; - case complain_overflow_unsigned: - { - /* Assumes two's complement. This expression avoids - overflow if howto->bitsize is the number of bits in - bfd_vma. */ - bfd_vma reloc_unsigned_max = - (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; - - if (check > reloc_unsigned_max) - overflow = TRUE; - } - break; - case complain_overflow_bitfield: - { - /* Assumes two's complement. This expression avoids - overflow if howto->bitsize is the number of bits in - bfd_vma. */ - bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; - - if ((check & ~reloc_bits) != 0 - && (((bfd_vma) signed_check & ~reloc_bits) - != (-(bfd_vma) 1 & ~reloc_bits))) - overflow = TRUE; - } - break; - default: - abort (); - } - } - - /* Put RELOCATION in the right bits. */ - relocation >>= (bfd_vma) howto->rightshift; - relocation <<= (bfd_vma) howto->bitpos; - - /* Add RELOCATION to the right bits of X. */ - x = ((x & ~howto->dst_mask) - | (((x & howto->src_mask) + relocation) & howto->dst_mask)); - - /* Put the relocated value back in the object file. */ - switch (size) - { - default: - case 0: - abort (); - case 1: - case 2: - case 4: -#ifdef BFD64 - case 8: -#endif - put_data (x, location, size); - break; - } - - return overflow ? bfd_reloc_overflow : bfd_reloc_ok; -} - -bfd_reloc_status_type -_bfd_ns32k_reloc_disp (bfd *abfd, - arelent *reloc_entry, - struct bfd_symbol *symbol, - void * data, - asection *input_section, - bfd *output_bfd, - char **error_message) -{ - return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, - output_bfd, error_message, - _bfd_ns32k_get_displacement, - _bfd_ns32k_put_displacement); -} - -bfd_reloc_status_type -_bfd_ns32k_reloc_imm (bfd *abfd, - arelent *reloc_entry, - struct bfd_symbol *symbol, - void * data, - asection *input_section, - bfd *output_bfd, - char **error_message) -{ - return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, - output_bfd, error_message, _bfd_ns32k_get_immediate, - _bfd_ns32k_put_immediate); -} - -bfd_reloc_status_type -_bfd_ns32k_final_link_relocate (reloc_howto_type *howto, - bfd *input_bfd, - asection *input_section, - bfd_byte *contents, - bfd_vma address, - bfd_vma value, - bfd_vma addend) -{ - bfd_vma relocation; - - /* Sanity check the address. */ - if (address > bfd_get_section_limit (input_bfd, input_section)) - return bfd_reloc_outofrange; - - /* This function assumes that we are dealing with a basic relocation - against a symbol. We want to compute the value of the symbol to - relocate to. This is just VALUE, the value of the symbol, plus - ADDEND, any addend associated with the reloc. */ - relocation = value + addend; - - /* If the relocation is PC relative, we want to set RELOCATION to - the distance between the symbol (currently in RELOCATION) and the - location we are relocating. Some targets (e.g., i386-aout) - arrange for the contents of the section to be the negative of the - offset of the location within the section; for such targets - pcrel_offset is FALSE. Other targets (e.g., m88kbcs or ELF) - simply leave the contents of the section as zero; for such - targets pcrel_offset is TRUE. If pcrel_offset is FALSE we do not - need to subtract out the offset of the location within the - section (which is just ADDRESS). */ - if (howto->pc_relative) - { - relocation -= (input_section->output_section->vma - + input_section->output_offset); - if (howto->pcrel_offset) - relocation -= address; - } - - return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation, - contents + address); -} |