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author | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:32:55 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:32:55 -0800 |
commit | dd7bc3319deb2b77c5d07a51b7d6cd7e11b5beb0 (patch) | |
tree | 2ba8d1a0846d69b18f623515e8d9b5d9fe38b590 /adb/protocol.txt | |
parent | e54eebbf1a908d65ee8cf80bab62821c05666d70 (diff) | |
download | system_core-dd7bc3319deb2b77c5d07a51b7d6cd7e11b5beb0.tar.gz system_core-dd7bc3319deb2b77c5d07a51b7d6cd7e11b5beb0.tar.bz2 system_core-dd7bc3319deb2b77c5d07a51b7d6cd7e11b5beb0.zip |
auto import from //depot/cupcake/@135843
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diff --git a/adb/protocol.txt b/adb/protocol.txt new file mode 100644 index 000000000..d0f307cfe --- /dev/null +++ b/adb/protocol.txt @@ -0,0 +1,252 @@ + +--- a replacement for aproto ------------------------------------------- + +When it comes down to it, aproto's primary purpose is to forward +various streams between the host computer and client device (in either +direction). + +This replacement further simplifies the concept, reducing the protocol +to an extremely straightforward model optimized to accomplish the +forwarding of these streams and removing additional state or +complexity. + +The host side becomes a simple comms bridge with no "UI", which will +be used by either commandline or interactive tools to communicate with +a device or emulator that is connected to the bridge. + +The protocol is designed to be straightforward and well-defined enough +that if it needs to be reimplemented in another environment (Java +perhaps), there should not problems ensuring perfect interoperability. + +The protocol discards the layering aproto has and should allow the +implementation to be much more robust. + + +--- protocol overview and basics --------------------------------------- + +The transport layer deals in "messages", which consist of a 24 byte +header followed (optionally) by a payload. The header consists of 6 +32 bit words which are sent across the wire in little endian format. + +struct message { + unsigned command; /* command identifier constant */ + unsigned arg0; /* first argument */ + unsigned arg1; /* second argument */ + unsigned data_length; /* length of payload (0 is allowed) */ + unsigned data_crc32; /* crc32 of data payload */ + unsigned magic; /* command ^ 0xffffffff */ +}; + +Receipt of an invalid message header, corrupt message payload, or an +unrecognized command MUST result in the closing of the remote +connection. The protocol depends on shared state and any break in the +message stream will result in state getting out of sync. + +The following sections describe the six defined message types in +detail. Their format is COMMAND(arg0, arg1, payload) where the payload +is represented by a quoted string or an empty string if none should be +sent. + +The identifiers "local-id" and "remote-id" are always relative to the +*sender* of the message, so for a receiver, the meanings are effectively +reversed. + + + +--- CONNECT(version, maxdata, "system-identity-string") ---------------- + +The CONNECT message establishes the presence of a remote system. +The version is used to ensure protocol compatibility and maxdata +declares the maximum message body size that the remote system +is willing to accept. + +Currently, version=0x01000000 and maxdata=4096 + +Both sides send a CONNECT message when the connection between them is +established. Until a CONNECT message is received no other messages may +be sent. Any messages received before a CONNECT message MUST be ignored. + +If a CONNECT message is received with an unknown version or insufficiently +large maxdata value, the connection with the other side must be closed. + +The system identity string should be "<systemtype>:<serialno>:<banner>" +where systemtype is "bootloader", "device", or "host", serialno is some +kind of unique ID (or empty), and banner is a human-readable version +or identifier string (informational only). + + +--- OPEN(local-id, 0, "destination") ----------------------------------- + +The OPEN message informs the recipient that the sender has a stream +identified by local-id that it wishes to connect to the named +destination in the message payload. The local-id may not be zero. + +The OPEN message MUST result in either a READY message indicating that +the connection has been established (and identifying the other end) or +a CLOSE message, indicating failure. An OPEN message also implies +a READY message sent at the same time. + +Common destination naming conventions include: + +* "tcp:<host>:<port>" - host may be omitted to indicate localhost +* "udp:<host>:<port>" - host may be omitted to indicate localhost +* "local-dgram:<identifier>" +* "local-stream:<identifier>" +* "shell" - local shell service +* "upload" - service for pushing files across (like aproto's /sync) +* "fs-bridge" - FUSE protocol filesystem bridge + + +--- READY(local-id, remote-id, "") ------------------------------------- + +The READY message informs the recipient that the sender's stream +identified by local-id is ready for write messages and that it is +connected to the recipient's stream identified by remote-id. + +Neither the local-id nor the remote-id may be zero. + +A READY message containing a remote-id which does not map to an open +stream on the recipient's side is ignored. The stream may have been +closed while this message was in-flight. + +The local-id is ignored on all but the first READY message (where it +is used to establish the connection). Nonetheless, the local-id MUST +not change on later READY messages sent to the same stream. + + + +--- WRITE(0, remote-id, "data") ---------------------------------------- + +The WRITE message sends data to the recipient's stream identified by +remote-id. The payload MUST be <= maxdata in length. + +A WRITE message containing a remote-id which does not map to an open +stream on the recipient's side is ignored. The stream may have been +closed while this message was in-flight. + +A WRITE message may not be sent until a READY message is received. +Once a WRITE message is sent, an additional WRITE message may not be +sent until another READY message has been received. Recipients of +a WRITE message that is in violation of this requirement will CLOSE +the connection. + + +--- CLOSE(local-id, remote-id, "") ------------------------------------- + +The CLOSE message informs recipient that the connection between the +sender's stream (local-id) and the recipient's stream (remote-id) is +broken. The remote-id MUST not be zero, but the local-id MAY be zero +if this CLOSE indicates a failed OPEN. + +A CLOSE message containing a remote-id which does not map to an open +stream on the recipient's side is ignored. The stream may have +already been closed by the recipient while this message was in-flight. + +The recipient should not respond to a CLOSE message in any way. The +recipient should cancel pending WRITEs or CLOSEs, but this is not a +requirement, since they will be ignored. + + +--- SYNC(online, sequence, "") ----------------------------------------- + +The SYNC message is used by the io pump to make sure that stale +outbound messages are discarded when the connection to the remote side +is broken. It is only used internally to the bridge and never valid +to send across the wire. + +* when the connection to the remote side goes offline, the io pump + sends a SYNC(0, 0) and starts discarding all messages +* when the connection to the remote side is established, the io pump + sends a SYNC(1, token) and continues to discard messages +* when the io pump receives a matching SYNC(1, token), it once again + starts accepting messages to forward to the remote side + + +--- message command constants ------------------------------------------ + +#define A_SYNC 0x434e5953 +#define A_CNXN 0x4e584e43 +#define A_OPEN 0x4e45504f +#define A_OKAY 0x59414b4f +#define A_CLSE 0x45534c43 +#define A_WRTE 0x45545257 + + + +--- implementation details --------------------------------------------- + +The core of the bridge program will use three threads. One thread +will be a select/epoll loop to handle io between various inbound and +outbound connections and the connection to the remote side. + +The remote side connection will be implemented as two threads (one for +reading, one for writing) and a datagram socketpair to provide the +channel between the main select/epoll thread and the remote connection +threadpair. The reason for this is that for usb connections, the +kernel interface on linux and osx does not allow you to do meaningful +nonblocking IO. + +The endian swapping for the message headers will happen (as needed) in +the remote connection threadpair and that the rest of the program will +always treat message header values as native-endian. + +The bridge program will be able to have a number of mini-servers +compiled in. They will be published under known names (examples +"shell", "fs-bridge", etc) and upon receiving an OPEN() to such a +service, the bridge program will create a stream socketpair and spawn +a thread or subprocess to handle the io. + + +--- simplified / embedded implementation ------------------------------- + +For limited environments, like the bootloader, it is allowable to +support a smaller, fixed number of channels using pre-assigned channel +ID numbers such that only one stream may be connected to a bootloader +endpoint at any given time. The protocol remains unchanged, but the +"embedded" version of it is less dynamic. + +The bootloader will support two streams. A "bootloader:debug" stream, +which may be opened to get debug messages from the bootloader and a +"bootloader:control", stream which will support the set of basic +bootloader commands. + +Example command stream dialogues: + "flash_kernel,2515049,........\n" "okay\n" + "flash_ramdisk,5038,........\n" "fail,flash write error\n" + "bogus_command......" <CLOSE> + + +--- future expansion --------------------------------------------------- + +I plan on providing either a message or a special control stream so that +the client device could ask the host computer to setup inbound socket +translations on the fly on behalf of the client device. + + +The initial design does handshaking to provide flow control, with a +message flow that looks like: + + >OPEN <READY >WRITE <READY >WRITE <READY >WRITE <CLOSE + +The far side may choose to issue the READY message as soon as it receives +a WRITE or it may defer the READY until the write to the local stream +succeeds. A future version may want to do some level of windowing where +multiple WRITEs may be sent without requiring individual READY acks. + +------------------------------------------------------------------------ + +--- smartsockets ------------------------------------------------------- + +Port 5037 is used for smart sockets which allow a client on the host +side to request access to a service in the host adb daemon or in the +remote (device) daemon. The service is requested by ascii name, +preceeded by a 4 digit hex length. Upon successful connection an +"OKAY" response is sent, otherwise a "FAIL" message is returned. Once +connected the client is talking to that (remote or local) service. + +client: <hex4> <service-name> +server: "OKAY" + +client: <hex4> <service-name> +server: "FAIL" <hex4> <reason> + |