diff options
Diffstat (limited to 'emulator/opengl/host/libs/Translator/EGL/EglImp.cpp')
| -rw-r--r-- | emulator/opengl/host/libs/Translator/EGL/EglImp.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp b/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp index d88b47357..58180edc7 100644 --- a/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp +++ b/emulator/opengl/host/libs/Translator/EGL/EglImp.cpp @@ -273,28 +273,31 @@ EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint * } //selection defaults + // NOTE: Some variables below are commented out to reduce compiler warnings. + // TODO(digit): Look if these variables are really needed or not, and if so + // fix the code to do it properly. EGLint surface_type = EGL_WINDOW_BIT; EGLint renderable_type = EGL_OPENGL_ES_BIT; - EGLBoolean bind_to_tex_rgb = EGL_DONT_CARE; - EGLBoolean bind_to_tex_rgba = EGL_DONT_CARE; + //EGLBoolean bind_to_tex_rgb = EGL_DONT_CARE; + //EGLBoolean bind_to_tex_rgba = EGL_DONT_CARE; EGLenum caveat = EGL_DONT_CARE; EGLint config_id = EGL_DONT_CARE; EGLBoolean native_renderable = EGL_DONT_CARE; EGLint native_visual_type = EGL_DONT_CARE; - EGLint max_swap_interval = EGL_DONT_CARE; - EGLint min_swap_interval = EGL_DONT_CARE; + //EGLint max_swap_interval = EGL_DONT_CARE; + //EGLint min_swap_interval = EGL_DONT_CARE; EGLint trans_red_val = EGL_DONT_CARE; EGLint trans_green_val = EGL_DONT_CARE; EGLint trans_blue_val = EGL_DONT_CARE; EGLenum transparent_type = EGL_NONE; - EGLint buffer_size = 0; + //EGLint buffer_size = 0; EGLint red_size = 0; EGLint green_size = 0; EGLint blue_size = 0; EGLint alpha_size = 0; EGLint depth_size = 0; EGLint frame_buffer_level = 0; - EGLint sample_buffers_num = 0; + //EGLint sample_buffers_num = 0; EGLint samples_per_pixel = 0; EGLint stencil_size = 0; @@ -318,7 +321,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint * if(attrib_list[i+1] < 0) { RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE); } - buffer_size = attrib_list[i+1]; + //buffer_size = attrib_list[i+1]; break; case EGL_RED_SIZE: if(attrib_list[i+1] < 0) { @@ -345,10 +348,10 @@ EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint * alpha_size = attrib_list[i+1]; break; case EGL_BIND_TO_TEXTURE_RGB: - bind_to_tex_rgb = attrib_list[i+1]; + //bind_to_tex_rgb = attrib_list[i+1]; break; case EGL_BIND_TO_TEXTURE_RGBA: - bind_to_tex_rgba = attrib_list[i+1]; + //bind_to_tex_rgba = attrib_list[i+1]; break; case EGL_CONFIG_CAVEAT: if(attrib_list[i+1] != EGL_NONE && attrib_list[i+1] != EGL_SLOW_CONFIG && attrib_list[i+1] != EGL_NON_CONFORMANT_CONFIG) { @@ -373,13 +376,13 @@ EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint * if(attrib_list[i+1] < 0) { RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE); } - max_swap_interval = attrib_list[i+1]; + //max_swap_interval = attrib_list[i+1]; break; case EGL_MIN_SWAP_INTERVAL: if(attrib_list[i+1] < 0) { RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE); } - min_swap_interval = attrib_list[i+1]; + //min_swap_interval = attrib_list[i+1]; break; case EGL_NATIVE_RENDERABLE: native_renderable = attrib_list[i+1]; @@ -394,7 +397,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay display, const EGLint * RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE); } case EGL_SAMPLE_BUFFERS: - sample_buffers_num = attrib_list[i+1]; + //sample_buffers_num = attrib_list[i+1]; break; if(attrib_list[i+1] < 0) { RETURN_ERROR(EGL_FALSE,EGL_BAD_ATTRIBUTE); @@ -635,13 +638,11 @@ EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay display, EGLConfig con } ContextPtr sharedCtxPtr; - EGLNativeContextType nativeShared = NULL; if(share_context != EGL_NO_CONTEXT) { sharedCtxPtr = dpy->getContext(share_context); if(!sharedCtxPtr.Ptr()) { RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_CONTEXT); } - nativeShared = sharedCtxPtr->nativeType(); } EGLNativeContextType globalSharedContext = dpy->getGlobalSharedContext(); @@ -1014,7 +1015,6 @@ EglImage *attachEGLImage(unsigned int imageId) void detachEGLImage(unsigned int imageId) { ThreadInfo* thread = getThreadInfo(); - EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); ContextPtr ctx = thread->eglContext; if (ctx.Ptr()) { ctx->detachImage(imageId); |
