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author | Xavier Ducrohet <xav@android.com> | 2014-05-09 10:49:38 -0700 |
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committer | Xavier Ducrohet <xav@android.com> | 2014-05-09 11:27:09 -0700 |
commit | 1130ca40b1043a55efb954bb86f91f1383d6f8c1 (patch) | |
tree | 41ef36407818f5244ffb4a9aa522639b7b9848af /build/windows_sdk_tools.mk | |
parent | 4c1516403c739c26a1cf99e76f5f11e9339ae3cd (diff) | |
download | sdk-1130ca40b1043a55efb954bb86f91f1383d6f8c1.tar.gz sdk-1130ca40b1043a55efb954bb86f91f1383d6f8c1.tar.bz2 sdk-1130ca40b1043a55efb954bb86f91f1383d6f8c1.zip |
Disable build of windows SDK Tools
Change-Id: I6a17e3e7416f693218b41d2eb08ed6a4347a4f27
Diffstat (limited to 'build/windows_sdk_tools.mk')
-rw-r--r-- | build/windows_sdk_tools.mk | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/build/windows_sdk_tools.mk b/build/windows_sdk_tools.mk index 80f00c000..8bdcdba81 100644 --- a/build/windows_sdk_tools.mk +++ b/build/windows_sdk_tools.mk @@ -3,28 +3,13 @@ # This makefile is included by development/build/tools/windows_sdk.mk # to device which tools we want to build from the sdk.git project. -# Define the list of tool-dependent modules to build for the Windows SDK. -# All these will be build using USE_MINGW=1 -WIN_SDK_TARGETS := \ - avdlauncher \ - emulator \ - emulator-arm \ - emulator-x86 \ - emulator-mips \ - find_java \ - find_lock \ - mksdcard \ - sdklauncher +# This contains the SDK Tools modules to build during a +# *platform* builds. Right now we are not building any SDK Tools +# during platform builds anymore. +# They are now built in an unbundled branch. +WIN_SDK_TARGETS := -# Add OpenGLES emulation host libraries if needed. -ifeq (true,$(BUILD_EMULATOR_OPENGL)) -WIN_SDK_TARGETS += \ - libOpenglRender \ - libGLES_CM_translator \ - libGLES_V2_translator \ - libEGL_translator -endif # Define the list of tool-dependent modules requisites needed # for the Windows SDK. These will be built using HOST_OS=linux. |