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authorXavier Ducrohet <xav@android.com>2014-05-09 10:49:38 -0700
committerXavier Ducrohet <xav@android.com>2014-05-09 11:27:09 -0700
commit1130ca40b1043a55efb954bb86f91f1383d6f8c1 (patch)
tree41ef36407818f5244ffb4a9aa522639b7b9848af /build/windows_sdk_tools.mk
parent4c1516403c739c26a1cf99e76f5f11e9339ae3cd (diff)
downloadsdk-1130ca40b1043a55efb954bb86f91f1383d6f8c1.tar.gz
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Disable build of windows SDK Tools
Change-Id: I6a17e3e7416f693218b41d2eb08ed6a4347a4f27
Diffstat (limited to 'build/windows_sdk_tools.mk')
-rw-r--r--build/windows_sdk_tools.mk25
1 files changed, 5 insertions, 20 deletions
diff --git a/build/windows_sdk_tools.mk b/build/windows_sdk_tools.mk
index 80f00c000..8bdcdba81 100644
--- a/build/windows_sdk_tools.mk
+++ b/build/windows_sdk_tools.mk
@@ -3,28 +3,13 @@
# This makefile is included by development/build/tools/windows_sdk.mk
# to device which tools we want to build from the sdk.git project.
-# Define the list of tool-dependent modules to build for the Windows SDK.
-# All these will be build using USE_MINGW=1
-WIN_SDK_TARGETS := \
- avdlauncher \
- emulator \
- emulator-arm \
- emulator-x86 \
- emulator-mips \
- find_java \
- find_lock \
- mksdcard \
- sdklauncher
+# This contains the SDK Tools modules to build during a
+# *platform* builds. Right now we are not building any SDK Tools
+# during platform builds anymore.
+# They are now built in an unbundled branch.
+WIN_SDK_TARGETS :=
-# Add OpenGLES emulation host libraries if needed.
-ifeq (true,$(BUILD_EMULATOR_OPENGL))
-WIN_SDK_TARGETS += \
- libOpenglRender \
- libGLES_CM_translator \
- libGLES_V2_translator \
- libEGL_translator
-endif
# Define the list of tool-dependent modules requisites needed
# for the Windows SDK. These will be built using HOST_OS=linux.