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Diffstat (limited to 'src/com/android/launcher3/badge/BadgeInfo.java')
-rw-r--r--src/com/android/launcher3/badge/BadgeInfo.java62
1 files changed, 60 insertions, 2 deletions
diff --git a/src/com/android/launcher3/badge/BadgeInfo.java b/src/com/android/launcher3/badge/BadgeInfo.java
index 77355c75e..532396cdd 100644
--- a/src/com/android/launcher3/badge/BadgeInfo.java
+++ b/src/com/android/launcher3/badge/BadgeInfo.java
@@ -16,6 +16,14 @@
package com.android.launcher3.badge;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapShader;
+import android.graphics.Canvas;
+import android.graphics.Shader;
+import android.graphics.drawable.Drawable;
+import android.support.annotation.Nullable;
+
import com.android.launcher3.notification.NotificationInfo;
import com.android.launcher3.util.PackageUserKey;
@@ -29,12 +37,22 @@ public class BadgeInfo {
/** Used to link this BadgeInfo to icons on the workspace and all apps */
private PackageUserKey mPackageUserKey;
+
/**
* The keys of the notifications that this badge represents. These keys can later be
* used to retrieve {@link NotificationInfo}'s.
*/
private List<String> mNotificationKeys;
+ /** This will only be initialized if the badge should display the notification icon. */
+ private NotificationInfo mNotificationInfo;
+
+ /**
+ * When retrieving the notification icon, we draw it into this shader, which can be clipped
+ * as necessary when drawn in a badge.
+ */
+ private Shader mNotificationIcon;
+
public BadgeInfo(PackageUserKey packageUserKey) {
mPackageUserKey = packageUserKey;
mNotificationKeys = new ArrayList<>();
@@ -65,15 +83,55 @@ public class BadgeInfo {
return mNotificationKeys.size();
}
+ public void setNotificationToShow(@Nullable NotificationInfo notificationInfo) {
+ mNotificationInfo = notificationInfo;
+ mNotificationIcon = null;
+ }
+
+ public boolean hasNotificationToShow() {
+ return mNotificationInfo != null;
+ }
+
+ /**
+ * Returns a shader to set on a Paint that will draw the notification icon in a badge.
+ *
+ * The shader is cached until {@link #setNotificationToShow(NotificationInfo)} is called.
+ */
+ public @Nullable Shader getNotificationIconForBadge(Context context, int badgeColor,
+ int badgeSize, int badgePadding) {
+ if (mNotificationInfo == null) {
+ return null;
+ }
+ if (mNotificationIcon == null) {
+ Drawable icon = mNotificationInfo.getIconForBackground(context, badgeColor)
+ .getConstantState().newDrawable();
+ int iconSize = badgeSize - badgePadding * 2;
+ icon.setBounds(0, 0, iconSize, iconSize);
+ Bitmap iconBitmap = Bitmap.createBitmap(badgeSize, badgeSize, Bitmap.Config.ARGB_8888);
+ Canvas canvas = new Canvas(iconBitmap);
+ canvas.translate(badgePadding, badgePadding);
+ icon.draw(canvas);
+ mNotificationIcon = new BitmapShader(iconBitmap, Shader.TileMode.CLAMP,
+ Shader.TileMode.CLAMP);
+ }
+ return mNotificationIcon;
+ }
+
+ public boolean isIconLarge() {
+ return mNotificationInfo != null && mNotificationInfo.isIconLarge();
+ }
+
/**
* Whether newBadge represents the same PackageUserKey as this badge, and icons with
* this badge should be invalidated. So, for instance, if a badge has 3 notifications
* and one of those notifications is updated, this method should return false because
* the badge still says "3" and the contents of those notifications are only retrieved
- * upon long-click. This method always returns true when adding or removing notifications.
+ * upon long-click. This method always returns true when adding or removing notifications,
+ * or if the badge has a notification icon to show.
*/
public boolean shouldBeInvalidated(BadgeInfo newBadge) {
return mPackageUserKey.equals(newBadge.mPackageUserKey)
- && getNotificationCount() != newBadge.getNotificationCount();
+ && (getNotificationCount() != newBadge.getNotificationCount()
+ || hasNotificationToShow());
}
}