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authorChris Craik <ccraik@google.com>2015-04-30 16:45:15 -0700
committerChris Craik <ccraik@google.com>2015-04-30 16:46:02 -0700
commitb5607c10c381b2de2e6bd146ee219f89e0a31d2c (patch)
tree04d94cd0a6879eba2f388e8f40513c72ecc71135 /res
parent48b1884a4ae458b5861b4a063d723ed60edd157c (diff)
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Increase clip debug string limit
bug:19189024 Change-Id: I6c9969032d852c6724ceb977705169ec5b8d2a5b
Diffstat (limited to 'res')
-rw-r--r--res/values/strings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/values/strings.xml b/res/values/strings.xml
index 9c553a440..94aea96cc 100644
--- a/res/values/strings.xml
+++ b/res/values/strings.xml
@@ -4996,7 +4996,7 @@
<!-- UI debug setting: force anti-aliasing summary [CHAR LIMIT=50] -->
<string name="force_msaa_summary">Enable 4x MSAA in OpenGL ES 2.0 apps</string>
- <!-- UI debug setting: show when non-rectangular clip operations are used [CHAR LIMIT=50] -->
+ <!-- UI debug setting: show when non-rectangular clip operations are used [CHAR LIMIT=100] -->
<string name="show_non_rect_clip">Debug non-rectangular clip operations</string>
<!-- UI debug setting: profile time taken by hardware acceleration to render apps [CHAR LIMIT=25] -->