diff options
Diffstat (limited to 'arch/arm/nwfpe/softfloat.h')
-rw-r--r-- | arch/arm/nwfpe/softfloat.h | 68 |
1 files changed, 29 insertions, 39 deletions
diff --git a/arch/arm/nwfpe/softfloat.h b/arch/arm/nwfpe/softfloat.h index 1e174317389..1c8799b9ee4 100644 --- a/arch/arm/nwfpe/softfloat.h +++ b/arch/arm/nwfpe/softfloat.h @@ -74,7 +74,7 @@ enum { Software IEC/IEEE floating-point rounding mode. ------------------------------------------------------------------------------- */ -extern signed char float_rounding_mode; +//extern int8 float_rounding_mode; enum { float_round_nearest_even = 0, float_round_to_zero = 1, @@ -86,7 +86,6 @@ enum { ------------------------------------------------------------------------------- Software IEC/IEEE floating-point exception flags. ------------------------------------------------------------------------------- -extern signed char float_exception_flags; enum { float_flag_inexact = 1, float_flag_underflow = 2, @@ -99,7 +98,6 @@ ScottB: November 4, 1998 Changed the enumeration to match the bit order in the FPA11. */ -extern signed char float_exception_flags; enum { float_flag_invalid = 1, float_flag_divbyzero = 2, @@ -121,7 +119,7 @@ void float_raise( signed char ); Software IEC/IEEE integer-to-floating-point conversion routines. ------------------------------------------------------------------------------- */ -float32 int32_to_float32( signed int ); +float32 int32_to_float32( struct roundingData *, signed int ); float64 int32_to_float64( signed int ); #ifdef FLOATX80 floatx80 int32_to_floatx80( signed int ); @@ -132,7 +130,7 @@ floatx80 int32_to_floatx80( signed int ); Software IEC/IEEE single-precision conversion routines. ------------------------------------------------------------------------------- */ -signed int float32_to_int32( float32 ); +signed int float32_to_int32( struct roundingData *, float32 ); signed int float32_to_int32_round_to_zero( float32 ); float64 float32_to_float64( float32 ); #ifdef FLOATX80 @@ -144,13 +142,13 @@ floatx80 float32_to_floatx80( float32 ); Software IEC/IEEE single-precision operations. ------------------------------------------------------------------------------- */ -float32 float32_round_to_int( float32 ); -float32 float32_add( float32, float32 ); -float32 float32_sub( float32, float32 ); -float32 float32_mul( float32, float32 ); -float32 float32_div( float32, float32 ); -float32 float32_rem( float32, float32 ); -float32 float32_sqrt( float32 ); +float32 float32_round_to_int( struct roundingData*, float32 ); +float32 float32_add( struct roundingData *, float32, float32 ); +float32 float32_sub( struct roundingData *, float32, float32 ); +float32 float32_mul( struct roundingData *, float32, float32 ); +float32 float32_div( struct roundingData *, float32, float32 ); +float32 float32_rem( struct roundingData *, float32, float32 ); +float32 float32_sqrt( struct roundingData*, float32 ); char float32_eq( float32, float32 ); char float32_le( float32, float32 ); char float32_lt( float32, float32 ); @@ -164,9 +162,9 @@ char float32_is_signaling_nan( float32 ); Software IEC/IEEE double-precision conversion routines. ------------------------------------------------------------------------------- */ -signed int float64_to_int32( float64 ); +signed int float64_to_int32( struct roundingData *, float64 ); signed int float64_to_int32_round_to_zero( float64 ); -float32 float64_to_float32( float64 ); +float32 float64_to_float32( struct roundingData *, float64 ); #ifdef FLOATX80 floatx80 float64_to_floatx80( float64 ); #endif @@ -176,13 +174,13 @@ floatx80 float64_to_floatx80( float64 ); Software IEC/IEEE double-precision operations. ------------------------------------------------------------------------------- */ -float64 float64_round_to_int( float64 ); -float64 float64_add( float64, float64 ); -float64 float64_sub( float64, float64 ); -float64 float64_mul( float64, float64 ); -float64 float64_div( float64, float64 ); -float64 float64_rem( float64, float64 ); -float64 float64_sqrt( float64 ); +float64 float64_round_to_int( struct roundingData *, float64 ); +float64 float64_add( struct roundingData *, float64, float64 ); +float64 float64_sub( struct roundingData *, float64, float64 ); +float64 float64_mul( struct roundingData *, float64, float64 ); +float64 float64_div( struct roundingData *, float64, float64 ); +float64 float64_rem( struct roundingData *, float64, float64 ); +float64 float64_sqrt( struct roundingData *, float64 ); char float64_eq( float64, float64 ); char float64_le( float64, float64 ); char float64_lt( float64, float64 ); @@ -198,31 +196,23 @@ char float64_is_signaling_nan( float64 ); Software IEC/IEEE extended double-precision conversion routines. ------------------------------------------------------------------------------- */ -signed int floatx80_to_int32( floatx80 ); +signed int floatx80_to_int32( struct roundingData *, floatx80 ); signed int floatx80_to_int32_round_to_zero( floatx80 ); -float32 floatx80_to_float32( floatx80 ); -float64 floatx80_to_float64( floatx80 ); - -/* -------------------------------------------------------------------------------- -Software IEC/IEEE extended double-precision rounding precision. Valid -values are 32, 64, and 80. -------------------------------------------------------------------------------- -*/ -extern signed char floatx80_rounding_precision; +float32 floatx80_to_float32( struct roundingData *, floatx80 ); +float64 floatx80_to_float64( struct roundingData *, floatx80 ); /* ------------------------------------------------------------------------------- Software IEC/IEEE extended double-precision operations. ------------------------------------------------------------------------------- */ -floatx80 floatx80_round_to_int( floatx80 ); -floatx80 floatx80_add( floatx80, floatx80 ); -floatx80 floatx80_sub( floatx80, floatx80 ); -floatx80 floatx80_mul( floatx80, floatx80 ); -floatx80 floatx80_div( floatx80, floatx80 ); -floatx80 floatx80_rem( floatx80, floatx80 ); -floatx80 floatx80_sqrt( floatx80 ); +floatx80 floatx80_round_to_int( struct roundingData *, floatx80 ); +floatx80 floatx80_add( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_sub( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_mul( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_div( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_rem( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_sqrt( struct roundingData *, floatx80 ); char floatx80_eq( floatx80, floatx80 ); char floatx80_le( floatx80, floatx80 ); char floatx80_lt( floatx80, floatx80 ); |