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author | Tai-hwa Liang <avatar@sentelic.com> | 2009-05-10 18:15:39 -0700 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2009-08-19 21:46:09 -0700 |
commit | fc69f4a6af49ee69475dc4217924d9edf77760e0 (patch) | |
tree | 2b200846dc0848e8fa85f439d9a1c98652356348 /Documentation/input | |
parent | 3b72094409ab673d096b3852f4636be540780faf (diff) | |
download | kernel_samsung_smdk4412-fc69f4a6af49ee69475dc4217924d9edf77760e0.tar.gz kernel_samsung_smdk4412-fc69f4a6af49ee69475dc4217924d9edf77760e0.tar.bz2 kernel_samsung_smdk4412-fc69f4a6af49ee69475dc4217924d9edf77760e0.zip |
Input: add new driver for Sentelic Finger Sensing Pad
This is the driver for Sentelic Finger Sensing Pad which can be found
on MSI WIND Netbook.
Signed-off-by: Tai-hwa Liang <avatar@sentelic.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'Documentation/input')
-rw-r--r-- | Documentation/input/sentelic.txt | 475 |
1 files changed, 475 insertions, 0 deletions
diff --git a/Documentation/input/sentelic.txt b/Documentation/input/sentelic.txt new file mode 100644 index 00000000000..f7160a2fb6a --- /dev/null +++ b/Documentation/input/sentelic.txt @@ -0,0 +1,475 @@ +Copyright (C) 2002-2008 Sentelic Corporation. +Last update: Oct-31-2008 + +============================================================================== +* Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons) +============================================================================== +A) MSID 4: Scrolling wheel mode plus Forward page(4th button) and Backward + page (5th button) +@1. Set sample rate to 200; +@2. Set sample rate to 200; +@3. Set sample rate to 80; +@4. Issuing the "Get device ID" command (0xF2) and waits for the response; +@5. FSP will respond 0x04. + +Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|W|W|W|W| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X Movement(9-bit 2's complement integers) +Byte 3: Y Movement(9-bit 2's complement integers) +Byte 4: Bit3~Bit0 => the scrolling wheel's movement since the last data report. + valid values, -8 ~ +7 + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +B) MSID 6: Horizontal and Vertical scrolling. +@ Set bit 1 in register 0x40 to 1 + +# FSP replaces scrolling wheel's movement as 4 bits to show horizontal and + vertical scrolling. + +Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|l|r|u|d| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X Movement(9-bit 2's complement integers) +Byte 3: Y Movement(9-bit 2's complement integers) +Byte 4: Bit0 => the Vertical scrolling movement downward. + Bit1 => the Vertical scrolling movement upward. + Bit2 => the Vertical scrolling movement rightward. + Bit3 => the Vertical scrolling movement leftward. + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +C) MSID 7: +# FSP uses 2 packets(8 Bytes) data to represent Absolute Position + so we have PACKET NUMBER to identify packets. + If PACKET NUMBER is 0, the packet is Packet 1. + If PACKET NUMBER is 1, the packet is Packet 2. + Please count this number in program. + +# MSID6 special packet will be enable at the same time when enable MSID 7. + +============================================================================== +* Absolute position for STL3886-G0. +============================================================================== +@ Set bit 2 or 3 in register 0x40 to 1 +@ Set bit 6 in register 0x40 to 1 + +Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => valid bit + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll up + Bit5 => scroll down + Bit6 => scroll left + Bit7 => scroll right + +Notify Packet for G0 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => 0 + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: Message Type => 0x5A (Enable/Disable status packet) + Mode Type => 0xA5 (Normal/Icon mode status) +Byte 3: Message Type => 0x00 (Disabled) + => 0x01 (Enabled) + Mode Type => 0x00 (Normal) + => 0x01 (Icon) +Byte 4: Bit7~Bit0 => Don't Care + +============================================================================== +* Absolute position for STL3888-A0. +============================================================================== +Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Left Button, 1 is pressed, 0 is released. + Bit1 => 0 + Bit0 => 1 +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y1_g + Bit7~Bit6 => x1_g + +Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Right Button, 1 is pressed, 0 is released. + Bit1 => 1 + Bit0 => 0 +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y2_g + Bit7~Bit6 => x2_g + +Notify Packet for STL3888-A0 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => 1 + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) +Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode +Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll down button + Bit4 => scroll up button + * Note that if gesture and additional button (Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet(valid bit == 0) + +============================================================================== +* FSP Enable/Disable packet +============================================================================== + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | | + |---------------| |---------------| |---------------| |---------------| + +FSP will send out enable/disable packet when FSP receive PS/2 enable/disable +command. Host will receive the packet which Middle, Right, Left button will +be set. The packet only use byte 0 and byte 1 as a pattern of original packet. +Ignore the other bytes of the packet. + +Byte 1: Bit7 => 0, Y overflow + Bit6 => 0, X overflow + Bit5 => 0, Y sign bit + Bit4 => 0, X sign bit + Bit3 => 1 + Bit2 => 1, Middle Button + Bit1 => 1, Right Button + Bit0 => 1, Left Button +Byte 2: Bit7~1 => (0101101b) + Bit0 => 1 = Enable + 0 = Disable +Byte 3: Don't care +Byte 4: Don't care (MOUSE ID 3, 4) +Byte 5~8: Don't care (Absolute packet) + +============================================================================== +* PS/2 Command Set +============================================================================== + +FSP supports basic PS/2 commanding set and modes, refer to following URL for +details about PS/2 commands: + +http://www.computer-engineering.org/index.php?title=PS/2_Mouse_Interface + +============================================================================== +* Programming Sequence for Determining Packet Parsing Flow +============================================================================== +1. Identify FSP by reading device ID(0x00) and version(0x01) register + +2. Determine number of buttons by reading status2 (0x0b) register + + buttons = reg[0x0b] & 0x30 + + if buttons == 0x30 or buttons == 0x20: + # two/four buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail(ignore byte 4, bit ~ 7) + elif buttons == 0x10: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section B for packet parsing detail + elif buttons == 0x00: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail + +============================================================================== +* Programming Sequence for Register Reading/Writing +============================================================================== + +Register inversion requirement: + + Following values needed to be inverted(the '~' operator in C) before being +sent to FSP: + + 0xe9, 0xee, 0xf2 and 0xff. + +Register swapping requirement: + + Following values needed to have their higher 4 bits and lower 4 bits being +swapped before being sent to FSP: + + 10, 20, 40, 60, 80, 100 and 200. + +Register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the register address being to read is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + 5a. send 0x68 PS/2 command to FSP; + + 5b. send the inverted register address to FSP and goto step 8; + + 6. if the register address being to read is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + 6a. send 0xcc PS/2 command to FSP; + + 6b. send the swapped register address to FSP and goto step 8; + + 7. send 0x66 PS/2 command to FSP; + + 7a. send the original register address to FSP and goto step 8; + + 8. send 0xe9(status request) PS/2 command to FSP; + + 9. the response read from FSP should be the requested register value. + +Register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. if the register address being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 3 + + 2a. send 0x74 PS/2 command to FSP; + + 2b. send the inverted register address to FSP and goto step 5; + + 3. if the register address being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 4 + + 3a. send 0x77 PS/2 command to FSP; + + 3b. send the swapped register address to FSP and goto step 5; + + 4. send 0x55 PS/2 command to FSP; + + 4a. send the register address to FSP and goto step 5; + + 5. send 0xf3 PS/2 command to FSP; + + 6. if the register value being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 7 + + 6a. send 0x47 PS/2 command to FSP; + + 6b. send the inverted register value to FSP and goto step 9; + + 7. if the register value being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 8 + + 7a. send 0x44 PS/2 command to FSP; + + 7b. send the swapped register value to FSP and goto step 9; + + 8. send 0x33 PS/2 command to FSP; + + 8a. send the register value to FSP; + + 9. the register writing sequence is completed. + +============================================================================== +* Register Listing +============================================================================== + +offset width default r/w name +0x00 bit7~bit0 0x01 RO device ID + +0x01 bit7~bit0 0xc0 RW version ID + +0x02 bit7~bit0 0x01 RO vendor ID + +0x03 bit7~bit0 0x01 RO product ID + +0x04 bit3~bit0 0x01 RW revision ID + +0x0b RO test mode status 1 + bit3 1 RO 0: rotate 180 degree, 1: no rotation + + bit5~bit4 RO number of buttons + 11 => 2, lbtn/rbtn + 10 => 4, lbtn/rbtn/scru/scrd + 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr + 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn + +0x0f RW register file page control + bit0 0 RW 1 to enable page 1 register files + +0x10 RW system control 1 + bit0 1 RW Reserved, must be 1 + bit1 0 RW Reserved, must be 0 + bit4 1 RW Reserved, must be 0 + bit5 0 RW register clock gating enable + 0: read only, 1: read/write enable + (Note that following registers does not require clock gating being + enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e + 40 41 42 43.) + +0x31 RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable + 0: disable, 1: enable + +0x34 RW on-pad command control 5 + bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + + bit7 0 RW on-pad tap zone enable + 0: disable, 1: enable + +0x35 RW on-pad command control 6 + bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5 + (Note that position unit is in 0.5 scanline) + +0x36 RW on-pad command control 7 + bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + +0x37 RW on-pad command control 8 + bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5 + (Note that position unit is in 0.5 scanline) + +0x40 RW system control 5 + bit1 0 RW FSP Intellimouse mode enable + 0: disable, 1: enable + + bit2 0 RW movement + abs. coordinate mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1 and bit 2 are set at the same time, bit 2 will + override bit 1.) + + bit3 0 RW abs. coordinate only mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1, bit 2 and bit 3 are set at the same time, + bit 3 will override bit 1 and 2.) + + bit5 0 RW auto switch enable + 0: disable, 1: enable + + bit6 0 RW G0 abs. + notify packet format enable + 0: disable, 1: enable + (Note that the absolute/relative coordinate output still depends on + bit 2 and 3. That is, if any of those bit is 1, host will receive + absolute coordinates; otherwise, host only receives packets with + relative coordinate.) + +0x43 RW on-pad control + bit0 0 RW on-pad control enable + 0: disable, 1: enable + (Note that if this bit is cleared, bit 3/5 will be ineffective) + + bit3 0 RW on-pad fix vertical scrolling enable + 0: disable, 1: enable + + bit5 0 RW on-pad fix horizontal scrolling enable + 0: disable, 1: enable |