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author | Tyler Luu <tluu@ti.com> | 2012-03-23 21:20:48 -0500 |
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committer | Daniel Levin <dendy@ti.com> | 2012-07-25 08:55:45 -0500 |
commit | 414aec6cd52af37f4a4e42dcfbdbe567190f62d6 (patch) | |
tree | d422136802b9c7c717c997291172554166005bd7 /camera/CameraHalUtilClasses.cpp | |
parent | 29f6dbb5f5c7db5f68950ecb541bc2e56291d6e1 (diff) | |
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CameraHal: Relative vector shot interface change
Currently supporting Absolute, Relative
and Forced relative.
Application still sets absolute exposure bracketing
key, but mode is changed depending on the format of
the (exp, gain) pairs
Examples:
Absolute Gain:
Values directly program sensor
"(100,300),(200,300),(400,300),(800,300),(1600,300)"
Relative Gain:
Exposure and gain are compensated relative to AE.
AE will prioritize constaints like flicker over
this compensation.
"(-30,+0),(-10, +0),(+0,+0),(+10,+0),(+30,+0)"
Forced relative Gain:
Exposure and gain are compensated relative to AE.
Settings are forced over constraints due to settings
like flicker, etc.
"(-30,+0)F,(-10, +0)F,(+0,+0)F,(+10,+0)F,(+30,+0)F"
Change-Id: I030aff84dd1fd9c61d3b4909ecc213cecc890be0
Signed-off-by: Vladimir Petrov <vppetrov@mm-sol.com>
Diffstat (limited to 'camera/CameraHalUtilClasses.cpp')
0 files changed, 0 insertions, 0 deletions