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/*
 ** Copyright 2011, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License");
 ** you may not use this file except in compliance with the License.
 ** You may obtain a copy of the License at
 **
 **     http://www.apache.org/licenses/LICENSE-2.0
 **
 ** Unless required by applicable law or agreed to in writing, software
 ** distributed under the License is distributed on an "AS IS" BASIS,
 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 ** See the License for the specific language governing permissions and
 ** limitations under the License.
 */

#include "header.h"

EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
    glesv2debugger::Message msg;
    const bool expectResponse = false;
    struct : public FunctionCall {
        EGLDisplay dpy;
        EGLSurface draw;
        
        const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
            msg.set_time(-1);
            return reinterpret_cast<const int *>(true);
        }
    } caller;
    caller.dpy = dpy;
    caller.draw = draw;
    
    msg.set_arg0(reinterpret_cast<int>(dpy));
    msg.set_arg1(reinterpret_cast<int>(draw));
    
    int * ret = MessageLoop(caller, msg, expectResponse,
                            glesv2debugger::Message_Function_eglSwapBuffers);
    return static_cast<EGLBoolean>(reinterpret_cast<int>(ret));
}