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path: root/opengl/libs/EGL/egl_cache.cpp
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* Make Flattenable not virtualMathias Agopian2013-07-301-4/+2
* EGL: fix eglTerminate blob cache behaviorJamie Gennis2013-07-301-6/+3
* fix local include pathsMathias Agopian2013-04-041-1/+2
* EGL: make max cache key size BoardConfig-ableJamie Gennis2012-09-121-1/+5
* EGL: do not use sparse files for shadervijay gupta2012-07-231-14/+15
* remove multiplexing of multiple EGL implementationMathias Agopian2012-02-131-27/+27
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-14/+14
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-061-2/+2
* EGL: Use cache sizes defined in the BoardConfigJamie Gennis2011-11-211-2/+10
* EGL: fix blob cache extension detectionJamie Gennis2011-11-171-1/+1
* EGL: add the ANDROID suffix to the blob cache extJamie Gennis2011-11-111-19/+21
* EGL: add deferred saving of the cacheJamie Gennis2011-11-081-0/+27
* EGL: implement loading and saving the cacheJamie Gennis2011-11-081-2/+162
* EGL: use an in-memory the blob cacheJamie Gennis2011-11-071-16/+76
* EGL: Add stubs for EGL_ANDROID_blob_cacheJamie Gennis2011-11-041-0/+95