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authorDavid Li <davidxli@google.com>2011-03-10 19:07:42 -0800
committerDavid Li <davidxli@google.com>2011-03-11 11:09:09 -0800
commit85f33a7168c5563aa7765b91d5d045fe62bcfcd8 (patch)
treeb0283752c085060ea4a2e031eee33ffa3700c51b /opengl/libs/GLES2_dbg
parente57e840dd251aa13c072e27b576f05a0a339e53e (diff)
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GLES2Debugger: Make command exchange async to improve performance.
In message loop, use select to check for available commands from client, rather than always expecting commands in eglSwapBuffers. Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libs/GLES2_dbg')
-rwxr-xr-xopengl/libs/GLES2_dbg/generate_debugger_message_proto.py3
-rw-r--r--opengl/libs/GLES2_dbg/src/dbgcontext.cpp8
-rw-r--r--opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp2
-rw-r--r--opengl/libs/GLES2_dbg/src/debugger_message.pb.h6
-rw-r--r--opengl/libs/GLES2_dbg/src/egl.cpp2
-rw-r--r--opengl/libs/GLES2_dbg/src/header.h4
-rw-r--r--opengl/libs/GLES2_dbg/src/server.cpp56
-rw-r--r--opengl/libs/GLES2_dbg/src/vertex.cpp78
8 files changed, 93 insertions, 66 deletions
diff --git a/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py b/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
index b14885b89..48a29da20 100755
--- a/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
+++ b/opengl/libs/GLES2_dbg/generate_debugger_message_proto.py
@@ -98,9 +98,6 @@ message Message
output.write(" SETPROP = %d;\n" % (i))
i += 1
- output.write(" CAPTURE = %d;\n" % (i))
- i += 1
-
output.write(""" }
required Function function = 2 [default = NEG]; // type/function of message
enum Type
diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
index 68514df13..5c4182588 100644
--- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
+++ b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
@@ -65,8 +65,9 @@ void DbgContext::Fetch(const unsigned index, std::string * const data) const
void DbgContext::glUseProgram(GLuint program)
{
- assert(GL_NO_ERROR == hooks->gl.glGetError());
-
+ while (GLenum error = hooks->gl.glGetError())
+ LOGD("DbgContext::glUseProgram: before glGetError() = 0x%.4X", error);
+
this->program = program;
GLint activeAttributes = 0;
@@ -106,6 +107,9 @@ void DbgContext::glUseProgram(GLuint program)
maxAttrib = slot;
}
delete name;
+
+ while (GLenum error = hooks->gl.glGetError())
+ LOGD("DbgContext::glUseProgram: after glGetError() = 0x%.4X", error);
}
static bool HasNonVBOAttribs(const DbgContext * const ctx)
diff --git a/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp b/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
index 4083c44d5..1f404c26e 100644
--- a/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
+++ b/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
@@ -229,7 +229,6 @@ bool Message_Function_IsValid(int value) {
case 188:
case 189:
case 190:
- case 191:
return true;
default:
return false;
@@ -428,7 +427,6 @@ const Message_Function Message::NEG;
const Message_Function Message::CONTINUE;
const Message_Function Message::SKIP;
const Message_Function Message::SETPROP;
-const Message_Function Message::CAPTURE;
const Message_Function Message::Function_MIN;
const Message_Function Message::Function_MAX;
const int Message::Function_ARRAYSIZE;
diff --git a/opengl/libs/GLES2_dbg/src/debugger_message.pb.h b/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
index 3f2b8426f..59e7bab34 100644
--- a/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
+++ b/opengl/libs/GLES2_dbg/src/debugger_message.pb.h
@@ -226,12 +226,11 @@ enum Message_Function {
Message_Function_NEG = 187,
Message_Function_CONTINUE = 188,
Message_Function_SKIP = 189,
- Message_Function_SETPROP = 190,
- Message_Function_CAPTURE = 191
+ Message_Function_SETPROP = 190
};
bool Message_Function_IsValid(int value);
const Message_Function Message_Function_Function_MIN = Message_Function_glActiveTexture;
-const Message_Function Message_Function_Function_MAX = Message_Function_CAPTURE;
+const Message_Function Message_Function_Function_MAX = Message_Function_SETPROP;
const int Message_Function_Function_ARRAYSIZE = Message_Function_Function_MAX + 1;
enum Message_Type {
@@ -488,7 +487,6 @@ class Message : public ::google::protobuf::MessageLite {
static const Function CONTINUE = Message_Function_CONTINUE;
static const Function SKIP = Message_Function_SKIP;
static const Function SETPROP = Message_Function_SETPROP;
- static const Function CAPTURE = Message_Function_CAPTURE;
static inline bool Function_IsValid(int value) {
return Message_Function_IsValid(value);
}
diff --git a/opengl/libs/GLES2_dbg/src/egl.cpp b/opengl/libs/GLES2_dbg/src/egl.cpp
index b3979a3ca..27c7f7e63 100644
--- a/opengl/libs/GLES2_dbg/src/egl.cpp
+++ b/opengl/libs/GLES2_dbg/src/egl.cpp
@@ -19,7 +19,7 @@
EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
glesv2debugger::Message msg;
- const bool expectResponse = true;
+ const bool expectResponse = false;
struct : public FunctionCall {
EGLDisplay dpy;
EGLSurface draw;
diff --git a/opengl/libs/GLES2_dbg/src/header.h b/opengl/libs/GLES2_dbg/src/header.h
index cbd448aeb..b79cc0fa2 100644
--- a/opengl/libs/GLES2_dbg/src/header.h
+++ b/opengl/libs/GLES2_dbg/src/header.h
@@ -113,7 +113,7 @@ struct FunctionCall {
virtual ~FunctionCall() {}
};
-// move these into DbgContext
+// move these into DbgContext as static
extern bool capture;
extern int timeMode; // SYSTEM_TIME_
@@ -121,8 +121,10 @@ extern int clientSock, serverSock;
unsigned GetBytesPerPixel(const GLenum format, const GLenum type);
+// every Debug_gl* function calls this to send message to client and possibly receive commands
int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg,
const bool expectResponse, const glesv2debugger::Message_Function function);
+
void Receive(glesv2debugger::Message & cmd);
float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd);
void SetProp(const glesv2debugger::Message & cmd);
diff --git a/opengl/libs/GLES2_dbg/src/server.cpp b/opengl/libs/GLES2_dbg/src/server.cpp
index 820e9dee3..03c3daeee 100644
--- a/opengl/libs/GLES2_dbg/src/server.cpp
+++ b/opengl/libs/GLES2_dbg/src/server.cpp
@@ -38,7 +38,7 @@ static void Die(const char * msg)
exit(1);
}
-void StartDebugServer()
+void StartDebugServer(unsigned short port)
{
LOGD("GLESv2_dbg: StartDebugServer");
if (serverSock >= 0)
@@ -53,8 +53,8 @@ void StartDebugServer()
}
/* Construct the server sockaddr_in structure */
server.sin_family = AF_INET; /* Internet/IP */
- server.sin_addr.s_addr = htonl(INADDR_ANY); /* Incoming addr */
- server.sin_port = htons(5039); /* server port */
+ server.sin_addr.s_addr = htonl(INADDR_LOOPBACK); /* Incoming addr */
+ server.sin_port = htons(port); /* server port */
/* Bind the server socket */
socklen_t sizeofSockaddr_in = sizeof(sockaddr_in);
@@ -79,13 +79,6 @@ void StartDebugServer()
LOGD("Client connected: %s\n", inet_ntoa(client.sin_addr));
// fcntl(clientSock, F_SETFL, O_NONBLOCK);
-
- glesv2debugger::Message msg, cmd;
- msg.set_context_id(0);
- msg.set_function(glesv2debugger::Message_Function_ACK);
- msg.set_type(glesv2debugger::Message_Type_Response);
- msg.set_expect_response(false);
- Send(msg, cmd);
}
void StopDebugServer()
@@ -130,6 +123,27 @@ void Receive(glesv2debugger::Message & cmd)
cmd.ParseFromArray(buffer, len);
}
+bool TryReceive(glesv2debugger::Message & cmd)
+{
+ fd_set readSet;
+ FD_ZERO(&readSet);
+ FD_SET(clientSock, &readSet);
+ timeval timeout;
+ timeout.tv_sec = timeout.tv_usec = 0;
+
+ int rc = select(clientSock + 1, &readSet, NULL, NULL, &timeout);
+ if (rc < 0)
+ Die("failed to select clientSock");
+
+ bool received = false;
+ if (FD_ISSET(clientSock, &readSet)) {
+ LOGD("TryReceive: avaiable for read");
+ Receive(cmd);
+ return true;
+ }
+ return false;
+}
+
float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd)
{
static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
@@ -155,12 +169,18 @@ float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd)
Die("Failed to send message");
}
+ // try to receive commands even though not expecting response,
+ // since client can send SETPROP commands anytime
if (!msg.expect_response()) {
- pthread_mutex_unlock(&mutex);
- return t;
- }
-
- Receive(cmd);
+ if (TryReceive(cmd)) {
+ LOGD("Send: TryReceived");
+ if (glesv2debugger::Message_Function_SETPROP == cmd.function())
+ LOGD("Send: received SETPROP");
+ else
+ LOGD("Send: received something else");
+ }
+ } else
+ Receive(cmd);
//LOGD("Message sent tid=%lu len=%d", pthread_self(), str.length());
pthread_mutex_unlock(&mutex);
@@ -193,24 +213,26 @@ int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg,
msg.set_type(glesv2debugger::Message_Type_BeforeCall);
msg.set_expect_response(expectResponse);
msg.set_function(function);
- Send(msg, cmd);
if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ Send(msg, cmd);
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
switch (cmd.function()) {
case glesv2debugger::Message_Function_CONTINUE:
ret = functionCall(&dbg->hooks->gl, msg);
+ while (GLenum error = dbg->hooks->gl.glGetError())
+ LOGD("Function=%u glGetError() = 0x%.4X", function, error);
if (!msg.has_time()) // some has output data copy, so time inside call
msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
msg.set_context_id(reinterpret_cast<int>(dbg));
msg.set_function(function);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- Send(msg, cmd);
if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ Send(msg, cmd);
break;
case glesv2debugger::Message_Function_SKIP:
return const_cast<int *>(ret);
diff --git a/opengl/libs/GLES2_dbg/src/vertex.cpp b/opengl/libs/GLES2_dbg/src/vertex.cpp
index 52ce90743..a73967fba 100644
--- a/opengl/libs/GLES2_dbg/src/vertex.cpp
+++ b/opengl/libs/GLES2_dbg/src/vertex.cpp
@@ -41,10 +41,10 @@ void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
msg.set_arg6(reinterpret_cast<int>(pixels));
//void * data = NULL;
//unsigned encodedSize = 0;
- Send(msg, cmd);
- float t = 0;
if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ Send(msg, cmd);
+ float t = 0;
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -61,6 +61,8 @@ void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
//msg.set_data(data, encodedSize);
//free(data);
c0 = systemTime(timeMode);
+ if (!expectResponse)
+ cmd.set_function(glesv2debugger::Message_Function_SKIP);
t = Send(msg, cmd);
msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
msg.set_clock(t);
@@ -69,11 +71,13 @@ void Debug_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
msg.set_expect_response(false);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
//Send(msg, cmd);
- if (!expectResponse)
- cmd.set_function(glesv2debugger::Message_Function_SKIP);
break;
case glesv2debugger::Message_Function_SKIP:
return;
+ case glesv2debugger::Message_Function_SETPROP:
+ SetProp(cmd);
+ Receive(cmd);
+ break;
default:
assert(0); //GenerateCall(msg, cmd);
break;
@@ -104,9 +108,9 @@ void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count)
void * pixels = NULL;
GLint readFormat = 0, readType = 0;
int viewport[4] = {};
- Send(msg, cmd);
if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ Send(msg, cmd);
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -118,25 +122,26 @@ void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count)
msg.set_function(glesv2debugger::Message_Function_glDrawArrays);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- Send(msg, cmd);
- if (capture)
- cmd.set_function(glesv2debugger::Message_Function_CAPTURE);
- else if (!expectResponse)
+ if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ Send(msg, cmd);
+ if (capture) {
+ dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
+ LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
+ viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
+ pixels = malloc(viewport[2] * viewport[3] * 4);
+ Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
+ readFormat, readType, pixels);
+ free(pixels);
+ }
break;
case glesv2debugger::Message_Function_SKIP:
return;
- case glesv2debugger::Message_Function_CAPTURE:
- dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
- LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
- viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
- pixels = malloc(viewport[2] * viewport[3] * 4);
- Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
- readFormat, readType, pixels);
- free(pixels);
- cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ case glesv2debugger::Message_Function_SETPROP:
+ SetProp(cmd);
+ Receive(cmd);
break;
default:
assert(0); //GenerateCall(msg, cmd);
@@ -189,9 +194,9 @@ void Debug_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid*
void * pixels = NULL;
GLint readFormat = 0, readType = 0;
int viewport[4] = {};
- Send(msg, cmd);
if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
+ Send(msg, cmd);
while (true) {
msg.Clear();
nsecs_t c0 = systemTime(timeMode);
@@ -203,25 +208,26 @@ void Debug_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid*
msg.set_function(glesv2debugger::Message_Function_glDrawElements);
msg.set_type(glesv2debugger::Message_Type_AfterCall);
msg.set_expect_response(expectResponse);
- Send(msg, cmd);
- if (capture)
- cmd.set_function(glesv2debugger::Message_Function_CAPTURE);
- else if (!expectResponse)
+ if (!expectResponse)
cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ Send(msg, cmd);
+ if (capture) {
+ dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
+ LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
+ viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
+ pixels = malloc(viewport[2] * viewport[3] * 4);
+ Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
+ readFormat, readType, pixels);
+ free(pixels);
+ }
break;
case glesv2debugger::Message_Function_SKIP:
return;
- case glesv2debugger::Message_Function_CAPTURE:
- dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
- dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
- LOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X",
- viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType);
- pixels = malloc(viewport[2] * viewport[3] * 4);
- Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
- readFormat, readType, pixels);
- free(pixels);
- cmd.set_function(glesv2debugger::Message_Function_SKIP);
+ case glesv2debugger::Message_Function_SETPROP:
+ SetProp(cmd);
+ Receive(cmd);
break;
default:
assert(0); //GenerateCall(msg, cmd);