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authorThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
commit7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 (patch)
treedf5a6539447324de36e95b057d6b9f0361b7a250 /opengl/libagl/mipmap.cpp
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Initial Contribution
Diffstat (limited to 'opengl/libagl/mipmap.cpp')
-rw-r--r--opengl/libagl/mipmap.cpp192
1 files changed, 192 insertions, 0 deletions
diff --git a/opengl/libagl/mipmap.cpp b/opengl/libagl/mipmap.cpp
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+++ b/opengl/libagl/mipmap.cpp
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+/* libs/opengles/mipmap.cpp
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "context.h"
+#include "state.h"
+#include "texture.h"
+#include "TextureObjectManager.h"
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex)
+{
+ int level = 0;
+ const GGLSurface* base = &tex->surface;
+ const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
+
+ int w = base->width;
+ int h = base->height;
+ if ((w&h) == 1)
+ return NO_ERROR;
+
+ w = (w>>1) ? : 1;
+ h = (h>>1) ? : 1;
+
+ while(true) {
+ ++level;
+ const int bpr = w * pixelFormat.size;
+ if (tex->reallocate(level, w, h, w,
+ base->format, base->compressedFormat, bpr) != NO_ERROR) {
+ return NO_MEMORY;
+ }
+
+ int stride = w;
+ int bs = base->stride;
+ GGLSurface& cur = tex->editMip(level);
+
+ if (base->format == GGL_PIXEL_FORMAT_RGB_565)
+ {
+ uint16_t const * src = (uint16_t const *)base->data;
+ uint16_t* dst = (uint16_t*)cur.data;
+ const uint32_t mask = 0x07E0F81F;
+ for (int y=0 ; y<h ; y++) {
+ size_t offset = (y*2) * bs;
+ for (int x=0 ; x<w ; x++) {
+ uint32_t p00 = src[offset];
+ uint32_t p10 = src[offset+1];
+ uint32_t p01 = src[offset+bs];
+ uint32_t p11 = src[offset+bs+1];
+ p00 = (p00 | (p00 << 16)) & mask;
+ p01 = (p01 | (p01 << 16)) & mask;
+ p10 = (p10 | (p10 << 16)) & mask;
+ p11 = (p11 | (p11 << 16)) & mask;
+ uint32_t grb = ((p00 + p10 + p01 + p11) >> 2) & mask;
+ uint32_t rgb = (grb & 0xFFFF) | (grb >> 16);
+ dst[x + y*stride] = rgb;
+ offset += 2;
+ }
+ }
+ }
+ else if (base->format == GGL_PIXEL_FORMAT_RGBA_5551)
+ {
+ uint16_t const * src = (uint16_t const *)base->data;
+ uint16_t* dst = (uint16_t*)cur.data;
+ for (int y=0 ; y<h ; y++) {
+ size_t offset = (y*2) * bs;
+ for (int x=0 ; x<w ; x++) {
+ uint32_t p00 = src[offset];
+ uint32_t p10 = src[offset+1];
+ uint32_t p01 = src[offset+bs];
+ uint32_t p11 = src[offset+bs+1];
+ uint32_t r = ((p00>>11)+(p10>>11)+(p01>>11)+(p11>>11)+2)>>2;
+ uint32_t g = (((p00>>6)+(p10>>6)+(p01>>6)+(p11>>6)+2)>>2)&0x3F;
+ uint32_t b = ((p00&0x3E)+(p10&0x3E)+(p01&0x3E)+(p11&0x3E)+4)>>3;
+ uint32_t a = ((p00&1)+(p10&1)+(p01&1)+(p11&1)+2)>>2;
+ dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a;
+ offset += 2;
+ }
+ }
+ }
+ else if (base->format == GGL_PIXEL_FORMAT_RGBA_8888)
+ {
+ uint32_t const * src = (uint32_t const *)base->data;
+ uint32_t* dst = (uint32_t*)cur.data;
+ for (int y=0 ; y<h ; y++) {
+ size_t offset = (y*2) * bs;
+ for (int x=0 ; x<w ; x++) {
+ uint32_t p00 = src[offset];
+ uint32_t p10 = src[offset+1];
+ uint32_t p01 = src[offset+bs];
+ uint32_t p11 = src[offset+bs+1];
+ uint32_t rb00 = p00 & 0x00FF00FF;
+ uint32_t rb01 = p01 & 0x00FF00FF;
+ uint32_t rb10 = p10 & 0x00FF00FF;
+ uint32_t rb11 = p11 & 0x00FF00FF;
+ uint32_t ga00 = (p00 >> 8) & 0x00FF00FF;
+ uint32_t ga01 = (p01 >> 8) & 0x00FF00FF;
+ uint32_t ga10 = (p10 >> 8) & 0x00FF00FF;
+ uint32_t ga11 = (p11 >> 8) & 0x00FF00FF;
+ uint32_t rb = (rb00 + rb01 + rb10 + rb11)>>2;
+ uint32_t ga = (ga00 + ga01 + ga10 + ga11)>>2;
+ uint32_t rgba = (rb & 0x00FF00FF) | ((ga & 0x00FF00FF)<<8);
+ dst[x + y*stride] = rgba;
+ offset += 2;
+ }
+ }
+ }
+ else if ((base->format == GGL_PIXEL_FORMAT_RGB_888) ||
+ (base->format == GGL_PIXEL_FORMAT_LA_88) ||
+ (base->format == GGL_PIXEL_FORMAT_A_8) ||
+ (base->format == GGL_PIXEL_FORMAT_L_8))
+ {
+ int skip;
+ switch (base->format) {
+ case GGL_PIXEL_FORMAT_RGB_888: skip = 3; break;
+ case GGL_PIXEL_FORMAT_LA_88: skip = 2; break;
+ default: skip = 1; break;
+ }
+ uint8_t const * src = (uint8_t const *)base->data;
+ uint8_t* dst = (uint8_t*)cur.data;
+ bs *= skip;
+ stride *= skip;
+ for (int y=0 ; y<h ; y++) {
+ size_t offset = (y*2) * bs;
+ for (int x=0 ; x<w ; x++) {
+ for (int c=0 ; c<skip ; c++) {
+ uint32_t p00 = src[c+offset];
+ uint32_t p10 = src[c+offset+skip];
+ uint32_t p01 = src[c+offset+bs];
+ uint32_t p11 = src[c+offset+bs+skip];
+ dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2;
+ }
+ offset += 2*skip;
+ }
+ }
+ }
+ else if (base->format == GGL_PIXEL_FORMAT_RGBA_4444)
+ {
+ uint16_t const * src = (uint16_t const *)base->data;
+ uint16_t* dst = (uint16_t*)cur.data;
+ for (int y=0 ; y<h ; y++) {
+ size_t offset = (y*2) * bs;
+ for (int x=0 ; x<w ; x++) {
+ uint32_t p00 = src[offset];
+ uint32_t p10 = src[offset+1];
+ uint32_t p01 = src[offset+bs];
+ uint32_t p11 = src[offset+bs+1];
+ p00 = ((p00 << 12) & 0x0F0F0000) | (p00 & 0x0F0F);
+ p10 = ((p10 << 12) & 0x0F0F0000) | (p10 & 0x0F0F);
+ p01 = ((p01 << 12) & 0x0F0F0000) | (p01 & 0x0F0F);
+ p11 = ((p11 << 12) & 0x0F0F0000) | (p11 & 0x0F0F);
+ uint32_t rbga = (p00 + p10 + p01 + p11) >> 2;
+ uint32_t rgba = (rbga & 0x0F0F) | ((rbga>>12) & 0xF0F0);
+ dst[x + y*stride] = rgba;
+ offset += 2;
+ }
+ }
+ } else {
+ LOGE("Unsupported format (%d)", base->format);
+ return BAD_TYPE;
+ }
+
+ // exit condition: we just processed the 1x1 LODs
+ if ((w&h) == 1)
+ break;
+
+ base = &cur;
+ w = (w>>1) ? : 1;
+ h = (h>>1) ? : 1;
+ }
+ return NO_ERROR;
+}
+
+}; // namespace android