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author | Mathias Agopian <mathias@google.com> | 2009-05-04 14:17:04 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-05-04 14:17:04 -0700 |
commit | 0926f50664c739eaee60341f8e8c694dc9a4f3eb (patch) | |
tree | 642597de2cc52f7636ae74f1a88f3706e3e54a4a /libs/ui/Region.cpp | |
parent | 7be3e5d2d8101a8f5e12bbdf650431a734f88eba (diff) | |
download | frameworks_native-0926f50664c739eaee60341f8e8c694dc9a4f3eb.tar.gz frameworks_native-0926f50664c739eaee60341f8e8c694dc9a4f3eb.tar.bz2 frameworks_native-0926f50664c739eaee60341f8e8c694dc9a4f3eb.zip |
update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'libs/ui/Region.cpp')
-rw-r--r-- | libs/ui/Region.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp index 26e694a70..30da911fc 100644 --- a/libs/ui/Region.cpp +++ b/libs/ui/Region.cpp @@ -88,6 +88,13 @@ void Region::set(const Rect& r) mRegion.setRect(ir); } +void Region::set(uint32_t w, uint32_t h) +{ + SkIRect ir; + ir.set(0, 0, w, h); + mRegion.setRect(ir); +} + // ---------------------------------------------------------------------------- Region& Region::orSelf(const Rect& r) |