1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef BRW_PROGRAM_H
#define BRW_PROGRAM_H
#include "brw_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
struct brw_context;
struct nir_shader *brw_create_nir(struct brw_context *brw,
const struct gl_shader_program *shader_prog,
const struct gl_program *prog,
gl_shader_stage stage,
bool is_scalar);
void brw_setup_tex_for_precompile(struct brw_context *brw,
struct brw_sampler_prog_key_data *tex,
struct gl_program *prog);
void brw_populate_sampler_prog_key_data(struct gl_context *ctx,
const struct gl_program *prog,
unsigned sampler_count,
struct brw_sampler_prog_key_data *key);
bool brw_debug_recompile_sampler_key(struct brw_context *brw,
const struct brw_sampler_prog_key_data *old_key,
const struct brw_sampler_prog_key_data *key);
void brw_add_texrect_params(struct gl_program *prog);
void
brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
unsigned surf_index);
void
brw_stage_prog_data_free(const void *prog_data);
void
brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
struct gl_shader *shader, struct gl_program *prog);
void brw_upload_tcs_prog(struct brw_context *brw,
uint64_t per_vertex_slots, uint32_t per_patch_slots);
void brw_upload_tes_prog(struct brw_context *brw,
uint64_t per_vertex_slots, uint32_t per_patch_slots);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif
|