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-rw-r--r--src/glut/glx/glutint.h798
1 files changed, 0 insertions, 798 deletions
diff --git a/src/glut/glx/glutint.h b/src/glut/glx/glutint.h
deleted file mode 100644
index ba30af60f0..0000000000
--- a/src/glut/glx/glutint.h
+++ /dev/null
@@ -1,798 +0,0 @@
-#ifndef __glutint_h__
-#define __glutint_h__
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#if defined(__CYGWIN32__)
-#include <sys/time.h>
-#endif
-
-#define SUPPORT_FORTRAN /* With GLUT 3.7, everyone supports Fortran. */
-
-#if defined(_WIN32)
-#include "glutwin32.h"
-#else
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#endif
-
-#ifndef GLUT_BUILDING_LIB
-#define GLUT_BUILDING_LIB /* Building the GLUT library itself. */
-#endif
-
-#include <GL/glut.h>
-
-#ifndef _WIN32
-/* added by BrianP: */
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-#define __cdecl GLAPIENTRY
-#define CDECL GLAPIENTRY
-#endif
-
-/* GLUT_BUILDING_LIB is used by <GL/glut.h> to 1) not #pragma link
- with the GLUT library, and 2) avoid the Win32 atexit hack. */
-
-#ifdef SUPPORT_FORTRAN
-#include <GL/glutf90.h>
-#endif
-
-#ifdef __vms
-#if ( __VMS_VER < 70000000 )
-#define OLD_VMS
-struct timeval6 {
- __int64 val;
-};
-extern int sys$gettim(struct timeval6 *);
-#else
-#include <time.h>
-#endif
-#else
-#include <sys/types.h>
-#if !defined(_WIN32) || defined(__CYGWIN32__)
-#include <sys/time.h>
-#else
-#include <winsock.h>
-#endif
-#endif
-#if defined(__vms) && ( __VMS_VER < 70000000 )
-
-/* For VMS6.2 or lower :
- One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
- 0.0001 milliseconds. This means that there are 0.01
- ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
- ticks/second. */
-
-#define TICKS_PER_MILLISECOND 10000
-#define TICKS_PER_SECOND 10000000
-
-#define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
-
-#define ADD_TIME(dest, src1, src2) { \
- (dest).val = (src1).val + (src2).val; \
-}
-
-#define TIMEDELTA(dest, src1, src2) { \
- (dest).val = (src1).val - (src2).val; \
-}
-
-#define IS_AFTER(t1, t2) ((t2).val > (t1).val)
-
-#define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
-
-#else
-#if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but
- wants 2 args. */
-#define GETTIMEOFDAY(_x) gettimeofday(_x)
-#else
-#define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
-#endif
-#define ADD_TIME(dest, src1, src2) { \
- if(((dest).tv_usec = \
- (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
- (dest).tv_usec -= 1000000; \
- (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
- } else { \
- (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
- if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
- (dest).tv_sec --;(dest).tv_usec += 1000000; \
- } \
- } \
-}
-#define TIMEDELTA(dest, src1, src2) { \
- if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
- (dest).tv_usec += 1000000; \
- (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
- } else { \
- (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
- } \
-}
-#define IS_AFTER(t1, t2) \
- (((t2).tv_sec > (t1).tv_sec) || \
- (((t2).tv_sec == (t1).tv_sec) && \
- ((t2).tv_usec > (t1).tv_usec)))
-#define IS_AT_OR_AFTER(t1, t2) \
- (((t2).tv_sec > (t1).tv_sec) || \
- (((t2).tv_sec == (t1).tv_sec) && \
- ((t2).tv_usec >= (t1).tv_usec)))
-#endif
-
-#define IGNORE_IN_GAME_MODE() \
- { if (__glutGameModeWindow) return; }
-
-#define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0)
-#define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0)
-#define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0)
-#define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0)
-#define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0)
-#define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0)
-#define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0)
-#define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0)
-#define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
-#define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0)
-#define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0)
-#define GLUT_MAP_WORK (1 << 0)
-#define GLUT_EVENT_MASK_WORK (1 << 1)
-#define GLUT_REDISPLAY_WORK (1 << 2)
-#define GLUT_CONFIGURE_WORK (1 << 3)
-#define GLUT_COLORMAP_WORK (1 << 4)
-#define GLUT_DEVICE_MASK_WORK (1 << 5)
-#define GLUT_FINISH_WORK (1 << 6)
-#define GLUT_DEBUG_WORK (1 << 7)
-#define GLUT_DUMMY_WORK (1 << 8)
-#define GLUT_FULL_SCREEN_WORK (1 << 9)
-#define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
-#define GLUT_REPAIR_WORK (1 << 11)
-#define GLUT_OVERLAY_REPAIR_WORK (1 << 12)
-
-/* Frame buffer capability macros and types. */
-#define RGBA 0
-#define BUFFER_SIZE 1
-#define DOUBLEBUFFER 2
-#define STEREO 3
-#define AUX_BUFFERS 4
-#define RED_SIZE 5 /* Used as mask bit for
- "color selected". */
-#define GREEN_SIZE 6
-#define BLUE_SIZE 7
-#define ALPHA_SIZE 8
-#define DEPTH_SIZE 9
-#define STENCIL_SIZE 10
-#define ACCUM_RED_SIZE 11 /* Used as mask bit for
- "acc selected". */
-#define ACCUM_GREEN_SIZE 12
-#define ACCUM_BLUE_SIZE 13
-#define ACCUM_ALPHA_SIZE 14
-#define LEVEL 15
-
-#define NUM_GLXCAPS (LEVEL + 1)
-
-#define XVISUAL (NUM_GLXCAPS + 0)
-#define TRANSPARENT (NUM_GLXCAPS + 1)
-#define SAMPLES (NUM_GLXCAPS + 2)
-#define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as
- mask bit
- for "any
- visual type
- selected". */
-#define XGRAYSCALE (NUM_GLXCAPS + 4)
-#define XSTATICCOLOR (NUM_GLXCAPS + 5)
-#define XPSEUDOCOLOR (NUM_GLXCAPS + 6)
-#define XTRUECOLOR (NUM_GLXCAPS + 7)
-#define XDIRECTCOLOR (NUM_GLXCAPS + 8)
-#define SLOW (NUM_GLXCAPS + 9)
-#define CONFORMANT (NUM_GLXCAPS + 10)
-
-#define NUM_CAPS (NUM_GLXCAPS + 11)
-
-/* Frame buffer capablities that don't have a corresponding
- FrameBufferMode entry. These get used as mask bits. */
-#define NUM (NUM_CAPS + 0)
-#define RGBA_MODE (NUM_CAPS + 1)
-#define CI_MODE (NUM_CAPS + 2)
-#define LUMINANCE_MODE (NUM_CAPS + 3)
-
-#define NONE 0
-#define EQ 1
-#define NEQ 2
-#define LTE 3
-#define GTE 4
-#define GT 5
-#define LT 6
-#define MIN 7
-
-typedef struct _Criterion {
- int capability;
- int comparison;
- int value;
-} Criterion;
-
-typedef struct _FrameBufferMode {
- XVisualInfo *vi;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
-
- /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
- (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
- the visual's fbconfig is OpenGL-capable. The reason for this is typically
- an RGBA luminance fbconfig such as 16-bit StaticGray that could
- not be advertised as a GLX visual since StaticGray visuals are
- required (by the GLX specification) to be color index. The
- SGIX_fbconfig allows StaticGray visuals to instead advertised as
- fbconfigs that can provide RGBA luminance support. */
-
- GLXFBConfigSGIX fbc;
-#endif
- int valid;
- int cap[NUM_CAPS];
-} FrameBufferMode;
-
-/* DisplayMode capability macros for game mode. */
-#define DM_WIDTH 0 /* "width" */
-#define DM_HEIGHT 1 /* "height" */
-#define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */
-#define DM_HERTZ 3 /* "hertz" */
-#define DM_NUM 4 /* "num" */
-
-#define NUM_DM_CAPS (DM_NUM+1)
-
-typedef struct _DisplayMode {
-#ifdef _WIN32
- DEVMODE devmode;
-#else
- /* XXX The X Window System does not have a standard
- mechanism for display setting changes. On SGI
- systems, GLUT could use the XSGIvc (SGI X video
- control extension). Perhaps this can be done in
- a future release of GLUT. */
-#endif
- int valid;
- int cap[NUM_DM_CAPS];
-} DisplayMode;
-
-/* GLUT function types */
-typedef void (GLUTCALLBACK *GLUTdisplayCB) (void);
-typedef void (GLUTCALLBACK *GLUTreshapeCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTkeyboardCB) (unsigned char, int, int);
-typedef void (GLUTCALLBACK *GLUTmouseCB) (int, int, int, int);
-typedef void (GLUTCALLBACK *GLUTmotionCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTpassiveCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTentryCB) (int);
-typedef void (GLUTCALLBACK *GLUTvisibilityCB) (int);
-typedef void (GLUTCALLBACK *GLUTwindowStatusCB) (int);
-typedef void (GLUTCALLBACK *GLUTidleCB) (void);
-typedef void (GLUTCALLBACK *GLUTtimerCB) (int);
-typedef void (GLUTCALLBACK *GLUTmenuStateCB) (int); /* DEPRICATED. */
-typedef void (GLUTCALLBACK *GLUTmenuStatusCB) (int, int, int);
-typedef void (GLUTCALLBACK *GLUTselectCB) (int);
-typedef void (GLUTCALLBACK *GLUTspecialCB) (int, int, int);
-typedef void (GLUTCALLBACK *GLUTspaceMotionCB) (int, int, int);
-typedef void (GLUTCALLBACK *GLUTspaceRotateCB) (int, int, int);
-typedef void (GLUTCALLBACK *GLUTspaceButtonCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTdialsCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTbuttonBoxCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTtabletMotionCB) (int, int);
-typedef void (GLUTCALLBACK *GLUTtabletButtonCB) (int, int, int, int);
-typedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
-
-typedef struct _GLUTcolorcell GLUTcolorcell;
-struct _GLUTcolorcell {
- /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
- GLfloat component[3];
-};
-
-typedef struct _GLUTcolormap GLUTcolormap;
-struct _GLUTcolormap {
- Visual *visual; /* visual of the colormap */
- Colormap cmap; /* X colormap ID */
- int refcnt; /* number of windows using colormap */
- int size; /* number of cells in colormap */
- int transparent; /* transparent pixel, or -1 if opaque */
- GLUTcolorcell *cells; /* array of cells */
- GLUTcolormap *next; /* next colormap in list */
-};
-
-typedef struct _GLUTwindow GLUTwindow;
-typedef struct _GLUToverlay GLUToverlay;
-struct _GLUTwindow {
- int num; /* Small integer window id (0-based). */
-
- /* Window system related state. */
-#if defined(_WIN32)
- int pf; /* Pixel format. */
- HDC hdc; /* Window's Win32 device context. */
-#endif
- Window win; /* X window for GLUT window */
- GLXContext ctx; /* OpenGL context GLUT glut window */
- XVisualInfo *vis; /* visual for window */
- Bool visAlloced; /* if vis needs deallocate on destroy */
- Colormap cmap; /* RGB colormap for window; None if CI */
- GLUTcolormap *colormap; /* colormap; NULL if RGBA */
- GLUToverlay *overlay; /* overlay; NULL if no overlay */
-#if defined(_WIN32)
- HDC renderDc; /* Win32's device context for rendering. */
-#endif
- Window renderWin; /* X window for rendering (might be
- overlay) */
- GLXContext renderCtx; /* OpenGL context for rendering (might
- be overlay) */
- /* GLUT settable or visible window state. */
- int width; /* window width in pixels */
- int height; /* window height in pixels */
- int cursor; /* cursor name */
- int visState; /* visibility state (-1 is unknown) */
- int shownState; /* if window mapped */
- int entryState; /* entry state (-1 is unknown) */
-#define GLUT_MAX_MENUS 3
-
- int menu[GLUT_MAX_MENUS]; /* attatched menu nums */
- /* Window relationship state. */
- GLUTwindow *parent; /* parent window */
- GLUTwindow *children; /* list of children */
- GLUTwindow *siblings; /* list of siblings */
- /* Misc. non-API visible (hidden) state. */
- Bool treatAsSingle; /* treat this window as single-buffered
- (it might be "fake" though) */
- Bool forceReshape; /* force reshape before display */
-#if !defined(_WIN32)
- Bool isDirect; /* if direct context (X11 only) */
-#endif
- Bool usedSwapBuffers; /* if swap buffers used last display */
- long eventMask; /* mask of X events selected for */
- int buttonUses; /* number of button uses, ref cnt */
- int tabletPos[2]; /* tablet position (-1 is invalid) */
- /* Work list related state. */
- unsigned int workMask; /* mask of window work to be done */
- GLUTwindow *prevWorkWin; /* link list of windows to work on */
- Bool desiredMapState; /* how to mapped window if on map work
- list */
- Bool ignoreKeyRepeat; /* if window ignores autorepeat */
- int desiredConfMask; /* mask of desired window configuration
- */
- int desiredX; /* desired X location */
- int desiredY; /* desired Y location */
- int desiredWidth; /* desired window width */
- int desiredHeight; /* desired window height */
- int desiredStack; /* desired window stack */
- /* Per-window callbacks. */
- GLUTdisplayCB display; /* redraw */
- GLUTreshapeCB reshape; /* resize (width,height) */
- GLUTmouseCB mouse; /* mouse (button,state,x,y) */
- GLUTmotionCB motion; /* motion (x,y) */
- GLUTpassiveCB passive; /* passive motion (x,y) */
- GLUTentryCB entry; /* window entry/exit (state) */
- GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
- GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
- GLUTwindowStatusCB windowStatus; /* window status */
- GLUTvisibilityCB visibility; /* visibility */
- GLUTspecialCB special; /* special key */
- GLUTspecialCB specialUp; /* special up key */
- GLUTbuttonBoxCB buttonBox; /* button box */
- GLUTdialsCB dials; /* dials */
- GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
- GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
- GLUTspaceButtonCB spaceButton; /* Spaceball button */
- GLUTtabletMotionCB tabletMotion; /* tablet motion */
- GLUTtabletButtonCB tabletButton; /* tablet button */
-#ifdef _WIN32
- GLUTjoystickCB joystick; /* joystick */
- int joyPollInterval; /* joystick polling interval */
-#endif
-#ifdef SUPPORT_FORTRAN
- GLUTdisplayFCB fdisplay; /* Fortran display */
- GLUTreshapeFCB freshape; /* Fortran reshape */
- GLUTmouseFCB fmouse; /* Fortran mouse */
- GLUTmotionFCB fmotion; /* Fortran motion */
- GLUTpassiveFCB fpassive; /* Fortran passive */
- GLUTentryFCB fentry; /* Fortran entry */
- GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */
- GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */
- GLUTwindowStatusFCB fwindowStatus; /* Fortran window status */
- GLUTvisibilityFCB fvisibility; /* Fortran visibility */
- GLUTspecialFCB fspecial; /* special key */
- GLUTspecialFCB fspecialUp; /* special key up */
- GLUTbuttonBoxFCB fbuttonBox; /* button box */
- GLUTdialsFCB fdials; /* dials */
- GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion */
- GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate */
- GLUTspaceButtonFCB fspaceButton; /* Spaceball button */
- GLUTtabletMotionFCB ftabletMotion; /* tablet motion */
- GLUTtabletButtonFCB ftabletButton; /* tablet button */
-#ifdef _WIN32
- GLUTjoystickFCB fjoystick; /* joystick */
-#endif
-#endif
-};
-
-struct _GLUToverlay {
-#if defined(_WIN32)
- int pf;
- HDC hdc;
-#endif
- Window win;
- GLXContext ctx;
- XVisualInfo *vis; /* visual for window */
- Bool visAlloced; /* if vis needs deallocate on destroy */
- Colormap cmap; /* RGB colormap for window; None if CI */
- GLUTcolormap *colormap; /* colormap; NULL if RGBA */
- int shownState; /* if overlay window mapped */
- Bool treatAsSingle; /* treat as single-buffered */
-#if !defined(_WIN32)
- Bool isDirect; /* if direct context */
-#endif
- int transparentPixel; /* transparent pixel value */
- GLUTdisplayCB display; /* redraw */
-#ifdef SUPPORT_FORTRAN
- GLUTdisplayFCB fdisplay; /* redraw */
-#endif
-};
-
-typedef struct _GLUTstale GLUTstale;
-struct _GLUTstale {
- GLUTwindow *window;
- Window win;
- GLUTstale *next;
-};
-
-extern GLUTstale *__glutStaleWindowList;
-
-#define GLUT_OVERLAY_EVENT_FILTER_MASK \
- (ExposureMask | \
- StructureNotifyMask | \
- EnterWindowMask | \
- LeaveWindowMask)
-#define GLUT_DONT_PROPAGATE_FILTER_MASK \
- (ButtonReleaseMask | \
- ButtonPressMask | \
- KeyPressMask | \
- KeyReleaseMask | \
- PointerMotionMask | \
- Button1MotionMask | \
- Button2MotionMask | \
- Button3MotionMask)
-#define GLUT_HACK_STOP_PROPAGATE_MASK \
- (KeyPressMask | \
- KeyReleaseMask)
-
-typedef struct _GLUTmenu GLUTmenu;
-typedef struct _GLUTmenuItem GLUTmenuItem;
-struct _GLUTmenu {
- int id; /* small integer menu id (0-based) */
- Window win; /* X window for the menu */
- GLUTselectCB select; /* function of menu */
- GLUTmenuItem *list; /* list of menu entries */
- int num; /* number of entries */
-#if !defined(_WIN32)
- Bool managed; /* are the InputOnly windows size
- validated? */
- Bool searched; /* help detect menu loops */
- int pixheight; /* height of menu in pixels */
- int pixwidth; /* width of menu in pixels */
-#endif
- int submenus; /* number of submenu entries */
- GLUTmenuItem *highlighted; /* pointer to highlighted menu
- entry, NULL not highlighted */
- GLUTmenu *cascade; /* currently cascading this menu */
- GLUTmenuItem *anchor; /* currently anchored to this entry */
- int x; /* current x origin relative to the
- root window */
- int y; /* current y origin relative to the
- root window */
-#ifdef SUPPORT_FORTRAN
- GLUTselectFCB fselect; /* function of menu */
-#endif
-};
-
-struct _GLUTmenuItem {
- Window win; /* InputOnly X window for entry */
- GLUTmenu *menu; /* menu entry belongs to */
- Bool isTrigger; /* is a submenu trigger? */
- int value; /* value to return for selecting this
- entry; doubles as submenu id
- (0-base) if submenu trigger */
-#if defined(_WIN32)
- UINT unique; /* unique menu item id (Win32 only) */
-#endif
- char *label; /* __glutStrdup'ed label string */
- int len; /* length of label string */
- int pixwidth; /* width of X window in pixels */
- GLUTmenuItem *next; /* next menu entry on list for menu */
-};
-
-typedef struct _GLUTtimer GLUTtimer;
-struct _GLUTtimer {
- GLUTtimer *next; /* list of timers */
-#ifdef OLD_VMS
- struct timeval6 timeout; /* time to be called */
-#else
- struct timeval timeout; /* time to be called */
-#endif
- GLUTtimerCB func; /* timer (value) */
- int value; /* return value */
-#ifdef SUPPORT_FORTRAN
- GLUTtimerFCB ffunc; /* Fortran timer */
-#endif
-};
-
-typedef struct _GLUTeventParser GLUTeventParser;
-struct _GLUTeventParser {
- int (*func) (XEvent *);
- GLUTeventParser *next;
-};
-
-/* Declarations to implement glutFullScreen support with
- mwm/4Dwm. */
-
-/* The following X property format is defined in Motif 1.1's
- Xm/MwmUtils.h, but GLUT should not depend on that header
- file. Note: Motif 1.2 expanded this structure with
- uninteresting fields (to GLUT) so just stick with the
- smaller Motif 1.1 structure. */
-typedef struct {
-#define MWM_HINTS_DECORATIONS 2
- long flags;
- long functions;
- long decorations;
- long input_mode;
-} MotifWmHints;
-
-/* Make current and buffer swap macros. */
-#ifdef _WIN32
-#define MAKE_CURRENT_LAYER(window) \
- { \
- HGLRC currentContext = wglGetCurrentContext(); \
- HDC currentDc = wglGetCurrentDC(); \
- \
- if (currentContext != window->renderCtx \
- || currentDc != window->renderDc) { \
- wglMakeCurrent(window->renderDc, window->renderCtx); \
- } \
- }
-#define MAKE_CURRENT_WINDOW(window) \
- { \
- HGLRC currentContext = wglGetCurrentContext(); \
- HDC currentDc = wglGetCurrentDC(); \
- \
- if (currentContext != window->ctx || currentDc != window->hdc) { \
- wglMakeCurrent(window->hdc, window->ctx); \
- } \
- }
-#define MAKE_CURRENT_OVERLAY(overlay) \
- wglMakeCurrent(overlay->hdc, overlay->ctx)
-#define UNMAKE_CURRENT() \
- wglMakeCurrent(NULL, NULL)
-#define SWAP_BUFFERS_WINDOW(window) \
- SwapBuffers(window->hdc)
-#define SWAP_BUFFERS_LAYER(window) \
- SwapBuffers(window->renderDc)
-#else
-#define MAKE_CURRENT_LAYER(window) \
- glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
-#define MAKE_CURRENT_WINDOW(window) \
- glXMakeCurrent(__glutDisplay, window->win, window->ctx)
-#define MAKE_CURRENT_OVERLAY(overlay) \
- glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
-#define UNMAKE_CURRENT() \
- glXMakeCurrent(__glutDisplay, None, NULL)
-#define SWAP_BUFFERS_WINDOW(window) \
- glXSwapBuffers(__glutDisplay, window->win)
-#define SWAP_BUFFERS_LAYER(window) \
- glXSwapBuffers(__glutDisplay, window->renderWin)
-#endif
-
-/* private variables from glut_event.c */
-extern GLUTwindow *__glutWindowWorkList;
-extern int __glutWindowDamaged;
-#ifdef SUPPORT_FORTRAN
-extern GLUTtimer *__glutTimerList;
-extern GLUTtimer *__glutNewTimer;
-#endif
-extern GLUTmenu *__glutMappedMenu;
-
-extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
-#if !defined(_WIN32)
-extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
- int num, int type);
-extern void (*__glutFinishMenu)(Window win, int x, int y);
-extern void (*__glutPaintMenu)(GLUTmenu * menu);
-extern void (*__glutStartMenu)(GLUTmenu * menu,
- GLUTwindow * window, int x, int y, int x_win, int y_win);
-extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
-extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
- Window win, int *which);
-extern GLUTmenu * (*__glutGetMenu)(Window win);
-#endif
-
-/* private variables from glut_init.c */
-extern Atom __glutWMDeleteWindow;
-extern Display *__glutDisplay;
-extern unsigned int __glutDisplayMode;
-extern char *__glutDisplayString;
-extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
- Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
-extern GLboolean __glutDebug;
-extern GLboolean __glutForceDirect;
-extern GLboolean __glutIconic;
-extern GLboolean __glutTryDirect;
-extern Window __glutRoot;
-extern XSizeHints __glutSizeHints;
-extern char **__glutArgv;
-extern char *__glutProgramName;
-extern int __glutArgc;
-extern int __glutConnectionFD;
-extern int __glutInitHeight;
-extern int __glutInitWidth;
-extern int __glutInitX;
-extern int __glutInitY;
-extern int __glutScreen;
-extern int __glutScreenHeight;
-extern int __glutScreenWidth;
-extern Atom __glutMotifHints;
-extern unsigned int __glutModifierMask;
-#ifdef _WIN32
-extern void (__cdecl *__glutExitFunc)(int retval);
-#endif
-extern char *__glutPPMFile;
-
-/* private variables from glut_menu.c */
-extern GLUTmenuItem *__glutItemSelected;
-extern GLUTmenu **__glutMenuList;
-extern void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
-extern void __glutMenuModificationError(void);
-extern void __glutSetMenuItem(GLUTmenuItem * item,
- const char *label, int value, Bool isTrigger);
-
-/* private variables from glut_win.c */
-extern GLUTwindow **__glutWindowList;
-extern GLUTwindow *__glutCurrentWindow;
-extern GLUTwindow *__glutMenuWindow;
-extern GLUTmenu *__glutCurrentMenu;
-extern int __glutWindowListSize;
-extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
-extern void __glutFreeOverlay(GLUToverlay * overlay);
-extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
- Bool * visAlloced, void **fbc);
-
-/* private variables from glut_ppm.c */
-extern void __glutWritePPMFile(void);
-
-/* private variables from glut_mesa.c */
-extern int __glutMesaSwapHackSupport;
-
-/* private variables from glut_gamemode.c */
-extern GLUTwindow *__glutGameModeWindow;
-
-/* private routines from glut_cindex.c */
-extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
-extern void __glutFreeColormap(GLUTcolormap *);
-
-/* private routines from glut_cmap.c */
-extern void __glutSetupColormap(
- XVisualInfo * vi,
- GLUTcolormap ** colormap,
- Colormap * cmap);
-#if !defined(_WIN32)
-extern void __glutEstablishColormapsProperty(
- GLUTwindow * window);
-extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
-#endif
-
-/* private routines from glut_cursor.c */
-extern void __glutSetCursor(GLUTwindow *window);
-
-/* private routines from glut_event.c */
-extern void __glutPutOnWorkList(GLUTwindow * window,
- int work_mask);
-extern void __glutRegisterEventParser(GLUTeventParser * parser);
-extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
-extern void handleTimeouts(void);
-
-/* private routines from glut_init.c */
-#if !defined(_WIN32)
-extern void __glutOpenXConnection(char *display);
-#else
-extern void __glutOpenWin32Connection(char *display);
-#endif
-#ifdef OLD_VMS
-extern void __glutInitTime(struct timeval6 *beginning);
-#else
-extern void __glutInitTime(struct timeval *beginning);
-#endif
-
-/* private routines for glut_menu.c (or win32_menu.c) */
-#if defined(_WIN32)
-extern GLUTmenu *__glutGetMenu(Window win);
-extern GLUTmenu *__glutGetMenuByNum(int menunum);
-extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
- Window win, int *which);
-extern void __glutStartMenu(GLUTmenu * menu,
- GLUTwindow * window, int x, int y, int x_win, int y_win);
-extern void __glutFinishMenu(Window win, int x, int y);
-#endif
-extern void __glutSetMenu(GLUTmenu * menu);
-
-/* private routines from glut_util.c */
-extern char * __glutStrdup(const char *string);
-extern void __glutWarning(char *format,...);
-extern void __glutFatalError(char *format,...);
-extern void __glutFatalUsage(char *format,...);
-
-/* private routines from glut_win.c */
-extern GLUTwindow *__glutGetWindow(Window win);
-extern void __glutChangeWindowEventMask(long mask, Bool add);
-extern XVisualInfo *__glutDetermineVisual(
- unsigned int mode,
- Bool * fakeSingle,
- XVisualInfo * (getVisualInfo) (unsigned int));
-extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
-extern void __glutSetWindow(GLUTwindow * window);
-extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
- int callingConvention);
-extern void GLUTCALLBACK __glutDefaultReshape(int, int);
-extern GLUTwindow *__glutCreateWindow(
- GLUTwindow * parent,
- int x, int y, int width, int height, int gamemode);
-extern void __glutDestroyWindow(
- GLUTwindow * window,
- GLUTwindow * initialWindow);
-
-#if !defined(_WIN32)
-/* private routines from glut_glxext.c */
-extern int __glutIsSupportedByGLX(char *);
-extern int __glut_glXBindChannelToWindowSGIX(Display *dpy, int screen,
- int channel, Window window);
-extern int __glut_glXChannelRectSGIX(Display *dpy, int screen, int channel,
- int x, int y, int w, int h);
-extern int __glut_glXQueryChannelRectSGIX(Display *dpy, int screen,
- int channel, int *x, int *y,
- int *w, int *h);
-extern int __glut_glXQueryChannelDeltasSGIX(Display *dpy, int screen,
- int channel, int *dx, int *dy,
- int *dw, int *dh);
-extern int __glut_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel,
- GLenum synctype);
-extern GLXContext __glut_glXCreateContextWithConfigSGIX(Display *dpy,
- GLXFBConfigSGIX config,
- int render_type,
- GLXContext share_list,
- Bool direct);
-extern int __glut_glXGetFBConfigAttribSGIX(Display *dpy,
- GLXFBConfigSGIX config,
- int attribute,
- int *value);
-extern GLXFBConfigSGIX __glut_glXGetFBConfigFromVisualSGIX(Display *dpy,
- XVisualInfo *vis);
-#endif
-
-/* private routines from glut_input.c */
-extern void __glutUpdateInputDeviceMask(GLUTwindow * window);
-
-/* private routines from glut_mesa.c */
-extern void __glutDetermineMesaSwapHackSupport(void);
-
-/* private routines from glut_gameglut.c */
-extern void __glutCloseDownGameMode(void);
-
-/* private variables from glut_swap.c (BrianP) */
-extern GLint __glutFPS;
-extern GLint __glutSwapCount;
-extern GLint __glutSwapTime;
-
-#if defined(_WIN32)
-/* private routines from win32_*.c */
-extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
-extern HDC XHDC;
-#endif
-
-
-#endif /* __glutint_h__ */