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| author | Alexander von Gluck IV <kallisti5@unixzen.com> | 2013-12-31 15:39:49 -0600 |
|---|---|---|
| committer | Alexander von Gluck IV <kallisti5@unixzen.com> | 2014-01-06 15:50:21 -0600 |
| commit | 61ef697afc0ad509dcabdecfc424f27b5966969c (patch) | |
| tree | b099044ff97e9a0f4522b8c59adaaec82d6ace28 /src | |
| parent | b236314a1107214210c429295fac8a5bdf457772 (diff) | |
| download | external_mesa3d-61ef697afc0ad509dcabdecfc424f27b5966969c.tar.gz external_mesa3d-61ef697afc0ad509dcabdecfc424f27b5966969c.tar.bz2 external_mesa3d-61ef697afc0ad509dcabdecfc424f27b5966969c.zip | |
haiku libGL: Move from gallium target to src/hgl
* The Haiku renderers need to link to libGL to function properly
in all usage contexts. As mesa drivers build before gallium
targets, we couldn't properly link the mesa swrast driver to
the gallium libGL target for Haiku.
* This is likely better as it mimics how glx is laid out ensuring
the Haiku libGL is better understood.
* All renderers properly link in libGL now.
Acked-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src')
| -rw-r--r-- | src/SConscript | 5 | ||||
| -rw-r--r-- | src/gallium/SConscript | 1 | ||||
| -rw-r--r-- | src/gallium/targets/haiku-softpipe/SConscript | 2 | ||||
| -rw-r--r-- | src/hgl/GLDispatcher.cpp (renamed from src/gallium/targets/libgl-haiku/GLDispatcher.cpp) | 0 | ||||
| -rw-r--r-- | src/hgl/GLDispatcher.h (renamed from src/gallium/targets/libgl-haiku/GLDispatcher.h) | 0 | ||||
| -rw-r--r-- | src/hgl/GLRenderer.cpp (renamed from src/gallium/targets/libgl-haiku/GLRenderer.cpp) | 0 | ||||
| -rw-r--r-- | src/hgl/GLRendererRoster.cpp (renamed from src/gallium/targets/libgl-haiku/GLRendererRoster.cpp) | 0 | ||||
| -rw-r--r-- | src/hgl/GLRendererRoster.h (renamed from src/gallium/targets/libgl-haiku/GLRendererRoster.h) | 0 | ||||
| -rw-r--r-- | src/hgl/GLView.cpp (renamed from src/gallium/targets/libgl-haiku/GLView.cpp) | 0 | ||||
| -rw-r--r-- | src/hgl/SConscript (renamed from src/gallium/targets/libgl-haiku/SConscript) | 1 | ||||
| -rw-r--r-- | src/mesa/drivers/haiku/swrast/SConscript | 2 |
11 files changed, 10 insertions, 1 deletions
diff --git a/src/SConscript b/src/SConscript index 146591866c..a24aceaea1 100644 --- a/src/SConscript +++ b/src/SConscript @@ -18,6 +18,11 @@ if env['hostonly']: # enable OpenGL ES support. SConscript('mapi/glapi/gen/SConscript') SConscript('mapi/glapi/SConscript') + +# Haiku C++ libGL dispatch (renderers depend on libgl) +if env['platform'] in ['haiku']: + SConscript('hgl/SConscript') + SConscript('mesa/SConscript') SConscript('mapi/vgapi/SConscript') diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 6e27be2c06..32bbdbe568 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -119,7 +119,6 @@ if not env['embedded']: if env['platform'] == 'haiku': SConscript([ 'targets/haiku-softpipe/SConscript', - 'targets/libgl-haiku/SConscript', ]) if env['dri']: diff --git a/src/gallium/targets/haiku-softpipe/SConscript b/src/gallium/targets/haiku-softpipe/SConscript index 16ce7cd9e1..0381d0550e 100644 --- a/src/gallium/targets/haiku-softpipe/SConscript +++ b/src/gallium/targets/haiku-softpipe/SConscript @@ -17,6 +17,8 @@ if True: ]) env.Prepend(LIBS = [softpipe]) +env.Prepend(LIBS = [libgl]) + env.Append(CPPPATH = [ '#/src/mapi', '#/src/mesa', diff --git a/src/gallium/targets/libgl-haiku/GLDispatcher.cpp b/src/hgl/GLDispatcher.cpp index 46b91d57c4..46b91d57c4 100644 --- a/src/gallium/targets/libgl-haiku/GLDispatcher.cpp +++ b/src/hgl/GLDispatcher.cpp diff --git a/src/gallium/targets/libgl-haiku/GLDispatcher.h b/src/hgl/GLDispatcher.h index 44bca8ce58..44bca8ce58 100644 --- a/src/gallium/targets/libgl-haiku/GLDispatcher.h +++ b/src/hgl/GLDispatcher.h diff --git a/src/gallium/targets/libgl-haiku/GLRenderer.cpp b/src/hgl/GLRenderer.cpp index 4573a64a35..4573a64a35 100644 --- a/src/gallium/targets/libgl-haiku/GLRenderer.cpp +++ b/src/hgl/GLRenderer.cpp diff --git a/src/gallium/targets/libgl-haiku/GLRendererRoster.cpp b/src/hgl/GLRendererRoster.cpp index 1712a871c9..1712a871c9 100644 --- a/src/gallium/targets/libgl-haiku/GLRendererRoster.cpp +++ b/src/hgl/GLRendererRoster.cpp diff --git a/src/gallium/targets/libgl-haiku/GLRendererRoster.h b/src/hgl/GLRendererRoster.h index 5c8da27119..5c8da27119 100644 --- a/src/gallium/targets/libgl-haiku/GLRendererRoster.h +++ b/src/hgl/GLRendererRoster.h diff --git a/src/gallium/targets/libgl-haiku/GLView.cpp b/src/hgl/GLView.cpp index 9ae5b5c83a..9ae5b5c83a 100644 --- a/src/gallium/targets/libgl-haiku/GLView.cpp +++ b/src/hgl/GLView.cpp diff --git a/src/gallium/targets/libgl-haiku/SConscript b/src/hgl/SConscript index 43d15c50e3..70db1494df 100644 --- a/src/gallium/targets/libgl-haiku/SConscript +++ b/src/hgl/SConscript @@ -33,3 +33,4 @@ libgl = env.SharedLibrary( ) env.Alias('libgl-haiku', libgl) +Export('libgl') diff --git a/src/mesa/drivers/haiku/swrast/SConscript b/src/mesa/drivers/haiku/swrast/SConscript index ca0423e4ad..aef730098c 100644 --- a/src/mesa/drivers/haiku/swrast/SConscript +++ b/src/mesa/drivers/haiku/swrast/SConscript @@ -16,6 +16,8 @@ env.Prepend(LIBS = [ mesa, ]) +env.Prepend(LIBS = [libgl]) + sources = [ 'SoftwareRast.cpp' ] |
