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authorBrian Paul <brianp@vmware.com>2012-09-22 18:45:33 -0600
committerIan Romanick <ian.d.romanick@intel.com>2012-10-16 14:57:20 -0700
commit99940eef48980b795b10e43ac388b7435b8defbc (patch)
tree968fb41e8c9deb635e617311f9b3fd8e2d2e09a3 /src/mesa/main/depth.h
parent198fa6452bf4cb7e5468263af5447932537c5314 (diff)
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mesa: remove #if _HAVE_FULL_GL checks
This is basically more of the "remove FEATURE_x" clean-up. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/main/depth.h')
-rw-r--r--src/mesa/main/depth.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index 2f428629f9..fe6b33f367 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -38,8 +38,6 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
@@ -58,11 +56,4 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
extern void
_mesa_init_depth( struct gl_context * ctx );
-#else
-
-/** No-op */
-#define _mesa_init_depth( c ) ((void)0)
-
-#endif
-
#endif