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author | Marek Olšák <marek.olsak@amd.com> | 2016-02-06 22:09:45 +0100 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2016-02-10 19:41:49 +0100 |
commit | 7aedbbacae6d3ec3d06735fff2eb662964773ad2 (patch) | |
tree | 8e641136cfb7acaaba9e00c1198e5e9d782df140 /src/gallium/drivers/radeonsi/si_blit.c | |
parent | 796ee76e2eeabbeed9ab41b012363cabd5497b33 (diff) | |
download | external_mesa3d-7aedbbacae6d3ec3d06735fff2eb662964773ad2.tar.gz external_mesa3d-7aedbbacae6d3ec3d06735fff2eb662964773ad2.tar.bz2 external_mesa3d-7aedbbacae6d3ec3d06735fff2eb662964773ad2.zip |
radeonsi: put image, fmask, and sampler descriptors into one array
The texture slot is expanded to 16 dwords containing 2 descriptors.
Those can be:
- Image and fmask, or
- Image and sampler state
By carefully choosing the locations, we can put all three into one slot,
with the fmask and sampler state being mutually exclusive.
This improves shaders in 2 ways:
- 2 user SGPRs are unused, shaders can use them as temporary registers now
- each pair of descriptors is always on the same cache line
v2: cosmetic changes: add back v8i32, don't load a sampler state & fmask
at the same time
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index a93887ec27..115877060b 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -80,7 +80,7 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op) if (op & SI_SAVE_TEXTURES) { util_blitter_save_fragment_sampler_states( sctx->blitter, 2, - sctx->samplers[PIPE_SHADER_FRAGMENT].states.saved_states); + sctx->samplers[PIPE_SHADER_FRAGMENT].views.sampler_states); util_blitter_save_fragment_sampler_views(sctx->blitter, 2, sctx->samplers[PIPE_SHADER_FRAGMENT].views.views); |