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| author | Zack Rusin <zackr@vmware.com> | 2013-08-02 02:25:42 -0400 |
|---|---|---|
| committer | Zack Rusin <zackr@vmware.com> | 2013-08-03 00:38:58 -0400 |
| commit | c9c211fae194ac6bf50e0c579c8670590690dd6e (patch) | |
| tree | 224e6f6d9fc6bc5979c5e9bc3bdd056a33458ed5 /src/gallium/auxiliary/draw/draw_prim_assembler.c | |
| parent | 8a94d15fbaf46caf1a25034acbbdbed33f46f911 (diff) | |
| download | external_mesa3d-c9c211fae194ac6bf50e0c579c8670590690dd6e.tar.gz external_mesa3d-c9c211fae194ac6bf50e0c579c8670590690dd6e.tar.bz2 external_mesa3d-c9c211fae194ac6bf50e0c579c8670590690dd6e.zip | |
draw: implement proper primitive assembler as a pipeline stage
we used to have a face primitive assembler that we ran after if
the gs was missing but we had adjacency primitives in the pipeline,
lets convert it to a pipeline stage, which allows us to use it
to inject outputs (primitive id) into the vertices. it's also
a lot cleaner because the decomposition is already handled for us.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_prim_assembler.c')
| -rw-r--r-- | src/gallium/auxiliary/draw/draw_prim_assembler.c | 225 |
1 files changed, 0 insertions, 225 deletions
diff --git a/src/gallium/auxiliary/draw/draw_prim_assembler.c b/src/gallium/auxiliary/draw/draw_prim_assembler.c deleted file mode 100644 index 9bedeeadb4..0000000000 --- a/src/gallium/auxiliary/draw/draw_prim_assembler.c +++ /dev/null @@ -1,225 +0,0 @@ -/************************************************************************** - * - * Copyright 2013 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "draw_prim_assembler.h" - -#include "util/u_debug.h" -#include "util/u_memory.h" -#include "util/u_prim.h" - -#include "pipe/p_defines.h" - -struct draw_assembler -{ - struct draw_context *draw; - - struct draw_prim_info *output_prims; - struct draw_vertex_info *output_verts; - - const struct draw_prim_info *input_prims; - const struct draw_vertex_info *input_verts; -}; - -boolean -draw_prim_assembler_is_required(const struct draw_context *draw, - const struct draw_prim_info *prim_info, - const struct draw_vertex_info *vert_info) -{ - switch (prim_info->prim) { - case PIPE_PRIM_LINES_ADJACENCY: - case PIPE_PRIM_LINE_STRIP_ADJACENCY: - case PIPE_PRIM_TRIANGLES_ADJACENCY: - case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: - return TRUE; - default: - return FALSE; - } -} - -/* - * Copy the vertex header along with its data from the current - * vertex buffer into a buffer holding vertices arranged - * into decomposed primitives (i.e. buffer without the - * adjacency vertices) - */ -static void -copy_verts(struct draw_assembler *asmblr, - unsigned *indices, unsigned num_indices) -{ - unsigned i; - - char *output = (char*)asmblr->output_verts->verts; - const char *input = (const char*)asmblr->input_verts->verts; - - for (i = 0; i < num_indices; ++i) { - unsigned idx = indices[i]; - unsigned output_offset = - asmblr->output_verts->count * asmblr->output_verts->stride; - unsigned input_offset = asmblr->input_verts->stride * idx; - memcpy(output + output_offset, input + input_offset, - asmblr->input_verts->vertex_size); - asmblr->output_verts->count += 1; - } -} - -static void -prim_point(struct draw_assembler *asmblr, - unsigned idx) -{ - unsigned indices[1]; - - indices[0] = idx; - - copy_verts(asmblr, indices, 1); -} - -static void -prim_line(struct draw_assembler *asmblr, - unsigned i0, unsigned i1) -{ - unsigned indices[2]; - - indices[0] = i0; - indices[1] = i1; - - copy_verts(asmblr, indices, 2); -} - -static void -prim_line_adj(struct draw_assembler *asmblr, - unsigned i0, unsigned i1, unsigned i2, unsigned i3) -{ - unsigned indices[2]; - - indices[0] = i1; - indices[1] = i2; - - copy_verts(asmblr, indices, 2); -} - -static void -prim_tri(struct draw_assembler *asmblr, - unsigned i0, unsigned i1, unsigned i2) -{ - unsigned indices[3]; - - indices[0] = i0; - indices[1] = i1; - indices[2] = i2; - - copy_verts(asmblr, indices, 3); -} - -static void -prim_tri_adj(struct draw_assembler *asmblr, - unsigned i0, unsigned i1, unsigned i2, - unsigned i3, unsigned i4, unsigned i5) -{ - unsigned indices[3]; - - indices[0] = i0; - indices[1] = i2; - indices[2] = i4; - - copy_verts(asmblr, indices, 3); -} - - - -#define FUNC assembler_run_linear -#define GET_ELT(idx) (start + (idx)) -#include "draw_prim_assembler_tmp.h" - -#define FUNC assembler_run_elts -#define LOCAL_VARS const ushort *elts = input_prims->elts; -#define GET_ELT(idx) (elts[start + (idx)]) -#include "draw_prim_assembler_tmp.h" - - - -/* - * Primitive assembler breaks up adjacency primitives and assembles - * the base primitives they represent, e.g. vertices forming - * PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY - * become vertices forming PIPE_PRIM_TRIANGLES - * This is needed because specification says that the adjacency - * primitives are only visible in the geometry shader so we need - * to get rid of them so that the rest of the pipeline can - * process the inputs. - */ -void -draw_prim_assembler_run(struct draw_context *draw, - const struct draw_prim_info *input_prims, - const struct draw_vertex_info *input_verts, - struct draw_prim_info *output_prims, - struct draw_vertex_info *output_verts) -{ - struct draw_assembler asmblr; - unsigned start, i; - unsigned assembled_prim = u_assembled_prim(input_prims->prim); - unsigned max_primitives = u_decomposed_prims_for_vertices( - input_prims->prim, input_prims->count); - unsigned max_verts = u_vertices_per_prim(assembled_prim) * max_primitives; - - asmblr.draw = draw; - asmblr.output_prims = output_prims; - asmblr.output_verts = output_verts; - asmblr.input_prims = input_prims; - asmblr.input_verts = input_verts; - - output_prims->linear = TRUE; - output_prims->elts = NULL; - output_prims->start = 0; - output_prims->prim = u_assembled_prim(input_prims->prim); - output_prims->flags = 0x0; - output_prims->primitive_lengths = MALLOC(sizeof(unsigned)); - output_prims->primitive_lengths[0] = 0; - output_prims->primitive_count = 1; - - output_verts->vertex_size = input_verts->vertex_size; - output_verts->stride = input_verts->stride; - output_verts->verts = (struct vertex_header*)MALLOC( - input_verts->vertex_size * max_verts); - output_verts->count = 0; - - - for (start = i = 0; i < input_prims->primitive_count; - start += input_prims->primitive_lengths[i], i++) - { - unsigned count = input_prims->primitive_lengths[i]; - if (input_prims->linear) { - assembler_run_linear(&asmblr, input_prims, input_verts, - start, count); - } else { - assembler_run_elts(&asmblr, input_prims, input_verts, - start, count); - } - } - - output_prims->primitive_lengths[0] = output_verts->count; - output_prims->count = output_verts->count; -} |
