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-rw-r--r--lib/CodeGen/VirtRegMap.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index b30c61c838..f0dd40d1e1 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -611,6 +611,19 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, const VirtRegMap &VRM) {
DesignatedReg = ReusedOperands.GetRegForReload(DesignatedReg, &MI,
Spills, MaybeDeadStores);
+ // If the mapped designated register is actually the physreg we have
+ // incoming, we don't need to inserted a dead copy.
+ if (DesignatedReg == PhysReg) {
+ // If this stack slot value is already available, reuse it!
+ DEBUG(std::cerr << "Reusing SS#" << StackSlot << " from physreg "
+ << MRI->getName(PhysReg) << " for vreg"
+ << VirtReg
+ << " instead of reloading into same physreg.\n");
+ MI.SetMachineOperandReg(i, PhysReg);
+ ++NumReused;
+ continue;
+ }
+
const TargetRegisterClass* RC =
MBB.getParent()->getSSARegMap()->getRegClass(VirtReg);