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-rw-r--r--lib/VMCore/LLVMContextImpl.h35
1 files changed, 32 insertions, 3 deletions
diff --git a/lib/VMCore/LLVMContextImpl.h b/lib/VMCore/LLVMContextImpl.h
index ccca789209..9887f28821 100644
--- a/lib/VMCore/LLVMContextImpl.h
+++ b/lib/VMCore/LLVMContextImpl.h
@@ -116,6 +116,10 @@ public:
ConstantStruct, true /*largekey*/> StructConstantsTy;
StructConstantsTy StructConstants;
+ typedef ConstantUniqueMap<Constant*, UnionType, ConstantUnion>
+ UnionConstantsTy;
+ UnionConstantsTy UnionConstants;
+
typedef ConstantUniqueMap<std::vector<Constant*>, VectorType,
ConstantVector> VectorConstantsTy;
VectorConstantsTy VectorConstants;
@@ -159,12 +163,16 @@ public:
TypeMap<PointerValType, PointerType> PointerTypes;
TypeMap<FunctionValType, FunctionType> FunctionTypes;
TypeMap<StructValType, StructType> StructTypes;
+ TypeMap<UnionValType, UnionType> UnionTypes;
TypeMap<IntegerValType, IntegerType> IntegerTypes;
// Opaque types are not structurally uniqued, so don't use TypeMap.
typedef SmallPtrSet<const OpaqueType*, 8> OpaqueTypesTy;
OpaqueTypesTy OpaqueTypes;
-
+
+ /// Used as an abstract type that will never be resolved.
+ OpaqueType *const AlwaysOpaqueTy;
+
/// ValueHandles - This map keeps track of all of the value handles that are
/// watching a Value*. The Value::HasValueHandle bit is used to know
@@ -196,7 +204,12 @@ public:
Int8Ty(C, 8),
Int16Ty(C, 16),
Int32Ty(C, 32),
- Int64Ty(C, 64) { }
+ Int64Ty(C, 64),
+ AlwaysOpaqueTy(new OpaqueType(C)) {
+ // Make sure the AlwaysOpaqueTy stays alive as long as the Context.
+ AlwaysOpaqueTy->addRef();
+ OpaqueTypes.insert(AlwaysOpaqueTy);
+ }
~LLVMContextImpl() {
ExprConstants.freeConstants();
@@ -216,12 +229,28 @@ public:
if (I->second->use_empty())
delete I->second;
}
- MDNodeSet.clear();
+ AlwaysOpaqueTy->dropRef();
for (OpaqueTypesTy::iterator I = OpaqueTypes.begin(), E = OpaqueTypes.end();
I != E; ++I) {
(*I)->AbstractTypeUsers.clear();
delete *I;
}
+ // Destroy MDNode operands first.
+ for (FoldingSetIterator<MDNode> I = MDNodeSet.begin(), E = MDNodeSet.end();
+ I != E;) {
+ MDNode *N = &(*I);
+ ++I;
+ N->replaceAllOperandsWithNull();
+ }
+ while (!MDNodeSet.empty()) {
+ MDNode *N = &(*MDNodeSet.begin());
+ N->destroy();
+ }
+ // Destroy MDStrings.
+ for (StringMap<MDString*>::iterator I = MDStringCache.begin(),
+ E = MDStringCache.end(); I != E; ++I) {
+ delete I->second;
+ }
}
};