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author | Dan Gohman <djg@cray.com> | 2007-07-18 16:29:46 +0000 |
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committer | Dan Gohman <djg@cray.com> | 2007-07-18 16:29:46 +0000 |
commit | f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc (patch) | |
tree | ebb79ea1ee5e3bc1fdf38541a811a8b804f0679a /lib/CodeGen/MachineBasicBlock.cpp | |
download | external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.tar.gz external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.tar.bz2 external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.zip |
It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r-- | lib/CodeGen/MachineBasicBlock.cpp | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp new file mode 100644 index 0000000000..ba428c5bdb --- /dev/null +++ b/lib/CodeGen/MachineBasicBlock.cpp @@ -0,0 +1,287 @@ +//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Collect the sequence of machine instructions for a basic block. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/BasicBlock.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstr.h" +#include "llvm/Target/MRegisterInfo.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Support/LeakDetector.h" +#include <algorithm> +using namespace llvm; + +MachineBasicBlock::~MachineBasicBlock() { + LeakDetector::removeGarbageObject(this); +} + +std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { + MBB.print(OS); + return OS; +} + +// MBBs start out as #-1. When a MBB is added to a MachineFunction, it +// gets the next available unique MBB number. If it is removed from a +// MachineFunction, it goes back to being #-1. +void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { + assert(N->Parent == 0 && "machine instruction already in a basic block"); + N->Parent = Parent; + N->Number = Parent->addToMBBNumbering(N); + LeakDetector::removeGarbageObject(N); +} + +void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { + assert(N->Parent != 0 && "machine instruction not in a basic block"); + N->Parent->removeFromMBBNumbering(N->Number); + N->Number = -1; + N->Parent = 0; + LeakDetector::addGarbageObject(N); +} + + +MachineInstr* ilist_traits<MachineInstr>::createSentinel() { + MachineInstr* dummy = new MachineInstr(); + LeakDetector::removeGarbageObject(dummy); + return dummy; +} + +void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { + assert(N->parent == 0 && "machine instruction already in a basic block"); + N->parent = parent; + LeakDetector::removeGarbageObject(N); +} + +void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { + assert(N->parent != 0 && "machine instruction not in a basic block"); + N->parent = 0; + LeakDetector::addGarbageObject(N); +} + +void ilist_traits<MachineInstr>::transferNodesFromList( + iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList, + ilist_iterator<MachineInstr> first, + ilist_iterator<MachineInstr> last) { + if (parent != fromList.parent) + for (; first != last; ++first) + first->parent = parent; +} + +MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { + const TargetInstrInfo& TII = *getParent()->getTarget().getInstrInfo(); + iterator I = end(); + while (I != begin() && TII.isTerminatorInstr((--I)->getOpcode())); + if (I != end() && !TII.isTerminatorInstr(I->getOpcode())) ++I; + return I; +} + +void MachineBasicBlock::dump() const { + print(*cerr.stream()); +} + +static inline void OutputReg(std::ostream &os, unsigned RegNo, + const MRegisterInfo *MRI = 0) { + if (!RegNo || MRegisterInfo::isPhysicalRegister(RegNo)) { + if (MRI) + os << " %" << MRI->get(RegNo).Name; + else + os << " %mreg(" << RegNo << ")"; + } else + os << " %reg" << RegNo; +} + +void MachineBasicBlock::print(std::ostream &OS) const { + const MachineFunction *MF = getParent(); + if(!MF) { + OS << "Can't print out MachineBasicBlock because parent MachineFunction" + << " is null\n"; + return; + } + + const BasicBlock *LBB = getBasicBlock(); + OS << "\n"; + if (LBB) OS << LBB->getName() << ": "; + OS << (const void*)this + << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); + if (isLandingPad()) OS << ", EH LANDING PAD"; + OS << ":\n"; + + const MRegisterInfo *MRI = MF->getTarget().getRegisterInfo(); + if (livein_begin() != livein_end()) { + OS << "Live Ins:"; + for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) + OutputReg(OS, *I, MRI); + OS << "\n"; + } + // Print the preds of this block according to the CFG. + if (!pred_empty()) { + OS << " Predecessors according to CFG:"; + for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) + OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; + OS << "\n"; + } + + for (const_iterator I = begin(); I != end(); ++I) { + OS << "\t"; + I->print(OS, &getParent()->getTarget()); + } + + // Print the successors of this block according to the CFG. + if (!succ_empty()) { + OS << " Successors according to CFG:"; + for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) + OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; + OS << "\n"; + } +} + +void MachineBasicBlock::removeLiveIn(unsigned Reg) { + livein_iterator I = std::find(livein_begin(), livein_end(), Reg); + assert(I != livein_end() && "Not a live in!"); + LiveIns.erase(I); +} + +void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { + MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList(); + getParent()->getBasicBlockList().splice(NewAfter, BBList, this); +} + +void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { + MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList(); + MachineFunction::iterator BBI = NewBefore; + getParent()->getBasicBlockList().splice(++BBI, BBList, this); +} + + +void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { + Successors.push_back(succ); + succ->addPredecessor(this); +} + +void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { + succ->removePredecessor(this); + succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); + assert(I != Successors.end() && "Not a current successor!"); + Successors.erase(I); +} + +MachineBasicBlock::succ_iterator MachineBasicBlock::removeSuccessor(succ_iterator I) { + assert(I != Successors.end() && "Not a current successor!"); + (*I)->removePredecessor(this); + return(Successors.erase(I)); +} + +void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { + Predecessors.push_back(pred); +} + +void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { + std::vector<MachineBasicBlock *>::iterator I = + std::find(Predecessors.begin(), Predecessors.end(), pred); + assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); + Predecessors.erase(I); +} + +bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const { + std::vector<MachineBasicBlock *>::const_iterator I = + std::find(Successors.begin(), Successors.end(), MBB); + return I != Successors.end(); +} + +/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to +/// 'Old', change the code and CFG so that it branches to 'New' instead. +void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, + MachineBasicBlock *New) { + assert(Old != New && "Cannot replace self with self!"); + + MachineBasicBlock::iterator I = end(); + while (I != begin()) { + --I; + if (!(I->getInstrDescriptor()->Flags & M_TERMINATOR_FLAG)) break; + + // Scan the operands of this machine instruction, replacing any uses of Old + // with New. + for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) + if (I->getOperand(i).isMachineBasicBlock() && + I->getOperand(i).getMachineBasicBlock() == Old) + I->getOperand(i).setMachineBasicBlock(New); + } + + // Update the successor information. If New was already a successor, just + // remove the link to Old instead of creating another one. PR 1444. + removeSuccessor(Old); + if (!isSuccessor(New)) + addSuccessor(New); +} + +/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the +/// CFG to be inserted. If we have proven that MBB can only branch to DestA and +/// DestB, remove any other MBB successors from the CFG. DestA and DestB can +/// be null. +/// Besides DestA and DestB, retain other edges leading to LandingPads (currently +/// there can be only one; we don't check or require that here). +/// Note it is possible that DestA and/or DestB are LandingPads. +bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, + MachineBasicBlock *DestB, + bool isCond) { + bool MadeChange = false; + bool AddedFallThrough = false; + + MachineBasicBlock *FallThru = getNext(); + + // If this block ends with a conditional branch that falls through to its + // successor, set DestB as the successor. + if (isCond) { + if (DestB == 0 && FallThru != getParent()->end()) { + DestB = FallThru; + AddedFallThrough = true; + } + } else { + // If this is an unconditional branch with no explicit dest, it must just be + // a fallthrough into DestB. + if (DestA == 0 && FallThru != getParent()->end()) { + DestA = FallThru; + AddedFallThrough = true; + } + } + + MachineBasicBlock::succ_iterator SI = succ_begin(); + MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; + while (SI != succ_end()) { + if (*SI == DestA && DestA == DestB) { + DestA = DestB = 0; + ++SI; + } else if (*SI == DestA) { + DestA = 0; + ++SI; + } else if (*SI == DestB) { + DestB = 0; + ++SI; + } else if ((*SI)->isLandingPad() && + *SI!=OrigDestA && *SI!=OrigDestB) { + ++SI; + } else { + // Otherwise, this is a superfluous edge, remove it. + SI = removeSuccessor(SI); + MadeChange = true; + } + } + if (!AddedFallThrough) { + assert(DestA == 0 && DestB == 0 && + "MachineCFG is missing edges!"); + } else if (isCond) { + assert(DestA == 0 && "MachineCFG is missing edges!"); + } + return MadeChange; +} |