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authorElliott Hughes <enh@google.com>2015-04-13 13:04:32 -0700
committerElliott Hughes <enh@google.com>2015-04-13 13:04:32 -0700
commit985022a6231814de2bfaf621fd0725c48bb98411 (patch)
treec3658b7885fa472c0da0cfcf9024a840faac714a /screen_ui.cpp
parent0e3781ef9af2df648f54eb2a7765bef7b6b5b22e (diff)
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Remove unnecessary globals.
Change-Id: I76a042432aede08ceaf250319cf5eeb25d601150
Diffstat (limited to 'screen_ui.cpp')
-rw-r--r--screen_ui.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 1e42ee7..2aa3dab 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -39,11 +39,6 @@
static int char_width;
static int char_height;
-// There's only (at most) one of these objects, and global callbacks
-// (for pthread_create, and the input event system) need to find it,
-// so use a global variable.
-static ScreenRecoveryUI* self = nullptr;
-
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
@@ -83,7 +78,6 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
backgroundIcon[i] = nullptr;
}
pthread_mutex_init(&updateMutex, nullptr);
- self = this;
}
// Clear the screen and draw the currently selected background icon (if any).
@@ -283,14 +277,14 @@ void ScreenRecoveryUI::update_progress_locked() {
}
// Keeps the progress bar updated, even when the process is otherwise busy.
-void* ScreenRecoveryUI::progress_thread(void *cookie) {
- self->progress_loop();
+void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
+ reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
return nullptr;
}
-void ScreenRecoveryUI::progress_loop() {
+void ScreenRecoveryUI::ProgressThreadLoop() {
double interval = 1.0 / animation_fps;
- for (;;) {
+ while (true) {
double start = now();
pthread_mutex_lock(&updateMutex);
@@ -387,7 +381,7 @@ void ScreenRecoveryUI::Init() {
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
- pthread_create(&progress_t, nullptr, progress_thread, nullptr);
+ pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}