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-rw-r--r--compiler/optimizing/code_generator.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index 55f5d8df5f..b58f3b3efc 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -143,6 +143,13 @@ class CodeGenerator : public ArenaObject {
is_leaf_ = false;
}
+ // Clears the spill slots taken by loop phis in the `LocationSummary` of the
+ // suspend check. This is called when the code generator generates code
+ // for the suspend check at the back edge (instead of where the suspend check
+ // is, which is the loop entry). At this point, the spill slots for the phis
+ // have not been written to.
+ void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const;
+
protected:
CodeGenerator(HGraph* graph, size_t number_of_registers)
: frame_size_(kUninitializedFrameSize),