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authorNicolas Geoffray <ngeoffray@google.com>2014-02-18 16:43:35 +0000
committerNicolas Geoffray <ngeoffray@google.com>2014-02-19 19:22:41 +0000
commit818f2107e6d2d9e80faac8ae8c92faffa83cbd11 (patch)
tree0a92aa1ba319115d8af05badc150d1e9e8e5e4ca /compiler/utils/arena_allocator.cc
parenta2a5354cd95faf242a70b99b7b11f8fdb7cb7c1b (diff)
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Re-apply: Initial check-in of an optimizing compiler.
The classes and the names are very much inspired by V8/Dart. It currently only supports the RETURN_VOID dex instruction, and there is a pretty printer to check if the building of the graph is correct. Change-Id: I28e125dfee86ae6ec9b3fec6aa1859523b92a893
Diffstat (limited to 'compiler/utils/arena_allocator.cc')
-rw-r--r--compiler/utils/arena_allocator.cc221
1 files changed, 221 insertions, 0 deletions
diff --git a/compiler/utils/arena_allocator.cc b/compiler/utils/arena_allocator.cc
new file mode 100644
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+++ b/compiler/utils/arena_allocator.cc
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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arena_allocator.h"
+#include "base/logging.h"
+#include "base/mutex.h"
+#include "thread-inl.h"
+#include <memcheck/memcheck.h>
+
+namespace art {
+
+// Memmap is a bit slower than malloc according to my measurements.
+static constexpr bool kUseMemMap = false;
+static constexpr bool kUseMemSet = true && kUseMemMap;
+static constexpr size_t kValgrindRedZoneBytes = 8;
+constexpr size_t Arena::kDefaultSize;
+
+static const char* alloc_names[ArenaAllocator::kNumAllocKinds] = {
+ "Misc ",
+ "BasicBlock ",
+ "LIR ",
+ "MIR ",
+ "DataFlow ",
+ "GrowList ",
+ "GrowBitMap ",
+ "Dalvik2SSA ",
+ "DebugInfo ",
+ "Successor ",
+ "RegAlloc ",
+ "Data ",
+ "Preds ",
+};
+
+Arena::Arena(size_t size)
+ : bytes_allocated_(0),
+ map_(nullptr),
+ next_(nullptr) {
+ if (kUseMemMap) {
+ std::string error_msg;
+ map_ = MemMap::MapAnonymous("dalvik-arena", NULL, size, PROT_READ | PROT_WRITE, false,
+ &error_msg);
+ CHECK(map_ != nullptr) << error_msg;
+ memory_ = map_->Begin();
+ size_ = map_->Size();
+ } else {
+ memory_ = reinterpret_cast<uint8_t*>(calloc(1, size));
+ size_ = size;
+ }
+}
+
+Arena::~Arena() {
+ if (kUseMemMap) {
+ delete map_;
+ } else {
+ free(reinterpret_cast<void*>(memory_));
+ }
+}
+
+void Arena::Reset() {
+ if (bytes_allocated_) {
+ if (kUseMemSet || !kUseMemMap) {
+ memset(Begin(), 0, bytes_allocated_);
+ } else {
+ madvise(Begin(), bytes_allocated_, MADV_DONTNEED);
+ }
+ bytes_allocated_ = 0;
+ }
+}
+
+ArenaPool::ArenaPool()
+ : lock_("Arena pool lock"),
+ free_arenas_(nullptr) {
+}
+
+ArenaPool::~ArenaPool() {
+ while (free_arenas_ != nullptr) {
+ auto* arena = free_arenas_;
+ free_arenas_ = free_arenas_->next_;
+ delete arena;
+ }
+}
+
+Arena* ArenaPool::AllocArena(size_t size) {
+ Thread* self = Thread::Current();
+ Arena* ret = nullptr;
+ {
+ MutexLock lock(self, lock_);
+ if (free_arenas_ != nullptr && LIKELY(free_arenas_->Size() >= size)) {
+ ret = free_arenas_;
+ free_arenas_ = free_arenas_->next_;
+ }
+ }
+ if (ret == nullptr) {
+ ret = new Arena(size);
+ }
+ ret->Reset();
+ return ret;
+}
+
+void ArenaPool::FreeArena(Arena* arena) {
+ Thread* self = Thread::Current();
+ if (UNLIKELY(RUNNING_ON_VALGRIND)) {
+ VALGRIND_MAKE_MEM_UNDEFINED(arena->memory_, arena->bytes_allocated_);
+ }
+ {
+ MutexLock lock(self, lock_);
+ arena->next_ = free_arenas_;
+ free_arenas_ = arena;
+ }
+}
+
+size_t ArenaAllocator::BytesAllocated() const {
+ size_t total = 0;
+ for (int i = 0; i < kNumAllocKinds; i++) {
+ total += alloc_stats_[i];
+ }
+ return total;
+}
+
+ArenaAllocator::ArenaAllocator(ArenaPool* pool)
+ : pool_(pool),
+ begin_(nullptr),
+ end_(nullptr),
+ ptr_(nullptr),
+ arena_head_(nullptr),
+ num_allocations_(0),
+ running_on_valgrind_(RUNNING_ON_VALGRIND) {
+ memset(&alloc_stats_[0], 0, sizeof(alloc_stats_));
+}
+
+void ArenaAllocator::UpdateBytesAllocated() {
+ if (arena_head_ != nullptr) {
+ // Update how many bytes we have allocated into the arena so that the arena pool knows how
+ // much memory to zero out.
+ arena_head_->bytes_allocated_ = ptr_ - begin_;
+ }
+}
+
+void* ArenaAllocator::AllocValgrind(size_t bytes, ArenaAllocKind kind) {
+ size_t rounded_bytes = (bytes + 3 + kValgrindRedZoneBytes) & ~3;
+ if (UNLIKELY(ptr_ + rounded_bytes > end_)) {
+ // Obtain a new block.
+ ObtainNewArenaForAllocation(rounded_bytes);
+ if (UNLIKELY(ptr_ == nullptr)) {
+ return nullptr;
+ }
+ }
+ if (kCountAllocations) {
+ alloc_stats_[kind] += rounded_bytes;
+ ++num_allocations_;
+ }
+ uint8_t* ret = ptr_;
+ ptr_ += rounded_bytes;
+ // Check that the memory is already zeroed out.
+ for (uint8_t* ptr = ret; ptr < ptr_; ++ptr) {
+ CHECK_EQ(*ptr, 0U);
+ }
+ VALGRIND_MAKE_MEM_NOACCESS(ret + bytes, rounded_bytes - bytes);
+ return ret;
+}
+
+ArenaAllocator::~ArenaAllocator() {
+ // Reclaim all the arenas by giving them back to the thread pool.
+ UpdateBytesAllocated();
+ while (arena_head_ != nullptr) {
+ Arena* arena = arena_head_;
+ arena_head_ = arena_head_->next_;
+ pool_->FreeArena(arena);
+ }
+}
+
+void ArenaAllocator::ObtainNewArenaForAllocation(size_t allocation_size) {
+ UpdateBytesAllocated();
+ Arena* new_arena = pool_->AllocArena(std::max(Arena::kDefaultSize, allocation_size));
+ new_arena->next_ = arena_head_;
+ arena_head_ = new_arena;
+ // Update our internal data structures.
+ ptr_ = begin_ = new_arena->Begin();
+ end_ = new_arena->End();
+}
+
+// Dump memory usage stats.
+void ArenaAllocator::DumpMemStats(std::ostream& os) const {
+ size_t malloc_bytes = 0;
+ // Start out with how many lost bytes we have in the arena we are currently allocating into.
+ size_t lost_bytes(end_ - ptr_);
+ size_t num_arenas = 0;
+ for (Arena* arena = arena_head_; arena != nullptr; arena = arena->next_) {
+ malloc_bytes += arena->Size();
+ if (arena != arena_head_) {
+ lost_bytes += arena->RemainingSpace();
+ }
+ ++num_arenas;
+ }
+ const size_t bytes_allocated = BytesAllocated();
+ os << " MEM: used: " << bytes_allocated << ", allocated: " << malloc_bytes
+ << ", lost: " << lost_bytes << "\n";
+ if (num_allocations_ != 0) {
+ os << "Number of arenas allocated: " << num_arenas << ", Number of allocations: "
+ << num_allocations_ << ", avg size: " << bytes_allocated / num_allocations_ << "\n";
+ }
+ os << "===== Allocation by kind\n";
+ for (int i = 0; i < kNumAllocKinds; i++) {
+ os << alloc_names[i] << std::setw(10) << alloc_stats_[i] << "\n";
+ }
+}
+
+} // namespace art