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author | Guillaume Sanchez <guillaumesa@google.com> | 2015-04-15 18:57:27 +0000 |
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committer | Guillaume Sanchez <guillaumesa@google.com> | 2015-04-15 18:57:27 +0000 |
commit | e14590bdfed24df30e6b7545fc819ba03ff8bba1 (patch) | |
tree | 1fe89a424c91dae7adc07ebd620dce8297a0854e /compiler/optimizing/parallel_move_resolver.h | |
parent | a5c19ce8d200d68a528f2ce0ebff989106c4a933 (diff) | |
download | art-e14590bdfed24df30e6b7545fc819ba03ff8bba1.tar.gz art-e14590bdfed24df30e6b7545fc819ba03ff8bba1.tar.bz2 art-e14590bdfed24df30e6b7545fc819ba03ff8bba1.zip |
Revert "[optimizing] Improve x86 parallel moves/swaps"
This reverts commit a5c19ce8d200d68a528f2ce0ebff989106c4a933.
This commit introduces a performance regression on CaffeineLogic of 30%.
Change-Id: I917e206e249d44e1748537bc1b2d31054ea4959d
Diffstat (limited to 'compiler/optimizing/parallel_move_resolver.h')
-rw-r--r-- | compiler/optimizing/parallel_move_resolver.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/compiler/optimizing/parallel_move_resolver.h b/compiler/optimizing/parallel_move_resolver.h index 173cffc71e..3fa1b37afd 100644 --- a/compiler/optimizing/parallel_move_resolver.h +++ b/compiler/optimizing/parallel_move_resolver.h @@ -42,15 +42,10 @@ class ParallelMoveResolver : public ValueObject { protected: class ScratchRegisterScope : public ValueObject { public: - // Spill a scratch register if no regs are free. ScratchRegisterScope(ParallelMoveResolver* resolver, int blocked, int if_scratch, int number_of_registers); - // Grab a scratch register only if available. - ScratchRegisterScope(ParallelMoveResolver* resolver, - int blocked, - int number_of_registers); ~ScratchRegisterScope(); int GetRegister() const { return reg_; } @@ -67,8 +62,6 @@ class ParallelMoveResolver : public ValueObject { // Allocate a scratch register for performing a move. The method will try to use // a register that is the destination of a move, but that move has not been emitted yet. int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled); - // As above, but return -1 if no free register. - int AllocateScratchRegister(int blocked, int register_count); // Emit a move. virtual void EmitMove(size_t index) = 0; |