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authorNicolas Geoffray <ngeoffray@google.com>2015-03-31 18:13:51 +0100
committerNicolas Geoffray <ngeoffray@google.com>2015-03-31 18:31:39 +0100
commita2d15b5e486021bef330b70c21e99557cb116ee5 (patch)
tree71d7da32199f1342202099c9c7c0baa30094299f /compiler/optimizing/parallel_move_resolver.cc
parentdcff612c3a6e1427749771c4559f198fa480f709 (diff)
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Fix wrong assumptions about ParallelMove.
Registers involved in single and double operations can drag stack locations as well, so it is possible to update a single stack location with a slot from a double stack location. bug:19999189 Change-Id: Ibeec7d6f1b3126c4ae226fca56e84dccf798d367
Diffstat (limited to 'compiler/optimizing/parallel_move_resolver.cc')
-rw-r--r--compiler/optimizing/parallel_move_resolver.cc58
1 files changed, 31 insertions, 27 deletions
diff --git a/compiler/optimizing/parallel_move_resolver.cc b/compiler/optimizing/parallel_move_resolver.cc
index 7d0641ec13..9df8f5640d 100644
--- a/compiler/optimizing/parallel_move_resolver.cc
+++ b/compiler/optimizing/parallel_move_resolver.cc
@@ -13,6 +13,7 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+#include <iostream>
#include "parallel_move_resolver.h"
#include "nodes.h"
@@ -63,39 +64,42 @@ void ParallelMoveResolver::BuildInitialMoveList(HParallelMove* parallel_move) {
}
}
+Location LowOf(Location location) {
+ if (location.IsRegisterPair()) {
+ return Location::RegisterLocation(location.low());
+ } else if (location.IsFpuRegisterPair()) {
+ return Location::FpuRegisterLocation(location.low());
+ } else if (location.IsDoubleStackSlot()) {
+ return Location::StackSlot(location.GetStackIndex());
+ } else {
+ return Location::NoLocation();
+ }
+}
+
+Location HighOf(Location location) {
+ if (location.IsRegisterPair()) {
+ return Location::RegisterLocation(location.high());
+ } else if (location.IsFpuRegisterPair()) {
+ return Location::FpuRegisterLocation(location.high());
+ } else if (location.IsDoubleStackSlot()) {
+ return Location::StackSlot(location.GetHighStackIndex(4));
+ } else {
+ return Location::NoLocation();
+ }
+}
+
// Update the source of `move`, knowing that `updated_location` has been swapped
// with `new_source`. Note that `updated_location` can be a pair, therefore if
// `move` is non-pair, we need to extract which register to use.
static void UpdateSourceOf(MoveOperands* move, Location updated_location, Location new_source) {
Location source = move->GetSource();
- if (new_source.GetKind() == source.GetKind()) {
- DCHECK(updated_location.Equals(source));
- move->SetSource(new_source);
- } else if (new_source.IsStackSlot()
- || new_source.IsDoubleStackSlot()
- || source.IsStackSlot()
- || source.IsDoubleStackSlot()) {
- // Stack slots never take part of a pair/non-pair swap.
- DCHECK(updated_location.Equals(source));
+ if (LowOf(updated_location).Equals(source)) {
+ move->SetSource(LowOf(new_source));
+ } else if (HighOf(updated_location).Equals(source)) {
+ move->SetSource(HighOf(new_source));
+ } else {
+ DCHECK(updated_location.Equals(source)) << updated_location << " " << source;
move->SetSource(new_source);
- } else if (source.IsRegister()) {
- DCHECK(new_source.IsRegisterPair()) << new_source;
- DCHECK(updated_location.IsRegisterPair()) << updated_location;
- if (updated_location.low() == source.reg()) {
- move->SetSource(Location::RegisterLocation(new_source.low()));
- } else {
- DCHECK_EQ(updated_location.high(), source.reg());
- move->SetSource(Location::RegisterLocation(new_source.high()));
- }
- } else if (source.IsFpuRegister()) {
- DCHECK(new_source.IsFpuRegisterPair()) << new_source;
- DCHECK(updated_location.IsFpuRegisterPair()) << updated_location;
- if (updated_location.low() == source.reg()) {
- move->SetSource(Location::FpuRegisterLocation(new_source.low()));
- } else {
- DCHECK_EQ(updated_location.high(), source.reg());
- move->SetSource(Location::FpuRegisterLocation(new_source.high()));
- }
}
}