diff options
Diffstat (limited to 'libutils/include/utils/RefBase.h')
| -rw-r--r-- | libutils/include/utils/RefBase.h | 731 |
1 files changed, 731 insertions, 0 deletions
diff --git a/libutils/include/utils/RefBase.h b/libutils/include/utils/RefBase.h new file mode 100644 index 000000000..36016cde6 --- /dev/null +++ b/libutils/include/utils/RefBase.h @@ -0,0 +1,731 @@ +/* + * Copyright (C) 2016 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +// SOME COMMENTS ABOUT USAGE: + +// This provides primarily wp<> weak pointer types and RefBase, which work +// together with sp<> from <StrongPointer.h>. + +// sp<> (and wp<>) are a type of smart pointer that use a well defined protocol +// to operate. As long as the object they are templated with implements that +// protocol, these smart pointers work. In several places the platform +// instantiates sp<> with non-RefBase objects; the two are not tied to each +// other. + +// RefBase is such an implementation and it supports strong pointers, weak +// pointers and some magic features for the binder. + +// So, when using RefBase objects, you have the ability to use strong and weak +// pointers through sp<> and wp<>. + +// Normally, when the last strong pointer goes away, the object is destroyed, +// i.e. it's destructor is called. HOWEVER, parts of its associated memory is not +// freed until the last weak pointer is released. + +// Weak pointers are essentially "safe" pointers. They are always safe to +// access through promote(). They may return nullptr if the object was +// destroyed because it ran out of strong pointers. This makes them good candidates +// for keys in a cache for instance. + +// Weak pointers remain valid for comparison purposes even after the underlying +// object has been destroyed. Even if object A is destroyed and its memory reused +// for B, A remaining weak pointer to A will not compare equal to one to B. +// This again makes them attractive for use as keys. + +// How is this supposed / intended to be used? + +// Our recommendation is to use strong references (sp<>) when there is an +// ownership relation. e.g. when an object "owns" another one, use a strong +// ref. And of course use strong refs as arguments of functions (it's extremely +// rare that a function will take a wp<>). + +// Typically a newly allocated object will immediately be used to initialize +// a strong pointer, which may then be used to construct or assign to other +// strong and weak pointers. + +// Use weak references when there are no ownership relation. e.g. the keys in a +// cache (you cannot use plain pointers because there is no safe way to acquire +// a strong reference from a vanilla pointer). + +// This implies that two objects should never (or very rarely) have sp<> on +// each other, because they can't both own each other. + + +// Caveats with reference counting + +// Obviously, circular strong references are a big problem; this creates leaks +// and it's hard to debug -- except it's in fact really easy because RefBase has +// tons of debugging code for that. It can basically tell you exactly where the +// leak is. + +// Another problem has to do with destructors with side effects. You must +// assume that the destructor of reference counted objects can be called AT ANY +// TIME. For instance code as simple as this: + +// void setStuff(const sp<Stuff>& stuff) { +// std::lock_guard<std::mutex> lock(mMutex); +// mStuff = stuff; +// } + +// is very dangerous. This code WILL deadlock one day or another. + +// What isn't obvious is that ~Stuff() can be called as a result of the +// assignment. And it gets called with the lock held. First of all, the lock is +// protecting mStuff, not ~Stuff(). Secondly, if ~Stuff() uses its own internal +// mutex, now you have mutex ordering issues. Even worse, if ~Stuff() is +// virtual, now you're calling into "user" code (potentially), by that, I mean, +// code you didn't even write. + +// A correct way to write this code is something like: + +// void setStuff(const sp<Stuff>& stuff) { +// std::unique_lock<std::mutex> lock(mMutex); +// sp<Stuff> hold = mStuff; +// mStuff = stuff; +// lock.unlock(); +// } + +// More importantly, reference counted objects should do as little work as +// possible in their destructor, or at least be mindful that their destructor +// could be called from very weird and unintended places. + +// Other more specific restrictions for wp<> and sp<>: + +// Do not construct a strong pointer to "this" in an object's constructor. +// The onFirstRef() callback would be made on an incompletely constructed +// object. +// Construction of a weak pointer to "this" in an object's constructor is also +// discouraged. But the implementation was recently changed so that, in the +// absence of extendObjectLifetime() calls, weak pointers no longer impact +// object lifetime, and hence this no longer risks premature deallocation, +// and hence usually works correctly. + +// Such strong or weak pointers can be safely created in the RefBase onFirstRef() +// callback. + +// Use of wp::unsafe_get() for any purpose other than debugging is almost +// always wrong. Unless you somehow know that there is a longer-lived sp<> to +// the same object, it may well return a pointer to a deallocated object that +// has since been reallocated for a different purpose. (And if you know there +// is a longer-lived sp<>, why not use an sp<> directly?) A wp<> should only be +// dereferenced by using promote(). + +// Any object inheriting from RefBase should always be destroyed as the result +// of a reference count decrement, not via any other means. Such objects +// should never be stack allocated, or appear directly as data members in other +// objects. Objects inheriting from RefBase should have their strong reference +// count incremented as soon as possible after construction. Usually this +// will be done via construction of an sp<> to the object, but may instead +// involve other means of calling RefBase::incStrong(). +// Explicitly deleting or otherwise destroying a RefBase object with outstanding +// wp<> or sp<> pointers to it will result in an abort or heap corruption. + +// It is particularly important not to mix sp<> and direct storage management +// since the sp from raw pointer constructor is implicit. Thus if a RefBase- +// -derived object of type T is managed without ever incrementing its strong +// count, and accidentally passed to f(sp<T>), a strong pointer to the object +// will be temporarily constructed and destroyed, prematurely deallocating the +// object, and resulting in heap corruption. None of this would be easily +// visible in the source. + +// Extra Features: + +// RefBase::extendObjectLifetime() can be used to prevent destruction of the +// object while there are still weak references. This is really special purpose +// functionality to support Binder. + +// Wp::promote(), implemented via the attemptIncStrong() member function, is +// used to try to convert a weak pointer back to a strong pointer. It's the +// normal way to try to access the fields of an object referenced only through +// a wp<>. Binder code also sometimes uses attemptIncStrong() directly. + +// RefBase provides a number of additional callbacks for certain reference count +// events, as well as some debugging facilities. + +// Debugging support can be enabled by turning on DEBUG_REFS in RefBase.cpp. +// Otherwise little checking is provided. + +// Thread safety: + +// Like std::shared_ptr, sp<> and wp<> allow concurrent accesses to DIFFERENT +// sp<> and wp<> instances that happen to refer to the same underlying object. +// They do NOT support concurrent access (where at least one access is a write) +// to THE SAME sp<> or wp<>. In effect, their thread-safety properties are +// exactly like those of T*, NOT atomic<T*>. + +#ifndef ANDROID_REF_BASE_H +#define ANDROID_REF_BASE_H + +#include <atomic> + +#include <stdint.h> +#include <sys/types.h> +#include <stdlib.h> +#include <string.h> + +#include <utils/StrongPointer.h> +#include <utils/TypeHelpers.h> + +// --------------------------------------------------------------------------- +namespace android { + +class TextOutput; +TextOutput& printWeakPointer(TextOutput& to, const void* val); + +// --------------------------------------------------------------------------- + +#define COMPARE_WEAK(_op_) \ +inline bool operator _op_ (const sp<T>& o) const { \ + return m_ptr _op_ o.m_ptr; \ +} \ +inline bool operator _op_ (const T* o) const { \ + return m_ptr _op_ o; \ +} \ +template<typename U> \ +inline bool operator _op_ (const sp<U>& o) const { \ + return m_ptr _op_ o.m_ptr; \ +} \ +template<typename U> \ +inline bool operator _op_ (const U* o) const { \ + return m_ptr _op_ o; \ +} + +// --------------------------------------------------------------------------- + +// RefererenceRenamer is pure abstract, there is no virtual method +// implementation to put in a translation unit in order to silence the +// weak vtables warning. +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wweak-vtables" +#endif + +class ReferenceRenamer { +protected: + // destructor is purposedly not virtual so we avoid code overhead from + // subclasses; we have to make it protected to guarantee that it + // cannot be called from this base class (and to make strict compilers + // happy). + ~ReferenceRenamer() { } +public: + virtual void operator()(size_t i) const = 0; +}; + +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +// --------------------------------------------------------------------------- + +class RefBase +{ +public: + void incStrong(const void* id) const; + void decStrong(const void* id) const; + + void forceIncStrong(const void* id) const; + + //! DEBUGGING ONLY: Get current strong ref count. + int32_t getStrongCount() const; + + class weakref_type + { + public: + RefBase* refBase() const; + + void incWeak(const void* id); + void decWeak(const void* id); + + // acquires a strong reference if there is already one. + bool attemptIncStrong(const void* id); + + // acquires a weak reference if there is already one. + // This is not always safe. see ProcessState.cpp and BpBinder.cpp + // for proper use. + bool attemptIncWeak(const void* id); + + //! DEBUGGING ONLY: Get current weak ref count. + int32_t getWeakCount() const; + + //! DEBUGGING ONLY: Print references held on object. + void printRefs() const; + + //! DEBUGGING ONLY: Enable tracking for this object. + // enable -- enable/disable tracking + // retain -- when tracking is enable, if true, then we save a stack trace + // for each reference and dereference; when retain == false, we + // match up references and dereferences and keep only the + // outstanding ones. + + void trackMe(bool enable, bool retain); + }; + + weakref_type* createWeak(const void* id) const; + + weakref_type* getWeakRefs() const; + + //! DEBUGGING ONLY: Print references held on object. + inline void printRefs() const { getWeakRefs()->printRefs(); } + + //! DEBUGGING ONLY: Enable tracking of object. + inline void trackMe(bool enable, bool retain) + { + getWeakRefs()->trackMe(enable, retain); + } + + typedef RefBase basetype; + +protected: + RefBase(); + virtual ~RefBase(); + + //! Flags for extendObjectLifetime() + enum { + OBJECT_LIFETIME_STRONG = 0x0000, + OBJECT_LIFETIME_WEAK = 0x0001, + OBJECT_LIFETIME_MASK = 0x0001 + }; + + void extendObjectLifetime(int32_t mode); + + //! Flags for onIncStrongAttempted() + enum { + FIRST_INC_STRONG = 0x0001 + }; + + // Invoked after creation of initial strong pointer/reference. + virtual void onFirstRef(); + // Invoked when either the last strong reference goes away, or we need to undo + // the effect of an unnecessary onIncStrongAttempted. + virtual void onLastStrongRef(const void* id); + // Only called in OBJECT_LIFETIME_WEAK case. Returns true if OK to promote to + // strong reference. May have side effects if it returns true. + // The first flags argument is always FIRST_INC_STRONG. + // TODO: Remove initial flag argument. + virtual bool onIncStrongAttempted(uint32_t flags, const void* id); + // Invoked in the OBJECT_LIFETIME_WEAK case when the last reference of either + // kind goes away. Unused. + // TODO: Remove. + virtual void onLastWeakRef(const void* id); + +private: + friend class weakref_type; + class weakref_impl; + + RefBase(const RefBase& o); + RefBase& operator=(const RefBase& o); + +private: + friend class ReferenceMover; + + static void renameRefs(size_t n, const ReferenceRenamer& renamer); + + static void renameRefId(weakref_type* ref, + const void* old_id, const void* new_id); + + static void renameRefId(RefBase* ref, + const void* old_id, const void* new_id); + + weakref_impl* const mRefs; +}; + +// --------------------------------------------------------------------------- + +template <class T> +class LightRefBase +{ +public: + inline LightRefBase() : mCount(0) { } + inline void incStrong(__attribute__((unused)) const void* id) const { + mCount.fetch_add(1, std::memory_order_relaxed); + } + inline void decStrong(__attribute__((unused)) const void* id) const { + if (mCount.fetch_sub(1, std::memory_order_release) == 1) { + std::atomic_thread_fence(std::memory_order_acquire); + delete static_cast<const T*>(this); + } + } + //! DEBUGGING ONLY: Get current strong ref count. + inline int32_t getStrongCount() const { + return mCount.load(std::memory_order_relaxed); + } + + typedef LightRefBase<T> basetype; + +protected: + inline ~LightRefBase() { } + +private: + friend class ReferenceMover; + inline static void renameRefs(size_t /*n*/, + const ReferenceRenamer& /*renamer*/) { } + inline static void renameRefId(T* /*ref*/, + const void* /*old_id*/ , const void* /*new_id*/) { } + +private: + mutable std::atomic<int32_t> mCount; +}; + +// This is a wrapper around LightRefBase that simply enforces a virtual +// destructor to eliminate the template requirement of LightRefBase +class VirtualLightRefBase : public LightRefBase<VirtualLightRefBase> { +public: + virtual ~VirtualLightRefBase(); +}; + +// --------------------------------------------------------------------------- + +template <typename T> +class wp +{ +public: + typedef typename RefBase::weakref_type weakref_type; + + inline wp() : m_ptr(0) { } + + wp(T* other); // NOLINT(implicit) + wp(const wp<T>& other); + explicit wp(const sp<T>& other); + template<typename U> wp(U* other); // NOLINT(implicit) + template<typename U> wp(const sp<U>& other); // NOLINT(implicit) + template<typename U> wp(const wp<U>& other); // NOLINT(implicit) + + ~wp(); + + // Assignment + + wp& operator = (T* other); + wp& operator = (const wp<T>& other); + wp& operator = (const sp<T>& other); + + template<typename U> wp& operator = (U* other); + template<typename U> wp& operator = (const wp<U>& other); + template<typename U> wp& operator = (const sp<U>& other); + + void set_object_and_refs(T* other, weakref_type* refs); + + // promotion to sp + + sp<T> promote() const; + + // Reset + + void clear(); + + // Accessors + + inline weakref_type* get_refs() const { return m_refs; } + + inline T* unsafe_get() const { return m_ptr; } + + // Operators + + COMPARE_WEAK(==) + COMPARE_WEAK(!=) + COMPARE_WEAK(>) + COMPARE_WEAK(<) + COMPARE_WEAK(<=) + COMPARE_WEAK(>=) + + inline bool operator == (const wp<T>& o) const { + return (m_ptr == o.m_ptr) && (m_refs == o.m_refs); + } + template<typename U> + inline bool operator == (const wp<U>& o) const { + return m_ptr == o.m_ptr; + } + + inline bool operator > (const wp<T>& o) const { + return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr); + } + template<typename U> + inline bool operator > (const wp<U>& o) const { + return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr); + } + + inline bool operator < (const wp<T>& o) const { + return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr); + } + template<typename U> + inline bool operator < (const wp<U>& o) const { + return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr); + } + inline bool operator != (const wp<T>& o) const { return m_refs != o.m_refs; } + template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); } + inline bool operator <= (const wp<T>& o) const { return !operator > (o); } + template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); } + inline bool operator >= (const wp<T>& o) const { return !operator < (o); } + template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); } + +private: + template<typename Y> friend class sp; + template<typename Y> friend class wp; + + T* m_ptr; + weakref_type* m_refs; +}; + +template <typename T> +TextOutput& operator<<(TextOutput& to, const wp<T>& val); + +#undef COMPARE_WEAK + +// --------------------------------------------------------------------------- +// No user serviceable parts below here. + +template<typename T> +wp<T>::wp(T* other) + : m_ptr(other) +{ + if (other) m_refs = other->createWeak(this); +} + +template<typename T> +wp<T>::wp(const wp<T>& other) + : m_ptr(other.m_ptr), m_refs(other.m_refs) +{ + if (m_ptr) m_refs->incWeak(this); +} + +template<typename T> +wp<T>::wp(const sp<T>& other) + : m_ptr(other.m_ptr) +{ + if (m_ptr) { + m_refs = m_ptr->createWeak(this); + } +} + +template<typename T> template<typename U> +wp<T>::wp(U* other) + : m_ptr(other) +{ + if (other) m_refs = other->createWeak(this); +} + +template<typename T> template<typename U> +wp<T>::wp(const wp<U>& other) + : m_ptr(other.m_ptr) +{ + if (m_ptr) { + m_refs = other.m_refs; + m_refs->incWeak(this); + } +} + +template<typename T> template<typename U> +wp<T>::wp(const sp<U>& other) + : m_ptr(other.m_ptr) +{ + if (m_ptr) { + m_refs = m_ptr->createWeak(this); + } +} + +template<typename T> +wp<T>::~wp() +{ + if (m_ptr) m_refs->decWeak(this); +} + +template<typename T> +wp<T>& wp<T>::operator = (T* other) +{ + weakref_type* newRefs = + other ? other->createWeak(this) : 0; + if (m_ptr) m_refs->decWeak(this); + m_ptr = other; + m_refs = newRefs; + return *this; +} + +template<typename T> +wp<T>& wp<T>::operator = (const wp<T>& other) +{ + weakref_type* otherRefs(other.m_refs); + T* otherPtr(other.m_ptr); + if (otherPtr) otherRefs->incWeak(this); + if (m_ptr) m_refs->decWeak(this); + m_ptr = otherPtr; + m_refs = otherRefs; + return *this; +} + +template<typename T> +wp<T>& wp<T>::operator = (const sp<T>& other) +{ + weakref_type* newRefs = + other != NULL ? other->createWeak(this) : 0; + T* otherPtr(other.m_ptr); + if (m_ptr) m_refs->decWeak(this); + m_ptr = otherPtr; + m_refs = newRefs; + return *this; +} + +template<typename T> template<typename U> +wp<T>& wp<T>::operator = (U* other) +{ + weakref_type* newRefs = + other ? other->createWeak(this) : 0; + if (m_ptr) m_refs->decWeak(this); + m_ptr = other; + m_refs = newRefs; + return *this; +} + +template<typename T> template<typename U> +wp<T>& wp<T>::operator = (const wp<U>& other) +{ + weakref_type* otherRefs(other.m_refs); + U* otherPtr(other.m_ptr); + if (otherPtr) otherRefs->incWeak(this); + if (m_ptr) m_refs->decWeak(this); + m_ptr = otherPtr; + m_refs = otherRefs; + return *this; +} + +template<typename T> template<typename U> +wp<T>& wp<T>::operator = (const sp<U>& other) +{ + weakref_type* newRefs = + other != NULL ? other->createWeak(this) : 0; + U* otherPtr(other.m_ptr); + if (m_ptr) m_refs->decWeak(this); + m_ptr = otherPtr; + m_refs = newRefs; + return *this; +} + +template<typename T> +void wp<T>::set_object_and_refs(T* other, weakref_type* refs) +{ + if (other) refs->incWeak(this); + if (m_ptr) m_refs->decWeak(this); + m_ptr = other; + m_refs = refs; +} + +template<typename T> +sp<T> wp<T>::promote() const +{ + sp<T> result; + if (m_ptr && m_refs->attemptIncStrong(&result)) { + result.set_pointer(m_ptr); + } + return result; +} + +template<typename T> +void wp<T>::clear() +{ + if (m_ptr) { + m_refs->decWeak(this); + m_ptr = 0; + } +} + +template <typename T> +inline TextOutput& operator<<(TextOutput& to, const wp<T>& val) +{ + return printWeakPointer(to, val.unsafe_get()); +} + +// --------------------------------------------------------------------------- + +// this class just serves as a namespace so TYPE::moveReferences can stay +// private. +class ReferenceMover { +public: + // it would be nice if we could make sure no extra code is generated + // for sp<TYPE> or wp<TYPE> when TYPE is a descendant of RefBase: + // Using a sp<RefBase> override doesn't work; it's a bit like we wanted + // a template<typename TYPE inherits RefBase> template... + + template<typename TYPE> static inline + void move_references(sp<TYPE>* dest, sp<TYPE> const* src, size_t n) { + + class Renamer : public ReferenceRenamer { + sp<TYPE>* d_; + sp<TYPE> const* s_; + virtual void operator()(size_t i) const { + // The id are known to be the sp<>'s this pointer + TYPE::renameRefId(d_[i].get(), &s_[i], &d_[i]); + } + public: + Renamer(sp<TYPE>* d, sp<TYPE> const* s) : d_(d), s_(s) { } + virtual ~Renamer() { } + }; + + memmove(dest, src, n*sizeof(sp<TYPE>)); + TYPE::renameRefs(n, Renamer(dest, src)); + } + + + template<typename TYPE> static inline + void move_references(wp<TYPE>* dest, wp<TYPE> const* src, size_t n) { + + class Renamer : public ReferenceRenamer { + wp<TYPE>* d_; + wp<TYPE> const* s_; + virtual void operator()(size_t i) const { + // The id are known to be the wp<>'s this pointer + TYPE::renameRefId(d_[i].get_refs(), &s_[i], &d_[i]); + } + public: + Renamer(wp<TYPE>* rd, wp<TYPE> const* rs) : d_(rd), s_(rs) { } + virtual ~Renamer() { } + }; + + memmove(dest, src, n*sizeof(wp<TYPE>)); + TYPE::renameRefs(n, Renamer(dest, src)); + } +}; + +// specialization for moving sp<> and wp<> types. +// these are used by the [Sorted|Keyed]Vector<> implementations +// sp<> and wp<> need to be handled specially, because they do not +// have trivial copy operation in the general case (see RefBase.cpp +// when DEBUG ops are enabled), but can be implemented very +// efficiently in most cases. + +template<typename TYPE> inline +void move_forward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) { + ReferenceMover::move_references(d, s, n); +} + +template<typename TYPE> inline +void move_backward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) { + ReferenceMover::move_references(d, s, n); +} + +template<typename TYPE> inline +void move_forward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) { + ReferenceMover::move_references(d, s, n); +} + +template<typename TYPE> inline +void move_backward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) { + ReferenceMover::move_references(d, s, n); +} + +}; // namespace android + +// --------------------------------------------------------------------------- + +#endif // ANDROID_REF_BASE_H |
